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4417 lines
218 KiB
4417 lines
218 KiB
/**************************************************************************** |
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* |
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* Copyright (C) 1996-2000 Microsoft Corporation. All Rights Reserved. |
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* |
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* File: dinput.h |
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* Content: DirectInput include file |
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* |
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****************************************************************************/ |
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#ifndef __DINPUT_INCLUDED__ |
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#define __DINPUT_INCLUDED__ |
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#ifndef DIJ_RINGZERO |
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#ifdef _WIN32 |
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#define COM_NO_WINDOWS_H |
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#include <objbase.h> |
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#endif |
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#endif /* DIJ_RINGZERO */ |
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#ifdef __cplusplus |
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extern "C" { |
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#endif |
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/* |
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* To build applications for older versions of DirectInput |
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* |
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* #define DIRECTINPUT_VERSION [ 0x0300 | 0x0500 | 0x0700 ] |
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* |
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* before #include <dinput.h>. By default, #include <dinput.h> |
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* will produce a DirectX 8-compatible header file. |
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* |
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*/ |
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#define DIRECTINPUT_HEADER_VERSION 0x0800 |
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#ifndef DIRECTINPUT_VERSION |
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#define DIRECTINPUT_VERSION DIRECTINPUT_HEADER_VERSION |
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#pragma message(__FILE__ ": DIRECTINPUT_VERSION undefined. Defaulting to version 0x0800") |
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#endif |
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#ifndef DIJ_RINGZERO |
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/**************************************************************************** |
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* |
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* Class IDs |
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* |
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****************************************************************************/ |
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DEFINE_GUID(CLSID_DirectInput, 0x25E609E0,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); |
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DEFINE_GUID(CLSID_DirectInputDevice, 0x25E609E1,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); |
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DEFINE_GUID(CLSID_DirectInput8, 0x25E609E4,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); |
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DEFINE_GUID(CLSID_DirectInputDevice8,0x25E609E5,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); |
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/**************************************************************************** |
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* |
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* Interfaces |
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* |
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****************************************************************************/ |
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DEFINE_GUID(IID_IDirectInputA, 0x89521360,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); |
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DEFINE_GUID(IID_IDirectInputW, 0x89521361,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); |
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DEFINE_GUID(IID_IDirectInput2A, 0x5944E662,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); |
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DEFINE_GUID(IID_IDirectInput2W, 0x5944E663,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); |
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DEFINE_GUID(IID_IDirectInput7A, 0x9A4CB684,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); |
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DEFINE_GUID(IID_IDirectInput7W, 0x9A4CB685,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); |
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DEFINE_GUID(IID_IDirectInput8A, 0xBF798030,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00); |
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DEFINE_GUID(IID_IDirectInput8W, 0xBF798031,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00); |
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DEFINE_GUID(IID_IDirectInputDeviceA, 0x5944E680,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); |
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DEFINE_GUID(IID_IDirectInputDeviceW, 0x5944E681,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); |
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DEFINE_GUID(IID_IDirectInputDevice2A,0x5944E682,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); |
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DEFINE_GUID(IID_IDirectInputDevice2W,0x5944E683,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); |
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DEFINE_GUID(IID_IDirectInputDevice7A,0x57D7C6BC,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); |
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DEFINE_GUID(IID_IDirectInputDevice7W,0x57D7C6BD,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); |
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DEFINE_GUID(IID_IDirectInputDevice8A,0x54D41080,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79); |
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DEFINE_GUID(IID_IDirectInputDevice8W,0x54D41081,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79); |
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DEFINE_GUID(IID_IDirectInputEffect, 0xE7E1F7C0,0x88D2,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); |
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/**************************************************************************** |
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* |
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* Predefined object types |
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* |
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****************************************************************************/ |
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DEFINE_GUID(GUID_XAxis, 0xA36D02E0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); |
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DEFINE_GUID(GUID_YAxis, 0xA36D02E1,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); |
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DEFINE_GUID(GUID_ZAxis, 0xA36D02E2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); |
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DEFINE_GUID(GUID_RxAxis, 0xA36D02F4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); |
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DEFINE_GUID(GUID_RyAxis, 0xA36D02F5,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); |
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DEFINE_GUID(GUID_RzAxis, 0xA36D02E3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); |
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DEFINE_GUID(GUID_Slider, 0xA36D02E4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); |
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DEFINE_GUID(GUID_Button, 0xA36D02F0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); |
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DEFINE_GUID(GUID_Key, 0x55728220,0xD33C,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); |
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DEFINE_GUID(GUID_POV, 0xA36D02F2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); |
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DEFINE_GUID(GUID_Unknown, 0xA36D02F3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); |
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/**************************************************************************** |
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* |
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* Predefined product GUIDs |
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* |
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****************************************************************************/ |
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DEFINE_GUID(GUID_SysMouse, 0x6F1D2B60,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); |
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DEFINE_GUID(GUID_SysKeyboard,0x6F1D2B61,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); |
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DEFINE_GUID(GUID_Joystick ,0x6F1D2B70,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); |
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DEFINE_GUID(GUID_SysMouseEm, 0x6F1D2B80,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); |
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DEFINE_GUID(GUID_SysMouseEm2,0x6F1D2B81,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); |
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DEFINE_GUID(GUID_SysKeyboardEm, 0x6F1D2B82,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); |
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DEFINE_GUID(GUID_SysKeyboardEm2,0x6F1D2B83,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); |
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/**************************************************************************** |
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* |
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* Predefined force feedback effects |
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* |
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****************************************************************************/ |
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DEFINE_GUID(GUID_ConstantForce, 0x13541C20,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); |
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DEFINE_GUID(GUID_RampForce, 0x13541C21,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); |
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DEFINE_GUID(GUID_Square, 0x13541C22,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); |
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DEFINE_GUID(GUID_Sine, 0x13541C23,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); |
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DEFINE_GUID(GUID_Triangle, 0x13541C24,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); |
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DEFINE_GUID(GUID_SawtoothUp, 0x13541C25,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); |
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DEFINE_GUID(GUID_SawtoothDown, 0x13541C26,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); |
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DEFINE_GUID(GUID_Spring, 0x13541C27,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); |
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DEFINE_GUID(GUID_Damper, 0x13541C28,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); |
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DEFINE_GUID(GUID_Inertia, 0x13541C29,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); |
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DEFINE_GUID(GUID_Friction, 0x13541C2A,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); |
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DEFINE_GUID(GUID_CustomForce, 0x13541C2B,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); |
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#endif /* DIJ_RINGZERO */ |
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/**************************************************************************** |
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* |
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* Interfaces and Structures... |
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* |
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****************************************************************************/ |
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#if(DIRECTINPUT_VERSION >= 0x0500) |
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/**************************************************************************** |
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* |
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* IDirectInputEffect |
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* |
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****************************************************************************/ |
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#define DIEFT_ALL 0x00000000 |
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#define DIEFT_CONSTANTFORCE 0x00000001 |
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#define DIEFT_RAMPFORCE 0x00000002 |
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#define DIEFT_PERIODIC 0x00000003 |
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#define DIEFT_CONDITION 0x00000004 |
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#define DIEFT_CUSTOMFORCE 0x00000005 |
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#define DIEFT_HARDWARE 0x000000FF |
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#define DIEFT_FFATTACK 0x00000200 |
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#define DIEFT_FFFADE 0x00000400 |
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#define DIEFT_SATURATION 0x00000800 |
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#define DIEFT_POSNEGCOEFFICIENTS 0x00001000 |
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#define DIEFT_POSNEGSATURATION 0x00002000 |
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#define DIEFT_DEADBAND 0x00004000 |
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#define DIEFT_STARTDELAY 0x00008000 |
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#define DIEFT_GETTYPE(n) LOBYTE(n) |
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#define DI_DEGREES 100 |
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#define DI_FFNOMINALMAX 10000 |
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#define DI_SECONDS 1000000 |
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typedef struct DICONSTANTFORCE { |
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LONG lMagnitude; |
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} DICONSTANTFORCE, *LPDICONSTANTFORCE; |
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typedef const DICONSTANTFORCE *LPCDICONSTANTFORCE; |
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typedef struct DIRAMPFORCE { |
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LONG lStart; |
