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621 lines
16 KiB
621 lines
16 KiB
#! /usr/bin/env python |
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# encoding: utf-8 |
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|
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from waflib import Utils |
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import os |
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|
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top = '.' |
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PROJECT_NAME = 'server' |
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|
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def options(opt): |
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# stub |
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return |
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|
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def configure(conf): |
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conf.env.append_unique('DEFINES', [ |
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'GAME_DLL', |
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'VECTOR', |
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'VERSION_SAFE_STEAM_API_INTERFACES', |
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'PROTECTED_THINGS_ENABLE' |
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'sprintf=use_Q_snprintf_instead_of_sprintf', |
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'strncpy=use_Q_strncpy_instead', |
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'_snprintf=use_Q_snprintf_instead', |
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'HL2_DLL', |
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'USES_SAVERESTORE' |
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]) |
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|
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def build(bld): |
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print(bld) |
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source = [ |
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'../shared/achievement_saverestore.cpp', |
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'../shared/achievementmgr.cpp', |
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'../shared/achievements_hlx.cpp', |
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'../shared/activitylist.cpp', |
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'ai_activity.cpp', |
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'ai_baseactor.cpp', |
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'ai_basehumanoid.cpp', |
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'ai_basenpc.cpp', |
|
'ai_basenpc_flyer.cpp', |
|
'ai_basenpc_flyer_new.cpp', |
|
'ai_basenpc_movement.cpp', |
|
'ai_basenpc_physicsflyer.cpp', |
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'ai_basenpc_schedule.cpp', |
|
'ai_basenpc_squad.cpp', |
|
