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1054 lines
32 KiB
1054 lines
32 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//============================================================================= |
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#include "cbase.h" |
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#ifdef CLIENT_DLL |
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#include "achievementmgr.h" |
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#include "baseachievement.h" |
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#include "tf_hud_statpanel.h" |
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#include "c_tf_team.h" |
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#include "c_tf_player.h" |
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#include "c_tf_playerresource.h" |
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#include "tf_gamerules.h" |
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#include "achievements_tf.h" |
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//---------------------------------------------------------------------------------------------------------------- |
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class CAchievementTFPyro_BaseBurn : public CBaseTFAchievement |
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{ |
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public: |
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virtual void ListenForEvents() |
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{ |
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ListenForGameEvent( "player_ignited" ); |
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} |
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virtual void FireGameEvent_Internal( IGameEvent *event ) |
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{ |
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C_TFPlayer *pLocalPlayer = C_TFPlayer::GetLocalTFPlayer(); |
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if ( FStrEq( event->GetName(), "player_ignited" ) ) |
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{ |
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int iPyro = event->GetInt( "pyro_entindex" ); |
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CBaseEntity *pPyro = UTIL_PlayerByIndex( iPyro ); |
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if ( pPyro == pLocalPlayer ) |
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{ |
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int iVictim = event->GetInt( "victim_entindex" ); |
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C_TFPlayer *pTFVictim = ToTFPlayer( UTIL_PlayerByIndex( iVictim ) ); |
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if ( pTFVictim ) |
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{ |
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BurnedVictim( pPyro, pTFVictim, event ); |
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} |
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} |
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} |
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} |
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virtual void BurnedVictim( CBaseEntity *pPyro, C_TFPlayer *pTFVictim, IGameEvent *event ) |
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{ |
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} |
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}; |
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//---------------------------------------------------------------------------------------------------------------- |
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class CAchievementTFPyro_KillPlayersWhileDead : public CBaseTFAchievement |
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{ |
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void Init() |
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{ |
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SetFlags( ACH_SAVE_GLOBAL | ACH_LISTEN_KILL_EVENTS ); |
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SetGoal( 15 ); |
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SetStoreProgressInSteam( true ); |
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} |
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virtual void Event_EntityKilled( CBaseEntity *pVictim, CBaseEntity *pAttacker, CBaseEntity *pInflictor, IGameEvent *event ) |
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{ |
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C_BasePlayer *pLocalPlayer = C_BasePlayer::GetLocalPlayer(); |
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if ( pAttacker == pLocalPlayer && pVictim && pVictim->IsPlayer() && pVictim != pLocalPlayer ) |
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{ |
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if ( !pLocalPlayer->IsAlive() ) |
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{ |
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IncrementCount(); |
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} |
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} |
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} |
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}; |
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DECLARE_ACHIEVEMENT( CAchievementTFPyro_KillPlayersWhileDead, ACHIEVEMENT_TF_PYRO_KILL_POSTDEATH, "TF_PYRO_KILL_POSTDEATH", 1 ); |
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//---------------------------------------------------------------------------------------------------------------- |
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class CAchievementTFPyro_BurnFlagCarriers : public CAchievementTFPyro_BaseBurn |
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{ |
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void Init() |
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{ |
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SetFlags( ACH_SAVE_GLOBAL ); |
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SetGoal( 5 ); |
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SetStoreProgressInSteam( true ); |
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} |
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void BurnedVictim( CBaseEntity *pPyro, C_TFPlayer *pTFVictim, IGameEvent *event ) |
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{ |
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if ( pTFVictim->HasTheFlag() ) |
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{ |
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IncrementCount(); |
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} |
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} |
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}; |
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DECLARE_ACHIEVEMENT( CAchievementTFPyro_BurnFlagCarriers, ACHIEVEMENT_TF_PYRO_KILL_CARRIERS, "TF_PYRO_KILL_CARRIERS", 5 ); |
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//---------------------------------------------------------------------------------------------------------------- |
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class CAchievementTFPyro_BurnCloakedSpies : public CAchievementTFPyro_BaseBurn |
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{ |