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LONG lEnd; |
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} DIRAMPFORCE, *LPDIRAMPFORCE; |
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typedef const DIRAMPFORCE *LPCDIRAMPFORCE; |
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typedef struct DIPERIODIC { |
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DWORD dwMagnitude; |
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LONG lOffset; |
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DWORD dwPhase; |
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DWORD dwPeriod; |
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} DIPERIODIC, *LPDIPERIODIC; |
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typedef const DIPERIODIC *LPCDIPERIODIC; |
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typedef struct DICONDITION { |
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LONG lOffset; |
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LONG lPositiveCoefficient; |
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LONG lNegativeCoefficient; |
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DWORD dwPositiveSaturation; |
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DWORD dwNegativeSaturation; |
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LONG lDeadBand; |
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} DICONDITION, *LPDICONDITION; |
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typedef const DICONDITION *LPCDICONDITION; |
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typedef struct DICUSTOMFORCE { |
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DWORD cChannels; |
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DWORD dwSamplePeriod; |
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DWORD cSamples; |
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LPLONG rglForceData; |
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} DICUSTOMFORCE, *LPDICUSTOMFORCE; |
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typedef const DICUSTOMFORCE *LPCDICUSTOMFORCE; |
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typedef struct DIENVELOPE { |
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DWORD dwSize; /* sizeof(DIENVELOPE) */ |
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DWORD dwAttackLevel; |
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DWORD dwAttackTime; /* Microseconds */ |
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DWORD dwFadeLevel; |
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DWORD dwFadeTime; /* Microseconds */ |
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} DIENVELOPE, *LPDIENVELOPE; |
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typedef const DIENVELOPE *LPCDIENVELOPE; |
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/* This structure is defined for DirectX 5.0 compatibility */ |
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typedef struct DIEFFECT_DX5 { |
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DWORD dwSize; /* sizeof(DIEFFECT_DX5) */ |
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DWORD dwFlags; /* DIEFF_* */ |
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DWORD dwDuration; /* Microseconds */ |
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DWORD dwSamplePeriod; /* Microseconds */ |
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DWORD dwGain; |
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DWORD dwTriggerButton; /* or DIEB_NOTRIGGER */ |
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DWORD dwTriggerRepeatInterval; /* Microseconds */ |
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DWORD cAxes; /* Number of axes */ |
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LPDWORD rgdwAxes; /* Array of axes */ |
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LPLONG rglDirection; /* Array of directions */ |
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LPDIENVELOPE lpEnvelope; /* Optional */ |
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DWORD cbTypeSpecificParams; /* Size of params */ |
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LPVOID lpvTypeSpecificParams; /* Pointer to params */ |
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} DIEFFECT_DX5, *LPDIEFFECT_DX5; |
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typedef const DIEFFECT_DX5 *LPCDIEFFECT_DX5; |
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typedef struct DIEFFECT { |
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DWORD dwSize; /* sizeof(DIEFFECT) */ |
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DWORD dwFlags; /* DIEFF_* */ |
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DWORD dwDuration; /* Microseconds */ |
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DWORD dwSamplePeriod; /* Microseconds */ |
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DWORD dwGain; |
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DWORD dwTriggerButton; /* or DIEB_NOTRIGGER */ |
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DWORD dwTriggerRepeatInterval; /* Microseconds */ |
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DWORD cAxes; /* Number of axes */ |
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LPDWORD rgdwAxes; /* Array of axes */ |
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LPLONG rglDirection; /* Array of directions */ |
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LPDIENVELOPE lpEnvelope; /* Optional */ |
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DWORD cbTypeSpecificParams; /* Size of params */ |
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LPVOID lpvTypeSpecificParams; /* Pointer to params */ |
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#if(DIRECTINPUT_VERSION >= 0x0600) |
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DWORD dwStartDelay; /* Microseconds */ |
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#endif /* DIRECTINPUT_VERSION >= 0x0600 */ |
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} DIEFFECT, *LPDIEFFECT; |
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typedef DIEFFECT DIEFFECT_DX6; |
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typedef LPDIEFFECT LPDIEFFECT_DX6; |
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typedef const DIEFFECT *LPCDIEFFECT; |
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#if(DIRECTINPUT_VERSION >= 0x0700) |
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#ifndef DIJ_RINGZERO |
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typedef struct DIFILEEFFECT{ |
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DWORD dwSize; |
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GUID GuidEffect; |
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LPCDIEFFECT lpDiEffect; |
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CHAR szFriendlyName[MAX_PATH]; |
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}DIFILEEFFECT, *LPDIFILEEFFECT; |
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typedef const DIFILEEFFECT *LPCDIFILEEFFECT; |
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typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSINFILECALLBACK)(LPCDIFILEEFFECT , LPVOID); |
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#endif /* DIJ_RINGZERO */ |
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#endif /* DIRECTINPUT_VERSION >= 0x0700 */ |
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#define DIEFF_OBJECTIDS 0x00000001 |
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#define DIEFF_OBJECTOFFSETS 0x00000002 |
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#define DIEFF_CARTESIAN 0x00000010 |
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#define DIEFF_POLAR 0x00000020 |
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#define DIEFF_SPHERICAL 0x00000040 |
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#define DIEP_DURATION 0x00000001 |
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#define DIEP_SAMPLEPERIOD 0x00000002 |
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#define DIEP_GAIN 0x00000004 |
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#define DIEP_TRIGGERBUTTON 0x00000008 |
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#define DIEP_TRIGGERREPEATINTERVAL 0x00000010 |
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#define DIEP_AXES 0x00000020 |
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#define DIEP_DIRECTION 0x00000040 |
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#define DIEP_ENVELOPE 0x00000080 |
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#define DIEP_TYPESPECIFICPARAMS 0x00000100 |
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#if(DIRECTINPUT_VERSION >= 0x0600) |
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#define DIEP_STARTDELAY 0x00000200 |
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#define DIEP_ALLPARAMS_DX5 0x000001FF |
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#define DIEP_ALLPARAMS 0x000003FF |
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#else /* DIRECTINPUT_VERSION < 0x0600 */ |
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#define DIEP_ALLPARAMS 0x000001FF |
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#endif /* DIRECTINPUT_VERSION < 0x0600 */ |
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#define DIEP_START 0x20000000 |
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#define DIEP_NORESTART 0x40000000 |
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#define DIEP_NODOWNLOAD 0x80000000 |
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#define DIEB_NOTRIGGER 0xFFFFFFFF |
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#define DIES_SOLO 0x00000001 |
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#define DIES_NODOWNLOAD 0x80000000 |
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#define DIEGES_PLAYING 0x00000001 |
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#define DIEGES_EMULATED 0x00000002 |
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typedef struct DIEFFESCAPE { |
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DWORD dwSize; |
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DWORD dwCommand; |
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LPVOID lpvInBuffer; |
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DWORD cbInBuffer; |
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LPVOID lpvOutBuffer; |
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DWORD cbOutBuffer; |
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} DIEFFESCAPE, *LPDIEFFESCAPE; |
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#ifndef DIJ_RINGZERO |
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#undef INTERFACE |
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#define INTERFACE IDirectInputEffect |
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DECLARE_INTERFACE_(IDirectInputEffect, IUnknown) |
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{ |
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/*** IUnknown methods ***/ |
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STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; |
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STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
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STDMETHOD_(ULONG,Release)(THIS) PURE; |
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/*** IDirectInputEffect methods ***/ |
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STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; |
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STDMETHOD(GetEffectGuid)(THIS_ LPGUID) PURE; |
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STDMETHOD(GetParameters)(THIS_ LPDIEFFECT,DWORD) PURE; |
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STDMETHOD(SetParameters)(THIS_ LPCDIEFFECT,DWORD) PURE; |
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STDMETHOD(Start)(THIS_ DWORD,DWORD) PURE; |
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STDMETHOD(Stop)(THIS) PURE; |
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STDMETHOD(GetEffectStatus)(THIS_ LPDWORD) PURE; |
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STDMETHOD(Download)(THIS) PURE; |
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STDMETHOD(Unload)(THIS) PURE; |
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STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; |
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}; |
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typedef struct IDirectInputEffect *LPDIRECTINPUTEFFECT; |
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#if !defined(__cplusplus) || defined(CINTERFACE) |
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#define IDirectInputEffect_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
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#define IDirectInputEffect_AddRef(p) (p)->lpVtbl->AddRef(p) |
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#define IDirectInputEffect_Release(p) (p)->lpVtbl->Release(p) |
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#define IDirectInputEffect_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) |
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#define IDirectInputEffect_GetEffectGuid(p,a) (p)->lpVtbl->GetEffectGuid(p,a) |
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#define IDirectInputEffect_GetParameters(p,a,b) (p)->lpVtbl->GetParameters(p,a,b) |
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#define IDirectInputEffect_SetParameters(p,a,b) (p)->lpVtbl->SetParameters(p,a,b) |
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#define IDirectInputEffect_Start(p,a,b) (p)->lpVtbl->Start(p,a,b) |
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#define IDirectInputEffect_Stop(p) (p)->lpVtbl->Stop(p) |
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#define IDirectInputEffect_GetEffectStatus(p,a) (p)->lpVtbl->GetEffectStatus(p,a) |
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#define IDirectInputEffect_Download(p) (p)->lpVtbl->Download(p) |
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#define IDirectInputEffect_Unload(p) (p)->lpVtbl->Unload(p) |
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#define IDirectInputEffect_Escape(p,a) (p)->lpVtbl->Escape(p,a) |
|
#else |
|
#define IDirectInputEffect_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
|
#define IDirectInputEffect_AddRef(p) (p)->AddRef() |
|
#define IDirectInputEffect_Release(p) (p)->Release() |
|
#define IDirectInputEffect_Initialize(p,a,b,c) (p)->Initialize(a,b,c) |
|
#define IDirectInputEffect_GetEffectGuid(p,a) (p)->GetEffectGuid(a) |
|
#define IDirectInputEffect_GetParameters(p,a,b) (p)->GetParameters(a,b) |
|
#define IDirectInputEffect_SetParameters(p,a,b) (p)->SetParameters(a,b) |
|
#define IDirectInputEffect_Start(p,a,b) (p)->Start(a,b) |
|
#define IDirectInputEffect_Stop(p) (p)->Stop() |
|
#define IDirectInputEffect_GetEffectStatus(p,a) (p)->GetEffectStatus(a) |
|
#define IDirectInputEffect_Download(p) (p)->Download() |
|
#define IDirectInputEffect_Unload(p) (p)->Unload() |
|
#define IDirectInputEffect_Escape(p,a) (p)->Escape(a) |
|
#endif |
|
|
|
#endif /* DIJ_RINGZERO */ |
|
|
|
#endif /* DIRECTINPUT_VERSION >= 0x0500 */ |
|
|
|
/**************************************************************************** |
|
* |
|
* IDirectInputDevice |
|
* |
|
****************************************************************************/ |
|
|
|
#if DIRECTINPUT_VERSION <= 0x700 |
|
#define DIDEVTYPE_DEVICE 1 |
|
#define DIDEVTYPE_MOUSE 2 |
|
#define DIDEVTYPE_KEYBOARD 3 |
|
#define DIDEVTYPE_JOYSTICK 4 |
|
|
|
#else |
|
#define DI8DEVCLASS_ALL 0 |
|
#define DI8DEVCLASS_DEVICE 1 |
|
#define DI8DEVCLASS_POINTER 2 |
|
#define DI8DEVCLASS_KEYBOARD 3 |
|
#define DI8DEVCLASS_GAMECTRL 4 |
|
|
|
#define DI8DEVTYPE_DEVICE 0x11 |
|
#define DI8DEVTYPE_MOUSE 0x12 |
|
#define DI8DEVTYPE_KEYBOARD 0x13 |
|
#define DI8DEVTYPE_JOYSTICK 0x14 |
