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48 lines
963 B
48 lines
963 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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// |
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//=============================================================================// |
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/* |
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===== h_export.cpp ======================================================== |
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Entity classes exported by Halflife. |
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*/ |
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#if defined(_WIN32) && !defined(_XBOX) |
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#include "winlite.h" |
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#include "datamap.h" |
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#include "tier0/dbg.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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HMODULE win32DLLHandle; |
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// Required DLL entry point |
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BOOL WINAPI DllMain( HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved ) |
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{ |
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// ensure data sizes are stable |
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if ( sizeof(inputfunc_t) != sizeof(int) ) |
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{ |
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Assert( sizeof(inputfunc_t) == sizeof(int) ); |
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return FALSE; |
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} |
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if ( fdwReason == DLL_PROCESS_ATTACH ) |
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{ |
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win32DLLHandle = hinstDLL; |
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} |
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else if ( fdwReason == DLL_PROCESS_DETACH ) |
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{ |
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} |
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return TRUE; |
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} |
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#endif |
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