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void Init() |
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{ |
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SetFlags( ACH_SAVE_GLOBAL ); |
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SetGoal( 10 ); |
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SetStoreProgressInSteam( true ); |
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} |
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void BurnedVictim( CBaseEntity *pPyro, C_TFPlayer *pTFVictim, IGameEvent *event ) |
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{ |
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if ( pTFVictim->IsPlayerClass(TF_CLASS_SPY) && pTFVictim->m_Shared.InCond( TF_COND_STEALTHED ) ) |
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{ |
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IncrementCount(); |
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} |
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} |
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}; |
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DECLARE_ACHIEVEMENT( CAchievementTFPyro_BurnCloakedSpies, ACHIEVEMENT_TF_PYRO_REVEAL_SPIES, "TF_PYRO_REVEAL_SPIES", 5 ); |
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//---------------------------------------------------------------------------------------------------------------- |
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class CAchievementTFPyro_BurnSpiesAsMe : public CAchievementTFPyro_BaseBurn |
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{ |
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void Init() |
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{ |
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SetFlags( ACH_SAVE_GLOBAL ); |
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SetGoal( 10 ); |
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SetStoreProgressInSteam( true ); |
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} |
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void BurnedVictim( CBaseEntity *pPyro, C_TFPlayer *pTFVictim, IGameEvent *event ) |
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{ |
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if ( pTFVictim->IsPlayerClass(TF_CLASS_SPY) && pTFVictim->m_Shared.InCond( TF_COND_DISGUISED ) ) |
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{ |
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IncrementCount(); |
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} |
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} |
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}; |
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DECLARE_ACHIEVEMENT( CAchievementTFPyro_BurnSpiesAsMe, ACHIEVEMENT_TF_PYRO_BURN_SPIES_AS_YOU, "TF_PYRO_BURN_SPIES_AS_YOU", 5 ); |
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//---------------------------------------------------------------------------------------------------------------- |
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class CAchievementTFPyro_AxeKillsNoDeaths : public CBaseTFAchievement |
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{ |
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void Init() |
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{ |
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SetFlags( ACH_LISTEN_KILL_EVENTS | ACH_SAVE_GLOBAL ); |
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SetGoal( 1 ); |
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m_iConsecutiveKills = 0; |
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} |
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virtual void ListenForEvents() |
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{ |
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ListenForGameEvent( "teamplay_round_active" ); |
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ListenForGameEvent( "localplayer_respawn" ); |
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} |
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void FireGameEvent_Internal( IGameEvent *event ) |
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{ |
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if ( FStrEq( event->GetName(), "teamplay_round_active" ) ) |
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{ |
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m_iConsecutiveKills = 0; |
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} |
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else if ( FStrEq( event->GetName(), "localplayer_respawn" ) ) |
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{ |
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m_iConsecutiveKills = 0; |
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} |
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} |
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virtual void Event_EntityKilled( CBaseEntity *pVictim, CBaseEntity *pAttacker, CBaseEntity *pInflictor, IGameEvent *event ) |
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{ |
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C_BasePlayer *pLocalPlayer = C_BasePlayer::GetLocalPlayer(); |
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if ( pLocalPlayer == pVictim ) |
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{ |
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m_iConsecutiveKills = 0; |
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} |
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else if ( pLocalPlayer == pAttacker && event->GetInt( "weaponid" ) == TF_WEAPON_FIREAXE ) |
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{ |
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m_iConsecutiveKills++; |
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if ( m_iConsecutiveKills >= GetNumKillsNeeded() ) |
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{ |
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IncrementCount(); |
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} |
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} |
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} |
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virtual int GetNumKillsNeeded( void ) |
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{ |
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return 3; |
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} |
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private: |
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int m_iConsecutiveKills; |
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}; |
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DECLARE_ACHIEVEMENT( CAchievementTFPyro_AxeKillsNoDeaths, ACHIEVEMENT_TF_PYRO_KILL_AXE_SMALL, "TF_PYRO_KILL_AXE_SMALL", 5 ); |
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class CAchievementTFPyro_AxeKillsNoDeathsLarge : public CAchievementTFPyro_AxeKillsNoDeaths |
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{ |
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virtual int GetNumKillsNeeded( void ) |
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{ |
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return 6; |
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} |
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}; |
