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85 lines
1.8 KiB
85 lines
1.8 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: Client DLL VGUI2 Viewport |
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// |
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// $Workfile: $ |
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// $Date: $ |
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// |
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//----------------------------------------------------------------------------- |
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// $Log: $ |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#include "cbase.h" |
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#pragma warning( disable : 4800 ) // disable forcing int to bool performance warning |
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// VGUI panel includes |
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#include <vgui_controls/Panel.h> |
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#include <vgui/ISurface.h> |
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#include <KeyValues.h> |
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#include <vgui/Cursor.h> |
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#include <vgui/IScheme.h> |
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#include <vgui/IVGui.h> |
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#include <vgui/ILocalize.h> |
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#include <vgui/VGUI.h> |
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// client dll/engine defines |
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#include "hud.h" |
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#include <voice_status.h> |
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// viewport definitions |
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#include <baseviewport.h> |
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#include "SDKViewport.h" |
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#include "vguicenterprint.h" |
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#include "text_message.h" |
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void SDKViewport::ApplySchemeSettings( vgui::IScheme *pScheme ) |
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{ |
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BaseClass::ApplySchemeSettings( pScheme ); |
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gHUD.InitColors( pScheme ); |
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SetPaintBackgroundEnabled( false ); |
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} |
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IViewPortPanel* SDKViewport::CreatePanelByName(const char *szPanelName) |
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{ |
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IViewPortPanel* newpanel = NULL; |
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// Up here, strcmp against each type of panel we know how to create. |
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// else if ( Q_strcmp(PANEL_OVERVIEW, szPanelName) == 0 ) |
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// { |
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// newpanel = new CCSMapOverview( this ); |
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// } |
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// create a generic base panel, don't add twice |
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newpanel = BaseClass::CreatePanelByName( szPanelName ); |
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return newpanel; |
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} |
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void SDKViewport::CreateDefaultPanels( void ) |
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{ |
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BaseClass::CreateDefaultPanels(); |
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} |
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int SDKViewport::GetDeathMessageStartHeight( void ) |
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{ |
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int x = YRES(2); |
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IViewPortPanel *spectator = gViewPortInterface->FindPanelByName( PANEL_SPECGUI ); |
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//TODO: Link to actual height of spectator bar |
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if ( spectator && spectator->IsVisible() ) |
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{ |
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x += YRES(52); |
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} |
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return x; |
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} |
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