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375 lines
11 KiB
375 lines
11 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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//---------------------------------------------------------------------------------------- |
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#include "cbase.h" |
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#if defined( REPLAY_ENABLED ) |
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#include "replaymessagepanel.h" |
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#include "vgui_controls/CheckButton.h" |
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#include "ienginevgui.h" |
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#include "vgui_controls/PHandle.h" |
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#include "econ/econ_controls.h" |
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#if defined( CSTRIKE_DLL ) |
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# include "cstrike/clientmode_csnormal.h" |
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#elif defined( TF_CLIENT_DLL ) |
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# include "tf/clientmode_tf.h" |
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#endif |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include <tier0/memdbgon.h> |
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//----------------------------------------------------------------------------- |
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#if _DEBUG |
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CON_COMMAND( testreplaymessagepanel, "" ) |
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{ |
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CReplayMessagePanel *pPanel = new CReplayMessagePanel( "#Replay_StartRecord", replay_msgduration_misc.GetFloat(), rand()%2==0); |
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pPanel->Show(); |
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} |
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CON_COMMAND( testreplaymessagedlg, "" ) |
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{ |
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CReplayMessageDlg *pPanel = SETUP_PANEL( new CReplayMessageDlg( "text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text." ) ); |
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pPanel->SetVisible( true ); |
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pPanel->MakePopup(); |
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pPanel->MoveToFront(); |
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pPanel->SetKeyBoardInputEnabled( true ); |
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pPanel->SetMouseInputEnabled( true ); |
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pPanel->RequestFocus(); |
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engine->ClientCmd_Unrestricted( "gameui_hide" ); |
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} |
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#endif |
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//----------------------------------------------------------------------------- |
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using namespace vgui; |
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//----------------------------------------------------------------------------- |
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typedef vgui::DHANDLE< CReplayMessagePanel > ReplayMessagePanelHandle_t; |
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static CUtlVector< ReplayMessagePanelHandle_t > g_vecReplayMessagePanels; |
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//----------------------------------------------------------------------------- |
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ConVar replay_msgduration_startrecord( "replay_msgduration_startrecord", "6", FCVAR_DONTRECORD, "Duration for start record message.", true, 0.0f, true, 10.0f ); |
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ConVar replay_msgduration_stoprecord( "replay_msgduration_stoprecord", "6", FCVAR_DONTRECORD, "Duration for stop record message.", true, 0.0f, true, 10.0f ); |
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ConVar replay_msgduration_replaysavailable( "replay_msgduration_replaysavailable", "6", FCVAR_DONTRECORD, "Duration for replays available message.", true, 0.0f, true, 10.0f ); |
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ConVar replay_msgduration_error( "replay_msgduration_error", "6", FCVAR_DONTRECORD, "Duration for replays available message.", true, 0.0f, true, 10.0f ); |
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ConVar replay_msgduration_misc( "replay_msgduration_misc", "5", FCVAR_DONTRECORD, "Duration for misc replays messages (server errors and such).", true, 0.0f, true, 10.0f ); |
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ConVar replay_msgduration_connectrecording( "replay_msgduration_connectrecording", "8", FCVAR_DONTRECORD, "Duration for the message that pops up when you connect to a server already recording replays.", true, 0.0f, true, 15.0f ); |
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//----------------------------------------------------------------------------- |
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CReplayMessageDlg::CReplayMessageDlg( const char *pText ) |
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: BaseClass( NULL, "ReplayMessageDlg" ), |
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m_pOKButton( NULL ), |
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m_pDlg( NULL ), |
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m_pMsgLabel( NULL ) |
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{ |
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InvalidateLayout( true, true ); |
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m_pMsgLabel->SetText( pText ); |
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} |
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CReplayMessageDlg::~CReplayMessageDlg() |
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{ |
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} |
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void CReplayMessageDlg::ApplySchemeSettings( IScheme *pScheme ) |
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{ |
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// Link in TF scheme |
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extern IEngineVGui *enginevgui; |
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vgui::HScheme pTFScheme = vgui::scheme()->LoadSchemeFromFileEx( enginevgui->GetPanel( PANEL_CLIENTDLL ), "resource/ClientScheme.res", "ClientScheme" ); |
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SetScheme( pTFScheme ); |
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SetProportional( true ); |
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BaseClass::ApplySchemeSettings( vgui::scheme()->GetIScheme( pTFScheme ) ); |
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LoadControlSettings( "resource/ui/replaymessagedlg.res", "GAME" ); |
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m_pDlg = FindChildByName( "Dlg" ); |
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m_pOKButton = dynamic_cast< CExButton * >( m_pDlg->FindChildByName( "OKButton" ) ); |
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m_pMsgLabel = dynamic_cast< CExLabel * >( m_pDlg->FindChildByName( "TextLabel") ); |
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m_pOKButton->AddActionSignalTarget( this ); |
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} |
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void CReplayMessageDlg::PerformLayout() |
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{ |
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BaseClass::PerformLayout(); |
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SetWide( ScreenWidth() ); |
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SetTall( ScreenHeight() ); |
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// Center dlg on screen |
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m_pDlg->SetPos( ( ScreenWidth() - m_pDlg->GetWide() ) / 2, ( ScreenHeight() - m_pDlg->GetTall() ) / 2 ); |
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// Position OK below text label, centered horizontally |
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int nButtonX = XRES(13); |
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int nButtonY = m_pDlg->GetTall() - m_pOKButton->GetTall() - YRES( 10 ); |
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m_pOKButton->SetPos( nButtonX, nButtonY ); |
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} |
