Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef TF_VEHICLESHARED_H
#define TF_VEHICLESHARED_H
#ifdef _WIN32
#pragma once
#endif
enum VehicleModeDeploy_e
{
VEHICLE_MODE_NORMAL = 0,
VEHICLE_MODE_DEPLOYING,
VEHICLE_MODE_UNDEPLOYING,
VEHICLE_MODE_DEPLOYED
};
#define NUM_VEHICLE_DEPLOYMODE_BITS 2
// Attachment indices.
#define TANK_ATTACHMENT_TURRET_FIREPOS 1
#define TANK_ATTACHMENT_TURRET_BASE 2
#define TANK_ATTACHMENT_PLAYER_WAIST 3
// Tread indices.
enum TreadIndex
{
TREAD_LEFT=0,
TREAD_RIGHT=1
};
// Tread states (send across the wire).
enum TreadState
{
TREAD_NOTMOVING=0,
TREAD_FORWARD=1,
TREAD_BACKWARD=2
};
#endif // TF_VEHICLESHARED_H