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DECLARE_ACHIEVEMENT( CAchievementTFPyro_AxeKillsNoDeathsLarge, ACHIEVEMENT_TF_PYRO_KILL_AXE_LARGE, "TF_PYRO_KILL_AXE_LARGE", 5 ); |
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//---------------------------------------------------------------------------------------------------------------- |
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class CAchievementTFPyro_BurnZoomedSnipers : public CAchievementTFPyro_BaseBurn |
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{ |
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void Init() |
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{ |
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SetFlags( ACH_SAVE_GLOBAL ); |
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SetGoal( 10 ); |
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SetStoreProgressInSteam( true ); |
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} |
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void BurnedVictim( CBaseEntity *pPyro, C_TFPlayer *pTFVictim, IGameEvent *event ) |
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{ |
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if ( pTFVictim->IsPlayerClass(TF_CLASS_SNIPER) && pTFVictim->m_Shared.InCond( TF_COND_ZOOMED ) ) |
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{ |
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IncrementCount(); |
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} |
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} |
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}; |
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DECLARE_ACHIEVEMENT( CAchievementTFPyro_BurnZoomedSnipers, ACHIEVEMENT_TF_PYRO_BURN_SNIPERS_ZOOMED, "TF_PYRO_BURN_SNIPERS_ZOOMED", 5 ); |
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//---------------------------------------------------------------------------------------------------------------- |
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class CAchievementTFPyro_BurnChargedMedics : public CAchievementTFPyro_BaseBurn |
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{ |
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void Init() |
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{ |
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SetFlags( ACH_SAVE_GLOBAL ); |
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SetGoal( 3 ); |
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SetStoreProgressInSteam( true ); |
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} |
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void BurnedVictim( CBaseEntity *pPyro, C_TFPlayer *pTFVictim, IGameEvent *event ) |
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{ |
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if ( pTFVictim->IsPlayerClass(TF_CLASS_MEDIC) && pTFVictim->MedicGetChargeLevel() >= 1.0 ) |
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{ |
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IncrementCount(); |
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} |
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} |
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}; |
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DECLARE_ACHIEVEMENT( CAchievementTFPyro_BurnChargedMedics, ACHIEVEMENT_TF_PYRO_BURN_MEDICS_CHARGED, "TF_PYRO_BURN_MEDICS_CHARGED", 5 ); |
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//---------------------------------------------------------------------------------------------------------------- |
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class CAchievementTFPyro_KillHeaviesWithFlamethrower : public CBaseTFAchievement |
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{ |
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void Init() |
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{ |
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SetFlags( ACH_SAVE_GLOBAL | ACH_LISTEN_KILL_EVENTS ); |
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SetGoal( 50 ); |
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SetStoreProgressInSteam( true ); |
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} |
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virtual void Event_EntityKilled( CBaseEntity *pVictim, CBaseEntity *pAttacker, CBaseEntity *pInflictor, IGameEvent *event ) |
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{ |
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C_BasePlayer *pLocalPlayer = C_BasePlayer::GetLocalPlayer(); |
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if ( pAttacker == pLocalPlayer && pVictim && pVictim->IsPlayer() && pVictim != pLocalPlayer ) |
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{ |
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C_TFPlayer *pTFVictim = ToTFPlayer( pVictim ); |
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if ( pTFVictim && pTFVictim->IsPlayerClass(TF_CLASS_HEAVYWEAPONS) && event->GetInt( "weaponid" ) == TF_WEAPON_FLAMETHROWER ) |
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{ |
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IncrementCount(); |
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} |
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} |
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} |
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}; |
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DECLARE_ACHIEVEMENT( CAchievementTFPyro_KillHeaviesWithFlamethrower, ACHIEVEMENT_TF_PYRO_KILL_HEAVIES, "TF_PYRO_KILL_HEAVIES", 1 ); |
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//---------------------------------------------------------------------------------------------------------------- |
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class CAchievementTFPyro_KillUnderwater : public CBaseTFAchievement |
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{ |
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void Init() |
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{ |
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SetFlags( ACH_SAVE_GLOBAL | ACH_LISTEN_KILL_EVENTS ); |
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SetGoal( 10 ); |
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SetStoreProgressInSteam( true ); |
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} |
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virtual void Event_EntityKilled( CBaseEntity *pVictim, CBaseEntity *pAttacker, CBaseEntity *pInflictor, IGameEvent *event ) |
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{ |
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C_BasePlayer *pLocalPlayer = C_BasePlayer::GetLocalPlayer(); |
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if( pAttacker == pLocalPlayer && pVictim && pVictim->IsPlayer() && pVictim != pLocalPlayer ) |
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{ |
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if ( pLocalPlayer->GetWaterLevel() >= WL_Eyes && pVictim->GetWaterLevel() >= WL_Waist ) |
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{ |
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IncrementCount(); |
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} |
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} |
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} |