'ai_behavior.cpp', |
|
'ai_behavior_assault.cpp', |
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'ai_behavior_fear.cpp', |
|
'ai_behavior_follow.cpp', |
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'ai_behavior_lead.cpp', |
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'ai_behavior_rappel.cpp', |
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'ai_behavior_standoff.cpp', |
|
'ai_blended_movement.cpp', |
|
'ai_concommands.cpp', |
|
'ai_condition.cpp', |
|
'AI_Criteria.cpp', |
|
'ai_default.cpp', |
|
'ai_dynamiclink.cpp', |
|
'ai_event.cpp', |
|
'ai_goalentity.cpp', |
|
'ai_hint.cpp', |
|
'ai_hull.cpp', |
|
'ai_initutils.cpp', |
|
'AI_Interest_Target.cpp', |
|
'ai_link.cpp', |
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'ai_localnavigator.cpp', |
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'ai_looktarget.cpp', |
|
'ai_memory.cpp', |
|
'ai_motor.cpp', |
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'ai_moveprobe.cpp', |
|
'ai_moveshoot.cpp', |
|
'ai_movesolver.cpp', |
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'ai_namespaces.cpp', |
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'ai_navigator.cpp', |
|
'ai_network.cpp', |
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'ai_networkmanager.cpp', |
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'ai_node.cpp', |
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'ai_pathfinder.cpp', |
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'ai_planesolver.cpp', |
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'ai_playerally.cpp', |
|
'AI_ResponseSystem.cpp', |
|
'ai_route.cpp', |
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'ai_saverestore.cpp', |
|
'ai_schedule.cpp', |
|
'ai_scriptconditions.cpp', |
|
'ai_senses.cpp', |
|
'ai_sentence.cpp', |
|
'ai_speech.cpp', |
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'ai_speechfilter.cpp', |
|
'ai_squad.cpp', |
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'ai_squadslot.cpp', |
|
'ai_tacticalservices.cpp', |
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'ai_task.cpp', |
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'ai_trackpather.cpp', |
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'ai_utils.cpp', |
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'ai_waypoint.cpp', |
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'../shared/ammodef.cpp', |
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'../shared/animation.cpp', |
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'../shared/base_playeranimstate.cpp', |
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'base_transmit_proxy.cpp', |
|
'../shared/baseachievement.cpp', |
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'baseanimating.cpp', |
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'BaseAnimatingOverlay.cpp', |
|
'basecombatcharacter.cpp', |
|
'../shared/basecombatcharacter_shared.cpp', |
|
'basecombatweapon.cpp', |
|
'../shared/basecombatweapon_shared.cpp', |
