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45 lines
915 B
45 lines
915 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef C_TF_CLASS_TECHNICIAN_H |
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#define C_TF_CLASS_TECHNICIAN_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "c_tf_playerclass.h" |
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#include "dt_recv.h" |
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class C_PlayerClassSapper : public C_PlayerClass |
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{ |
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DECLARE_CLASS( C_PlayerClassSapper, C_PlayerClass ); |
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public: |
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C_PlayerClassSapper( C_BaseTFPlayer *pPlayer ); |
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virtual ~C_PlayerClassSapper(); |
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DECLARE_PREDICTABLE(); |
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PlayerClassSapperData_t* GetClassData( void ) { return &m_ClassData; } |
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// Energy handling |
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float GetDrainedEnergy( void ); |
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void DeductDrainedEnergy( float flEnergy ); |
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protected: |
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PlayerClassSapperData_t m_ClassData; |
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public: |
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float m_flDrainedEnergy; |
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}; |
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EXTERN_RECV_TABLE( DT_PlayerClassSapperData ) |
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#endif // C_TF_CLASS_TECHNICIAN_H
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