Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Interface to CPlayerSpecifics
//
// $Workfile: $
// $Date: $
//
//------------------------------------------------------------------------------------------------------
// $Log: $
//
// $NoKeywords: $
//=============================================================================//
#ifndef PLAYERSPECIFICS_H
#define PLAYERSPECIFICS_H
#ifdef WIN32
#pragma once
#endif
#pragma warning (disable: 4786)
#include "report.h"
#include <map>
#include <vector>
#include <string>
using namespace std;
//------------------------------------------------------------------------------------------------------
// Purpose: CPlayerSpecifics is a whole page report element that reports specific
// data about each player in the game. Data such as favourite weapon, rank,
// classes played, favourite class, and kills vs deaths.
//------------------------------------------------------------------------------------------------------
class CPlayerSpecifics :public CReport
{
private:
void init();
public:
explicit CPlayerSpecifics(){init();}
void generate();
void writeHTML(CHTMLFile& html);
};
#endif // PLAYERSPECIFICS_H