You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
355 lines
9.3 KiB
355 lines
9.3 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
|
// |
|
// Purpose: |
|
// |
|
// $NoKeywords: $ |
|
//============================================================================= |
|
|
|
#include "cbase.h" |
|
#include "hud.h" |
|
#include "hud_macros.h" |
|
#include "c_tf_player.h" |
|
#include "c_tf_team.h" |
|
#include "c_tf_playerresource.h" |
|
#include "iclientmode.h" |
|
#include "ienginevgui.h" |
|
#include "tf_gamerules.h" |
|
#include <vgui/ILocalize.h> |
|
#include <vgui/ISurface.h> |
|
#include <vgui/IVGui.h> |
|
#include <vgui_controls/EditablePanel.h> |
|
#include "tf_hud_arena_class_layout.h" |
|
#include "tf_hud_menu_spy_disguise.h" |
|
|
|
// memdbgon must be the last include file in a .cpp file!!! |
|
#include "tier0/memdbgon.h" |
|
|
|
using namespace vgui; |
|
|
|
const char *g_sImagesBlue[] = { |
|
"", |
|
"class_sel_sm_scout_blu", |
|
"class_sel_sm_sniper_blu", |
|
"class_sel_sm_soldier_blu", |
|
"class_sel_sm_demo_blu", |
|
"class_sel_sm_medic_blu", |
|
"class_sel_sm_heavy_blu", |
|
"class_sel_sm_pyro_blu", |
|
"class_sel_sm_spy_blu", |
|
"class_sel_sm_engineer_blu", |
|
"", |
|
}; |
|
|
|
const char *g_sImagesRed[] = { |
|
"", |
|
"class_sel_sm_scout_red", |
|
"class_sel_sm_sniper_red", |
|
"class_sel_sm_soldier_red", |
|
"class_sel_sm_demo_red", |
|
"class_sel_sm_medic_red", |
|
"class_sel_sm_heavy_red", |
|
"class_sel_sm_pyro_red", |
|
"class_sel_sm_spy_red", |
|
"class_sel_sm_engineer_red", |
|
"", |
|
}; |
|
|
|
|
|
DECLARE_HUDELEMENT( CHudArenaClassLayout ); |
|
|
|
bool ArenaClassLayoutKeyInput( int down, ButtonCode_t keynum, const char *pszCurrentBinding ) |
|
{ |
|
CHudArenaClassLayout *pArenaClassLayoutPanel = ( CHudArenaClassLayout * )GET_HUDELEMENT( CHudArenaClassLayout ); |
|
|
|
if ( pArenaClassLayoutPanel && pArenaClassLayoutPanel->ShouldDraw() ) |
|
{ |
|
return pArenaClassLayoutPanel->HandleKeyCodePressed( keynum ); |
|
} |
|
|
|
return false; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
CHudArenaClassLayout::CHudArenaClassLayout( const char *pElementName ) : CHudElement( pElementName ), BaseClass( NULL, "HudArenaClassLayout" ) |
|
{ |
|
Panel *pParent = g_pClientMode->GetViewport(); |
|
SetParent( pParent ); |
|
|
|
vgui::SETUP_PANEL( this ); |
|
|
|
SetKeyBoardInputEnabled( true ); |
|
|
|
vgui::ivgui()->AddTickSignal( GetVPanel(), 100 ); |
|
|
|
m_pBackground = new CTFImagePanel( this, "background" ); |
|
m_pLocalPlayerBG = new CTFImagePanel( this, "localPlayerBG" ); |
|
m_pTitle = new CExLabel( this, "title", "" ); |
|
m_pChangeLabel = new CExLabel( this, "changeLabel", "" ); |
|
m_pChangeLabelShadow = new CExLabel( this, "changeLabelShadow", "" ); |
|
|
|
char tempName[MAX_PATH]; |
|
for ( int i = 0 ; i < MAX_CLASS_IMAGES ; ++i ) |
|
{ |
|
Q_snprintf( tempName, sizeof( tempName ), "classImage%d", i ); |
|
m_ClassImages[i] = new CTFImagePanel( this, tempName ); |
|
} |
|
|
|
SetVisible( false ); |
|
|
|
RegisterForRenderGroup( "mid" ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void CHudArenaClassLayout::Init( void ) |