|
#define DI8DEVTYPE_GAMEPAD 0x15 |
|
#define DI8DEVTYPE_DRIVING 0x16 |
|
#define DI8DEVTYPE_FLIGHT 0x17 |
|
#define DI8DEVTYPE_1STPERSON 0x18 |
|
#define DI8DEVTYPE_DEVICECTRL 0x19 |
|
#define DI8DEVTYPE_SCREENPOINTER 0x1A |
|
#define DI8DEVTYPE_REMOTE 0x1B |
|
#define DI8DEVTYPE_SUPPLEMENTAL 0x1C |
|
#endif /* DIRECTINPUT_VERSION <= 0x700 */ |
|
|
|
#define DIDEVTYPE_HID 0x00010000 |
|
|
|
#if DIRECTINPUT_VERSION <= 0x700 |
|
#define DIDEVTYPEMOUSE_UNKNOWN 1 |
|
#define DIDEVTYPEMOUSE_TRADITIONAL 2 |
|
#define DIDEVTYPEMOUSE_FINGERSTICK 3 |
|
#define DIDEVTYPEMOUSE_TOUCHPAD 4 |
|
#define DIDEVTYPEMOUSE_TRACKBALL 5 |
|
|
|
#define DIDEVTYPEKEYBOARD_UNKNOWN 0 |
|
#define DIDEVTYPEKEYBOARD_PCXT 1 |
|
#define DIDEVTYPEKEYBOARD_OLIVETTI 2 |
|
#define DIDEVTYPEKEYBOARD_PCAT 3 |
|
#define DIDEVTYPEKEYBOARD_PCENH 4 |
|
#define DIDEVTYPEKEYBOARD_NOKIA1050 5 |
|
#define DIDEVTYPEKEYBOARD_NOKIA9140 6 |
|
#define DIDEVTYPEKEYBOARD_NEC98 7 |
|
#define DIDEVTYPEKEYBOARD_NEC98LAPTOP 8 |
|
#define DIDEVTYPEKEYBOARD_NEC98106 9 |
|
#define DIDEVTYPEKEYBOARD_JAPAN106 10 |
|
#define DIDEVTYPEKEYBOARD_JAPANAX 11 |
|
#define DIDEVTYPEKEYBOARD_J3100 12 |
|
|
|
#define DIDEVTYPEJOYSTICK_UNKNOWN 1 |
|
#define DIDEVTYPEJOYSTICK_TRADITIONAL 2 |
|
#define DIDEVTYPEJOYSTICK_FLIGHTSTICK 3 |
|
#define DIDEVTYPEJOYSTICK_GAMEPAD 4 |
|
#define DIDEVTYPEJOYSTICK_RUDDER 5 |
|
#define DIDEVTYPEJOYSTICK_WHEEL 6 |
|
#define DIDEVTYPEJOYSTICK_HEADTRACKER 7 |
|
|
|
#else |
|
#define DI8DEVTYPEMOUSE_UNKNOWN 1 |
|
#define DI8DEVTYPEMOUSE_TRADITIONAL 2 |
|
#define DI8DEVTYPEMOUSE_FINGERSTICK 3 |
|
#define DI8DEVTYPEMOUSE_TOUCHPAD 4 |
|
#define DI8DEVTYPEMOUSE_TRACKBALL 5 |
|
#define DI8DEVTYPEMOUSE_ABSOLUTE 6 |
|
|
|
#define DI8DEVTYPEKEYBOARD_UNKNOWN 0 |
|
#define DI8DEVTYPEKEYBOARD_PCXT 1 |
|
#define DI8DEVTYPEKEYBOARD_OLIVETTI 2 |
|
#define DI8DEVTYPEKEYBOARD_PCAT 3 |
|
#define DI8DEVTYPEKEYBOARD_PCENH 4 |
|
#define DI8DEVTYPEKEYBOARD_NOKIA1050 5 |
|
#define DI8DEVTYPEKEYBOARD_NOKIA9140 6 |
|
#define DI8DEVTYPEKEYBOARD_NEC98 7 |
|
#define DI8DEVTYPEKEYBOARD_NEC98LAPTOP 8 |
|
#define DI8DEVTYPEKEYBOARD_NEC98106 9 |
|
#define DI8DEVTYPEKEYBOARD_JAPAN106 10 |
|
#define DI8DEVTYPEKEYBOARD_JAPANAX 11 |
|
#define DI8DEVTYPEKEYBOARD_J3100 12 |
|
|
|
#define DI8DEVTYPE_LIMITEDGAMESUBTYPE 1 |
|
|
|
#define DI8DEVTYPEJOYSTICK_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE |
|
#define DI8DEVTYPEJOYSTICK_STANDARD 2 |
|
|
|
#define DI8DEVTYPEGAMEPAD_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE |
|
#define DI8DEVTYPEGAMEPAD_STANDARD 2 |
|
#define DI8DEVTYPEGAMEPAD_TILT 3 |
|
|
|
#define DI8DEVTYPEDRIVING_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE |
|
#define DI8DEVTYPEDRIVING_COMBINEDPEDALS 2 |
|
#define DI8DEVTYPEDRIVING_DUALPEDALS 3 |
|
#define DI8DEVTYPEDRIVING_THREEPEDALS 4 |
|
#define DI8DEVTYPEDRIVING_HANDHELD 5 |
|
|
|
#define DI8DEVTYPEFLIGHT_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE |
|
#define DI8DEVTYPEFLIGHT_STICK 2 |
|
#define DI8DEVTYPEFLIGHT_YOKE 3 |
|
#define DI8DEVTYPEFLIGHT_RC 4 |
|
|
|
#define DI8DEVTYPE1STPERSON_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE |
|
#define DI8DEVTYPE1STPERSON_UNKNOWN 2 |
|
#define DI8DEVTYPE1STPERSON_SIXDOF 3 |
|
#define DI8DEVTYPE1STPERSON_SHOOTER 4 |
|
|
|
#define DI8DEVTYPESCREENPTR_UNKNOWN 2 |
|
#define DI8DEVTYPESCREENPTR_LIGHTGUN 3 |
|
#define DI8DEVTYPESCREENPTR_LIGHTPEN 4 |
|
#define DI8DEVTYPESCREENPTR_TOUCH 5 |
|
|
|
#define DI8DEVTYPEREMOTE_UNKNOWN 2 |
|
|
|
#define DI8DEVTYPEDEVICECTRL_UNKNOWN 2 |
|
#define DI8DEVTYPEDEVICECTRL_COMMSSELECTION 3 |
|
#define DI8DEVTYPEDEVICECTRL_COMMSSELECTION_HARDWIRED 4 |
|
|
|
#define DI8DEVTYPESUPPLEMENTAL_UNKNOWN 2 |
|
#define DI8DEVTYPESUPPLEMENTAL_2NDHANDCONTROLLER 3 |
|
#define DI8DEVTYPESUPPLEMENTAL_HEADTRACKER 4 |
|
#define DI8DEVTYPESUPPLEMENTAL_HANDTRACKER 5 |
|
#define DI8DEVTYPESUPPLEMENTAL_SHIFTSTICKGATE 6 |
|
#define DI8DEVTYPESUPPLEMENTAL_SHIFTER 7 |
|
#define DI8DEVTYPESUPPLEMENTAL_THROTTLE 8 |
|
#define DI8DEVTYPESUPPLEMENTAL_SPLITTHROTTLE 9 |
|
#define DI8DEVTYPESUPPLEMENTAL_COMBINEDPEDALS 10 |
|
#define DI8DEVTYPESUPPLEMENTAL_DUALPEDALS 11 |
|
#define DI8DEVTYPESUPPLEMENTAL_THREEPEDALS 12 |
|
#define DI8DEVTYPESUPPLEMENTAL_RUDDERPEDALS 13 |
|
#endif /* DIRECTINPUT_VERSION <= 0x700 */ |
|
|
|
#define GET_DIDEVICE_TYPE(dwDevType) LOBYTE(dwDevType) |
|
#define GET_DIDEVICE_SUBTYPE(dwDevType) HIBYTE(dwDevType) |
|
|
|
#if(DIRECTINPUT_VERSION >= 0x0500) |
|
/* This structure is defined for DirectX 3.0 compatibility */ |
|
typedef struct DIDEVCAPS_DX3 { |
|
DWORD dwSize; |
|
DWORD dwFlags; |
|
DWORD dwDevType; |
|
DWORD dwAxes; |
|
DWORD dwButtons; |
|
DWORD dwPOVs; |
|
} DIDEVCAPS_DX3, *LPDIDEVCAPS_DX3; |
|
#endif /* DIRECTINPUT_VERSION >= 0x0500 */ |
|
|
|
typedef struct DIDEVCAPS { |
|
DWORD dwSize; |
|
DWORD dwFlags; |
|
DWORD dwDevType; |
|
DWORD dwAxes; |
|
DWORD dwButtons; |
|
DWORD dwPOVs; |
|
#if(DIRECTINPUT_VERSION >= 0x0500) |
|
DWORD dwFFSamplePeriod; |
|
DWORD dwFFMinTimeResolution; |
|
DWORD dwFirmwareRevision; |
|
DWORD dwHardwareRevision; |
|
DWORD dwFFDriverVersion; |
|
#endif /* DIRECTINPUT_VERSION >= 0x0500 */ |
|
} DIDEVCAPS, *LPDIDEVCAPS; |
|
|
|
#define DIDC_ATTACHED 0x00000001 |
|
#define DIDC_POLLEDDEVICE 0x00000002 |
|
#define DIDC_EMULATED 0x00000004 |
|
#define DIDC_POLLEDDATAFORMAT 0x00000008 |
|
#if(DIRECTINPUT_VERSION >= 0x0500) |
|
#define DIDC_FORCEFEEDBACK 0x00000100 |
|
#define DIDC_FFATTACK 0x00000200 |
|
#define DIDC_FFFADE 0x00000400 |
|
#define DIDC_SATURATION 0x00000800 |
|
#define DIDC_POSNEGCOEFFICIENTS 0x00001000 |
|
#define DIDC_POSNEGSATURATION 0x00002000 |
|
#define DIDC_DEADBAND 0x00004000 |
|
#endif /* DIRECTINPUT_VERSION >= 0x0500 */ |
|
#define DIDC_STARTDELAY 0x00008000 |
|
#if(DIRECTINPUT_VERSION >= 0x050a) |
|
#define DIDC_ALIAS 0x00010000 |
|
#define DIDC_PHANTOM 0x00020000 |
|
#endif /* DIRECTINPUT_VERSION >= 0x050a */ |
|
#if(DIRECTINPUT_VERSION >= 0x0800) |
|
#define DIDC_HIDDEN 0x00040000 |
|
#endif /* DIRECTINPUT_VERSION >= 0x0800 */ |
|
|
|
#define DIDFT_ALL 0x00000000 |
|
|
|
#define DIDFT_RELAXIS 0x00000001 |
|
#define DIDFT_ABSAXIS 0x00000002 |
|
#define DIDFT_AXIS 0x00000003 |
|
|
|
#define DIDFT_PSHBUTTON 0x00000004 |
|
#define DIDFT_TGLBUTTON 0x00000008 |
|
#define DIDFT_BUTTON 0x0000000C |
|
|
|
#define DIDFT_POV 0x00000010 |
|
#define DIDFT_COLLECTION 0x00000040 |
|
#define DIDFT_NODATA 0x00000080 |
|
|
|
#define DIDFT_ANYINSTANCE 0x00FFFF00 |
|
#define DIDFT_INSTANCEMASK DIDFT_ANYINSTANCE |
|
#define DIDFT_MAKEINSTANCE(n) ((WORD)(n) << 8) |
|
#define DIDFT_GETTYPE(n) LOBYTE(n) |
|
#define DIDFT_GETINSTANCE(n) LOWORD((n) >> 8) |
|
#define DIDFT_FFACTUATOR 0x01000000 |
|
#define DIDFT_FFEFFECTTRIGGER 0x02000000 |
|
#if(DIRECTINPUT_VERSION >= 0x050a) |
|
#define DIDFT_OUTPUT 0x10000000 |
|
#define DIDFT_VENDORDEFINED 0x04000000 |
|
#define DIDFT_ALIAS 0x08000000 |
|
#endif /* DIRECTINPUT_VERSION >= 0x050a */ |
|
#ifndef DIDFT_OPTIONAL |
|
#define DIDFT_OPTIONAL 0x80000000 |
|
#endif |
|
|
|
#define DIDFT_ENUMCOLLECTION(n) ((WORD)(n) << 8) |
|
#define DIDFT_NOCOLLECTION 0x00FFFF00 |
|
|
|
#ifndef DIJ_RINGZERO |
|
|
|
typedef struct _DIOBJECTDATAFORMAT { |
|
const GUID *pguid; |
|
DWORD dwOfs; |
|
DWORD dwType; |
|
DWORD dwFlags; |
|
} DIOBJECTDATAFORMAT, *LPDIOBJECTDATAFORMAT; |
|
typedef const DIOBJECTDATAFORMAT *LPCDIOBJECTDATAFORMAT; |
|
|
|
typedef struct _DIDATAFORMAT { |
|
DWORD dwSize; |
|
DWORD dwObjSize; |
|
DWORD dwFlags; |
|
DWORD dwDataSize; |
|
DWORD dwNumObjs; |
|
LPDIOBJECTDATAFORMAT rgodf; |
|
} DIDATAFORMAT, *LPDIDATAFORMAT; |
|
typedef const DIDATAFORMAT *LPCDIDATAFORMAT; |
|
|
|
#define DIDF_ABSAXIS 0x00000001 |
|
#define DIDF_RELAXIS 0x00000002 |
|
|
|
#ifdef __cplusplus |
|
extern "C" { |
|
#endif |
|
extern const DIDATAFORMAT c_dfDIMouse; |
|
|
|
#if(DIRECTINPUT_VERSION >= 0x0700) |
|
extern const DIDATAFORMAT c_dfDIMouse2; |
|
#endif /* DIRECTINPUT_VERSION >= 0x0700 */ |
|
|
|
extern const DIDATAFORMAT c_dfDIKeyboard; |
|
|
|
#if(DIRECTINPUT_VERSION >= 0x0500) |
|
extern const DIDATAFORMAT c_dfDIJoystick; |
|
extern const DIDATAFORMAT c_dfDIJoystick2; |
|
#endif /* DIRECTINPUT_VERSION >= 0x0500 */ |
|
|
|
#ifdef __cplusplus |
|
}; |
|
#endif |
|
|
|
|
|
#if DIRECTINPUT_VERSION > 0x0700 |
|
|
|
typedef struct _DIACTIONA { |
|
UINT_PTR uAppData; |
|
DWORD dwSemantic; |
|
OPTIONAL DWORD dwFlags; |
|
OPTIONAL union { |
|
LPCSTR lptszActionName; |
|
UINT uResIdString; |
|
}; |
|
OPTIONAL GUID guidInstance; |
|
OPTIONAL DWORD dwObjID; |
|
OPTIONAL DWORD dwHow; |
|
} DIACTIONA, *LPDIACTIONA ; |
|
typedef struct _DIACTIONW { |
|
UINT_PTR uAppData; |
|
DWORD dwSemantic; |
|
OPTIONAL DWORD dwFlags; |
|
OPTIONAL union { |
|
LPCWSTR lptszActionName; |
|
UINT uResIdString; |
|
}; |
|
OPTIONAL GUID guidInstance; |
|
OPTIONAL DWORD dwObjID; |
|
OPTIONAL DWORD dwHow; |
|
} DIACTIONW, *LPDIACTIONW ; |
|
#ifdef UNICODE |
|
typedef DIACTIONW DIACTION; |
|
typedef LPDIACTIONW LPDIACTION; |
|
#else |
|
typedef DIACTIONA DIACTION; |
|
typedef LPDIACTIONA LPDIACTION; |
|
#endif // UNICODE |
|
|
|
typedef const DIACTIONA *LPCDIACTIONA; |
|
typedef const DIACTIONW *LPCDIACTIONW; |
|
#ifdef UNICODE |
|
typedef DIACTIONW DIACTION; |
|
typedef LPCDIACTIONW LPCDIACTION; |
|
#else |
|
typedef DIACTIONA DIACTION; |
|
typedef LPCDIACTIONA LPCDIACTION; |
|
#endif // UNICODE |
|
typedef const DIACTION *LPCDIACTION; |
|
|
|
|
|
#define DIA_FORCEFEEDBACK 0x00000001 |
|
#define DIA_APPMAPPED 0x00000002 |
|
#define DIA_APPNOMAP 0x00000004 |
|
#define DIA_NORANGE 0x00000008 |
|
#define DIA_APPFIXED 0x00000010 |
|
|
|
#define DIAH_UNMAPPED 0x00000000 |
|
#define DIAH_USERCONFIG 0x00000001 |
|
#define DIAH_APPREQUESTED 0x00000002 |
|
#define DIAH_HWAPP 0x00000004 |
|
#define DIAH_HWDEFAULT 0x00000008 |
|
#define DIAH_DEFAULT 0x00000020 |
|
#define DIAH_ERROR 0x80000000 |
|
|
|
typedef struct _DIACTIONFORMATA { |
|
DWORD dwSize; |
|
DWORD dwActionSize; |
|
DWORD dwDataSize; |
|
DWORD dwNumActions; |
|
LPDIACTIONA rgoAction; |
|
GUID guidActionMap; |
|
DWORD dwGenre; |
|
DWORD dwBufferSize; |
|
OPTIONAL LONG lAxisMin; |
|
OPTIONAL LONG lAxisMax; |
|
OPTIONAL HINSTANCE hInstString; |
|
FILETIME ftTimeStamp; |
|
DWORD dwCRC; |
|
CHAR tszActionMap[MAX_PATH]; |
|
} DIACTIONFORMATA, *LPDIACTIONFORMATA; |
|
typedef struct _DIACTIONFORMATW { |
|
DWORD dwSize; |
|
DWORD dwActionSize; |
|
DWORD dwDataSize; |
|
DWORD dwNumActions; |
|
LPDIACTIONW rgoAction; |
|
GUID guidActionMap; |
|
DWORD dwGenre; |
|
DWORD dwBufferSize; |
|
OPTIONAL LONG lAxisMin; |
|
OPTIONAL LONG lAxisMax; |
|
OPTIONAL HINSTANCE hInstString; |
|
FILETIME ftTimeStamp; |
|
DWORD dwCRC; |
|
WCHAR tszActionMap[MAX_PATH]; |
|
} DIACTIONFORMATW, *LPDIACTIONFORMATW; |
|
#ifdef UNICODE |
|
typedef DIACTIONFORMATW DIACTIONFORMAT; |
|
typedef LPDIACTIONFORMATW LPDIACTIONFORMAT; |
|
#else |
|
typedef DIACTIONFORMATA DIACTIONFORMAT; |
|
typedef LPDIACTIONFORMATA LPDIACTIONFORMAT; |
|
#endif // UNICODE |
|
typedef const DIACTIONFORMATA *LPCDIACTIONFORMATA; |
|
typedef const DIACTIONFORMATW *LPCDIACTIONFORMATW; |
|
#ifdef UNICODE |
|
typedef DIACTIONFORMATW DIACTIONFORMAT; |
|
typedef LPCDIACTIONFORMATW LPCDIACTIONFORMAT; |
|
#else |
|
typedef DIACTIONFORMATA DIACTIONFORMAT; |
|
typedef LPCDIACTIONFORMATA LPCDIACTIONFORMAT; |
|
#endif // UNICODE |
|
typedef const DIACTIONFORMAT *LPCDIACTIONFORMAT; |
|
|
|
#define DIAFTS_NEWDEVICELOW 0xFFFFFFFF |
|
#define DIAFTS_NEWDEVICEHIGH 0xFFFFFFFF |
|
#define DIAFTS_UNUSEDDEVICELOW 0x00000000 |
|
#define DIAFTS_UNUSEDDEVICEHIGH 0x00000000 |
|
|
|
#define DIDBAM_DEFAULT 0x00000000 |
|
#define DIDBAM_PRESERVE 0x00000001 |
|
#define DIDBAM_INITIALIZE 0x00000002 |
|
#define DIDBAM_HWDEFAULTS 0x00000004 |
|
|
|
#define DIDSAM_DEFAULT 0x00000000 |
|
#define DIDSAM_NOUSER 0x00000001 |
|
#define DIDSAM_FORCESAVE 0x00000002 |
|
|
|
#define DICD_DEFAULT 0x00000000 |
|
#define DICD_EDIT 0x00000001 |
|
|
|
/* |
|
* The following definition is normally defined in d3dtypes.h |
|
*/ |
|
#ifndef D3DCOLOR_DEFINED |
|
typedef DWORD D3DCOLOR; |
|
#define D3DCOLOR_DEFINED |
|
#endif |
|
|
|
typedef struct _DICOLORSET{ |
|
DWORD dwSize; |
|
D3DCOLOR cTextFore; |
|
D3DCOLOR cTextHighlight; |
|
D3DCOLOR cCalloutLine; |
|
D3DCOLOR cCalloutHighlight; |
|
D3DCOLOR cBorder; |
|
D3DCOLOR cControlFill; |
|
D3DCOLOR cHighlightFill; |
|
D3DCOLOR cAreaFill; |
|
} DICOLORSET, *LPDICOLORSET; |
|
typedef const DICOLORSET *LPCDICOLORSET; |
|
|
|
|
|
typedef struct _DICONFIGUREDEVICESPARAMSA{ |
|
DWORD dwSize; |
|
DWORD dwcUsers; |
|
LPSTR lptszUserNames; |
|
DWORD dwcFormats; |
|
LPDIACTIONFORMATA lprgFormats; |
|
HWND hwnd; |
|
DICOLORSET dics; |
|
IUnknown FAR * lpUnkDDSTarget; |
|
} DICONFIGUREDEVICESPARAMSA, *LPDICONFIGUREDEVICESPARAMSA; |
|
typedef struct _DICONFIGUREDEVICESPARAMSW{ |
|
DWORD dwSize; |
|
DWORD dwcUsers; |
|
LPWSTR lptszUserNames; |
|
DWORD dwcFormats; |
|
LPDIACTIONFORMATW lprgFormats; |
|
HWND hwnd; |
|
DICOLORSET dics; |
|
IUnknown FAR * lpUnkDDSTarget; |
|
} DICONFIGUREDEVICESPARAMSW, *LPDICONFIGUREDEVICESPARAMSW; |
|
#ifdef UNICODE |
|
typedef DICONFIGUREDEVICESPARAMSW DICONFIGUREDEVICESPARAMS; |
|
typedef LPDICONFIGUREDEVICESPARAMSW LPDICONFIGUREDEVICESPARAMS; |
|
#else |
|
typedef DICONFIGUREDEVICESPARAMSA DICONFIGUREDEVICESPARAMS; |
|
typedef LPDICONFIGUREDEVICESPARAMSA LPDICONFIGUREDEVICESPARAMS; |
|
#endif // UNICODE |
|
typedef const DICONFIGUREDEVICESPARAMSA *LPCDICONFIGUREDEVICESPARAMSA; |
|
typedef const DICONFIGUREDEVICESPARAMSW *LPCDICONFIGUREDEVICESPARAMSW; |
|
#ifdef UNICODE |
|
typedef DICONFIGUREDEVICESPARAMSW DICONFIGUREDEVICESPARAMS; |
|
typedef LPCDICONFIGUREDEVICESPARAMSW LPCDICONFIGUREDEVICESPARAMS; |
|
#else |
|
typedef DICONFIGUREDEVICESPARAMSA DICONFIGUREDEVICESPARAMS; |
|
typedef LPCDICONFIGUREDEVICESPARAMSA LPCDICONFIGUREDEVICESPARAMS; |
|
#endif // UNICODE |
|
typedef const DICONFIGUREDEVICESPARAMS *LPCDICONFIGUREDEVICESPARAMS; |
|
|
|
|
|
#define DIDIFT_CONFIGURATION 0x00000001 |
|
#define DIDIFT_OVERLAY 0x00000002 |
|
|
|
#define DIDAL_CENTERED 0x00000000 |
|
#define DIDAL_LEFTALIGNED 0x00000001 |
|
#define DIDAL_RIGHTALIGNED 0x00000002 |
|
#define DIDAL_MIDDLE 0x00000000 |
|
#define DIDAL_TOPALIGNED 0x00000004 |
|
#define DIDAL_BOTTOMALIGNED 0x00000008 |
|
|
|
typedef struct _DIDEVICEIMAGEINFOA { |
|
CHAR tszImagePath[MAX_PATH]; |
|
DWORD dwFlags; |
|
// These are valid if DIDIFT_OVERLAY is present in dwFlags. |
|
DWORD dwViewID; |
|
RECT rcOverlay; |
|
DWORD dwObjID; |
|
DWORD dwcValidPts; |
|
POINT rgptCalloutLine[5]; |
|
RECT rcCalloutRect; |
|
DWORD dwTextAlign; |
|
} DIDEVICEIMAGEINFOA, *LPDIDEVICEIMAGEINFOA; |
|
typedef struct _DIDEVICEIMAGEINFOW { |
|
WCHAR tszImagePath[MAX_PATH]; |
|
DWORD dwFlags; |
|
// These are valid if DIDIFT_OVERLAY is present in dwFlags. |
|
DWORD dwViewID; |
|
RECT rcOverlay; |
|
DWORD dwObjID; |
|
DWORD dwcValidPts; |
|
POINT rgptCalloutLine[5]; |
|
RECT rcCalloutRect; |
|
DWORD dwTextAlign; |
|
} DIDEVICEIMAGEINFOW, *LPDIDEVICEIMAGEINFOW; |
|
#ifdef UNICODE |
|
typedef DIDEVICEIMAGEINFOW DIDEVICEIMAGEINFO; |
|
typedef LPDIDEVICEIMAGEINFOW LPDIDEVICEIMAGEINFO; |
|
#else |
|
typedef DIDEVICEIMAGEINFOA DIDEVICEIMAGEINFO; |
|
typedef LPDIDEVICEIMAGEINFOA LPDIDEVICEIMAGEINFO; |
|
#endif // UNICODE |
|
typedef const DIDEVICEIMAGEINFOA *LPCDIDEVICEIMAGEINFOA; |
|
typedef const DIDEVICEIMAGEINFOW *LPCDIDEVICEIMAGEINFOW; |
|
#ifdef UNICODE |
|
typedef DIDEVICEIMAGEINFOW DIDEVICEIMAGEINFO; |
|
typedef LPCDIDEVICEIMAGEINFOW LPCDIDEVICEIMAGEINFO; |
|
#else |
|
typedef DIDEVICEIMAGEINFOA DIDEVICEIMAGEINFO; |
|
typedef LPCDIDEVICEIMAGEINFOA LPCDIDEVICEIMAGEINFO; |
|
#endif // UNICODE |
|
typedef const DIDEVICEIMAGEINFO *LPCDIDEVICEIMAGEINFO; |
|
|
|
typedef struct _DIDEVICEIMAGEINFOHEADERA { |
|
DWORD dwSize; |
|
DWORD dwSizeImageInfo; |
|
DWORD dwcViews; |
|
DWORD dwcButtons; |
|
DWORD dwcAxes; |
|
DWORD dwcPOVs; |
|
DWORD dwBufferSize; |
|
DWORD dwBufferUsed; |
|
LPDIDEVICEIMAGEINFOA lprgImageInfoArray; |
|
} DIDEVICEIMAGEINFOHEADERA, *LPDIDEVICEIMAGEINFOHEADERA; |
|
typedef struct _DIDEVICEIMAGEINFOHEADERW { |
|
DWORD dwSize; |
|
DWORD dwSizeImageInfo; |
|
DWORD dwcViews; |
|
DWORD dwcButtons; |
|
DWORD dwcAxes; |
|
DWORD dwcPOVs; |
|