|
'baseentity.cpp', |
|
'../shared/baseentity_shared.cpp', |
|
'baseflex.cpp', |
|
'../shared/basegrenade_shared.cpp', |
|
'basemultiplayerplayer.cpp', |
|
'../shared/baseparticleentity.cpp', |
|
'../shared/baseplayer_shared.cpp', |
|
'../shared/baseprojectile.cpp', |
|
'baseviewmodel.cpp', |
|
'../shared/baseviewmodel_shared.cpp', |
|
'../shared/beam_shared.cpp', |
|
'bitstring.cpp', |
|
'bmodels.cpp', |
|
'buttons.cpp', |
|
'cbase.cpp', |
|
'client.cpp', |
|
'../shared/collisionproperty.cpp', |
|
'colorcorrection.cpp', |
|
'colorcorrectionvolume.cpp', |
|
'CommentarySystem.cpp', |
|
'controlentities.cpp', |
|
'cplane.cpp', |
|
'CRagdollMagnet.cpp', |
|
'damagemodifier.cpp', |
|
'../shared/death_pose.cpp', |
|
'../shared/debugoverlay_shared.cpp', |
|
'../shared/decals.cpp', |
|
'doors.cpp', |
|
'dynamiclight.cpp', |
|
'../shared/effect_dispatch_data.cpp', |
|
'effects.cpp', |
|
'EffectsServer.cpp', |
|
'../shared/ehandle.cpp', |
|
'entityblocker.cpp', |
|
'EntityDissolve.cpp', |
|
'EntityFlame.cpp', |
|
'entitylist.cpp', |
|
'../shared/entitylist_base.cpp', |
|
'EntityParticleTrail.cpp', |
|
'../shared/EntityParticleTrail_Shared.cpp', |
|
'env_debughistory.cpp', |
|
'../shared/env_detail_controller.cpp', |
|
'env_effectsscript.cpp', |
|
'env_entity_maker.cpp', |
|
'env_particlescript.cpp', |
|
'env_player_surface_trigger.cpp', |
|
'env_projectedtexture.cpp', |
|
'env_screenoverlay.cpp', |
|
'env_texturetoggle.cpp', |
|
'env_tonemap_controller.cpp', |
|
'../shared/env_wind_shared.cpp', |
|
'env_zoom.cpp', |
|
'EnvBeam.cpp', |
|
'EnvFade.cpp', |
|
'EnvHudHint.cpp', |
|
'EnvLaser.cpp', |
|
'EnvMessage.cpp', |
|
'envmicrophone.cpp', |
|
'EnvShake.cpp', |
|
'EnvSpark.cpp', |
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'../shared/eventlist.cpp', |
|
'EventLog.cpp', |
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'explode.cpp', |
|
'filters.cpp', |
|
'fire.cpp', |
|
'fire_smoke.cpp', |
|
'fish.cpp', |
|
'fogcontroller.cpp', |
|
'fourwheelvehiclephysics.cpp', |
|
'func_areaportal.cpp', |
|
'func_areaportalbase.cpp', |
|
'func_areaportalwindow.cpp', |
|
'func_break.cpp', |
|
'func_breakablesurf.cpp', |
|
'func_dust.cpp', |
|
'../shared/func_ladder.cpp', |
|
'func_ladder_endpoint.cpp', |
|
'func_lod.cpp', |
|
'func_movelinear.cpp', |
|
'func_occluder.cpp', |
|
'func_reflective_glass.cpp', |
|
'func_smokevolume.cpp', |
|
'game.cpp', |
|
'game_ui.cpp', |
|
'gameinterface.cpp', |
|
'../shared/gamemovement.cpp', |
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'../shared/gamerules.cpp', |
|
'../shared/gamerules_register.cpp', |
|
'../shared/GameStats.cpp', |
|
'../shared/gamestringpool.cpp', |
|
'gametrace_dll.cpp', |
|
'../shared/gamevars_shared.cpp', |
|
'gameweaponmanager.cpp', |
|
'genericactor.cpp', |
|
'genericmonster.cpp', |
|
'gib.cpp', |
|
'globals.cpp', |
|
'globalstate.cpp', |
|
'guntarget.cpp', |
|
'h_ai.cpp', |
|
'hierarchy.cpp', |
|
'hltvdirector.cpp', |
|
'../shared/hintmessage.cpp', |
|
'../shared/hintsystem.cpp', |