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}; |
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DECLARE_ACHIEVEMENT( CAchievementTFPyro_KillUnderwater, ACHIEVEMENT_TF_PYRO_KILL_UNDERWATER, "TF_PYRO_KILL_UNDERWATER", 1 ); |
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//---------------------------------------------------------------------------------------------------------------- |
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class CAchievementTFPyro_AssistMedic : public CBaseTFAchievement |
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{ |
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void Init() |
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{ |
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SetFlags( ACH_SAVE_GLOBAL | ACH_LISTEN_KILL_EVENTS ); |
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SetGoal( 1 ); |
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m_iPlayersKilled = 0; |
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} |
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virtual void ListenForEvents() |
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{ |
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ListenForGameEvent( "player_invulned" ); |
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} |
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virtual void FireGameEvent_Internal( IGameEvent *event ) |
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{ |
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if ( FStrEq( event->GetName(), "player_invulned" ) ) |
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{ |
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int iTarget = engine->GetPlayerForUserID( event->GetInt( "userid" ) ); |
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CBaseEntity *pPlayer = UTIL_PlayerByIndex( iTarget ); |
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C_TFPlayer *pLocalPlayer = C_TFPlayer::GetLocalTFPlayer(); |
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if ( pPlayer == pLocalPlayer ) |
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{ |
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m_iPlayersKilled = 0; |
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} |
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} |
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} |
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virtual void Event_EntityKilled( CBaseEntity *pVictim, CBaseEntity *pAttacker, CBaseEntity *pInflictor, IGameEvent *event ) |
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{ |
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C_TFPlayer *pLocalPlayer = C_TFPlayer::GetLocalTFPlayer(); |
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if ( pAttacker == pLocalPlayer && pVictim && pVictim->IsPlayer() && pVictim != pLocalPlayer ) |
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{ |
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if ( pLocalPlayer->m_Shared.InCond( TF_COND_INVULNERABLE ) || pLocalPlayer->m_Shared.InCond( TF_COND_CRITBOOSTED ) || |
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pLocalPlayer->m_Shared.InCond( TF_COND_INVULNERABLE_WEARINGOFF ) ) |
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{ |
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m_iPlayersKilled++; |
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if ( m_iPlayersKilled >= 3 ) |
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{ |
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IncrementCount(); |
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} |
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} |
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} |
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} |
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private: |
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int m_iPlayersKilled; |
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}; |
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DECLARE_ACHIEVEMENT( CAchievementTFPyro_AssistMedic, ACHIEVEMENT_TF_PYRO_KILL_UBERCHARGE, "TF_PYRO_KILL_UBERCHARGE", 5 ); |
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//---------------------------------------------------------------------------------------------------------------- |
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class CAchievementTFPyro_DestroyBuildings : public CBaseTFAchievement |
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{ |
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void Init() |
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{ |
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SetFlags( ACH_SAVE_GLOBAL ); |
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SetGoal( 50 ); |
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SetStoreProgressInSteam( true ); |
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} |
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virtual void ListenForEvents() |
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{ |
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ListenForGameEvent( "object_destroyed" ); |
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} |
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void FireGameEvent_Internal( IGameEvent *event ) |
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{ |
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if ( Q_strcmp( event->GetName(), "object_destroyed" ) == 0 ) |
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{ |
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int iIndex = engine->GetPlayerForUserID( event->GetInt( "attacker" ) ); |
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CBaseEntity *pDestroyer = UTIL_PlayerByIndex( iIndex ); |
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C_TFPlayer *pTFPlayer = C_TFPlayer::GetLocalTFPlayer(); |
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if ( pDestroyer == pTFPlayer ) |
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{ |
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IncrementCount(); |
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} |
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} |
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} |
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}; |
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DECLARE_ACHIEVEMENT( CAchievementTFPyro_DestroyBuildings, ACHIEVEMENT_TF_PYRO_DESTROY_BUILDINGS, "TF_PYRO_DESTROY_BUILDINGS", 1 ); |
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//---------------------------------------------------------------------------------------------------------------- |
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class CAchievementTFPyro_KillGrind : public CBaseTFAchievement |
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{ |
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void Init() |
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{ |
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SetFlags( ACH_SAVE_GLOBAL | ACH_LISTEN_KILL_EVENTS ); |
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SetGoal( 500 ); |
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SetStoreProgressInSteam( true ); |
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} |