DWORD dwBufferSize; |
|
DWORD dwBufferUsed; |
|
LPDIDEVICEIMAGEINFOW lprgImageInfoArray; |
|
} DIDEVICEIMAGEINFOHEADERW, *LPDIDEVICEIMAGEINFOHEADERW; |
|
#ifdef UNICODE |
|
typedef DIDEVICEIMAGEINFOHEADERW DIDEVICEIMAGEINFOHEADER; |
|
typedef LPDIDEVICEIMAGEINFOHEADERW LPDIDEVICEIMAGEINFOHEADER; |
|
#else |
|
typedef DIDEVICEIMAGEINFOHEADERA DIDEVICEIMAGEINFOHEADER; |
|
typedef LPDIDEVICEIMAGEINFOHEADERA LPDIDEVICEIMAGEINFOHEADER; |
|
#endif // UNICODE |
|
typedef const DIDEVICEIMAGEINFOHEADERA *LPCDIDEVICEIMAGEINFOHEADERA; |
|
typedef const DIDEVICEIMAGEINFOHEADERW *LPCDIDEVICEIMAGEINFOHEADERW; |
|
#ifdef UNICODE |
|
typedef DIDEVICEIMAGEINFOHEADERW DIDEVICEIMAGEINFOHEADER; |
|
typedef LPCDIDEVICEIMAGEINFOHEADERW LPCDIDEVICEIMAGEINFOHEADER; |
|
#else |
|
typedef DIDEVICEIMAGEINFOHEADERA DIDEVICEIMAGEINFOHEADER; |
|
typedef LPCDIDEVICEIMAGEINFOHEADERA LPCDIDEVICEIMAGEINFOHEADER; |
|
#endif // UNICODE |
|
typedef const DIDEVICEIMAGEINFOHEADER *LPCDIDEVICEIMAGEINFOHEADER; |
|
|
|
#endif /* DIRECTINPUT_VERSION > 0x0700 */ |
|
|
|
#if(DIRECTINPUT_VERSION >= 0x0500) |
|
/* These structures are defined for DirectX 3.0 compatibility */ |
|
|
|
typedef struct DIDEVICEOBJECTINSTANCE_DX3A { |
|
DWORD dwSize; |
|
GUID guidType; |
|
DWORD dwOfs; |
|
DWORD dwType; |
|
DWORD dwFlags; |
|
CHAR tszName[MAX_PATH]; |
|
} DIDEVICEOBJECTINSTANCE_DX3A, *LPDIDEVICEOBJECTINSTANCE_DX3A; |
|
typedef struct DIDEVICEOBJECTINSTANCE_DX3W { |
|
DWORD dwSize; |
|
GUID guidType; |
|
DWORD dwOfs; |
|
DWORD dwType; |
|
DWORD dwFlags; |
|
WCHAR tszName[MAX_PATH]; |
|
} DIDEVICEOBJECTINSTANCE_DX3W, *LPDIDEVICEOBJECTINSTANCE_DX3W; |
|
#ifdef UNICODE |
|
typedef DIDEVICEOBJECTINSTANCE_DX3W DIDEVICEOBJECTINSTANCE_DX3; |
|
typedef LPDIDEVICEOBJECTINSTANCE_DX3W LPDIDEVICEOBJECTINSTANCE_DX3; |
|
#else |
|
typedef DIDEVICEOBJECTINSTANCE_DX3A DIDEVICEOBJECTINSTANCE_DX3; |
|
typedef LPDIDEVICEOBJECTINSTANCE_DX3A LPDIDEVICEOBJECTINSTANCE_DX3; |
|
#endif // UNICODE |
|
typedef const DIDEVICEOBJECTINSTANCE_DX3A *LPCDIDEVICEOBJECTINSTANCE_DX3A; |
|
typedef const DIDEVICEOBJECTINSTANCE_DX3W *LPCDIDEVICEOBJECTINSTANCE_DX3W; |
|
typedef const DIDEVICEOBJECTINSTANCE_DX3 *LPCDIDEVICEOBJECTINSTANCE_DX3; |
|
#endif /* DIRECTINPUT_VERSION >= 0x0500 */ |
|
|
|
typedef struct DIDEVICEOBJECTINSTANCEA { |
|
DWORD dwSize; |
|
GUID guidType; |
|
DWORD dwOfs; |
|
DWORD dwType; |
|
DWORD dwFlags; |
|
CHAR tszName[MAX_PATH]; |
|
#if(DIRECTINPUT_VERSION >= 0x0500) |
|
DWORD dwFFMaxForce; |
|
DWORD dwFFForceResolution; |
|
WORD wCollectionNumber; |
|
WORD wDesignatorIndex; |
|
WORD wUsagePage; |
|
WORD wUsage; |
|
DWORD dwDimension; |
|
WORD wExponent; |
|
WORD wReportId; |
|
#endif /* DIRECTINPUT_VERSION >= 0x0500 */ |
|
} DIDEVICEOBJECTINSTANCEA, *LPDIDEVICEOBJECTINSTANCEA; |
|
typedef struct DIDEVICEOBJECTINSTANCEW { |
|
DWORD dwSize; |
|
GUID guidType; |
|
DWORD dwOfs; |
|
DWORD dwType; |
|
DWORD dwFlags; |
|
WCHAR tszName[MAX_PATH]; |
|
#if(DIRECTINPUT_VERSION >= 0x0500) |
|
DWORD dwFFMaxForce; |
|
DWORD dwFFForceResolution; |
|
WORD wCollectionNumber; |
|
WORD wDesignatorIndex; |
|
WORD wUsagePage; |
|
WORD wUsage; |
|
DWORD dwDimension; |
|
WORD wExponent; |
|
WORD wReportId; |
|
#endif /* DIRECTINPUT_VERSION >= 0x0500 */ |
|
} DIDEVICEOBJECTINSTANCEW, *LPDIDEVICEOBJECTINSTANCEW; |
|
#ifdef UNICODE |
|
typedef DIDEVICEOBJECTINSTANCEW DIDEVICEOBJECTINSTANCE; |
|
typedef LPDIDEVICEOBJECTINSTANCEW LPDIDEVICEOBJECTINSTANCE; |
|
#else |
|
typedef DIDEVICEOBJECTINSTANCEA DIDEVICEOBJECTINSTANCE; |
|
typedef LPDIDEVICEOBJECTINSTANCEA LPDIDEVICEOBJECTINSTANCE; |
|
#endif // UNICODE |
|
typedef const DIDEVICEOBJECTINSTANCEA *LPCDIDEVICEOBJECTINSTANCEA; |
|
typedef const DIDEVICEOBJECTINSTANCEW *LPCDIDEVICEOBJECTINSTANCEW; |
|
typedef const DIDEVICEOBJECTINSTANCE *LPCDIDEVICEOBJECTINSTANCE; |
|
|
|
typedef BOOL (FAR PASCAL * LPDIENUMDEVICEOBJECTSCALLBACKA)(LPCDIDEVICEOBJECTINSTANCEA, LPVOID); |
|
typedef BOOL (FAR PASCAL * LPDIENUMDEVICEOBJECTSCALLBACKW)(LPCDIDEVICEOBJECTINSTANCEW, LPVOID); |
|
#ifdef UNICODE |
|
#define LPDIENUMDEVICEOBJECTSCALLBACK LPDIENUMDEVICEOBJECTSCALLBACKW |
|
#else |
|
#define LPDIENUMDEVICEOBJECTSCALLBACK LPDIENUMDEVICEOBJECTSCALLBACKA |
|
#endif // !UNICODE |
|
|
|
#if(DIRECTINPUT_VERSION >= 0x0500) |
|
#define DIDOI_FFACTUATOR 0x00000001 |
|
#define DIDOI_FFEFFECTTRIGGER 0x00000002 |
|
#define DIDOI_POLLED 0x00008000 |
|
#define DIDOI_ASPECTPOSITION 0x00000100 |
|
#define DIDOI_ASPECTVELOCITY 0x00000200 |
|
#define DIDOI_ASPECTACCEL 0x00000300 |
|
#define DIDOI_ASPECTFORCE 0x00000400 |
|
#define DIDOI_ASPECTMASK 0x00000F00 |
|
#endif /* DIRECTINPUT_VERSION >= 0x0500 */ |
|
#if(DIRECTINPUT_VERSION >= 0x050a) |
|
#define DIDOI_GUIDISUSAGE 0x00010000 |
|
#endif /* DIRECTINPUT_VERSION >= 0x050a */ |
|
|
|
typedef struct DIPROPHEADER { |
|
DWORD dwSize; |
|
DWORD dwHeaderSize; |
|
DWORD dwObj; |
|
DWORD dwHow; |
|
} DIPROPHEADER, *LPDIPROPHEADER; |
|
typedef const DIPROPHEADER *LPCDIPROPHEADER; |
|
|
|
#define DIPH_DEVICE 0 |
|
#define DIPH_BYOFFSET 1 |
|
#define DIPH_BYID 2 |
|
#if(DIRECTINPUT_VERSION >= 0x050a) |
|
#define DIPH_BYUSAGE 3 |
|
#endif /* DIRECTINPUT_VERSION >= 0x050a */ |
|
|
|
#if(DIRECTINPUT_VERSION >= 0x050a) |
|
#define DIMAKEUSAGEDWORD(UsagePage, Usage) \ |
|
(DWORD)MAKELONG(Usage, UsagePage) |
|
#endif /* DIRECTINPUT_VERSION >= 0x050a */ |
|
|
|
typedef struct DIPROPDWORD { |
|
DIPROPHEADER diph; |
|
DWORD dwData; |
|
} DIPROPDWORD, *LPDIPROPDWORD; |
|
typedef const DIPROPDWORD *LPCDIPROPDWORD; |
|
|
|
#if(DIRECTINPUT_VERSION >= 0x0800) |
|
typedef struct DIPROPPOINTER { |
|
DIPROPHEADER diph; |
|
UINT_PTR uData; |
|
} DIPROPPOINTER, *LPDIPROPPOINTER; |
|
typedef const DIPROPPOINTER *LPCDIPROPPOINTER; |
|
#endif /* DIRECTINPUT_VERSION >= 0x0800 */ |
|
|
|
typedef struct DIPROPRANGE { |
|
DIPROPHEADER diph; |
|
LONG lMin; |
|
LONG lMax; |
|
} DIPROPRANGE, *LPDIPROPRANGE; |
|
typedef const DIPROPRANGE *LPCDIPROPRANGE; |
|
|
|
#define DIPROPRANGE_NOMIN ((LONG)0x80000000) |
|
#define DIPROPRANGE_NOMAX ((LONG)0x7FFFFFFF) |
|
|
|
#if(DIRECTINPUT_VERSION >= 0x050a) |
|
typedef struct DIPROPCAL { |
|
DIPROPHEADER diph; |
|
LONG lMin; |
|
LONG lCenter; |
|
LONG lMax; |
|
} DIPROPCAL, *LPDIPROPCAL; |
|
typedef const DIPROPCAL *LPCDIPROPCAL; |
|
|
|
typedef struct DIPROPCALPOV { |
|
DIPROPHEADER diph; |
|
LONG lMin[5]; |
|
LONG lMax[5]; |
|
} DIPROPCALPOV, *LPDIPROPCALPOV; |
|
typedef const DIPROPCALPOV *LPCDIPROPCALPOV; |
|
|
|
typedef struct DIPROPGUIDANDPATH { |
|
DIPROPHEADER diph; |
|
GUID guidClass; |
|
WCHAR wszPath[MAX_PATH]; |
|
} DIPROPGUIDANDPATH, *LPDIPROPGUIDANDPATH; |
|
typedef const DIPROPGUIDANDPATH *LPCDIPROPGUIDANDPATH; |
|
|
|
typedef struct DIPROPSTRING { |
|
DIPROPHEADER diph; |
|
WCHAR wsz[MAX_PATH]; |
|
} DIPROPSTRING, *LPDIPROPSTRING; |
|
typedef const DIPROPSTRING *LPCDIPROPSTRING; |
|
|
|
#endif /* DIRECTINPUT_VERSION >= 0x050a */ |
|
|
|
#if(DIRECTINPUT_VERSION >= 0x0800) |
|
#define MAXCPOINTSNUM 8 |
|
|
|
typedef struct _CPOINT |
|
{ |
|
LONG lP; // raw value |
|
DWORD dwLog; // logical_value / max_logical_value * 10000 |
|
} CPOINT, *PCPOINT; |
|
|
|
typedef struct DIPROPCPOINTS { |
|
DIPROPHEADER diph; |
|
DWORD dwCPointsNum; |
|
CPOINT cp[MAXCPOINTSNUM]; |
|
} DIPROPCPOINTS, *LPDIPROPCPOINTS; |
|
typedef const DIPROPCPOINTS *LPCDIPROPCPOINTS; |
|
#endif /* DIRECTINPUT_VERSION >= 0x0800 */ |
|
|
|
|
|
#ifdef __cplusplus |
|
#define MAKEDIPROP(prop) (*(const GUID *)(prop)) |
|
#else |
|
#define MAKEDIPROP(prop) ((REFGUID)(prop)) |
|
#endif |
|
|
|
#define DIPROP_BUFFERSIZE MAKEDIPROP(1) |
|
|
|
#define DIPROP_AXISMODE MAKEDIPROP(2) |
|
|
|
#define DIPROPAXISMODE_ABS 0 |
|
#define DIPROPAXISMODE_REL 1 |
|
|
|
#define DIPROP_GRANULARITY MAKEDIPROP(3) |
|
|
|
#define DIPROP_RANGE MAKEDIPROP(4) |
|
|
|
#define DIPROP_DEADZONE MAKEDIPROP(5) |
|
|
|
#define DIPROP_SATURATION MAKEDIPROP(6) |
|
|
|
#define DIPROP_FFGAIN MAKEDIPROP(7) |
|
|
|
#define DIPROP_FFLOAD MAKEDIPROP(8) |
|
|
|
#define DIPROP_AUTOCENTER MAKEDIPROP(9) |
|
|
|
#define DIPROPAUTOCENTER_OFF 0 |
|
#define DIPROPAUTOCENTER_ON 1 |
|
|
|
#define DIPROP_CALIBRATIONMODE MAKEDIPROP(10) |
|
|
|
#define DIPROPCALIBRATIONMODE_COOKED 0 |
|
#define DIPROPCALIBRATIONMODE_RAW 1 |
|
|
|
#if(DIRECTINPUT_VERSION >= 0x050a) |
|
#define DIPROP_CALIBRATION MAKEDIPROP(11) |
|
|
|
#define DIPROP_GUIDANDPATH MAKEDIPROP(12) |
|
|
|
#define DIPROP_INSTANCENAME MAKEDIPROP(13) |
|
|
|
#define DIPROP_PRODUCTNAME MAKEDIPROP(14) |
|
#endif /* DIRECTINPUT_VERSION >= 0x050a */ |
|
|
|
#if(DIRECTINPUT_VERSION >= 0x05b2) |
|
#define DIPROP_JOYSTICKID MAKEDIPROP(15) |
|
|
|
#define DIPROP_GETPORTDISPLAYNAME MAKEDIPROP(16) |
|
|
|
#endif /* DIRECTINPUT_VERSION >= 0x05b2 */ |
|
|
|
#if(DIRECTINPUT_VERSION >= 0x0700) |
|
#define DIPROP_PHYSICALRANGE MAKEDIPROP(18) |
|
|
|
#define DIPROP_LOGICALRANGE MAKEDIPROP(19) |
|
#endif /* DIRECTINPUT_VERSION >= 0x0700 */ |
|
|
|
#if(DIRECTINPUT_VERSION >= 0x0800) |
|
#define DIPROP_KEYNAME MAKEDIPROP(20) |
|
|
|
#define DIPROP_CPOINTS MAKEDIPROP(21) |
|
|
|
#define DIPROP_APPDATA MAKEDIPROP(22) |
|
|
|
#define DIPROP_SCANCODE MAKEDIPROP(23) |
|
|
|
#define DIPROP_VIDPID MAKEDIPROP(24) |
|
|
|
#define DIPROP_USERNAME MAKEDIPROP(25) |
|
|
|
#define DIPROP_TYPENAME MAKEDIPROP(26) |
|
#endif /* DIRECTINPUT_VERSION >= 0x0800 */ |
|
|
|
|
|
typedef struct DIDEVICEOBJECTDATA_DX3 { |
|
DWORD dwOfs; |
|
DWORD dwData; |
|
DWORD dwTimeStamp; |
|
DWORD dwSequence; |
|
} DIDEVICEOBJECTDATA_DX3, *LPDIDEVICEOBJECTDATA_DX3; |
|
typedef const DIDEVICEOBJECTDATA_DX3 *LPCDIDEVICEOBJECTDATA_DX; |
|
|
|
typedef struct DIDEVICEOBJECTDATA { |
|
DWORD dwOfs; |
|
DWORD dwData; |
|
DWORD dwTimeStamp; |
|
DWORD dwSequence; |
|
#if(DIRECTINPUT_VERSION >= 0x0800) |
|
UINT_PTR uAppData; |
|
#endif /* DIRECTINPUT_VERSION >= 0x0800 */ |
|
} DIDEVICEOBJECTDATA, *LPDIDEVICEOBJECTDATA; |
|
typedef const DIDEVICEOBJECTDATA *LPCDIDEVICEOBJECTDATA; |
|
|
|
#define DIGDD_PEEK 0x00000001 |
|
|
|
#define DISEQUENCE_COMPARE(dwSequence1, cmp, dwSequence2) \ |
|
((int)((dwSequence1) - (dwSequence2)) cmp 0) |
|
#define DISCL_EXCLUSIVE 0x00000001 |
|
#define DISCL_NONEXCLUSIVE 0x00000002 |
|
#define DISCL_FOREGROUND 0x00000004 |
|
#define DISCL_BACKGROUND 0x00000008 |
|
#define DISCL_NOWINKEY 0x00000010 |
|
|
|
#if(DIRECTINPUT_VERSION >= 0x0500) |
|
/* These structures are defined for DirectX 3.0 compatibility */ |
|
|
|
typedef struct DIDEVICEINSTANCE_DX3A { |
|
DWORD dwSize; |
|
GUID guidInstance; |
|
GUID guidProduct; |
|
DWORD dwDevType; |
|
CHAR tszInstanceName[MAX_PATH]; |
|
CHAR tszProductName[MAX_PATH]; |
|
} DIDEVICEINSTANCE_DX3A, *LPDIDEVICEINSTANCE_DX3A; |
|
typedef struct DIDEVICEINSTANCE_DX3W { |
|
DWORD dwSize; |
|
GUID guidInstance; |
|
GUID guidProduct; |
|
DWORD dwDevType; |
|
WCHAR tszInstanceName[MAX_PATH]; |
|
WCHAR tszProductName[MAX_PATH]; |
|
} DIDEVICEINSTANCE_DX3W, *LPDIDEVICEINSTANCE_DX3W; |
|
#ifdef UNICODE |
|
typedef DIDEVICEINSTANCE_DX3W DIDEVICEINSTANCE_DX3; |
|
typedef LPDIDEVICEINSTANCE_DX3W LPDIDEVICEINSTANCE_DX3; |
|
#else |
|
typedef DIDEVICEINSTANCE_DX3A DIDEVICEINSTANCE_DX3; |
|
typedef LPDIDEVICEINSTANCE_DX3A LPDIDEVICEINSTANCE_DX3; |
|
#endif // UNICODE |
|
typedef const DIDEVICEINSTANCE_DX3A *LPCDIDEVICEINSTANCE_DX3A; |
|
typedef const DIDEVICEINSTANCE_DX3W *LPCDIDEVICEINSTANCE_DX3W; |
|
typedef const DIDEVICEINSTANCE_DX3 *LPCDIDEVICEINSTANCE_DX3; |
|
#endif /* DIRECTINPUT_VERSION >= 0x0500 */ |
|
|
|
typedef struct DIDEVICEINSTANCEA { |
|
DWORD dwSize; |
|
GUID guidInstance; |
|
GUID guidProduct; |
|
DWORD dwDevType; |
|
CHAR tszInstanceName[MAX_PATH]; |
|
CHAR tszProductName[MAX_PATH]; |
|
#if(DIRECTINPUT_VERSION >= 0x0500) |
|
GUID guidFFDriver; |
|
WORD wUsagePage; |
|
WORD wUsage; |
|
#endif /* DIRECTINPUT_VERSION >= 0x0500 */ |
|
} DIDEVICEINSTANCEA, *LPDIDEVICEINSTANCEA; |
|
typedef struct DIDEVICEINSTANCEW { |
|
DWORD dwSize; |
|
GUID guidInstance; |
|
GUID guidProduct; |
|
DWORD dwDevType; |
|
WCHAR tszInstanceName[MAX_PATH]; |
|
WCHAR tszProductName[MAX_PATH]; |
|
#if(DIRECTINPUT_VERSION >= 0x0500) |
|
GUID guidFFDriver; |
|
WORD wUsagePage; |
|
WORD wUsage; |
|
#endif /* DIRECTINPUT_VERSION >= 0x0500 */ |
|
} DIDEVICEINSTANCEW, *LPDIDEVICEINSTANCEW; |
|
#ifdef UNICODE |
|
typedef DIDEVICEINSTANCEW DIDEVICEINSTANCE; |
|
typedef LPDIDEVICEINSTANCEW LPDIDEVICEINSTANCE; |
|
#else |
|
typedef DIDEVICEINSTANCEA DIDEVICEINSTANCE; |
|
typedef LPDIDEVICEINSTANCEA LPDIDEVICEINSTANCE; |
|
#endif // UNICODE |
|
|
|
typedef const DIDEVICEINSTANCEA *LPCDIDEVICEINSTANCEA; |
|
typedef const DIDEVICEINSTANCEW *LPCDIDEVICEINSTANCEW; |
|
#ifdef UNICODE |
|
typedef DIDEVICEINSTANCEW DIDEVICEINSTANCE; |
|
typedef LPCDIDEVICEINSTANCEW LPCDIDEVICEINSTANCE; |
|
#else |
|
typedef DIDEVICEINSTANCEA DIDEVICEINSTANCE; |
|
typedef LPCDIDEVICEINSTANCEA LPCDIDEVICEINSTANCE; |
|
#endif // UNICODE |
|
typedef const DIDEVICEINSTANCE *LPCDIDEVICEINSTANCE; |
|
|
|
#undef INTERFACE |
|
#define INTERFACE IDirectInputDeviceW |
|
|
|
DECLARE_INTERFACE_(IDirectInputDeviceW, IUnknown) |
|
{ |
|
/*** IUnknown methods ***/ |
|
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; |
|
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
|
STDMETHOD_(ULONG,Release)(THIS) PURE; |
|
|
|
/*** IDirectInputDeviceW methods ***/ |
|
STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; |
|
STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE; |
|
STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; |
|
STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; |
|
STDMETHOD(Acquire)(THIS) PURE; |
|
STDMETHOD(Unacquire)(THIS) PURE; |
|
STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; |
|
STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; |
|
STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; |
|
STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; |
|
STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; |
|
STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE; |
|
STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE; |
|
STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; |
|
STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; |
|
}; |
|
|
|
typedef struct IDirectInputDeviceW *LPDIRECTINPUTDEVICEW; |
|
|
|
#undef INTERFACE |
|
#define INTERFACE IDirectInputDeviceA |
|
|
|
DECLARE_INTERFACE_(IDirectInputDeviceA, IUnknown) |
|
{ |
|
/*** IUnknown methods ***/ |
|
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; |
|
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
|
STDMETHOD_(ULONG,Release)(THIS) PURE; |
|
|
|
/*** IDirectInputDeviceA methods ***/ |
|
STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; |
|
STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE; |
|
STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; |
|
STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; |
|
STDMETHOD(Acquire)(THIS) PURE; |
|
STDMETHOD(Unacquire)(THIS) PURE; |
|
STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; |
|
STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; |
|
STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; |
|
STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; |
|
STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; |
|
STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE; |
|
STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE; |
|
STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; |
|
STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; |
|
}; |
|
|
|
typedef struct IDirectInputDeviceA *LPDIRECTINPUTDEVICEA; |
|
|
|
#ifdef UNICODE |
|
#define IID_IDirectInputDevice IID_IDirectInputDeviceW |
|
#define IDirectInputDevice IDirectInputDeviceW |
|
#define IDirectInputDeviceVtbl IDirectInputDeviceWVtbl |
|
#else |
|
#define IID_IDirectInputDevice IID_IDirectInputDeviceA |
|
#define IDirectInputDevice IDirectInputDeviceA |
|
#define IDirectInputDeviceVtbl IDirectInputDeviceAVtbl |
|
#endif |
|
typedef struct IDirectInputDevice *LPDIRECTINPUTDEVICE; |
|
|
|
#if !defined(__cplusplus) || defined(CINTERFACE) |
|
#define IDirectInputDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
|
#define IDirectInputDevice_AddRef(p) (p)->lpVtbl->AddRef(p) |
|
#define IDirectInputDevice_Release(p) (p)->lpVtbl->Release(p) |
