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21 lines
545 B
21 lines
545 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#ifndef GAMEEVENTDEFS_H |
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#define GAMEEVENTDEFS_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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// Make sure your gameevents.res and this file is in sync |
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// Event names may be 32 characters long and are case sensitive |
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// 256 is the maximum number of game events |
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#define GAME_EVENT_PLAYER_DEATH "player_death" |
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#define GAME_EVENT_SAY_TEXT "say_text" |
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#endif // GAMEEVENTDEFS_H
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