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45 lines
1.0 KiB
45 lines
1.0 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: TF Halloween boss Merasmus grenade projectile functionality. |
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// |
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//=============================================================================// |
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#ifndef TF_WEAPONBASE_MERASMUS_GRENADE_H |
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#define TF_WEAPONBASE_MERASMUS_GRENADE_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "tf_shareddefs.h" |
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#include "tf_weaponbase_grenadeproj.h" |
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// Client specific. |
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#ifdef CLIENT_DLL |
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#define CTFWeaponBaseMerasmusGrenade C_TFWeaponBaseMerasmusGrenade |
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#endif |
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//============================================================================= |
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// |
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// TF base grenade projectile class. |
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// |
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class CTFWeaponBaseMerasmusGrenade : public CTFWeaponBaseGrenadeProj |
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{ |
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public: |
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DECLARE_CLASS( CTFWeaponBaseMerasmusGrenade, CBaseGrenade ); |
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DECLARE_NETWORKCLASS(); |
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virtual int GetDamageCustom(); |
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virtual int GetCustomParticleIndex(); |
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// Client specific. |
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#ifdef CLIENT_DLL |
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public: |
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virtual int DrawModel( int flags ); |
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#endif |
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}; |
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#endif // TF_WEAPONBASE_MERASMUS_GRENADE_H
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