|
#define IDirectInputDevice_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) |
|
#define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) |
|
#define IDirectInputDevice_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) |
|
#define IDirectInputDevice_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) |
|
#define IDirectInputDevice_Acquire(p) (p)->lpVtbl->Acquire(p) |
|
#define IDirectInputDevice_Unacquire(p) (p)->lpVtbl->Unacquire(p) |
|
#define IDirectInputDevice_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) |
|
#define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) |
|
#define IDirectInputDevice_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) |
|
#define IDirectInputDevice_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) |
|
#define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) |
|
#define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) |
|
#define IDirectInputDevice_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) |
|
#define IDirectInputDevice_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) |
|
#define IDirectInputDevice_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) |
|
#else |
|
#define IDirectInputDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
|
#define IDirectInputDevice_AddRef(p) (p)->AddRef() |
|
#define IDirectInputDevice_Release(p) (p)->Release() |
|
#define IDirectInputDevice_GetCapabilities(p,a) (p)->GetCapabilities(a) |
|
#define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) |
|
#define IDirectInputDevice_GetProperty(p,a,b) (p)->GetProperty(a,b) |
|
#define IDirectInputDevice_SetProperty(p,a,b) (p)->SetProperty(a,b) |
|
#define IDirectInputDevice_Acquire(p) (p)->Acquire() |
|
#define IDirectInputDevice_Unacquire(p) (p)->Unacquire() |
|
#define IDirectInputDevice_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) |
|
#define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) |
|
#define IDirectInputDevice_SetDataFormat(p,a) (p)->SetDataFormat(a) |
|
#define IDirectInputDevice_SetEventNotification(p,a) (p)->SetEventNotification(a) |
|
#define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) |
|
#define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) |
|
#define IDirectInputDevice_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) |
|
#define IDirectInputDevice_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) |
|
#define IDirectInputDevice_Initialize(p,a,b,c) (p)->Initialize(a,b,c) |
|
#endif |
|
|
|
#endif /* DIJ_RINGZERO */ |
|
|
|
|
|
#if(DIRECTINPUT_VERSION >= 0x0500) |
|
|
|
#define DISFFC_RESET 0x00000001 |
|
#define DISFFC_STOPALL 0x00000002 |
|
#define DISFFC_PAUSE 0x00000004 |
|
#define DISFFC_CONTINUE 0x00000008 |
|
#define DISFFC_SETACTUATORSON 0x00000010 |
|
#define DISFFC_SETACTUATORSOFF 0x00000020 |
|
|
|
#define DIGFFS_EMPTY 0x00000001 |
|
#define DIGFFS_STOPPED 0x00000002 |
|
#define DIGFFS_PAUSED 0x00000004 |
|
#define DIGFFS_ACTUATORSON 0x00000010 |
|
#define DIGFFS_ACTUATORSOFF 0x00000020 |
|
#define DIGFFS_POWERON 0x00000040 |
|
#define DIGFFS_POWEROFF 0x00000080 |
|
#define DIGFFS_SAFETYSWITCHON 0x00000100 |
|
#define DIGFFS_SAFETYSWITCHOFF 0x00000200 |
|
#define DIGFFS_USERFFSWITCHON 0x00000400 |
|
#define DIGFFS_USERFFSWITCHOFF 0x00000800 |
|
#define DIGFFS_DEVICELOST 0x80000000 |
|
|
|
#ifndef DIJ_RINGZERO |
|
|
|
typedef struct DIEFFECTINFOA { |
|
DWORD dwSize; |
|
GUID guid; |
|
DWORD dwEffType; |
|
DWORD dwStaticParams; |
|
DWORD dwDynamicParams; |
|
CHAR tszName[MAX_PATH]; |
|
} DIEFFECTINFOA, *LPDIEFFECTINFOA; |
|
typedef struct DIEFFECTINFOW { |
|
DWORD dwSize; |
|
GUID guid; |
|
DWORD dwEffType; |
|
DWORD dwStaticParams; |
|
DWORD dwDynamicParams; |
|
WCHAR tszName[MAX_PATH]; |
|
} DIEFFECTINFOW, *LPDIEFFECTINFOW; |
|
#ifdef UNICODE |
|
typedef DIEFFECTINFOW DIEFFECTINFO; |
|
typedef LPDIEFFECTINFOW LPDIEFFECTINFO; |
|
#else |
|
typedef DIEFFECTINFOA DIEFFECTINFO; |
|
typedef LPDIEFFECTINFOA LPDIEFFECTINFO; |
|
#endif // UNICODE |
|
typedef const DIEFFECTINFOA *LPCDIEFFECTINFOA; |
|
typedef const DIEFFECTINFOW *LPCDIEFFECTINFOW; |
|
typedef const DIEFFECTINFO *LPCDIEFFECTINFO; |
|
|
|
#define DISDD_CONTINUE 0x00000001 |
|
|
|
typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSCALLBACKA)(LPCDIEFFECTINFOA, LPVOID); |
|
typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSCALLBACKW)(LPCDIEFFECTINFOW, LPVOID); |
|
#ifdef UNICODE |
|
#define LPDIENUMEFFECTSCALLBACK LPDIENUMEFFECTSCALLBACKW |
|
#else |
|
#define LPDIENUMEFFECTSCALLBACK LPDIENUMEFFECTSCALLBACKA |
|
#endif // !UNICODE |
|
typedef BOOL (FAR PASCAL * LPDIENUMCREATEDEFFECTOBJECTSCALLBACK)(LPDIRECTINPUTEFFECT, LPVOID); |
|
|
|
#undef INTERFACE |
|
#define INTERFACE IDirectInputDevice2W |
|
|
|
DECLARE_INTERFACE_(IDirectInputDevice2W, IDirectInputDeviceW) |
|
{ |
|
/*** IUnknown methods ***/ |
|
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; |
|
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
|
STDMETHOD_(ULONG,Release)(THIS) PURE; |
|
|
|
/*** IDirectInputDeviceW methods ***/ |
|
STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; |
|
STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE; |
|
STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; |
|
STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; |
|
STDMETHOD(Acquire)(THIS) PURE; |
|
STDMETHOD(Unacquire)(THIS) PURE; |
|
STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; |
|
STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; |
|
STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; |
|
STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; |
|
STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; |
|
STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE; |
|
STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE; |
|
STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; |
|
STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; |
|
|
|
/*** IDirectInputDevice2W methods ***/ |
|
STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; |
|
STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW,LPVOID,DWORD) PURE; |
|
STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW,REFGUID) PURE; |
|
STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; |
|
STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; |
|
STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; |
|
STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; |
|
STDMETHOD(Poll)(THIS) PURE; |
|
STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; |
|
}; |
|
|
|
typedef struct IDirectInputDevice2W *LPDIRECTINPUTDEVICE2W; |
|
|
|
#undef INTERFACE |
|
#define INTERFACE IDirectInputDevice2A |
|
|
|
DECLARE_INTERFACE_(IDirectInputDevice2A, IDirectInputDeviceA) |
|
{ |
|
/*** IUnknown methods ***/ |
|
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; |
|
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
|
STDMETHOD_(ULONG,Release)(THIS) PURE; |
|
|
|
/*** IDirectInputDeviceA methods ***/ |
|
STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; |
|
STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE; |
|
STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; |
|
STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; |
|
STDMETHOD(Acquire)(THIS) PURE; |
|
STDMETHOD(Unacquire)(THIS) PURE; |
|
STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; |
|
STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; |
|
STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; |
|
STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; |
|
STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; |
|
STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE; |
|
STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE; |
|
STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; |
|
STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; |
|
|
|
/*** IDirectInputDevice2A methods ***/ |
|
STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; |
|
STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE; |
|
STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE; |
|
STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; |
|
STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; |
|
STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; |
|
STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; |
|
STDMETHOD(Poll)(THIS) PURE; |
|
STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; |
|
}; |
|
|
|
typedef struct IDirectInputDevice2A *LPDIRECTINPUTDEVICE2A; |
|
|
|
#ifdef UNICODE |
|
#define IID_IDirectInputDevice2 IID_IDirectInputDevice2W |
|
#define IDirectInputDevice2 IDirectInputDevice2W |
|
#define IDirectInputDevice2Vtbl IDirectInputDevice2WVtbl |
|
#else |
|
#define IID_IDirectInputDevice2 IID_IDirectInputDevice2A |
|
#define IDirectInputDevice2 IDirectInputDevice2A |
|
#define IDirectInputDevice2Vtbl IDirectInputDevice2AVtbl |
|
#endif |
|
typedef struct IDirectInputDevice2 *LPDIRECTINPUTDEVICE2; |
|
|
|
#if !defined(__cplusplus) || defined(CINTERFACE) |
|
#define IDirectInputDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
|
#define IDirectInputDevice2_AddRef(p) (p)->lpVtbl->AddRef(p) |
|
#define IDirectInputDevice2_Release(p) (p)->lpVtbl->Release(p) |
|
#define IDirectInputDevice2_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) |
|
#define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) |
|
#define IDirectInputDevice2_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) |
|
#define IDirectInputDevice2_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) |
|
#define IDirectInputDevice2_Acquire(p) (p)->lpVtbl->Acquire(p) |
|
#define IDirectInputDevice2_Unacquire(p) (p)->lpVtbl->Unacquire(p) |
|
#define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) |
|
#define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) |
|
#define IDirectInputDevice2_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) |
|
#define IDirectInputDevice2_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) |
|
#define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) |
|
#define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) |
|
#define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) |
|
#define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) |
|
#define IDirectInputDevice2_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) |
|
#define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) |
|
#define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) |
|
#define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) |
|
#define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) |
|
#define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) |
|
#define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) |
|
#define IDirectInputDevice2_Escape(p,a) (p)->lpVtbl->Escape(p,a) |
|
#define IDirectInputDevice2_Poll(p) (p)->lpVtbl->Poll(p) |
|
#define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) |
|
#else |
|
#define IDirectInputDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
|
#define IDirectInputDevice2_AddRef(p) (p)->AddRef() |
|
#define IDirectInputDevice2_Release(p) (p)->Release() |
|
#define IDirectInputDevice2_GetCapabilities(p,a) (p)->GetCapabilities(a) |
|
#define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) |
|
#define IDirectInputDevice2_GetProperty(p,a,b) (p)->GetProperty(a,b) |
|
#define IDirectInputDevice2_SetProperty(p,a,b) (p)->SetProperty(a,b) |
|
#define IDirectInputDevice2_Acquire(p) (p)->Acquire() |
|
#define IDirectInputDevice2_Unacquire(p) (p)->Unacquire() |
|
#define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) |
|
#define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) |
|
#define IDirectInputDevice2_SetDataFormat(p,a) (p)->SetDataFormat(a) |
|
#define IDirectInputDevice2_SetEventNotification(p,a) (p)->SetEventNotification(a) |
|
#define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) |
|
#define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) |
|
#define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) |
|
#define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) |
|
#define IDirectInputDevice2_Initialize(p,a,b,c) (p)->Initialize(a,b,c) |
|
#define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) |
|
#define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) |
|
#define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) |
|
#define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) |
|
#define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) |
|
#define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) |
|
#define IDirectInputDevice2_Escape(p,a) (p)->Escape(a) |
|
#define IDirectInputDevice2_Poll(p) (p)->Poll() |
|
#define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) |
|
#endif |
|
|
|
#endif /* DIJ_RINGZERO */ |
|
|
|
#endif /* DIRECTINPUT_VERSION >= 0x0500 */ |
|
|
|
#if(DIRECTINPUT_VERSION >= 0x0700) |
|
#define DIFEF_DEFAULT 0x00000000 |
|
#define DIFEF_INCLUDENONSTANDARD 0x00000001 |
|
#define DIFEF_MODIFYIFNEEDED 0x00000010 |
|
|
|
#ifndef DIJ_RINGZERO |
|
|
|
#undef INTERFACE |
|
#define INTERFACE IDirectInputDevice7W |
|
|
|
DECLARE_INTERFACE_(IDirectInputDevice7W, IDirectInputDevice2W) |
|
{ |
|
/*** IUnknown methods ***/ |
|
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; |
|
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
|
STDMETHOD_(ULONG,Release)(THIS) PURE; |
|
|
|
/*** IDirectInputDevice2W methods ***/ |
|
STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; |
|
STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE; |
|
STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; |
|
STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; |
|
STDMETHOD(Acquire)(THIS) PURE; |
|
STDMETHOD(Unacquire)(THIS) PURE; |
|
STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; |
|
STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; |
|
STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; |
|
STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; |
|
STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; |
|
STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE; |
|
STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE; |
|
STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; |
|
STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; |
|
STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; |
|
STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW,LPVOID,DWORD) PURE; |
|
STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW,REFGUID) PURE; |
|
STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; |
|
STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; |
|
STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; |
|
STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; |
|
STDMETHOD(Poll)(THIS) PURE; |
|
STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; |
|
|
|
/*** IDirectInputDevice7W methods ***/ |
|
STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE; |
|
STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE; |
|
}; |
|
|
|
typedef struct IDirectInputDevice7W *LPDIRECTINPUTDEVICE7W; |
|
|
|
#undef INTERFACE |
|
#define INTERFACE IDirectInputDevice7A |
|
|
|
DECLARE_INTERFACE_(IDirectInputDevice7A, IDirectInputDevice2A) |
|
{ |
|
/*** IUnknown methods ***/ |
|
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; |
|
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
|
STDMETHOD_(ULONG,Release)(THIS) PURE; |
|
|
|
/*** IDirectInputDevice2A methods ***/ |
|
STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; |
|
STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE; |
|
STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; |
|
STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; |
|
STDMETHOD(Acquire)(THIS) PURE; |
|
STDMETHOD(Unacquire)(THIS) PURE; |
|
STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; |
|
STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; |
|
STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; |
|
STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; |
|
STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; |
|
STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE; |
|
STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE; |
|
STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; |
|
STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; |
|
STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; |
|
STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE; |
|
STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE; |
|
STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; |
|
STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; |
|
STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; |
|
STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; |
|
STDMETHOD(Poll)(THIS) PURE; |
|
STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; |
|
|
|
/*** IDirectInputDevice7A methods ***/ |
|
STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE; |
|
STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE; |
|
}; |
|
|
|
typedef struct IDirectInputDevice7A *LPDIRECTINPUTDEVICE7A; |
|
|
|
#ifdef UNICODE |
|
#define IID_IDirectInputDevice7 IID_IDirectInputDevice7W |
|
#define IDirectInputDevice7 IDirectInputDevice7W |
|
#define IDirectInputDevice7Vtbl IDirectInputDevice7WVtbl |
|
#else |
|
#define IID_IDirectInputDevice7 IID_IDirectInputDevice7A |
|
#define IDirectInputDevice7 IDirectInputDevice7A |
|
#define IDirectInputDevice7Vtbl IDirectInputDevice7AVtbl |
|
#endif |
|
typedef struct IDirectInputDevice7 *LPDIRECTINPUTDEVICE7; |
|
|
|
#if !defined(__cplusplus) || defined(CINTERFACE) |
|
#define IDirectInputDevice7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
|
#define IDirectInputDevice7_AddRef(p) (p)->lpVtbl->AddRef(p) |
|
#define IDirectInputDevice7_Release(p) (p)->lpVtbl->Release(p) |
|
#define IDirectInputDevice7_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) |
|
#define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) |
|
#define IDirectInputDevice7_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) |
|
#define IDirectInputDevice7_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) |
|
#define IDirectInputDevice7_Acquire(p) (p)->lpVtbl->Acquire(p) |
|
#define IDirectInputDevice7_Unacquire(p) (p)->lpVtbl->Unacquire(p) |
|
#define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) |
|
#define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) |
|
#define IDirectInputDevice7_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) |
|
#define IDirectInputDevice7_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) |
|
#define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) |
|
#define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) |
|
#define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) |
|
#define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) |
|
#define IDirectInputDevice7_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) |
|
#define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) |
|
#define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) |
|
#define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) |
|
#define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) |
|
#define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) |
|
#define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) |
|
#define IDirectInputDevice7_Escape(p,a) (p)->lpVtbl->Escape(p,a) |
|
#define IDirectInputDevice7_Poll(p) (p)->lpVtbl->Poll(p) |
|
#define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) |
|
#define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d) |
|
#define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d) |
|
#else |
|
#define IDirectInputDevice7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
|
#define IDirectInputDevice7_AddRef(p) (p)->AddRef() |
|
#define IDirectInputDevice7_Release(p) (p)->Release() |
|
#define IDirectInputDevice7_GetCapabilities(p,a) (p)->GetCapabilities(a) |
|
#define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) |
|
#define IDirectInputDevice7_GetProperty(p,a,b) (p)->GetProperty(a,b) |
|
#define IDirectInputDevice7_SetProperty(p,a,b) (p)->SetProperty(a,b) |
|
#define IDirectInputDevice7_Acquire(p) (p)->Acquire() |
|
#define IDirectInputDevice7_Unacquire(p) (p)->Unacquire() |
|
#define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) |
|
#define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) |
|
#define IDirectInputDevice7_SetDataFormat(p,a) (p)->SetDataFormat(a) |
|
#define IDirectInputDevice7_SetEventNotification(p,a) (p)->SetEventNotification(a) |
|
#define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) |
|
#define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) |
|
#define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) |
|
#define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) |
|
#define IDirectInputDevice7_Initialize(p,a,b,c) (p)->Initialize(a,b,c) |
|
#define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) |
|
#define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) |
|
#define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) |
|
#define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) |
|
#define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) |
|
#define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) |
|
#define IDirectInputDevice7_Escape(p,a) (p)->Escape(a) |
|
#define IDirectInputDevice7_Poll(p) (p)->Poll() |
|
#define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) |
|
#define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d) |
|
#define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d) |
|
#endif |
|
|
|
#endif /* DIJ_RINGZERO */ |
|
|
|
#endif /* DIRECTINPUT_VERSION >= 0x0700 */ |
|
|
|
#if(DIRECTINPUT_VERSION >= 0x0800) |
|
|
|
#ifndef DIJ_RINGZERO |
|
|
|
#undef INTERFACE |
|
#define INTERFACE IDirectInputDevice8W |
|
|
|
DECLARE_INTERFACE_(IDirectInputDevice8W, IUnknown) |
|
{ |
|
/*** IUnknown methods ***/ |
|
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; |
|
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
|
STDMETHOD_(ULONG,Release)(THIS) PURE; |
|
|
|
/*** IDirectInputDevice8W methods ***/ |
|
STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; |
|
STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE; |
|
STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; |
|
STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; |
|
STDMETHOD(Acquire)(THIS) PURE; |
|
STDMETHOD(Unacquire)(THIS) PURE; |
|
STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; |
|
STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; |
|
STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; |
|
STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; |
|
STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; |
|
STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE; |
|
STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE; |
|
STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; |
|
STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; |
|
STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; |
|
STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW,LPVOID,DWORD) PURE; |
|
STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW,REFGUID) PURE; |
|
STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; |
|
STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; |
|
STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; |
|
STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; |
|
STDMETHOD(Poll)(THIS) PURE; |
|
STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; |
|
STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE; |
|
STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE; |
|
STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATW,LPCWSTR,DWORD) PURE; |
|
STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATW,LPCWSTR,DWORD) PURE; |
|
STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERW) PURE; |
|
}; |
|
|
|
typedef struct IDirectInputDevice8W *LPDIRECTINPUTDEVICE8W; |
|
|
|
#undef INTERFACE |
|
#define INTERFACE IDirectInputDevice8A |
|
|
|
DECLARE_INTERFACE_(IDirectInputDevice8A, IUnknown) |
|
{ |
|
/*** IUnknown methods ***/ |
|
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; |
|
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
|
STDMETHOD_(ULONG,Release)(THIS) PURE; |
|
|
|
/*** IDirectInputDevice8A methods ***/ |
|
STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; |
|
STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE; |
|
STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; |
|
STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; |
|
STDMETHOD(Acquire)(THIS) PURE; |
|
STDMETHOD(Unacquire)(THIS) PURE; |
|
STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; |
|
STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; |
|
STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; |
|
STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; |
|
STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; |
|
STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE; |
|
STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE; |
|
STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; |
|
STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; |
|
STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; |
|
STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE; |
|
STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE; |
|
STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; |
|
STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; |
|
STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; |
|
STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; |
|
STDMETHOD(Poll)(THIS) PURE; |
|
STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; |
|
STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE; |
|
STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE; |
|
STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATA,LPCSTR,DWORD) PURE; |
|
STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATA,LPCSTR,DWORD) PURE; |
|
STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERA) PURE; |
|
}; |
|
|
|
typedef struct IDirectInputDevice8A *LPDIRECTINPUTDEVICE8A; |
|
|
|
#ifdef UNICODE |
|
#define IID_IDirectInputDevice8 IID_IDirectInputDevice8W |
|
#define IDirectInputDevice8 IDirectInputDevice8W |
|
#define IDirectInputDevice8Vtbl IDirectInputDevice8WVtbl |
|
#else |
|
#define IID_IDirectInputDevice8 IID_IDirectInputDevice8A |
|
#define IDirectInputDevice8 IDirectInputDevice8A |
|
#define IDirectInputDevice8Vtbl IDirectInputDevice8AVtbl |
|
#endif |
|
typedef struct IDirectInputDevice8 *LPDIRECTINPUTDEVICE8; |
|
|
|
#if !defined(__cplusplus) || defined(CINTERFACE) |
|
#define IDirectInputDevice8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
|
#define IDirectInputDevice8_AddRef(p) (p)->lpVtbl->AddRef(p) |
|
#define IDirectInputDevice8_Release(p) (p)->lpVtbl->Release(p) |
|
#define IDirectInputDevice8_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) |
|
#define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) |
|
#define IDirectInputDevice8_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) |
|
#define IDirectInputDevice8_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) |
|
#define IDirectInputDevice8_Acquire(p) (p)->lpVtbl->Acquire(p) |
|
#define IDirectInputDevice8_Unacquire(p) (p)->lpVtbl->Unacquire(p) |
|
#define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) |
|
#define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) |
|
#define IDirectInputDevice8_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) |
|
#define IDirectInputDevice8_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) |
|
#define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) |
|
#define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) |
|
#define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) |
|
#define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) |
|
#define IDirectInputDevice8_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) |
|
#define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) |
|
#define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) |
|
#define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) |
|
#define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) |
|
#define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) |
|
#define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) |
|
#define IDirectInputDevice8_Escape(p,a) (p)->lpVtbl->Escape(p,a) |
|
#define IDirectInputDevice8_Poll(p) (p)->lpVtbl->Poll(p) |
|
#define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) |
|
#define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d) |
|
#define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d) |
|
#define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->lpVtbl->BuildActionMap(p,a,b,c) |
|
#define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->lpVtbl->SetActionMap(p,a,b,c) |
|
#define IDirectInputDevice8_GetImageInfo(p,a) (p)->lpVtbl->GetImageInfo(p,a) |
|
#else |
|
#define IDirectInputDevice8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
|
#define IDirectInputDevice8_AddRef(p) (p)->AddRef() |
|
#define IDirectInputDevice8_Release(p) (p)->Release() |
|
#define IDirectInputDevice8_GetCapabilities(p,a) (p)->GetCapabilities(a) |
|
#define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) |
|
#define IDirectInputDevice8_GetProperty(p,a,b) (p)->GetProperty(a,b) |
|
#define IDirectInputDevice8_SetProperty(p,a,b) (p)->SetProperty(a,b) |
|
#define IDirectInputDevice8_Acquire(p) (p)->Acquire() |
|
#define IDirectInputDevice8_Unacquire(p) (p)->Unacquire() |
|
#define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) |
|
#define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) |
|
#define IDirectInputDevice8_SetDataFormat(p,a) (p)->SetDataFormat(a) |
|
#define IDirectInputDevice8_SetEventNotification(p,a) (p)->SetEventNotification(a) |
|
#define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) |
|
#define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) |
|
#define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) |
|
#define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) |
|
#define IDirectInputDevice8_Initialize(p,a,b,c) (p)->Initialize(a,b,c) |
|
#define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) |
|
#define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) |
|
#define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) |
|
#define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) |
|
#define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) |
|
#define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) |
|
#define IDirectInputDevice8_Escape(p,a) (p)->Escape(a) |
|
#define IDirectInputDevice8_Poll(p) (p)->Poll() |
|
#define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) |
|
#define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d) |
|
#define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d) |
|
#define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->BuildActionMap(a,b,c) |
|
#define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->SetActionMap(a,b,c) |
|
#define IDirectInputDevice8_GetImageInfo(p,a) (p)->GetImageInfo(a) |
|
#endif |
|
|
|
#endif /* DIJ_RINGZERO */ |
|
|
|
#endif /* DIRECTINPUT_VERSION >= 0x0800 */ |
|
|
|
/**************************************************************************** |
|
* |
|
* Mouse |
|
* |
|
****************************************************************************/ |
|
|
|
#ifndef DIJ_RINGZERO |
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|
|
typedef struct _DIMOUSESTATE { |
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LONG lX; |
|
LONG lY; |
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LONG lZ; |
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BYTE rgbButtons[4]; |
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} DIMOUSESTATE, *LPDIMOUSESTATE; |
|
|
|
#if DIRECTINPUT_VERSION >= 0x0700 |
|
typedef struct _DIMOUSESTATE2 { |
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LONG lX; |
|
LONG lY; |
|
LONG lZ; |
|
BYTE rgbButtons[8]; |
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} DIMOUSESTATE2, *LPDIMOUSESTATE2; |
|
#endif |
