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65 lines
1.8 KiB
65 lines
1.8 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: Foundry tool; main UI smarts class |
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// |
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//============================================================================= |
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#ifndef FOUNDRYTOOL_H |
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#define FOUNDRYTOOL_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "tier0/platform.h" |
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#include "datamodel/idatamodel.h" |
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//----------------------------------------------------------------------------- |
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// Forward declarations |
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//----------------------------------------------------------------------------- |
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class CDmeEditorTypeDictionary; |
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class CDmeVMFEntity; |
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namespace vgui |
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{ |
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class Panel; |
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} |
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//----------------------------------------------------------------------------- |
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// Singleton interfaces |
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//----------------------------------------------------------------------------- |
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extern CDmeEditorTypeDictionary *g_pEditorTypeDict; |
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//----------------------------------------------------------------------------- |
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// Allows the doc to call back into the Foundry editor tool |
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//----------------------------------------------------------------------------- |
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abstract_class IFoundryDocCallback |
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{ |
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public: |
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// Called by the doc when the data changes |
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virtual void OnDocChanged( const char *pReason, int nNotifySource, int nNotifyFlags ) = 0; |
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}; |
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//----------------------------------------------------------------------------- |
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// Global methods of the foundry tool |
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//----------------------------------------------------------------------------- |
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abstract_class IFoundryTool |
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{ |
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public: |
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// Gets at the rool panel (for modal dialogs) |
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virtual vgui::Panel *GetRootPanel() = 0; |
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// Gets the registry name (for saving settings) |
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virtual const char *GetRegistryName() = 0; |
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// Shows a particular entity in the entity properties dialog |
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virtual void ShowEntityInEntityProperties( CDmeVMFEntity *pEntity ) = 0; |
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}; |
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extern IFoundryTool *g_pFoundryTool; |
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#endif // FOUNDRYTOOL_H
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