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virtual void Event_EntityKilled( CBaseEntity *pVictim, CBaseEntity *pAttacker, CBaseEntity *pInflictor, IGameEvent *event ) |
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{ |
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C_BasePlayer *pLocalPlayer = C_BasePlayer::GetLocalPlayer(); |
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if ( pAttacker == pLocalPlayer && pVictim && pVictim->IsPlayer() && pVictim != pLocalPlayer ) |
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{ |
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IncrementCount(); |
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} |
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} |
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}; |
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DECLARE_ACHIEVEMENT( CAchievementTFPyro_KillGrind, ACHIEVEMENT_TF_PYRO_KILL_GRIND, "TF_PYRO_KILL_GRIND", 1 ); |
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//---------------------------------------------------------------------------------------------------------------- |
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class CAchievementTFPyro_KillGrindLarge : public CBaseTFAchievement |
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{ |
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void Init() |
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{ |
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SetFlags( ACH_SAVE_GLOBAL | ACH_LISTEN_KILL_EVENTS ); |
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SetGoal( 1000 ); |
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SetStoreProgressInSteam( true ); |
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} |
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virtual void Event_EntityKilled( CBaseEntity *pVictim, CBaseEntity *pAttacker, CBaseEntity *pInflictor, IGameEvent *event ) |
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{ |
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C_BasePlayer *pLocalPlayer = C_BasePlayer::GetLocalPlayer(); |
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if ( pAttacker == pLocalPlayer && pVictim && pVictim->IsPlayer() && pVictim != pLocalPlayer ) |
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{ |
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IncrementCount(); |
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} |
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} |
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}; |
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DECLARE_ACHIEVEMENT( CAchievementTFPyro_KillGrindLarge, ACHIEVEMENT_TF_PYRO_KILL_GRIND_LARGE, "TF_PYRO_KILL_GRIND_LARGE", 1 ); |
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//---------------------------------------------------------------------------------------------------------------- |
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class CAchievementTFPyro_KillFromBehindWithFlamethrower : public CBaseTFAchievement |
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{ |
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void Init() |
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{ |
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SetFlags( ACH_SAVE_GLOBAL ); |
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SetGoal( 50 ); |
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SetStoreProgressInSteam( true ); |
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} |
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// Kill 50 players from behind with the flamethrower |
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// server awards this achievement, no other code within achievement necessary |
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}; |
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DECLARE_ACHIEVEMENT( CAchievementTFPyro_KillFromBehindWithFlamethrower, ACHIEVEMENT_TF_PYRO_KILL_FROM_BEHIND, "TF_PYRO_KILL_FROM_BEHIND", 1 ); |
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//---------------------------------------------------------------------------------------------------------------- |
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class CAchievementTFPyro_BurnTauntingSpy : public CAchievementTFPyro_BaseBurn |
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{ |
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void Init() |
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{ |
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SetFlags( ACH_SAVE_GLOBAL ); |
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SetGoal( 1 ); |
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} |
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void BurnedVictim( CBaseEntity *pPyro, C_TFPlayer *pTFVictim, IGameEvent *event ) |
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{ |
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// This will 'fail' if we add new PDAs that have a different taunt |
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if ( pTFVictim->IsPlayerClass(TF_CLASS_SPY) && pTFVictim->IsTaunting() && |
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pTFVictim->GetActiveTFWeapon() && pTFVictim->GetActiveTFWeapon()->GetWeaponID() == TF_WEAPON_PDA_SPY ) |
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{ |
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IncrementCount(); |
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} |
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} |
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}; |
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DECLARE_ACHIEVEMENT( CAchievementTFPyro_BurnTauntingSpy, ACHIEVEMENT_TF_PYRO_BURN_SPY_TAUNT, "TF_PYRO_BURN_SPY_TAUNT", 5 ); |
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//---------------------------------------------------------------------------------------------------------------- |
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class CAchievementTFPyro_KillTaunters : public CBaseTFAchievement |
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{ |
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void Init() |
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{ |
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SetFlags( ACH_SAVE_GLOBAL | ACH_LISTEN_KILL_EVENTS ); |
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SetGoal( 3 ); |
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SetStoreProgressInSteam( true ); |
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} |
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virtual void Event_EntityKilled( CBaseEntity *pVictim, CBaseEntity *pAttacker, CBaseEntity *pInflictor, IGameEvent *event ) |
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{ |
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C_BasePlayer *pLocalPlayer = C_BasePlayer::GetLocalPlayer(); |
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if ( pAttacker == pLocalPlayer && pVictim && pVictim->IsPlayer() && pVictim != pLocalPlayer ) |
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{ |
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C_TFPlayer *pTFVictim = ToTFPlayer( pVictim ); |
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if ( pTFVictim && pTFVictim->IsTaunting() ) |
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{ |