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|
|
|
|
#define DIMOFS_X FIELD_OFFSET(DIMOUSESTATE, lX) |
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#define DIMOFS_Y FIELD_OFFSET(DIMOUSESTATE, lY) |
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#define DIMOFS_Z FIELD_OFFSET(DIMOUSESTATE, lZ) |
|
#define DIMOFS_BUTTON0 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 0) |
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#define DIMOFS_BUTTON1 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 1) |
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#define DIMOFS_BUTTON2 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 2) |
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#define DIMOFS_BUTTON3 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 3) |
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#if (DIRECTINPUT_VERSION >= 0x0700) |
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#define DIMOFS_BUTTON4 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 4) |
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#define DIMOFS_BUTTON5 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 5) |
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#define DIMOFS_BUTTON6 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 6) |
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#define DIMOFS_BUTTON7 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 7) |
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#endif |
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#endif /* DIJ_RINGZERO */ |
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|
|
/**************************************************************************** |
|
* |
|
* Keyboard |
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* |
|
****************************************************************************/ |
|
|
|
#ifndef DIJ_RINGZERO |
|
|
|
/**************************************************************************** |
|
* |
|
* DirectInput keyboard scan codes |
|
* |
|
****************************************************************************/ |
|
#define DIK_ESCAPE 0x01 |
|
#define DIK_1 0x02 |
|
#define DIK_2 0x03 |
|
#define DIK_3 0x04 |
|
#define DIK_4 0x05 |
|
#define DIK_5 0x06 |
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#define DIK_6 0x07 |
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#define DIK_7 0x08 |
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#define DIK_8 0x09 |
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#define DIK_9 0x0A |
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#define DIK_0 0x0B |
|
#define DIK_MINUS 0x0C /* - on main keyboard */ |
|
#define DIK_EQUALS 0x0D |
|
#define DIK_BACK 0x0E /* backspace */ |
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#define DIK_TAB 0x0F |
|
#define DIK_Q 0x10 |
|
#define DIK_W 0x11 |
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#define DIK_E 0x12 |
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#define DIK_R 0x13 |
|
#define DIK_T 0x14 |
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#define DIK_Y 0x15 |
|
#define DIK_U 0x16 |
|
#define DIK_I 0x17 |
|
#define DIK_O 0x18 |
|
#define DIK_P 0x19 |
|
#define DIK_LBRACKET 0x1A |
|
#define DIK_RBRACKET 0x1B |
|
#define DIK_RETURN 0x1C /* Enter on main keyboard */ |
|
#define DIK_LCONTROL 0x1D |
|
#define DIK_A 0x1E |
|
#define DIK_S 0x1F |
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#define DIK_D 0x20 |
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#define DIK_F 0x21 |
|
#define DIK_G 0x22 |
|
#define DIK_H 0x23 |
|
#define DIK_J 0x24 |
|
#define DIK_K 0x25 |
|
#define DIK_L 0x26 |
|
#define DIK_SEMICOLON 0x27 |
|
#define DIK_APOSTROPHE 0x28 |
|
#define DIK_GRAVE 0x29 /* accent grave */ |
|
#define DIK_LSHIFT 0x2A |
|
#define DIK_BACKSLASH 0x2B |
|
#define DIK_Z 0x2C |
|
#define DIK_X 0x2D |
|
#define DIK_C 0x2E |
|
#define DIK_V 0x2F |
|
#define DIK_B 0x30 |
|
#define DIK_N 0x31 |
|
#define DIK_M 0x32 |
|
#define DIK_COMMA 0x33 |
|
#define DIK_PERIOD 0x34 /* . on main keyboard */ |
|
#define DIK_SLASH 0x35 /* / on main keyboard */ |
|
#define DIK_RSHIFT 0x36 |
|
#define DIK_MULTIPLY 0x37 /* * on numeric keypad */ |
|
#define DIK_LMENU 0x38 /* left Alt */ |
|
#define DIK_SPACE 0x39 |
|
#define DIK_CAPITAL 0x3A |
|
#define DIK_F1 0x3B |
|
#define DIK_F2 0x3C |
|
#define DIK_F3 0x3D |
|
#define DIK_F4 0x3E |
|
#define DIK_F5 0x3F |
|
#define DIK_F6 0x40 |
|
#define DIK_F7 0x41 |
|
#define DIK_F8 0x42 |
|
#define DIK_F9 0x43 |
|
#define DIK_F10 0x44 |
|
#define DIK_NUMLOCK 0x45 |
|
#define DIK_SCROLL 0x46 /* Scroll Lock */ |
|
#define DIK_NUMPAD7 0x47 |
|
#define DIK_NUMPAD8 0x48 |
|
#define DIK_NUMPAD9 0x49 |
|
#define DIK_SUBTRACT 0x4A /* - on numeric keypad */ |
|
#define DIK_NUMPAD4 0x4B |
|
#define DIK_NUMPAD5 0x4C |
|
#define DIK_NUMPAD6 0x4D |
|
#define DIK_ADD 0x4E /* + on numeric keypad */ |
|
#define DIK_NUMPAD1 0x4F |
|
#define DIK_NUMPAD2 0x50 |
|
#define DIK_NUMPAD3 0x51 |
|
#define DIK_NUMPAD0 0x52 |
|
#define DIK_DECIMAL 0x53 /* . on numeric keypad */ |
|
#define DIK_OEM_102 0x56 /* <> or \| on RT 102-key keyboard (Non-U.S.) */ |
|
#define DIK_F11 0x57 |
|
#define DIK_F12 0x58 |
|
#define DIK_F13 0x64 /* (NEC PC98) */ |
|
#define DIK_F14 0x65 /* (NEC PC98) */ |
|
#define DIK_F15 0x66 /* (NEC PC98) */ |
|
#define DIK_KANA 0x70 /* (Japanese keyboard) */ |
|
#define DIK_ABNT_C1 0x73 /* /? on Brazilian keyboard */ |
|
#define DIK_CONVERT 0x79 /* (Japanese keyboard) */ |
|
#define DIK_NOCONVERT 0x7B /* (Japanese keyboard) */ |
|
#define DIK_YEN 0x7D /* (Japanese keyboard) */ |
|
#define DIK_ABNT_C2 0x7E /* Numpad . on Brazilian keyboard */ |
|
#define DIK_NUMPADEQUALS 0x8D /* = on numeric keypad (NEC PC98) */ |
|
#define DIK_PREVTRACK 0x90 /* Previous Track (DIK_CIRCUMFLEX on Japanese keyboard) */ |
|
#define DIK_AT 0x91 /* (NEC PC98) */ |
|
#define DIK_COLON 0x92 /* (NEC PC98) */ |
|
#define DIK_UNDERLINE 0x93 /* (NEC PC98) */ |
|
#define DIK_KANJI 0x94 /* (Japanese keyboard) */ |
|
#define DIK_STOP 0x95 /* (NEC PC98) */ |
|
#define DIK_AX 0x96 /* (Japan AX) */ |
|
#define DIK_UNLABELED 0x97 /* (J3100) */ |
|
#define DIK_NEXTTRACK 0x99 /* Next Track */ |
|
#define DIK_NUMPADENTER 0x9C /* Enter on numeric keypad */ |
|
#define DIK_RCONTROL 0x9D |
|
#define DIK_MUTE 0xA0 /* Mute */ |
|
#define DIK_CALCULATOR 0xA1 /* Calculator */ |
|
#define DIK_PLAYPAUSE 0xA2 /* Play / Pause */ |
|
#define DIK_MEDIASTOP 0xA4 /* Media Stop */ |
|
#define DIK_VOLUMEDOWN 0xAE /* Volume - */ |
|
#define DIK_VOLUMEUP 0xB0 /* Volume + */ |
|
#define DIK_WEBHOME 0xB2 /* Web home */ |
|
#define DIK_NUMPADCOMMA 0xB3 /* , on numeric keypad (NEC PC98) */ |
|
#define DIK_DIVIDE 0xB5 /* / on numeric keypad */ |
|
#define DIK_SYSRQ 0xB7 |
|
#define DIK_RMENU 0xB8 /* right Alt */ |
|
#define DIK_PAUSE 0xC5 /* Pause */ |
|
#define DIK_HOME 0xC7 /* Home on arrow keypad */ |
|
#define DIK_UP 0xC8 /* UpArrow on arrow keypad */ |
|
#define DIK_PRIOR 0xC9 /* PgUp on arrow keypad */ |
|
#define DIK_LEFT 0xCB /* LeftArrow on arrow keypad */ |
|
#define DIK_RIGHT 0xCD /* RightArrow on arrow keypad */ |
|
#define DIK_END 0xCF /* End on arrow keypad */ |
|
#define DIK_DOWN 0xD0 /* DownArrow on arrow keypad */ |
|
#define DIK_NEXT 0xD1 /* PgDn on arrow keypad */ |
|
#define DIK_INSERT 0xD2 /* Insert on arrow keypad */ |
|
#define DIK_DELETE 0xD3 /* Delete on arrow keypad */ |
|
#define DIK_LWIN 0xDB /* Left Windows key */ |
|
#define DIK_RWIN 0xDC /* Right Windows key */ |
|
#define DIK_APPS 0xDD /* AppMenu key */ |
|
#define DIK_POWER 0xDE /* System Power */ |
|
#define DIK_SLEEP 0xDF /* System Sleep */ |
|
#define DIK_WAKE 0xE3 /* System Wake */ |
|
#define DIK_WEBSEARCH 0xE5 /* Web Search */ |
|
#define DIK_WEBFAVORITES 0xE6 /* Web Favorites */ |
|
#define DIK_WEBREFRESH 0xE7 /* Web Refresh */ |
|
#define DIK_WEBSTOP 0xE8 /* Web Stop */ |
|
#define DIK_WEBFORWARD 0xE9 /* Web Forward */ |
|
#define DIK_WEBBACK 0xEA /* Web Back */ |
|
#define DIK_MYCOMPUTER 0xEB /* My Computer */ |
|
#define DIK_MAIL 0xEC /* Mail */ |
|
#define DIK_MEDIASELECT 0xED /* Media Select */ |
|
|
|
/* |
|
* Alternate names for keys, to facilitate transition from DOS. |
|
*/ |
|
#define DIK_BACKSPACE DIK_BACK /* backspace */ |
|
#define DIK_NUMPADSTAR DIK_MULTIPLY /* * on numeric keypad */ |
|
#define DIK_LALT DIK_LMENU /* left Alt */ |
|
#define DIK_CAPSLOCK DIK_CAPITAL /* CapsLock */ |
|
#define DIK_NUMPADMINUS DIK_SUBTRACT /* - on numeric keypad */ |
|
#define DIK_NUMPADPLUS DIK_ADD /* + on numeric keypad */ |
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#define DIK_NUMPADPERIOD DIK_DECIMAL /* . on numeric keypad */ |
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#define DIK_NUMPADSLASH DIK_DIVIDE /* / on numeric keypad */ |
|
#define DIK_RALT DIK_RMENU /* right Alt */ |
|
#define DIK_UPARROW DIK_UP /* UpArrow on arrow keypad */ |
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#define DIK_PGUP DIK_PRIOR /* PgUp on arrow keypad */ |
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#define DIK_LEFTARROW DIK_LEFT /* LeftArrow on arrow keypad */ |
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#define DIK_RIGHTARROW DIK_RIGHT /* RightArrow on arrow keypad */ |
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#define DIK_DOWNARROW DIK_DOWN /* DownArrow on arrow keypad */ |
|
#define DIK_PGDN DIK_NEXT /* PgDn on arrow keypad */ |
|
|
|
/* |
|
* Alternate names for keys originally not used on US keyboards. |
|
*/ |
|
#define DIK_CIRCUMFLEX DIK_PREVTRACK /* Japanese keyboard */ |
|
|
|
#endif /* DIJ_RINGZERO */ |
|
|
|
/**************************************************************************** |
|
* |
|
* Joystick |
|
* |
|
****************************************************************************/ |
|
|
|
#ifndef DIJ_RINGZERO |
|
|
|
typedef struct DIJOYSTATE { |
|
LONG lX; /* x-axis position */ |
|
LONG lY; /* y-axis position */ |
|
LONG lZ; /* z-axis position */ |
|
LONG lRx; /* x-axis rotation */ |
|
LONG lRy; /* y-axis rotation */ |
|
LONG lRz; /* z-axis rotation */ |
|
LONG rglSlider[2]; /* extra axes positions */ |
|
DWORD rgdwPOV[4]; /* POV directions */ |
|
BYTE rgbButtons[32]; /* 32 buttons */ |
|
} DIJOYSTATE, *LPDIJOYSTATE; |
|
|
|
typedef struct DIJOYSTATE2 { |
|
LONG lX; /* x-axis position */ |
|
LONG lY; /* y-axis position */ |
|
LONG lZ; /* z-axis position */ |
|
LONG lRx; /* x-axis rotation */ |
|
LONG lRy; /* y-axis rotation */ |
|
LONG lRz; /* z-axis rotation */ |
|
LONG rglSlider[2]; /* extra axes positions */ |
|
DWORD rgdwPOV[4]; /* POV directions */ |
|
BYTE rgbButtons[128]; /* 128 buttons */ |
|
LONG lVX; /* x-axis velocity */ |
|
LONG lVY; /* y-axis velocity */ |
|
LONG lVZ; /* z-axis velocity */ |
|
LONG lVRx; /* x-axis angular velocity */ |
|
LONG lVRy; /* y-axis angular velocity */ |
|
LONG lVRz; /* z-axis angular velocity */ |
|
LONG rglVSlider[2]; /* extra axes velocities */ |
|
LONG lAX; /* x-axis acceleration */ |
|
LONG lAY; /* y-axis acceleration */ |
|
LONG lAZ; /* z-axis acceleration */ |
|
LONG lARx; /* x-axis angular acceleration */ |
|
LONG lARy; /* y-axis angular acceleration */ |
|
LONG lARz; /* z-axis angular acceleration */ |
|
LONG rglASlider[2]; /* extra axes accelerations */ |
|
LONG lFX; /* x-axis force */ |
|
LONG lFY; /* y-axis force */ |
|
LONG lFZ; /* z-axis force */ |
|
LONG lFRx; /* x-axis torque */ |
|
LONG lFRy; /* y-axis torque */ |
|
LONG lFRz; /* z-axis torque */ |
|
LONG rglFSlider[2]; /* extra axes forces */ |
|
} DIJOYSTATE2, *LPDIJOYSTATE2; |
|
|
|
#define DIJOFS_X FIELD_OFFSET(DIJOYSTATE, lX) |
|
#define DIJOFS_Y FIELD_OFFSET(DIJOYSTATE, lY) |
|
#define DIJOFS_Z FIELD_OFFSET(DIJOYSTATE, lZ) |
|
#define DIJOFS_RX FIELD_OFFSET(DIJOYSTATE, lRx) |
|
#define DIJOFS_RY FIELD_OFFSET(DIJOYSTATE, lRy) |
|
#define DIJOFS_RZ FIELD_OFFSET(DIJOYSTATE, lRz) |
|
#define DIJOFS_SLIDER(n) (FIELD_OFFSET(DIJOYSTATE, rglSlider) + \ |
|
(n) * sizeof(LONG)) |
|
#define DIJOFS_POV(n) (FIELD_OFFSET(DIJOYSTATE, rgdwPOV) + \ |
|
(n) * sizeof(DWORD)) |
|
#define DIJOFS_BUTTON(n) (FIELD_OFFSET(DIJOYSTATE, rgbButtons) + (n)) |
|
#define DIJOFS_BUTTON0 DIJOFS_BUTTON(0) |
|
#define DIJOFS_BUTTON1 DIJOFS_BUTTON(1) |
|
#define DIJOFS_BUTTON2 DIJOFS_BUTTON(2) |
|
#define DIJOFS_BUTTON3 DIJOFS_BUTTON(3) |
|
#define DIJOFS_BUTTON4 DIJOFS_BUTTON(4) |
|
#define DIJOFS_BUTTON5 DIJOFS_BUTTON(5) |
|
#define DIJOFS_BUTTON6 DIJOFS_BUTTON(6) |
|
#define DIJOFS_BUTTON7 DIJOFS_BUTTON(7) |
|
#define DIJOFS_BUTTON8 DIJOFS_BUTTON(8) |
|
#define DIJOFS_BUTTON9 DIJOFS_BUTTON(9) |
|
#define DIJOFS_BUTTON10 DIJOFS_BUTTON(10) |
|
#define DIJOFS_BUTTON11 DIJOFS_BUTTON(11) |
|
#define DIJOFS_BUTTON12 DIJOFS_BUTTON(12) |
|
#define DIJOFS_BUTTON13 DIJOFS_BUTTON(13) |
|
#define DIJOFS_BUTTON14 DIJOFS_BUTTON(14) |
|
#define DIJOFS_BUTTON15 DIJOFS_BUTTON(15) |
|
#define DIJOFS_BUTTON16 DIJOFS_BUTTON(16) |
|
#define DIJOFS_BUTTON17 DIJOFS_BUTTON(17) |
|
#define DIJOFS_BUTTON18 DIJOFS_BUTTON(18) |
|
#define DIJOFS_BUTTON19 DIJOFS_BUTTON(19) |
|
#define DIJOFS_BUTTON20 DIJOFS_BUTTON(20) |
|
#define DIJOFS_BUTTON21 DIJOFS_BUTTON(21) |
|
#define DIJOFS_BUTTON22 DIJOFS_BUTTON(22) |
|
#define DIJOFS_BUTTON23 DIJOFS_BUTTON(23) |
|
#define DIJOFS_BUTTON24 DIJOFS_BUTTON(24) |
|
#define DIJOFS_BUTTON25 DIJOFS_BUTTON(25) |
|
#define DIJOFS_BUTTON26 DIJOFS_BUTTON(26) |
|
#define DIJOFS_BUTTON27 DIJOFS_BUTTON(27) |
|
#define DIJOFS_BUTTON28 DIJOFS_BUTTON(28) |
|
#define DIJOFS_BUTTON29 DIJOFS_BUTTON(29) |
|
#define DIJOFS_BUTTON30 DIJOFS_BUTTON(30) |
|
#define DIJOFS_BUTTON31 DIJOFS_BUTTON(31) |
|
|
|
|
|
#endif /* DIJ_RINGZERO */ |
|
|
|
/**************************************************************************** |
|
* |
|
* IDirectInput |
|
* |
|
****************************************************************************/ |
|
|
|
#ifndef DIJ_RINGZERO |
|
|
|
#define DIENUM_STOP 0 |
|
#define DIENUM_CONTINUE 1 |
|
|
|
typedef BOOL (FAR PASCAL * LPDIENUMDEVICESCALLBACKA)(LPCDIDEVICEINSTANCEA, LPVOID); |
|
typedef BOOL (FAR PASCAL * LPDIENUMDEVICESCALLBACKW)(LPCDIDEVICEINSTANCEW, LPVOID); |
|
#ifdef UNICODE |
|
#define LPDIENUMDEVICESCALLBACK LPDIENUMDEVICESCALLBACKW |
|
#else |
|
#define LPDIENUMDEVICESCALLBACK LPDIENUMDEVICESCALLBACKA |
|
#endif // !UNICODE |
|
typedef BOOL (FAR PASCAL * LPDICONFIGUREDEVICESCALLBACK)(IUnknown FAR *, LPVOID); |
|
|
|
#define DIEDFL_ALLDEVICES 0x00000000 |
|
#define DIEDFL_ATTACHEDONLY 0x00000001 |
|
#if(DIRECTINPUT_VERSION >= 0x0500) |
|
#define DIEDFL_FORCEFEEDBACK 0x00000100 |
|
#endif /* DIRECTINPUT_VERSION >= 0x0500 */ |
|
#if(DIRECTINPUT_VERSION >= 0x050a) |
|
#define DIEDFL_INCLUDEALIASES 0x00010000 |
|
#define DIEDFL_INCLUDEPHANTOMS 0x00020000 |
|
#endif /* DIRECTINPUT_VERSION >= 0x050a */ |
|
#if(DIRECTINPUT_VERSION >= 0x0800) |
|
#define DIEDFL_INCLUDEHIDDEN 0x00040000 |
|
#endif /* DIRECTINPUT_VERSION >= 0x0800 */ |
|
|
|
|
|
#if(DIRECTINPUT_VERSION >= 0x0800) |
|
typedef BOOL (FAR PASCAL * LPDIENUMDEVICESBYSEMANTICSCBA)(LPCDIDEVICEINSTANCEA, LPDIRECTINPUTDEVICE8A, DWORD, DWORD, LPVOID); |
|
typedef BOOL (FAR PASCAL * LPDIENUMDEVICESBYSEMANTICSCBW)(LPCDIDEVICEINSTANCEW, LPDIRECTINPUTDEVICE8W, DWORD, DWORD, LPVOID); |
|
#ifdef UNICODE |
|
#define LPDIENUMDEVICESBYSEMANTICSCB LPDIENUMDEVICESBYSEMANTICSCBW |
|
#else |
|
#define LPDIENUMDEVICESBYSEMANTICSCB LPDIENUMDEVICESBYSEMANTICSCBA |
|
#endif // !UNICODE |
|
#endif /* DIRECTINPUT_VERSION >= 0x0800 */ |
|
|
|
#if(DIRECTINPUT_VERSION >= 0x0800) |
|
#define DIEDBS_MAPPEDPRI1 0x00000001 |
|
#define DIEDBS_MAPPEDPRI2 0x00000002 |
|
#define DIEDBS_RECENTDEVICE 0x00000010 |
|
#define DIEDBS_NEWDEVICE 0x00000020 |
|
#endif /* DIRECTINPUT_VERSION >= 0x0800 */ |
|
|
|
#if(DIRECTINPUT_VERSION >= 0x0800) |
|
#define DIEDBSFL_ATTACHEDONLY 0x00000000 |
|
#define DIEDBSFL_THISUSER 0x00000010 |
|
#define DIEDBSFL_FORCEFEEDBACK DIEDFL_FORCEFEEDBACK |
|
#define DIEDBSFL_AVAILABLEDEVICES 0x00001000 |
|
#define DIEDBSFL_MULTIMICEKEYBOARDS 0x00002000 |
|
#define DIEDBSFL_NONGAMINGDEVICES 0x00004000 |
|
#define DIEDBSFL_VALID 0x00007110 |
|
#endif /* DIRECTINPUT_VERSION >= 0x0800 */ |
|
|
|
#undef INTERFACE |
|
#define INTERFACE IDirectInputW |
|
|
|