|
{ |
|
CHudElement::Init(); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void CHudArenaClassLayout::ApplySchemeSettings( IScheme *pScheme ) |
|
{ |
|
// load control settings... |
|
LoadControlSettings( "resource/UI/HudArenaClassLayout.res" ); |
|
|
|
BaseClass::ApplySchemeSettings( pScheme ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void CHudArenaClassLayout::PerformLayout( void ) |
|
{ |
|
if ( !g_TF_PR ) |
|
return; |
|
|
|
int i = 0; |
|
CUtlVector<int> teamPlayers; |
|
int nLocalPlayerTeam = GetLocalPlayerTeam(); |
|
int iImageIndex = 0; |
|
CTFImagePanel *pImage = NULL; |
|
int nImageXPos = 0, nImageYPos = 0; |
|
|
|
if ( GetLocalPlayerTeam() <= LAST_SHARED_TEAM ) |
|
return; |
|
|
|
int nClass = g_TF_PR->GetPlayerClass( GetLocalPlayerIndex() ); |
|
if ( nClass == TF_CLASS_UNDEFINED ) |
|
return; |
|
|
|
// count the number of players on our team that have chosen a playerclass |
|
for ( i = 1 ; i <= MAX_PLAYERS ; i++ ) |
|
{ |
|
if ( g_TF_PR->GetTeam( i ) == GetLocalPlayerTeam() ) |
|
{ |
|
if ( g_TF_PR->GetPlayerClass( i ) > TF_CLASS_UNDEFINED ) |
|
{ |
|
teamPlayers.AddToTail( i ); |
|
} |
|
} |
|
|
|
if ( teamPlayers.Count() >= MAX_CLASS_IMAGES ) |
|
{ |
|
break; |
|
} |
|
} |
|
|
|
if ( teamPlayers.Count() > 0 ) |
|
{ |
|
int nBackgroundXPos, nBackgroundYPos, nBackgroundWide, nBackgroundTall; |
|
int nImageWide = m_ClassImages[iImageIndex]->GetWide(); |
|
int nTotalWidth = ( teamPlayers.Count() * nImageWide ) + ( 2 * XRES( 10 ) ); // the XRES(10) is for the background to be scaled to cover the images on both ends |
|
int nXPos = ( GetWide() - nTotalWidth ) * 0.5; |
|
|
|
m_pBackground->GetBounds( nBackgroundXPos, nBackgroundYPos, nBackgroundWide, nBackgroundTall ); |
|
m_pBackground->SetBounds( nXPos, nBackgroundYPos, nTotalWidth, nBackgroundTall ); |
|
|
|
// this is where our first image will start |
|
nXPos += XRES( 10 ); |
|
|
|
// the first image on the left is always the local player (and we'll have a special background behind it) |
|
pImage = m_ClassImages[iImageIndex]; |
|
iImageIndex++; |
|
|
|
if ( pImage ) |
|
{ |
|
pImage->SetVisible( true ); |
|
pImage->GetPos( nImageXPos, nImageYPos ); // only really care about the YPos here |
|
pImage->SetPos( nXPos, nImageYPos ); |
|
pImage->SetImage( nLocalPlayerTeam == TF_TEAM_BLUE ? g_sImagesBlue[nClass] : g_sImagesRed[nClass] ); |
|
|
|
if ( teamPlayers.Count() > 1 ) |
|
{ |
|
// local player background |
|
int nBGXPos, nBGYPos; |
|
m_pLocalPlayerBG->SetVisible( true ); |
|
m_pLocalPlayerBG->GetPos( nBGXPos, nBGYPos ); |
|
m_pLocalPlayerBG->SetPos( nXPos, nBGYPos ); |
|
} |
|
else |
|
{ |
|
m_pLocalPlayerBG->SetVisible( false ); |
|
} |
|
|
|
nXPos += nImageWide; |
|
} |
|
|
|
for ( i = 0 ; i < teamPlayers.Count() ; i++ ) |
|
{ |
|
int iPlayerIndex = teamPlayers[i]; |
|
|
|
if ( iPlayerIndex == GetLocalPlayerIndex() ) |
|
continue; |
|
|
|
if ( iImageIndex >= MAX_CLASS_IMAGES ) |
|
continue; |
|
|
|
if ( g_TF_PR->GetTeam( iPlayerIndex ) == GetLocalPlayerTeam() ) |
|
{ |
|
nClass = g_TF_PR->GetPlayerClass( iPlayerIndex ); |
|
|
|
if ( nClass == TF_CLASS_UNDEFINED ) |
|
