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72 lines
1.6 KiB
72 lines
1.6 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $Workfile: $ |
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// $Date: $ |
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// $NoKeywords: $ |
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//=============================================================================// |
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#if !defined( PLAYEROVERLAYCLASS_H ) |
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#define PLAYEROVERLAYCLASS_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "vgui_basepanel.h" |
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class BitmapImage; |
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class KeyValues; |
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class CHudPlayerOverlay; |
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class CHudPlayerOverlayClass : public CBasePanel |
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{ |
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public: |
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DECLARE_CLASS( CHudPlayerOverlayClass, CBasePanel ); |
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CHudPlayerOverlayClass( CHudPlayerOverlay *baseOverlay ); |
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virtual ~CHudPlayerOverlayClass( void ); |
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bool Init( KeyValues* pKeyValues ); |
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void SetColor( int r, int g, int b, int a ); |
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void SetImage( BitmapImage *pImage ); |
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void SetTeamAndClass( int team, int playerclass ); |
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// Keeps the image size correct |
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virtual void SetSize( int w, int h ); |
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virtual void Paint( void ); |
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virtual void OnCursorEntered(); |
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virtual void OnCursorExited(); |
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private: |
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class CMapClassColors |
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{ |
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public: |
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CMapClassColors() : m_pClassImage(0) {} |
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BitmapImage *m_pClassImage; |
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Color m_clrClass; |
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}; |
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// Initialize class info only once |
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static bool InitClassInfo( KeyValues* pKeyValues ); |
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static bool ParseTeamClassInfo( KeyValues *pClassIcons, const char *classname, CMapClassColors *pClassColors ); |
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static bool ParseTeamClassIcons( CMapClassColors *pT, KeyValues *pTeam ); |
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static CMapClassColors** s_ppClassInfo; |
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int m_r, m_g, m_b, m_a; |
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BitmapImage *m_pImage; |
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Color m_fgColor; |
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Color m_bgColor; |
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CHudPlayerOverlay *m_pBaseOverlay; |
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friend class CCleanupPlayerOverlayClass; |
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}; |
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#endif // PLAYEROVERLAYCLASS_H
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