|
'../shared/igamesystem.cpp', |
|
'info_camera_link.cpp', |
|
'info_overlay_accessor.cpp', |
|
'intermission.cpp', |
|
'item_world.cpp', |
|
'lightglow.cpp', |
|
'lights.cpp', |
|
'logic_measure_movement.cpp', |
|
'logic_navigation.cpp', |
|
'logicauto.cpp', |
|
'logicentities.cpp', |
|
'logicrelay.cpp', |
|
'mapentities.cpp', |
|
'../shared/mapentities_shared.cpp', |
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'maprules.cpp', |
|
'MaterialModifyControl.cpp', |
|
'message_entity.cpp', |
|
'modelentities.cpp', |
|
'../shared/ModelSoundsCache.cpp', |
|
'movehelper_server.cpp', |
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'movement.cpp', |
|
'../shared/movevars_shared.cpp', |
|
'../shared/multiplay_gamerules.cpp', |
|
'ndebugoverlay.cpp', |
|
'npc_vehicledriver.cpp', |
|
'../shared/obstacle_pushaway.cpp', |
|
'particle_light.cpp', |
|
'../shared/particle_parse.cpp', |
|
'particle_system.cpp', |
|
'../shared/particlesystemquery.cpp', |
|
'pathcorner.cpp', |
|
'pathtrack.cpp', |
|
'phys_controller.cpp', |
|
'physconstraint.cpp', |
|
'physics.cpp', |
|
'physics_bone_follower.cpp', |
|
'physics_cannister.cpp', |
|
'physics_fx.cpp', |
|
'physics_impact_damage.cpp', |
|
'physics_main.cpp', |
|
'../shared/physics_main_shared.cpp', |
|
'physics_npc_solver.cpp', |
|
'physics_prop_ragdoll.cpp', |
|
'../shared/physics_saverestore.cpp', |
|
'../shared/physics_shared.cpp', |
|
'physobj.cpp', |
|
'player.cpp', |
|
'player_command.cpp', |
|
'player_lagcompensation.cpp', |
|
'player_pickup.cpp', |
|
'player_resource.cpp', |
|
'playerinfomanager.cpp', |
|
'playerlocaldata.cpp', |
|
'plugin_check.cpp', |
|
'../shared/point_bonusmaps_accessor.cpp', |
|
'point_camera.cpp', |
|
'point_devshot_camera.cpp', |
|
'point_playermoveconstraint.cpp', |
|
'../shared/point_posecontroller.cpp', |
|
'point_spotlight.cpp', |
|
'point_template.cpp', |
|
'pointanglesensor.cpp', |
|
'PointAngularVelocitySensor.cpp', |
|
'pointhurt.cpp', |
|
'pointteleport.cpp', |
|
'../shared/precache_register.cpp', |
|
'../shared/predictableid.cpp', |
|
'props.cpp', |
|
'../shared/props_shared.cpp', |
|
'../shared/querycache.cpp', |
|
'ragdoll_manager.cpp', |
|
'../shared/ragdoll_shared.cpp', |
|
'RagdollBoogie.cpp', |
|
'recipientfilter.cpp', |
|
'rope.cpp', |
|
'../shared/rope_helpers.cpp', |
|
'../shared/saverestore.cpp', |
|
'saverestore_gamedll.cpp', |
|
'../shared/SceneCache.cpp', |
|
'sceneentity.cpp', |
|
'../shared/sceneentity_shared.cpp', |
|
'scratchpad_gamedll_helpers.cpp', |
|
'scripted.cpp', |
|
'scriptedtarget.cpp', |
|
'sendproxy.cpp', |
|
'../shared/sequence_Transitioner.cpp', |
|
'../server/serverbenchmark_base.cpp', |
|
'ServerNetworkProperty.cpp', |
|
'shadowcontrol.cpp', |
|
'../shared/simtimer.cpp', |
|
'../shared/singleplay_gamerules.cpp', |
|
'SkyCamera.cpp', |
|
'slideshow_display.cpp', |
|
'sound.cpp', |
|
'../shared/SoundEmitterSystem.cpp', |
|
'soundent.cpp', |
|
'../shared/soundenvelope.cpp', |
|
'../../public/SoundParametersInternal.cpp', |
