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37 lines
935 B
37 lines
935 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: Upgrade that heals the object over time |
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// |
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//=============================================================================// |
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#ifndef TF_OBJ_SELFHEAL_H |
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#define TF_OBJ_SELFHEAL_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "tf_obj_baseupgrade_shared.h" |
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// ------------------------------------------------------------------------ // |
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// Self-Heal upgrade |
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// ------------------------------------------------------------------------ // |
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class CObjectSelfHeal : public CBaseObjectUpgrade |
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{ |
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DECLARE_CLASS( CObjectSelfHeal, CBaseObjectUpgrade ); |
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public: |
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DECLARE_DATADESC(); |
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DECLARE_SERVERCLASS(); |
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CObjectSelfHeal(); |
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virtual void Spawn(); |
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virtual void Precache(); |
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virtual bool CanTakeEMPDamage( void ) { return true; } |
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virtual void FinishedBuilding( void ); |
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// Repairing |
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virtual void SelfHealThink( void ); |
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}; |
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#endif // TF_OBJ_SELFHEAL_H
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