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IncrementCount(); |
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} |
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} |
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} |
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}; |
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DECLARE_ACHIEVEMENT( CAchievementTFPyro_KillTaunters, ACHIEVEMENT_TF_PYRO_KILL_TAUNTERS, "TF_PYRO_KILL_TAUNTERS", 5 ); |
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//---------------------------------------------------------------------------------------------------------------- |
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class CAchievementTFPyro_DoubleKO : public CBaseTFAchievement |
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{ |
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void Init() |
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{ |
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SetFlags( ACH_SAVE_GLOBAL | ACH_LISTEN_KILL_EVENTS ); |
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SetGoal( 1 ); |
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} |
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virtual void ListenForEvents( void ) |
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{ |
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// Clear data on level init |
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ResetDeaths(); |
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} |
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virtual void Event_EntityKilled( CBaseEntity *pVictim, CBaseEntity *pAttacker, CBaseEntity *pInflictor, IGameEvent *event ) |
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{ |
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// Retire expired deaths |
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int iCount = m_DeathHistory.Count(); |
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for ( int i = iCount-1; i >= 0; i-- ) |
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{ |
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if ( ( gpGlobals->curtime - m_DeathHistory[i].m_flTime ) > 1.0f ) |
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{ |
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m_DeathHistory.Remove( i ); |
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} |
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} |
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C_BasePlayer *pLocalPlayer = C_BasePlayer::GetLocalPlayer(); |
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if ( pVictim == pLocalPlayer ) |
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{ |
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m_flLocalDeathTime = gpGlobals->curtime; |
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m_hLocalKiller = pAttacker; |
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EvaluateDeaths(); |
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} |
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else if ( pAttacker == pLocalPlayer && pVictim->IsPlayer() ) |
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{ |
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int index = m_DeathHistory.AddToTail(); |
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m_DeathHistory[index].m_hTarget = pVictim; |
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m_DeathHistory[index].m_flTime = gpGlobals->curtime; |
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EvaluateDeaths(); |
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} |
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} |
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|
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void EvaluateDeaths( void ) |
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{ |
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if ( m_flLocalDeathTime == -1 ) |
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return; |
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|
|
// See if we've died within 1 second of a victim's death |
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int iCount = m_DeathHistory.Count(); |
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for ( int i = 0; i < iCount; i++ ) |
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{ |
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if ( fabs(m_flLocalDeathTime - m_DeathHistory[i].m_flTime) <= 1.0 ) |
|
{ |
|
if ( m_hLocalKiller == m_DeathHistory[i].m_hTarget ) |
|
{ |
|
IncrementCount(); |
|
return; |
|
} |
|
} |
|
} |
|
} |
|
|
|
void ResetDeaths( void ) |
|
{ |
|
m_flLocalDeathTime = -1; |
|
m_hLocalKiller = NULL; |
|
m_DeathHistory.Purge(); |
|
} |
|
|
|
private: |
|
typedef struct |
|
{ |
|
EHANDLE m_hTarget; |
|
float m_flTime; |
|
} target_history_t; |
|
CUtlVector< target_history_t > m_DeathHistory; |
|
float m_flLocalDeathTime; |
|
EHANDLE m_hLocalKiller; |
|
}; |
|
DECLARE_ACHIEVEMENT( CAchievementTFPyro_DoubleKO, ACHIEVEMENT_TF_PYRO_DOUBLE_KO, "TF_PYRO_DOUBLE_KO", 5 ); |
|
|
|
//---------------------------------------------------------------------------------------------------------------- |
|
class CAchievementTFPyro_ForceEnemiesIntoWater : public CBaseTFAchievement |
|
{ |
|
void Init() |
|
{ |
|
SetFlags( ACH_SAVE_GLOBAL ); |
|
SetGoal( 10 ); |
|
SetStoreProgressInSteam( true ); |
|
} |
|
|
|
|
|
// Force 20 burning enemies into water. |
|
// server awards this achievement, no other code within achievement necessary |
|
}; |
|
DECLARE_ACHIEVEMENT( CAchievementTFPyro_ForceEnemiesIntoWater, ACHIEVEMENT_TF_PYRO_FORCE_WATERJUMP, "TF_PYRO_FORCE_WATERJUMP", 5 ); |
|
|
|
//---------------------------------------------------------------------------------------------------------------- |
|
class CAchievementTFPyro_MultiWeaponKills : public CBaseTFAchievement |
|
{ |
|
void Init() |
|
{ |
|
SetFlags( ACH_SAVE_GLOBAL ); |
|
SetGoal( 20 ); |
|
SetStoreProgressInSteam( true ); |
|
} |
|
|
|
// Kill 20 enemies that you've ignited with one of your other weapons. |
|
// server awards this achievement, no other code within achievement necessary |
|
}; |
|
DECLARE_ACHIEVEMENT( CAchievementTFPyro_MultiWeaponKills, ACHIEVEMENT_TF_PYRO_KILL_MULTIWEAPONS, "TF_PYRO_KILL_MULTIWEAPONS", 5 ); |
|
|
|
//---------------------------------------------------------------------------------------------------------------- |
|
class CAchievementTFPyro_RageQuit : public CBaseTFAchievement |
|
{ |
|
void Init() |
|
{ |
|
SetFlags( ACH_SAVE_GLOBAL ); |
|
SetGoal( 1 ); |
|
} |
|
|
|
// Cause a dominated player to leave the server |
|
// server awards this achievement, no other code within achievement necessary |
|
}; |
|
DECLARE_ACHIEVEMENT( CAchievementTFPyro_RageQuit, ACHIEVEMENT_TF_PYRO_DOMINATE_LEAVESVR, "TF_PYRO_DOMINATE_LEAVESVR", 5 ); |
|
|
|
//---------------------------------------------------------------------------------------------------------------- |
|
class CAchievementTFPyro_KillWithTaunt : public CBaseTFAchievement |
|
{ |
|
void Init() |
|
{ |
|
SetFlags( ACH_SAVE_GLOBAL | ACH_LISTEN_KILL_EVENTS ); |
|
SetGoal( 1 ); |
|
} |
|
|
|
virtual void Event_EntityKilled( CBaseEntity *pVictim, CBaseEntity *pAttacker, CBaseEntity *pInflictor, IGameEvent *event ) |
|
{ |
|
C_BasePlayer *pLocalPlayer = C_BasePlayer::GetLocalPlayer(); |
|
if ( pAttacker == pLocalPlayer ) |