|
'soundscape.cpp', |
|
'soundscape_system.cpp', |
|
'spotlightend.cpp', |
|
'../shared/Sprite.cpp', |
|
'sprite_perfmonitor.cpp', |
|
'../shared/studio_shared.cpp', |
|
'subs.cpp', |
|
'sun.cpp', |
|
'tactical_mission.cpp', |
|
'../shared/takedamageinfo.cpp', |
|
'tanktrain.cpp', |
|
'team.cpp', |
|
'../shared/teamplay_gamerules.cpp', |
|
'TemplateEntities.cpp', |
|
'tempmonster.cpp', |
|
'tesla.cpp', |
|
'../shared/test_ehandle.cpp', |
|
'test_proxytoggle.cpp', |
|
'test_stressentities.cpp', |
|
'testfunctions.cpp', |
|
'testtraceline.cpp', |
|
'textstatsmgr.cpp', |
|
'timedeventmgr.cpp', |
|
'trains.cpp', |
|
'triggers.cpp', |
|
'../shared/usercmd.cpp', |
|
'util.cpp', |
|
'../shared/util_shared.cpp', |
|
'variant_t.cpp', |
|
'vehicle_base.cpp', |
|
'vehicle_baseserver.cpp', |
|
'../shared/vehicle_viewblend_shared.cpp', |
|
'vguiscreen.cpp', |
|
'../shared/voice_gamemgr.cpp', |
|
'waterbullet.cpp', |
|
'WaterLODControl.cpp', |
|
'wcedit.cpp', |
|
'../shared/weapon_parse.cpp', |
|
'../shared/weapon_proficiency.cpp', |
|
'weight_button.cpp', |
|
'world.cpp', |
|
'../shared/mp_shareddefs.cpp', |
|
'../server/vote_controller.cpp', |
|
'../../public/haptics/haptic_msgs.cpp', |
|
# '../../public/haptics/haptic_utils.cpp', [$WIN32] |
|
'../../public/bone_setup.cpp', |
|
'../../public/collisionutils.cpp', |
|
'../../public/dt_send.cpp', |
|
'../../public/dt_utlvector_common.cpp', |
|
'../../public/dt_utlvector_send.cpp', |
|
'../../public/editor_sendcommand.cpp', |
|
'../../public/filesystem_helpers.cpp', |
|
'gamehandle.cpp', |
|
'h_export.cpp', |
|
'init_factory.cpp', |
|
'../../public/interpolatortypes.cpp', |
|
'../../game/shared/interval.cpp', |
|
'../../public/keyframe/keyframe.cpp', |
|
'../../common/language.cpp', |
|
'../../common/steamid.cpp', |
|
'../../public/map_utils.cpp', |
|
'../../public/networkvar.cpp', |
|
'../../common/randoverride.cpp', |
|
'../../public/registry.cpp', |
|
'../../public/rope_physics.cpp', |
|
'../../public/scratchpad3d.cpp', |
|
'../../public/ScratchPadUtils.cpp', |
|
'../../public/server_class.cpp', |
|
'../../game/shared/sheetsimulator.cpp', |
|
'../../public/simple_physics.cpp', |
|
'../../public/stringregistry.cpp', |
|
'../../public/studio.cpp', |
|
'GameStats_BasicStatsFunctions.cpp', |
|
'basetempentity.cpp', |
|
'event_tempentity_tester.cpp', |
|
'movie_explosion.cpp', |
|
'particle_fire.cpp', |
|
'particle_smokegrenade.cpp', |
|
'plasma.cpp', |
|
'smokestack.cpp', |
|
'smoke_trail.cpp', |
|
'../shared/SpriteTrail.cpp', |
|
'steamjet.cpp', |
|
'te.cpp', |
|
'te_armorricochet.cpp', |
|
'te_basebeam.cpp', |
|
'te_beamentpoint.cpp', |
|
'te_beaments.cpp', |
|
'te_beamfollow.cpp', |
|
'te_beamlaser.cpp', |
|
'te_beampoints.cpp', |
|
'te_beamring.cpp', |
|
'te_beamringpoint.cpp', |
|
'te_beamspline.cpp', |
|
'te_bloodsprite.cpp', |
|
'te_bloodstream.cpp', |
|
'te_breakmodel.cpp', |
|
'te_bspdecal.cpp', |
|
'te_bubbles.cpp', |
|
'te_bubbletrail.cpp', |
|
'te_clientprojectile.cpp', |
|
'te_decal.cpp', |