continue; |
|
|
|
pImage = m_ClassImages[iImageIndex]; |
|
|
|
if ( pImage ) |
|
{ |
|
pImage->SetVisible( true ); |
|
pImage->SetPos( nXPos, nImageYPos ); |
|
pImage->SetImage( nLocalPlayerTeam == TF_TEAM_BLUE ? g_sImagesBlue[nClass] : g_sImagesRed[nClass] ); |
|
nXPos += nImageWide; |
|
} |
|
|
|
iImageIndex++; |
|
} |
|
} |
|
} |
|
|
|
// turn off any unused images |
|
while ( iImageIndex < MAX_CLASS_IMAGES ) |
|
{ |
|
pImage = m_ClassImages[iImageIndex]; |
|
if ( pImage ) |
|
{ |
|
pImage->SetVisible( false ); |
|
} |
|
|
|
iImageIndex++; |
|
} |
|
|
|
C_TFPlayer *pLocalPlayer = C_TFPlayer::GetLocalTFPlayer(); |
|
if ( pLocalPlayer && m_pChangeLabel && m_pChangeLabelShadow ) |
|
{ |
|
bool bShow = true; |
|
|
|
if ( ( pLocalPlayer->m_Shared.GetArenaNumChanges() >= tf_arena_change_limit.GetInt() ) || |
|
( tf_arena_force_class.GetBool() == false ) ) |
|
{ |
|
bShow = false; |
|
} |
|
|
|
if ( m_pChangeLabel->IsVisible() != bShow ) |
|
{ |
|
m_pChangeLabel->SetVisible( bShow ); |
|
m_pChangeLabelShadow->SetVisible( bShow ); |
|
} |
|
} |
|
|
|
BaseClass::PerformLayout(); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
bool CHudArenaClassLayout::ShouldDraw( void ) |
|
{ |
|
if ( TFGameRules() == NULL ) |
|
return false; |
|
|
|
if ( CHudElement::ShouldDraw() == false ) |
|
return false; |
|
|
|
if ( TFGameRules()->State_Get() != GR_STATE_PREROUND ) |
|
return false; |
|
|
|
if ( TFGameRules()->IsInArenaMode() == false ) |
|
return false; |
|
|
|
if ( GetLocalPlayerTeam() > LAST_SHARED_TEAM ) |
|
{ |
|
if ( ( tf_arena_force_class.GetBool() == true ) || ( GetGlobalTeam( GetLocalPlayerTeam() )->Get_Number_Players() > 1 ) ) |
|
{ |
|
C_TFPlayer *pLocalPlayer = C_TFPlayer::GetLocalTFPlayer(); |
|
if ( pLocalPlayer && pLocalPlayer->IsAlive() ) |
|
{ |
|
C_TFPlayerClass *pClass = pLocalPlayer->GetPlayerClass(); |
|
if ( pClass && pClass->GetClassIndex() != TF_CLASS_UNDEFINED ) |
|
{ |
|
return true; |
|
} |
|
} |
|
} |
|
} |
|
|
|
return false; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void CHudArenaClassLayout::SetVisible( bool state ) |
|
{ |
|
IGameEvent *event = gameeventmanager->CreateEvent( "show_class_layout" ); |
|
if ( event ) |
|
{ |
|
event->SetBool( "show", state ); |
|
gameeventmanager->FireEventClientSide( event ); |
|
} |
|
|
|
BaseClass::SetVisible( state ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void CHudArenaClassLayout::OnTick( void ) |
|
{ |
|
bool bVisible = ShouldDraw(); |
|
|
|
if ( bVisible != IsVisible() ) |
|
{ |
|
SetVisible( bVisible ); |
|
} |
|
|
|
if ( !bVisible ) |
|
return; |
|
|
|
InvalidateLayout( true ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
bool CHudArenaClassLayout::HandleKeyCodePressed( vgui::KeyCode code ) |
|
{ |
|
if ( code == KEY_F4 ) |
|
{ |
|
if ( ShouldDraw() && ( tf_arena_force_class.GetBool() == true ) ) |
|
{ |
|
C_TFPlayer *pLocalPlayer = C_TFPlayer::GetLocalTFPlayer(); |
|
if ( pLocalPlayer && ( pLocalPlayer->m_Shared.GetArenaNumChanges() < tf_arena_change_limit.GetInt() ) ) |
|
{ |
|
engine->ClientCmd( "arena_changeclass" ); |
|
} |
|
} |
|
} |
|
|
|
return false; |
|
} |
|
|
|
|