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35 lines
864 B
35 lines
864 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#include "cbase.h" |
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#include <KeyValues.h> |
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#include "sdk_weapon_parse.h" |
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FileWeaponInfo_t* CreateWeaponInfo() |
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{ |
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return new CSDKWeaponInfo; |
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} |
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CSDKWeaponInfo::CSDKWeaponInfo() |
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{ |
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} |
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void CSDKWeaponInfo::Parse( KeyValues *pKeyValuesData, const char *szWeaponName ) |
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{ |
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BaseClass::Parse( pKeyValuesData, szWeaponName ); |
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m_iDamage = pKeyValuesData->GetInt( "Damage", 42 ); // Douglas Adams 1952 - 2001 |
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m_iBullets = pKeyValuesData->GetInt( "Bullets", 1 ); |
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m_flCycleTime = pKeyValuesData->GetFloat( "CycleTime", 0.15 ); |
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const char *pAnimEx = pKeyValuesData->GetString( "PlayerAnimationExtension", "mp5" ); |
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Q_strncpy( m_szAnimExtension, pAnimEx, sizeof( m_szAnimExtension ) ); |
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} |
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