|
'te_dynamiclight.cpp', |
|
'te_effect_dispatch.cpp', |
|
'te_energysplash.cpp', |
|
'te_explosion.cpp', |
|
'te_fizz.cpp', |
|
'te_footprintdecal.cpp', |
|
'hl2/te_gaussexplosion.cpp', |
|
'te_glassshatter.cpp', |
|
'te_glowsprite.cpp', |
|
'te_impact.cpp', |
|
'te_killplayerattachments.cpp', |
|
'te_largefunnel.cpp', |
|
'te_muzzleflash.cpp', |
|
'te_particlesystem.cpp', |
|
'te_physicsprop.cpp', |
|
'te_playerdecal.cpp', |
|
'te_projecteddecal.cpp', |
|
'te_showline.cpp', |
|
'te_smoke.cpp', |
|
'te_sparks.cpp', |
|
'te_sprite.cpp', |
|
'te_spritespray.cpp', |
|
'te_worlddecal.cpp', |
|
'../shared/usermessages.cpp', |
|
'entity_tools_server.cpp', |
|
'toolframework_server.cpp' |
|
] + [ |
|
'ai_eventresponse.cpp', |
|
'ai_relationship.cpp', |
|
'base_gameinterface.cpp', |
|
'basegrenade_concussion.cpp', |
|
'basegrenade_contact.cpp', |
|
'basegrenade_timed.cpp', |
|
'hl2/Func_Monitor.cpp', |
|
'grenadethrown.cpp', |
|
'h_cycler.cpp', |
|
'logic_achievement.cpp', |
|
'monstermaker.cpp', |
|
'../shared/hl2/survival_gamerules.cpp', |
|
'team_spawnpoint.cpp', |
|
'vehicle_choreo_generic.cpp', |
|
'../shared/weapon_parse_default.cpp', |
|
'../shared/hl2/achievements_hl2.cpp', |
|
'hl2/ai_allymanager.cpp', |
|
'hl2/ai_behavior_actbusy.cpp', |
|
'hl2/ai_behavior_functank.cpp', |
|
'hl2/ai_behavior_holster.cpp', |
|
'hl2/ai_behavior_operator.cpp', |
|
'hl2/ai_behavior_police.cpp', |
|
'hl2/ai_goal_police.cpp', |
|
'hl2/ai_spotlight.cpp', |
|
'hl2/antlion_dust.cpp', |
|
'hl2/antlion_maker.cpp', |
|
'hl2/ar2_explosion.cpp', |
|
'basebludgeonweapon.cpp', |
|
'hl2/basehlcombatweapon.cpp', |
|
'../shared/hl2/basehlcombatweapon_shared.cpp', |
|
'hl2/cbasehelicopter.cpp', |
|
'hl2/cbasespriteprojectile.cpp', |
|
'hl2/citadel_effects.cpp', |
|
'hl2/combine_mine.cpp', |
|
'hl2/env_alyxemp.cpp', |
|
'hl2/env_headcrabcanister.cpp', |
|
'../shared/hl2/env_headcrabcanister_shared.cpp', |
|
'hl2/env_speaker.cpp', |
|
'hl2/env_starfield.cpp', |
|
'hl2/func_recharge.cpp', |
|
'hl2/func_tank.cpp', |
|
'hl2/grenade_ar2.cpp', |
|
'hl2/grenade_bugbait.cpp', |
|
'hl2/grenade_frag.cpp', |
|
'hl2/hl2_ai_network.cpp', |
|
'hl2/hl2_client.cpp', |
|
'hl2/hl2_eventlog.cpp', |
|
'../shared/hl2/hl2_gamerules.cpp', |
|
'hl2/hl2_gamestats.cpp', |
|
'hl2/hl2_player.cpp', |
|
'hl2/hl2_playerlocaldata.cpp', |
|
'hl2/hl2_triggers.cpp', |
|
'../shared/hl2/hl2_usermessages.cpp', |
|
'../shared/hl2/hl_gamemovement.cpp', |
|
'hl2/hl_playermove.cpp', |
|
'hl2/info_darknessmode_lightsource.cpp', |
|
'hl2/info_teleporter_countdown.cpp', |
|
'hl2/item_ammo.cpp', |
|
'hl2/item_battery.cpp', |
|
'hl2/item_dynamic_resupply.cpp', |
|
'hl2/item_healthkit.cpp', |
|
'hl2/item_itemcrate.cpp', |
|
'hl2/item_suit.cpp', |
|
'hl2/look_door.cpp', |
|
'hl2/monster_dummy.cpp', |
|
'hl2/npc_alyx.cpp', |
|
'hl2/npc_antlion.cpp', |
|
'hl2/npc_antlionguard.cpp', |
|
'hl2/npc_apcdriver.cpp', |
|
'hl2/npc_attackchopper.cpp', |
|
'hl2/npc_barnacle.cpp', |
|
'hl2/npc_barney.cpp', |
|
'hl2/npc_basescanner.cpp', |