|
{ |
|
C_TFPlayer *pTFVictim = ToTFPlayer( pVictim ); |
|
if ( pTFVictim && ( event->GetInt( "customkill" ) == TF_DMG_CUSTOM_TAUNTATK_HADOUKEN || event->GetInt( "customkill" ) == TF_DMG_CUSTOM_TAUNTATK_ARMAGEDDON ) ) |
|
{ |
|
IncrementCount(); |
|
} |
|
} |
|
} |
|
}; |
|
DECLARE_ACHIEVEMENT( CAchievementTFPyro_KillWithTaunt, ACHIEVEMENT_TF_PYRO_KILL_TAUNT, "TF_PYRO_KILL_TAUNT", 1 ); |
|
|
|
//---------------------------------------------------------------------------------------------------------------- |
|
class CAchievementTFPyro_BurnSimulScouts : public CAchievementTFPyro_BaseBurn |
|
{ |
|
DECLARE_CLASS( CAchievementTFPyro_BurnSimulScouts, CAchievementTFPyro_BaseBurn ); |
|
void Init() |
|
{ |
|
SetFlags( ACH_SAVE_GLOBAL ); |
|
SetGoal( 1 ); |
|
} |
|
|
|
virtual void ListenForEvents( void ) |
|
{ |
|
BaseClass::ListenForEvents(); |
|
|
|
// Clear data on level init |
|
m_hBurnedScouts.Purge(); |
|
} |
|
|
|
void BurnedVictim( CBaseEntity *pPyro, C_TFPlayer *pTFVictim, IGameEvent *event ) |
|
{ |
|
if ( !pTFVictim->IsPlayerClass(TF_CLASS_SCOUT )) |
|
return; |
|
|
|
if ( m_hBurnedScouts.Find(pTFVictim) != m_hBurnedScouts.InvalidIndex() ) |
|
return; |
|
|
|
// Remove any non-burning scouts from the list |
|
int iCount = m_hBurnedScouts.Count(); |
|
for ( int i = iCount-1; i >= 0; i-- ) |
|
{ |
|
if ( !m_hBurnedScouts[i] || !m_hBurnedScouts[i]->m_Shared.InCond(TF_COND_BURNING) ) |
|
{ |
|
m_hBurnedScouts.Remove(i); |
|
} |
|
} |
|
|
|
m_hBurnedScouts.AddToTail( pTFVictim ); |
|
|
|
if ( m_hBurnedScouts.Count() >= 2 ) |
|
{ |
|
IncrementCount(); |
|
} |
|
} |
|
|
|
private: |
|
CUtlVector< CHandle<C_TFPlayer> > m_hBurnedScouts; |
|
}; |
|
DECLARE_ACHIEVEMENT( CAchievementTFPyro_BurnSimulScouts, ACHIEVEMENT_TF_PYRO_SIMULBURN_SCOUTS, "TF_PYRO_SIMULBURN_SCOUTS", 5 ); |
|
|
|
//---------------------------------------------------------------------------------------------------------------- |
|
class CAchievementTFPyro_BurnSappingSpies : public CBaseTFAchievement |
|
{ |
|
void Init() |
|
{ |
|
SetFlags( ACH_SAVE_GLOBAL ); |
|
SetGoal( 5 ); |
|
SetStoreProgressInSteam( true ); |
|
} |
|
|
|
// Ignite a spy who's got a sapper on a friendly sentrygun |
|
// server awards this achievement, no other code within achievement necessary |
|
}; |
|
DECLARE_ACHIEVEMENT( CAchievementTFPyro_BurnSappingSpies, ACHIEVEMENT_TF_PYRO_KILL_SPIES, "TF_PYRO_KILL_SPIES", 5 ); |
|
|
|
//---------------------------------------------------------------------------------------------------------------- |
|
class CAchievementTFPyro_BurnTeleportees : public CAchievementTFPyro_BaseBurn |
|
{ |
|
void Init() |
|
{ |
|
SetFlags( ACH_SAVE_GLOBAL ); |
|
SetGoal( 10 ); |
|
SetStoreProgressInSteam( true ); |
|
} |
|
|
|
void BurnedVictim( CBaseEntity *pPyro, C_TFPlayer *pTFVictim, IGameEvent *event ) |
|
{ |
|
if ( pTFVictim->m_Shared.InCond(TF_COND_TELEPORTED) ) |
|
{ |
|
IncrementCount(); |
|
} |
|
} |
|
}; |
|
DECLARE_ACHIEVEMENT( CAchievementTFPyro_BurnTeleportees, ACHIEVEMENT_TF_PYRO_CAMP_TELEPORTERS, "TF_PYRO_CAMP_TELEPORTERS", 5 ); |
|
|
|
//---------------------------------------------------------------------------------------------------------------- |
|
class CAchievementTFPyro_KillCamping : public CBaseTFAchievement |
|
{ |
|
void Init() |
|
{ |
|
SetFlags( ACH_SAVE_GLOBAL | ACH_LISTEN_KILL_EVENTS ); |
|
SetGoal( 1 ); |
|
} |
|
|
|
virtual void ListenForEvents( void ) |
|
{ |
|
m_iKills = -1; |
|
} |
|
|
|
virtual void Event_EntityKilled( CBaseEntity *pVictim, CBaseEntity *pAttacker, CBaseEntity *pInflictor, IGameEvent *event ) |
|
{ |
|
C_BasePlayer *pLocalPlayer = C_BasePlayer::GetLocalPlayer(); |
|
if ( pAttacker == pLocalPlayer && pVictim != pLocalPlayer ) |
|
{ |
|
// If it's too far from our previous position, start again |
|
Vector vecOrg = pVictim->GetAbsOrigin(); |
|
if ( m_iKills == -1 || ((m_vecPosition - vecOrg).LengthSqr() > (1024*1024)) ) |
|
{ |
|
m_vecPosition = vecOrg; |
|
m_iKills = 1; |
|
} |
|
else |
|
{ |
|
m_iKills++; |
|
} |
|
|
|
if ( m_iKills >= 3 ) |
|
{ |
|
IncrementCount(); |
|
} |
|
} |
|
} |
|
|
|
private: |
|
Vector m_vecPosition; |
|
int m_iKills; |
|
}; |
|
DECLARE_ACHIEVEMENT( CAchievementTFPyro_KillCamping, ACHIEVEMENT_TF_PYRO_CAMP_POSITION, "TF_PYRO_CAMP_POSITION", 5 ); |
|
|
|
//---------------------------------------------------------------------------------------------------------------- |
|
class CAchievementTFPyro_DefendControlPoints : public CBaseTFAchievement |
|
{ |
|
void Init() |
|
{ |
|
SetFlags( ACH_SAVE_GLOBAL ); |
|
SetGoal( 50 ); |
|
SetStoreProgressInSteam( true ); |
|
} |
|
|
|
// Burn a player who's capping a control point |
|
// server awards this achievement, no other code within achievement necessary |
|
}; |
|
DECLARE_ACHIEVEMENT( CAchievementTFPyro_DefendControlPoints, ACHIEVEMENT_TF_PYRO_DEFEND_POINTS, "TF_PYRO_DEFEND_POINTS", 5 ); |
|
|
|
//---------------------------------------------------------------------------------------------------------------- |
|
class CAchievementTFPyro_BurnRJer : public CBaseTFAchievement |
|
{ |
|
void Init() |
|
{ |
|
SetFlags( ACH_SAVE_GLOBAL ); |
|
SetGoal( 1 ); |
|
} |
|
|
|
// Burn a rocket jumping soldier in mid-air |
|
// server awards this achievement, no other code within achievement necessary |
|
}; |
|
DECLARE_ACHIEVEMENT( CAchievementTFPyro_BurnRJer, ACHIEVEMENT_TF_PYRO_BURN_RJ_SOLDIER, "TF_PYRO_BURN_RJ_SOLDIER", 5 ); |
|
|
|
//---------------------------------------------------------------------------------------------------------------- |
|
class CAchievementTFPyro_FreezeTaunts : public CBaseTFAchievement |
|
{ |
|
void Init() |
|
{ |
|
SetFlags( ACH_SAVE_GLOBAL ); |
|
SetGoal( 3 ); |
|
SetStoreProgressInSteam( true ); |
|
} |
|
|
|
// Give opponents freezecams of you taunting |
|
// server awards this achievement, no other code within achievement necessary |
|
}; |
|
DECLARE_ACHIEVEMENT( CAchievementTFPyro_FreezeTaunts, ACHIEVEMENT_TF_PYRO_FREEZECAM_TAUNTS, "TF_PYRO_FREEZECAM_TAUNTS", 5 ); |
|
|
|
//---------------------------------------------------------------------------------------------------------------- |
|
class CAchievementTFPyro_BurnMedicPair : public CAchievementTFPyro_BaseBurn |
|
{ |
|
DECLARE_CLASS( CAchievementTFPyro_BurnMedicPair, CAchievementTFPyro_BaseBurn ); |
|
void Init() |
|
{ |
|
SetFlags( ACH_SAVE_GLOBAL ); |
|
SetGoal( 1 ); |
|
} |
|
|
|
virtual void ListenForEvents( void ) |
|
{ |
|
BaseClass::ListenForEvents(); |
|
|
|
ListenForGameEvent( "localplayer_respawn" ); |
|
|
|
// Clear data on level init |
|
m_hBurnVictims.Purge(); |
|
} |
|
|
|
void BurnedVictim( CBaseEntity *pPyro, C_TFPlayer *pTFVictim, IGameEvent *event ) |
|
{ |
|
bool bIgnitedPair = false; |
|
// If our victim is a Medic, and we've ignited his target already, we're done. |
|
if ( pTFVictim->IsPlayerClass(TF_CLASS_MEDIC) ) |
|
{ |
|
CBaseEntity *pTarget = pTFVictim->MedicGetHealTarget(); |
|
if ( pTarget ) |
|
{ |
|
C_TFPlayer *pPlayer = ToTFPlayer(pTarget); |
|
if ( pPlayer && m_hBurnVictims.Find(pPlayer) != m_hBurnVictims.InvalidIndex() ) |
|
{ |
|
// We've ignited the medic target previously. If he's still burning, we're done. |
|
bIgnitedPair = (pPlayer->m_Shared.InCond(TF_COND_BURNING)); |
|
} |
|
} |
|
} |
|
|
|
// See if any of our previous targets are medics, healing this new target |
|
int iCount = m_hBurnVictims.Count(); |
|
for ( int i = iCount-1; i >= 0; i-- ) |
|
{ |
|