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void CReplayMessageDlg::Close() |
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{ |
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// Hide / delete / hide game UI |
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SetVisible( false ); |
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MarkForDeletion(); |
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engine->ClientCmd_Unrestricted( "gameui_hide" ); |
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} |
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void CReplayMessageDlg::OnCommand( const char *pCommand ) |
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{ |
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if ( FStrEq( pCommand, "close" ) ) |
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{ |
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Close(); |
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} |
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BaseClass::OnCommand( pCommand ); |
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} |
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void CReplayMessageDlg::OnKeyCodeTyped( KeyCode nCode ) |
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{ |
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switch ( nCode ) |
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{ |
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case KEY_ESCAPE: |
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case KEY_SPACE: |
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case KEY_ENTER: |
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Close(); |
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return; |
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} |
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BaseClass::OnKeyCodeTyped( nCode ); |
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} |
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//----------------------------------------------------------------------------- |
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int CReplayMessagePanel::InstanceCount() |
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{ |
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return g_vecReplayMessagePanels.Count(); |
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} |
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void CReplayMessagePanel::RemoveAll() |
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{ |
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FOR_EACH_VEC( g_vecReplayMessagePanels, i ) |
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{ |
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CReplayMessagePanel *pCurPanel = g_vecReplayMessagePanels[ i ]; |
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pCurPanel->MarkForDeletion(); |
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} |
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g_vecReplayMessagePanels.RemoveAll(); |
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} |
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//----------------------------------------------------------------------------- |
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ReplayMessagePanelHandle_t GetReplayMessagePanelHandle( CReplayMessagePanel *pPanel ) |
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{ |
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ReplayMessagePanelHandle_t hThis; |
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hThis = pPanel; |
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return hThis; |
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} |
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CReplayMessagePanel::CReplayMessagePanel( const char *pLocalizeName, float flDuration, bool bUrgent ) |
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: EditablePanel( g_pClientMode->GetViewport(), "ReplayMessagePanel" ), |
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m_bUrgent( bUrgent ) |
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{ |
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m_flShowStartTime = 0; |
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m_flShowDuration = flDuration; |
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m_pMessageLabel = new CExLabel( this, "MessageLabel", pLocalizeName ); |
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m_pReplayLabel = new CExLabel( this, "ReplayLabel", "" ); |
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m_pIcon = new ImagePanel( this, "Icon" ); |
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#if defined( TF_CLIENT_DLL ) |
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const char *pBorderName = bUrgent ? "ReplayFatLineBorderRedBGOpaque" : "ReplayFatLineBorderOpaque"; |
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V_strncpy( m_szBorderName, pBorderName, sizeof( m_szBorderName ) ); |
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#endif |
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g_vecReplayMessagePanels.AddToTail( GetReplayMessagePanelHandle( const_cast< CReplayMessagePanel * >( this ) ) ); |
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InvalidateLayout( true, true ); |
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ivgui()->AddTickSignal( GetVPanel(), 10 ); |
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} |
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CReplayMessagePanel::~CReplayMessagePanel() |
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{ |
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// CUtlVector<>::Find() vomits. |
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int iFind = g_vecReplayMessagePanels.InvalidIndex(); |
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FOR_EACH_VEC( g_vecReplayMessagePanels, i ) |
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{ |
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if ( g_vecReplayMessagePanels[ i ].Get() == this ) |
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{ |
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iFind = i; |
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} |
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} |
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// Remove, if found. |
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if ( iFind != g_vecReplayMessagePanels.InvalidIndex() ) |
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{ |
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g_vecReplayMessagePanels.FastRemove( iFind ); |
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} |
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ivgui()->RemoveTickSignal( GetVPanel() ); |
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} |
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void CReplayMessagePanel::Show() |
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{ |
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m_pMessageLabel->SetVisible( true ); |
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// Setup start time |
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m_flShowStartTime = gpGlobals->curtime; |
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m_pMessageLabel->MoveToFront(); |
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SetAlpha( 0 ); |
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} |
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inline float LerpScale( float flIn, float flInMin, float flInMax, float flOutMin, float flOutMax ) |
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{ |
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float flDenom = flInMax - flInMin; |
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if ( flDenom == 0.0f ) |
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return 0.0f; |
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float t = clamp( ( flIn - flInMin ) / flDenom, 0.0f, 1.0f ); |
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return Lerp( t, flOutMin, flOutMax ); |
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} |
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inline float SCurve( float t ) |
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{ |
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t = clamp( t, 0.0f, 1.0f ); |
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return t * t * (3 - 2*t); |
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} |
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void CReplayMessagePanel::OnTick() |
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{ |
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// Hide if taking screenshot |
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extern ConVar hud_freezecamhide; |