|
'hl2/npc_BaseZombie.cpp', |
|
'hl2/npc_blob.cpp', |
|
'hl2/npc_breen.cpp', |
|
'hl2/npc_bullseye.cpp', |
|
'hl2/npc_citizen17.cpp', |
|
'hl2/npc_combine.cpp', |
|
'hl2/npc_combinecamera.cpp', |
|
'hl2/npc_combinedropship.cpp', |
|
'hl2/npc_combinegunship.cpp', |
|
'hl2/npc_combines.cpp', |
|
'hl2/npc_cranedriver.cpp', |
|
'hl2/npc_crow.cpp', |
|
'hl2/npc_dog.cpp', |
|
'hl2/npc_eli.cpp', |
|
'hl2/npc_enemyfinder.cpp', |
|
'hl2/npc_fastzombie.cpp', |
|
'hl2/npc_fisherman.cpp', |
|
'hl2/npc_gman.cpp', |
|
'hl2/npc_headcrab.cpp', |
|
'hl2/npc_ichthyosaur.cpp', |
|
'hl2/npc_kleiner.cpp', |
|
'hl2/npc_launcher.cpp', |
|
'hl2/npc_manhack.cpp', |
|
'hl2/npc_metropolice.cpp', |
|
'hl2/npc_monk.cpp', |
|
'hl2/npc_mossman.cpp', |
|
'hl2/npc_playercompanion.cpp', |
|
'hl2/npc_PoisonZombie.cpp', |
|
'hl2/npc_rollermine.cpp', |
|
'hl2/npc_scanner.cpp', |
|
'hl2/npc_stalker.cpp', |
|
'hl2/npc_strider.cpp', |
|
'npc_talker.cpp', |
|
'hl2/npc_turret_ceiling.cpp', |
|
'hl2/npc_turret_floor.cpp', |
|
'hl2/npc_turret_ground.cpp', |
|
'hl2/npc_vortigaunt_episodic.cpp', |
|
'hl2/npc_zombie.cpp', |
|
'hl2/point_apc_controller.cpp', |
|
'hl2/prop_combine_ball.cpp', |
|
'hl2/prop_thumper.cpp', |
|
'hl2/proto_sniper.cpp', |
|
'hl2/rotorwash.cpp', |
|
'hl2/script_intro.cpp', |
|
'../shared/script_intro_shared.cpp', |
|
'hl2/vehicle_airboat.cpp', |
|
'hl2/vehicle_cannon.cpp', |
|
'hl2/vehicle_crane.cpp', |
|
'hl2/vehicle_jeep.cpp', |
|
'hl2/vehicle_prisoner_pod.cpp', |
|
'hl2/vehicle_viewcontroller.cpp', |
|
'hl2/weapon_357.cpp', |
|
'hl2/weapon_alyxgun.cpp', |
|
'hl2/weapon_annabelle.cpp', |
|
'hl2/weapon_ar2.cpp', |
|
'hl2/weapon_bugbait.cpp', |
|
'hl2/weapon_citizenpackage.cpp', |
|
'hl2/weapon_crossbow.cpp', |
|
'hl2/weapon_crowbar.cpp', |
|
'weapon_cubemap.cpp', |
|
'hl2/weapon_frag.cpp', |
|
'hl2/weapon_physcannon.cpp', |
|
'hl2/weapon_pistol.cpp', |
|
'hl2/weapon_rpg.cpp', |
|
'hl2/weapon_shotgun.cpp', |
|
'hl2/weapon_smg1.cpp', |
|
'hl2/weapon_stunstick.cpp', |
|
'hl2/grenade_beam.cpp', |
|
'hl2/grenade_homer.cpp', |
|
'hl2/grenade_pathfollower.cpp', |
|
'hl2/npc_missiledefense.cpp', |
|
'hl2/vehicle_apc.cpp', |
|
'hl2/weapon_cguard.cpp', |
|
'hl2/weapon_flaregun.cpp' |
|
] |
|
|
|
includes = [ |
|
'.', |
|
'../shared', |
|
'../../utils/common', |
|
'../shared/econ', |
|
'NextBot', |
|
'../../common', |
|
'../../public/tier0', |
|
'../../public/tier1', |
|
'../../public' |
|
] + [ |
|
'../shared/hl2', |
|
'hl2' |
|
] |
|
|
|
defines = [] |
|
|
|
libs = ['tier0','particles','dmxloader','tier1','tier2','tier3','mathlib','vstdlib','choreoobjects','steam_api'] |
|
|
|
install_path = bld.env.PREFIX |
|
if bld.env.DEST_OS != 'android': |
|
install_path += '/hl2/bin' |
|
|
|
bld.shlib( |
|
source = source, |
|
target = PROJECT_NAME, |
|
name = PROJECT_NAME, |
|
features = 'c cxx', |
|
includes = includes, |
|
defines = defines, |
|
install_path = install_path, |
|
use = libs, |
|
subsystem = bld.env.MSVC_SUBSYSTEM, |
|
idx = bld.get_taskgen_count() |
|
) |
|
|
|
|