// Remove players from the list when they're not burning anymore |
|
if ( !m_hBurnVictims[i] || !m_hBurnVictims[i]->m_Shared.InCond(TF_COND_BURNING) ) |
|
{ |
|
m_hBurnVictims.Remove(i); |
|
} |
|
else |
|
{ |
|
CBaseEntity *pTarget = m_hBurnVictims[i]->MedicGetHealTarget(); |
|
if ( pTarget == pTFVictim ) |
|
{ |
|
bIgnitedPair = true; |
|
} |
|
} |
|
} |
|
|
|
if ( bIgnitedPair ) |
|
{ |
|
IncrementCount(); |
|
m_hBurnVictims.Purge(); |
|
} |
|
else |
|
{ |
|
if ( m_hBurnVictims.Find(pTFVictim) == m_hBurnVictims.InvalidIndex() ) |
|
{ |
|
m_hBurnVictims.AddToTail( pTFVictim ); |
|
} |
|
} |
|
} |
|
|
|
void FireGameEvent_Internal( IGameEvent *event ) |
|
{ |
|
const char *pszEventName = event->GetName(); |
|
|
|
if ( FStrEq( pszEventName, "localplayer_respawn" ) ) |
|
{ |
|
m_hBurnVictims.Purge(); |
|
} |
|
|
|
BaseClass::FireGameEvent_Internal(event); |
|
} |
|
|
|
private: |
|
CUtlVector< CHandle<C_TFPlayer> > m_hBurnVictims; |
|
}; |
|
DECLARE_ACHIEVEMENT( CAchievementTFPyro_BurnMedicPair, ACHIEVEMENT_TF_PYRO_BURN_MEDICPAIR, "TF_PYRO_BURN_MEDICPAIR", 5 ); |
|
|
|
//---------------------------------------------------------------------------------------------------------------- |
|
class CAchievementTFPyro_KillTeamwork : public CBaseTFAchievement |
|
{ |
|
void Init() |
|
{ |
|
SetFlags( ACH_SAVE_GLOBAL ); |
|
SetGoal( 1 ); |
|
} |
|
|
|
// Kill an enemy who was ignited by another Pyro |
|
// server awards this achievement, no other code within achievement necessary |
|
}; |
|
DECLARE_ACHIEVEMENT( CAchievementTFPyro_KillTeamwork, ACHIEVEMENT_TF_PYRO_KILL_TEAMWORK, "TF_PYRO_KILL_TEAMWORK", 5 ); |
|
|
|
//---------------------------------------------------------------------------------------------------------------- |
|
class CAchievementTFPyro_IgniteFlaregun : public CAchievementTFPyro_BaseBurn |
|
{ |
|
void Init() |
|
{ |
|
SetFlags( ACH_SAVE_GLOBAL ); |
|
SetGoal( 100 ); |
|
SetStoreProgressInSteam( true ); |
|
} |
|
|
|
void BurnedVictim( CBaseEntity *pPyro, C_TFPlayer *pTFVictim, IGameEvent *event ) |
|
{ |
|
if ( event->GetInt( "weaponid" ) == TF_WEAPON_FLAREGUN ) |
|
{ |
|
IncrementCount(); |
|
} |
|
} |
|
}; |
|
DECLARE_ACHIEVEMENT( CAchievementTFPyro_IgniteFlaregun, ACHIEVEMENT_TF_PYRO_IGNITE_FLAREGUN, "TF_PYRO_IGNITE_FLAREGUN", 5 ); |
|
|
|
//---------------------------------------------------------------------------------------------------------------- |
|
class CAchievementTFPyro_ReflectProjectiles : public CBaseTFAchievement |
|
{ |
|
void Init() |
|
{ |
|
SetFlags( ACH_SAVE_GLOBAL ); |
|
SetGoal( 100 ); |
|
} |
|
|
|
// Reflect projectiles with the compression blast |
|
// server awards this achievement, no other code within achievement necessary |
|
}; |
|
DECLARE_ACHIEVEMENT( CAchievementTFPyro_ReflectProjectiles, ACHIEVEMENT_TF_PYRO_REFLECT_PROJECTILES, "TF_PYRO_REFLECT_PROJECTILES", 5 ); |
|
|
|
//---------------------------------------------------------------------------------------------------------------- |
|
class CAchievementTFPyro_ReflectCrocketKill : public CBaseTFAchievement |
|
{ |
|
void Init() |
|
{ |
|
SetFlags( ACH_SAVE_GLOBAL | ACH_LISTEN_KILL_EVENTS ); |
|
SetGoal( 1 ); |
|
} |
|
|
|
virtual void Event_EntityKilled( CBaseEntity *pVictim, CBaseEntity *pAttacker, CBaseEntity *pInflictor, IGameEvent *event ) |
|
{ |
|
C_BasePlayer *pLocalPlayer = C_BasePlayer::GetLocalPlayer(); |
|
if ( pAttacker == pLocalPlayer && (event->GetInt( "weaponid" ) == TF_WEAPON_ROCKETLAUNCHER) && (event->GetInt("damagebits") & DMG_CRITICAL) ) |
|
{ |
|
C_TFPlayer *pTFVictim = ToTFPlayer( pVictim ); |
|
if ( pTFVictim->IsPlayerClass(TF_CLASS_SOLDIER) ) |
|
{ |
|
IncrementCount(); |
|
} |
|
} |
|
} |
|
}; |
|
DECLARE_ACHIEVEMENT( CAchievementTFPyro_ReflectCrocketKill, ACHIEVEMENT_TF_PYRO_REFLECT_CROCKET_KILL, "TF_PYRO_REFLECT_CROCKET_KILL", 5 ); |
|
|
|
class CAchievementTFPyro_DamageGrind : public CBaseTFAchievement |
|
{ |
|
void Init() |
|
{ |
|
SetFlags( ACH_SAVE_GLOBAL ); |
|
SetGoal( 1000000 ); |
|
} |
|
|
|
void OnPlayerStatsUpdate() |
|
{ |
|
ClassStats_t &classStats = CTFStatPanel::GetClassStats( TF_CLASS_PYRO ); |
|
int iOldCount = m_iCount; |
|
m_iCount = classStats.accumulated.m_iStat[TFSTAT_FIREDAMAGE]; |
|
if ( m_iCount != iOldCount ) |
|
{ |
|
m_pAchievementMgr->SetDirty( true ); |
|
} |
|
|
|
if ( IsLocalTFPlayerClass( TF_CLASS_PYRO ) ) |
|
{ |
|
EvaluateNewAchievement(); |
|
} |
|
} |
|
}; |
|
DECLARE_ACHIEVEMENT( CAchievementTFPyro_DamageGrind, ACHIEVEMENT_TF_PYRO_DAMAGE_GRIND, "TF_PYRO_DAMAGE_GRIND", 5 ); |
|
|
|
//---------------------------------------------------------------------------------------------------------------- |
|
class CAchievementTFPyro_AchieveProgress1 : public CAchievement_AchievedCount |
|
{ |
|
public: |
|
DECLARE_CLASS( CAchievementTFPyro_AchieveProgress1, CAchievement_AchievedCount ); |
|
void Init() |
|
{ |
|
BaseClass::Init(); |
|
SetAchievementsRequired( 10, ACHIEVEMENT_TF_PYRO_START_RANGE, ACHIEVEMENT_TF_PYRO_END_RANGE ); |
|
} |
|
}; |
|
DECLARE_ACHIEVEMENT( CAchievementTFPyro_AchieveProgress1, ACHIEVEMENT_TF_PYRO_ACHIEVE_PROGRESS1, "TF_PYRO_ACHIEVE_PROGRESS1", 5 ); |
|
|
|
//---------------------------------------------------------------------------------------------------------------- |
|
class CAchievementTFPyro_AchieveProgress2 : public CAchievement_AchievedCount |
|
{ |
|
public: |
|
DECLARE_CLASS( CAchievementTFPyro_AchieveProgress2, CAchievement_AchievedCount ); |
|
void Init() |
|
{ |
|
BaseClass::Init(); |
|
SetAchievementsRequired( 16, ACHIEVEMENT_TF_PYRO_START_RANGE, ACHIEVEMENT_TF_PYRO_END_RANGE ); |
|
} |
|
}; |
|
DECLARE_ACHIEVEMENT( CAchievementTFPyro_AchieveProgress2, ACHIEVEMENT_TF_PYRO_ACHIEVE_PROGRESS2, "TF_PYRO_ACHIEVE_PROGRESS2", 5 ); |
|
|
|
//---------------------------------------------------------------------------------------------------------------- |
|
class CAchievementTFPyro_AchieveProgress3 : public CAchievement_AchievedCount |
|
{ |
|
public: |
|
DECLARE_CLASS( CAchievementTFPyro_AchieveProgress3, CAchievement_AchievedCount ); |
|
void Init() |
|
{ |
|
BaseClass::Init(); |
|
SetAchievementsRequired( 22, ACHIEVEMENT_TF_PYRO_START_RANGE, ACHIEVEMENT_TF_PYRO_END_RANGE ); |
|
} |
|
}; |
|
DECLARE_ACHIEVEMENT( CAchievementTFPyro_AchieveProgress3, ACHIEVEMENT_TF_PYRO_ACHIEVE_PROGRESS3, "TF_PYRO_ACHIEVE_PROGRESS3", 5 ); |
|
|
|
//---------------------------------------------------------------------------------------------------------------- |
|
class CAchievementTFPyro_IgniteWithRainbow : public CBaseTFAchievement |
|
{ |
|
void Init() |
|
{ |
|
SetFlags( ACH_SAVE_GLOBAL ); |
|
SetGoal( 1 ); |
|
} |
|
|
|
// server awards this achievement, no other code within achievement necessary |
|
}; |
|
DECLARE_ACHIEVEMENT( CAchievementTFPyro_IgniteWithRainbow, ACHIEVEMENT_TF_PYRO_IGNITE_WITH_RAINBOW, "TF_PYRO_IGNITE_WITH_RAINBOW", 5 ); |
|
|
|
//---------------------------------------------------------------------------------------------------------------- |
|
class CAchievementTFPyro_IgnitePlayerBeingFlipped : public CBaseTFAchievement |
|
{ |
|
void Init() |
|
{ |
|
SetFlags( ACH_SAVE_GLOBAL ); |
|
SetGoal( 1 ); |
|
} |
|
|
|
// server awards this achievement, no other code within achievement necessary |
|
}; |
|
DECLARE_ACHIEVEMENT( CAchievementTFPyro_IgnitePlayerBeingFlipped, ACHIEVEMENT_TF_PYRO_IGNITE_PLAYER_BEING_FLIPPED, "TF_PYRO_IGNITE_PLAYER_BEING_FLIPPED", 5 ); |
|
|
|
#endif // CLIENT_DLL |
|
|
|
|
|
|
|
|