You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
69 lines
1.7 KiB
69 lines
1.7 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
|
// |
|
// Purpose: |
|
// |
|
// $NoKeywords: $ |
|
//=============================================================================// |
|
|
|
#ifndef TF_CLASS_SNIPER_H |
|
#define TF_CLASS_SNIPER_H |
|
#pragma once |
|
|
|
#include "TFClassData_Shared.h" |
|
|
|
|
|
//===================================================================== |
|
// Sniper |
|
class CPlayerClassSniper : public CPlayerClass |
|
{ |
|
public: |
|
DECLARE_CLASS( CPlayerClassSniper, CPlayerClass ); |
|
|
|
CPlayerClassSniper( CBaseTFPlayer *pPlayer, TFClass iClass ); |
|
~CPlayerClassSniper(); |
|
|
|
virtual void ClassActivate( void ); |
|
virtual void ClassDeactivate( void ); |
|
|
|
virtual const char* GetClassModelString( int nTeam ); |
|
|
|
virtual void GainedNewTechnology( CBaseTechnology *pTechnology ); |
|
|
|
// Class Initialization |
|
virtual void RespawnClass( void ); // Called upon all respawns |
|
virtual bool ResupplyAmmo( float flPercentage, ResupplyReason_t reason ); |
|
virtual void SetupMoveData( void ); // Override class specific movement data here. |
|
virtual void SetupSizeData( void ); // Override class specific size data here. |
|
virtual void ResetViewOffset( void ); |
|
|
|
PlayerClassSniperData_t *GetClassData( void ) { return &m_ClassData; } |
|
|
|
// Deployment |
|
virtual float GetDeployTime( void ); |
|
|
|
// Class abilities |
|
virtual void ClassThink(); |
|
// Hiding |
|
void CheckHiding( void ); |
|
|
|
// Orders |
|
virtual void CreatePersonalOrder( void ); |
|
|
|
// Hooks |
|
virtual void SetPlayerHull( void ); |
|
|
|
protected: |
|
// Hiding |
|
bool m_bHiding; |
|
float m_flHideTransparency; |
|
float m_flLastHideUpdate; |
|
|
|
PlayerClassSniperData_t m_ClassData; |
|
|
|
private: |
|
bool m_bCanHide; |
|
}; |
|
|
|
EXTERN_SEND_TABLE( DT_PlayerClassSniperData ) |
|
|
|
#endif // TF_CLASS_SNIPER_H
|
|
|