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extern bool IsTakingAFreezecamScreenshot(); |
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if ( hud_freezecamhide.GetBool() && IsTakingAFreezecamScreenshot() ) |
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{ |
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SetVisible( false ); |
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return; |
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} |
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// Delete the panel if life exceeded |
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const float flEndTime = m_flShowStartTime + m_flShowDuration; |
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if ( gpGlobals->curtime >= flEndTime ) |
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{ |
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SetVisible( false ); |
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MarkForDeletion(); |
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return; |
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} |
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SetVisible( true ); |
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const float flFadeDuration = .4f; |
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float flAlpha; |
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// Fade out? |
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if ( gpGlobals->curtime >= flEndTime - flFadeDuration ) |
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{ |
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flAlpha = LerpScale( gpGlobals->curtime, flEndTime - flFadeDuration, flEndTime, 1.0f, 0.0f ); |
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} |
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// Fade in? |
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else if ( gpGlobals->curtime <= m_flShowStartTime + flFadeDuration ) |
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{ |
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flAlpha = LerpScale( gpGlobals->curtime, m_flShowStartTime, m_flShowStartTime + flFadeDuration, 0.0f, 1.0f ); |
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} |
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// Otherwise, we must be in between fade in/fade out |
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else |
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{ |
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flAlpha = 1.0f; |
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} |
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SetAlpha( 255 * SCurve( flAlpha ) ); |
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} |
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void CReplayMessagePanel::ApplySchemeSettings( IScheme *pScheme ) |
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{ |
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BaseClass::ApplySchemeSettings( pScheme ); |
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LoadControlSettings( "resource/ui/replaymessage.res", "GAME" ); |
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#if defined( CSTRIKE_DLL ) |
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SetPaintBackgroundEnabled( true ); |
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SetPaintBorderEnabled( false ); |
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SetPaintBackgroundType( 0 ); |
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SetBgColor( pScheme->GetColor( m_bUrgent ? "DarkRed" : "DarkGray", Color( 255, 255, 255, 255 ) ) ); |
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#endif |
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} |
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void CReplayMessagePanel::PerformLayout() |
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{ |
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BaseClass::PerformLayout(); |
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#if defined( TF_CLIENT_DLL ) |
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// Set the border if one was specified |
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if ( m_szBorderName[0] ) |
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{ |
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SetBorder( scheme()->GetIScheme( GetScheme() )->GetBorder( m_szBorderName ) ); |
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} |
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#endif |
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// Adjust overall panel size depending on min-mode |
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#if defined( TF_CLIENT_DLL ) |
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extern ConVar cl_hud_minmode; |
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bool bMinMode = cl_hud_minmode.GetBool(); |
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#else |
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bool bMinMode = false; |
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#endif |
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int nVerticalBuffer = bMinMode ? YRES(3) : YRES(5); |
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int nMessageLabelY = nVerticalBuffer; |
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int nVerticalOffsetBetweenPanels = YRES(6); |
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// Only display replay icon and "replay" label if this is the top-most (vertically) panel |
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// and we're not in min-mode |
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Assert( InstanceCount() > 0 ); |
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if ( !InstanceCount() || bMinMode || g_vecReplayMessagePanels[ 0 ].Get() != this ) |
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{ |
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m_pIcon->SetTall( 0 ); |
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m_pReplayLabel->SetTall( 0 ); |
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nVerticalOffsetBetweenPanels = YRES(1); |
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} |
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else |
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{ |
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m_pReplayLabel->SizeToContents(); |
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nMessageLabelY += m_pReplayLabel->GetTall(); |
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nVerticalOffsetBetweenPanels = YRES(6); |
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} |
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// Resize the message label to fit the text |
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m_pMessageLabel->SizeToContents(); |
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// Adjust this panel's height to fit the label size |
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SetTall( nMessageLabelY + m_pMessageLabel->GetTall() + nVerticalBuffer ); |
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// Set the message label's position |
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m_pMessageLabel->SetPos( XRES(8), nMessageLabelY ); |
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// Get the bottom of the bottom-most message panel |
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int nMaxY = 0; |
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FOR_EACH_VEC( g_vecReplayMessagePanels, it ) |
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{ |
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CReplayMessagePanel *pPanel = g_vecReplayMessagePanels[ it ]; |
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if ( pPanel == this ) |
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continue; |
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int nX, nY; |
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pPanel->GetPos( nX, nY ); |
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nMaxY = MAX( nMaxY, pPanel->GetTall() + nY ); |
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} |
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// Adjust this panel's position to be below bottom-most panel |
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// NOTE: Intentionally using YRES() for xpos, since we want to match offsets in both x & y margins |
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SetPos( YRES(6), nMaxY + nVerticalOffsetBetweenPanels ); |
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} |
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//----------------------------------------------------------------------------- |
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#endif |