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75 lines
1.8 KiB
75 lines
1.8 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef TF_HUD_DISCONNECT_PROMPT_H |
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#define TF_HUD_DISCONNECT_PROMPT_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "confirm_dialog.h" |
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#include "tf_gc_client.h" |
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enum eDisconnectReason |
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{ |
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REASON_QUIT, |
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REASON_DISCONNECT |
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}; |
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class CTFDisconnectConfirmDialog : public CTFGenericConfirmDialog |
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{ |
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DECLARE_CLASS_SIMPLE( CTFDisconnectConfirmDialog, CTFGenericConfirmDialog ); |
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public: |
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CTFDisconnectConfirmDialog( const char *pTitle, |
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const char *pTextKey, |
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const char *pConfirmBtnText, |
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const char *pCancelBtnText, |
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GenericConfirmDialogCallback callback, |
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vgui::Panel *pParent ); |
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virtual const char *GetResFile(); |
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void SetReason( eDisconnectReason reason ); |
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virtual void OnCommand( const char *command ); |
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void AddConfirmCommand( const char *command ); |
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void AddCancelCommand( const char *command ); |
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private: |
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CUtlVector< CUtlString > m_confirmCommands; |
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CUtlVector< CUtlString > m_cancelCommands; |
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eDisconnectReason m_eReason; |
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EAbandonGameStatus m_eAbandonStatus; |
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}; |
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CTFDisconnectConfirmDialog * BuildDisconnectConfirmDialog(); |
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class CTFRejoinConfirmDialog : public CTFGenericConfirmDialog |
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{ |
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DECLARE_CLASS_SIMPLE( CTFRejoinConfirmDialog, CTFGenericConfirmDialog ); |
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public: |
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CTFRejoinConfirmDialog( const char *pTitle, |
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const char *pTextKey, |
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const char *pConfirmBtnText, |
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const char *pCancelBtnText, |
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GenericConfirmDialogCallback callback, |
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vgui::Panel *pParent ); |
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virtual const char *GetResFile(); |
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void CloseRejoinWindow(); |
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private: |
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EAbandonGameStatus m_eAbandonStatus; |
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}; |
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bool HandleDisconnectAttempt(); |
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#endif // TF_HUD_DISCONNECT_PROMPT_H
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