DECLARE_INTERFACE_(IDirectInputW, IUnknown) |
|
{ |
|
/*** IUnknown methods ***/ |
|
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; |
|
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
|
STDMETHOD_(ULONG,Release)(THIS) PURE; |
|
|
|
/*** IDirectInputW methods ***/ |
|
STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE; |
|
STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE; |
|
STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; |
|
STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; |
|
STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; |
|
}; |
|
|
|
typedef struct IDirectInputW *LPDIRECTINPUTW; |
|
|
|
#undef INTERFACE |
|
#define INTERFACE IDirectInputA |
|
|
|
DECLARE_INTERFACE_(IDirectInputA, IUnknown) |
|
{ |
|
/*** IUnknown methods ***/ |
|
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; |
|
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
|
STDMETHOD_(ULONG,Release)(THIS) PURE; |
|
|
|
/*** IDirectInputA methods ***/ |
|
STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE; |
|
STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE; |
|
STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; |
|
STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; |
|
STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; |
|
}; |
|
|
|
typedef struct IDirectInputA *LPDIRECTINPUTA; |
|
|
|
#ifdef UNICODE |
|
#define IID_IDirectInput IID_IDirectInputW |
|
#define IDirectInput IDirectInputW |
|
#define IDirectInputVtbl IDirectInputWVtbl |
|
#else |
|
#define IID_IDirectInput IID_IDirectInputA |
|
#define IDirectInput IDirectInputA |
|
#define IDirectInputVtbl IDirectInputAVtbl |
|
#endif |
|
typedef struct IDirectInput *LPDIRECTINPUT; |
|
|
|
#if !defined(__cplusplus) || defined(CINTERFACE) |
|
#define IDirectInput_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
|
#define IDirectInput_AddRef(p) (p)->lpVtbl->AddRef(p) |
|
#define IDirectInput_Release(p) (p)->lpVtbl->Release(p) |
|
#define IDirectInput_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) |
|
#define IDirectInput_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) |
|
#define IDirectInput_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) |
|
#define IDirectInput_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) |
|
#define IDirectInput_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) |
|
#else |
|
#define IDirectInput_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
|
#define IDirectInput_AddRef(p) (p)->AddRef() |
|
#define IDirectInput_Release(p) (p)->Release() |
|
#define IDirectInput_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) |
|
#define IDirectInput_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) |
|
#define IDirectInput_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) |
|
#define IDirectInput_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) |
|
#define IDirectInput_Initialize(p,a,b) (p)->Initialize(a,b) |
|
#endif |
|
|
|
#undef INTERFACE |
|
#define INTERFACE IDirectInput2W |
|
|
|
DECLARE_INTERFACE_(IDirectInput2W, IDirectInputW) |
|
{ |
|
/*** IUnknown methods ***/ |
|
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; |
|
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
|
STDMETHOD_(ULONG,Release)(THIS) PURE; |
|
|
|
/*** IDirectInputW methods ***/ |
|
STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE; |
|
STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE; |
|
STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; |
|
STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; |
|
STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; |
|
|
|
/*** IDirectInput2W methods ***/ |
|
STDMETHOD(FindDevice)(THIS_ REFGUID,LPCWSTR,LPGUID) PURE; |
|
}; |
|
|
|
typedef struct IDirectInput2W *LPDIRECTINPUT2W; |
|
|
|
#undef INTERFACE |
|
#define INTERFACE IDirectInput2A |
|
|
|
DECLARE_INTERFACE_(IDirectInput2A, IDirectInputA) |
|
{ |
|
/*** IUnknown methods ***/ |
|
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; |
|
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
|
STDMETHOD_(ULONG,Release)(THIS) PURE; |
|
|
|
/*** IDirectInputA methods ***/ |
|
STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE; |
|
STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE; |
|
STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; |
|
STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; |
|
STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; |
|
|
|
/*** IDirectInput2A methods ***/ |
|
STDMETHOD(FindDevice)(THIS_ REFGUID,LPCSTR,LPGUID) PURE; |
|
}; |
|
|
|
typedef struct IDirectInput2A *LPDIRECTINPUT2A; |
|
|
|
#ifdef UNICODE |
|
#define IID_IDirectInput2 IID_IDirectInput2W |
|
#define IDirectInput2 IDirectInput2W |
|
#define IDirectInput2Vtbl IDirectInput2WVtbl |
|
#else |
|
#define IID_IDirectInput2 IID_IDirectInput2A |
|
#define IDirectInput2 IDirectInput2A |
|
#define IDirectInput2Vtbl IDirectInput2AVtbl |
|
#endif |
|
typedef struct IDirectInput2 *LPDIRECTINPUT2; |
|
|
|
#if !defined(__cplusplus) || defined(CINTERFACE) |
|
#define IDirectInput2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
|
#define IDirectInput2_AddRef(p) (p)->lpVtbl->AddRef(p) |
|
#define IDirectInput2_Release(p) (p)->lpVtbl->Release(p) |
|
#define IDirectInput2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) |
|
#define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) |
|
#define IDirectInput2_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) |
|
#define IDirectInput2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) |
|
#define IDirectInput2_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) |
|
#define IDirectInput2_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) |
|
#else |
|
#define IDirectInput2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
|
#define IDirectInput2_AddRef(p) (p)->AddRef() |
|
#define IDirectInput2_Release(p) (p)->Release() |
|
#define IDirectInput2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) |
|
#define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) |
|
#define IDirectInput2_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) |
|
#define IDirectInput2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) |
|
#define IDirectInput2_Initialize(p,a,b) (p)->Initialize(a,b) |
|
#define IDirectInput2_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) |
|
#endif |
|
|
|
|
|
#undef INTERFACE |
|
#define INTERFACE IDirectInput7W |
|
|
|
DECLARE_INTERFACE_(IDirectInput7W, IDirectInput2W) |
|
{ |
|
/*** IUnknown methods ***/ |
|
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; |
|
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
|
STDMETHOD_(ULONG,Release)(THIS) PURE; |
|
|
|
/*** IDirectInput2W methods ***/ |
|
STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE; |
|
STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE; |
|
STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; |
|
STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; |
|
STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; |
|
STDMETHOD(FindDevice)(THIS_ REFGUID,LPCWSTR,LPGUID) PURE; |
|
|
|
/*** IDirectInput7W methods ***/ |
|
STDMETHOD(CreateDeviceEx)(THIS_ REFGUID,REFIID,LPVOID *,LPUNKNOWN) PURE; |
|
}; |
|
|
|
typedef struct IDirectInput7W *LPDIRECTINPUT7W; |
|
|
|
#undef INTERFACE |
|
#define INTERFACE IDirectInput7A |
|
|
|
DECLARE_INTERFACE_(IDirectInput7A, IDirectInput2A) |
|
{ |
|
/*** IUnknown methods ***/ |
|
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; |
|
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
|
STDMETHOD_(ULONG,Release)(THIS) PURE; |
|
|
|
/*** IDirectInput2A methods ***/ |
|
STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE; |
|
STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE; |
|
STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; |
|
STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; |
|
STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; |
|
STDMETHOD(FindDevice)(THIS_ REFGUID,LPCSTR,LPGUID) PURE; |
|
|
|
/*** IDirectInput7A methods ***/ |
|
STDMETHOD(CreateDeviceEx)(THIS_ REFGUID,REFIID,LPVOID *,LPUNKNOWN) PURE; |
|
}; |
|
|
|
typedef struct IDirectInput7A *LPDIRECTINPUT7A; |
|
|
|
#ifdef UNICODE |
|
#define IID_IDirectInput7 IID_IDirectInput7W |
|
#define IDirectInput7 IDirectInput7W |
|
#define IDirectInput7Vtbl IDirectInput7WVtbl |
|
#else |
|
#define IID_IDirectInput7 IID_IDirectInput7A |
|
#define IDirectInput7 IDirectInput7A |
|
#define IDirectInput7Vtbl IDirectInput7AVtbl |
|
#endif |
|
typedef struct IDirectInput7 *LPDIRECTINPUT7; |
|
|
|
#if !defined(__cplusplus) || defined(CINTERFACE) |
|
#define IDirectInput7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
|
#define IDirectInput7_AddRef(p) (p)->lpVtbl->AddRef(p) |
|
#define IDirectInput7_Release(p) (p)->lpVtbl->Release(p) |
|
#define IDirectInput7_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) |
|
#define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) |
|
#define IDirectInput7_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) |
|
#define IDirectInput7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) |
|
#define IDirectInput7_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) |
|
#define IDirectInput7_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) |
|
#define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d) |
|
#else |
|
#define IDirectInput7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
|
#define IDirectInput7_AddRef(p) (p)->AddRef() |
|
#define IDirectInput7_Release(p) (p)->Release() |
|
#define IDirectInput7_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) |
|
#define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) |
|
#define IDirectInput7_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) |
|
#define IDirectInput7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) |
|
#define IDirectInput7_Initialize(p,a,b) (p)->Initialize(a,b) |
|
#define IDirectInput7_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) |
|
#define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->CreateDeviceEx(a,b,c,d) |
|
#endif |
|
|
|
#if(DIRECTINPUT_VERSION >= 0x0800) |
|
#undef INTERFACE |
|
#define INTERFACE IDirectInput8W |
|
|
|
DECLARE_INTERFACE_(IDirectInput8W, IUnknown) |
|
{ |
|
/*** IUnknown methods ***/ |
|
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; |
|
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
|
STDMETHOD_(ULONG,Release)(THIS) PURE; |
|
|
|
/*** IDirectInput8W methods ***/ |
|
STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICE8W *,LPUNKNOWN) PURE; |
|
STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE; |
|
STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; |
|
STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; |
|
STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; |
|
STDMETHOD(FindDevice)(THIS_ REFGUID,LPCWSTR,LPGUID) PURE; |
|
STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCWSTR,LPDIACTIONFORMATW,LPDIENUMDEVICESBYSEMANTICSCBW,LPVOID,DWORD) PURE; |
|
STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK,LPDICONFIGUREDEVICESPARAMSW,DWORD,LPVOID) PURE; |
|
}; |
|
|
|
typedef struct IDirectInput8W *LPDIRECTINPUT8W; |
|
|
|
#undef INTERFACE |
|
#define INTERFACE IDirectInput8A |
|
|
|
DECLARE_INTERFACE_(IDirectInput8A, IUnknown) |
|
{ |
|
/*** IUnknown methods ***/ |
|
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; |
|
STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
|
STDMETHOD_(ULONG,Release)(THIS) PURE; |
|
|
|
/*** IDirectInput8A methods ***/ |
|
STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICE8A *,LPUNKNOWN) PURE; |
|
STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE; |
|
STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; |
|
STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; |
|
STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; |
|
STDMETHOD(FindDevice)(THIS_ REFGUID,LPCSTR,LPGUID) PURE; |
|
STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCSTR,LPDIACTIONFORMATA,LPDIENUMDEVICESBYSEMANTICSCBA,LPVOID,DWORD) PURE; |
|
STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK,LPDICONFIGUREDEVICESPARAMSA,DWORD,LPVOID) PURE; |
|
}; |
|
|
|
typedef struct IDirectInput8A *LPDIRECTINPUT8A; |
|
|
|
#ifdef UNICODE |
|
#define IID_IDirectInput8 IID_IDirectInput8W |
|
#define IDirectInput8 IDirectInput8W |
|
#define IDirectInput8Vtbl IDirectInput8WVtbl |
|
#else |
|
#define IID_IDirectInput8 IID_IDirectInput8A |
|
#define IDirectInput8 IDirectInput8A |
|
#define IDirectInput8Vtbl IDirectInput8AVtbl |
|
#endif |
|
typedef struct IDirectInput8 *LPDIRECTINPUT8; |
|
|
|
#if !defined(__cplusplus) || defined(CINTERFACE) |
|
#define IDirectInput8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
|
#define IDirectInput8_AddRef(p) (p)->lpVtbl->AddRef(p) |
|
#define IDirectInput8_Release(p) (p)->lpVtbl->Release(p) |
|
#define IDirectInput8_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) |
|
#define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) |
|
#define IDirectInput8_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) |
|
#define IDirectInput8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) |
|
#define IDirectInput8_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) |
|
#define IDirectInput8_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) |
|
#define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->lpVtbl->EnumDevicesBySemantics(p,a,b,c,d,e) |
|
#define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->lpVtbl->ConfigureDevices(p,a,b,c,d) |
|
#else |
|
#define IDirectInput8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
|
#define IDirectInput8_AddRef(p) (p)->AddRef() |
|
#define IDirectInput8_Release(p) (p)->Release() |
|
#define IDirectInput8_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) |
|
#define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) |
|
#define IDirectInput8_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) |
|
#define IDirectInput8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) |
|
#define IDirectInput8_Initialize(p,a,b) (p)->Initialize(a,b) |
|
#define IDirectInput8_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) |
|
#define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->EnumDevicesBySemantics(a,b,c,d,e) |
|
#define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->ConfigureDevices(a,b,c,d) |
|
#endif |
|
#endif /* DIRECTINPUT_VERSION >= 0x0800 */ |
|
|
|
#if DIRECTINPUT_VERSION > 0x0700 |
|
|
|
extern HRESULT WINAPI DirectInput8Create(HINSTANCE hinst, DWORD dwVersion, REFIID riidltf, LPVOID *ppvOut, LPUNKNOWN punkOuter); |
|
|
|
#else |
|
extern HRESULT WINAPI DirectInputCreateA(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUTA *ppDI, LPUNKNOWN punkOuter); |
|
extern HRESULT WINAPI DirectInputCreateW(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUTW *ppDI, LPUNKNOWN punkOuter); |
|
#ifdef UNICODE |
|
#define DirectInputCreate DirectInputCreateW |
|
#else |
|
#define DirectInputCreate DirectInputCreateA |
|
#endif // !UNICODE |
|
|
|
extern HRESULT WINAPI DirectInputCreateEx(HINSTANCE hinst, DWORD dwVersion, REFIID riidltf, LPVOID *ppvOut, LPUNKNOWN punkOuter); |
|
|
|
#endif /* DIRECTINPUT_VERSION > 0x700 */ |
|
|
|
#endif /* DIJ_RINGZERO */ |
|
|
|
|
|
/**************************************************************************** |
|
* |
|
* Return Codes |
|
* |
|
****************************************************************************/ |
|
|
|
/* |
|
* The operation completed successfully. |
|
*/ |
|
#define DI_OK S_OK |
|
|
|
/* |
|
* The device exists but is not currently attached. |
|
*/ |
|
#define DI_NOTATTACHED S_FALSE |
|
|
|
/* |
|
* The device buffer overflowed. Some input was lost. |
|
*/ |
|
#define DI_BUFFEROVERFLOW S_FALSE |
|
|
|
/* |
|
* The change in device properties had no effect. |
|
*/ |
|
#define DI_PROPNOEFFECT S_FALSE |
|
|
|
/* |
|
* The operation had no effect. |
|
*/ |
|
#define DI_NOEFFECT S_FALSE |
|
|
|
/* |
|
* The device is a polled device. As a result, device buffering |
|
* will not collect any data and event notifications will not be |
|
* signalled until GetDeviceState is called. |
|
*/ |
|
#define DI_POLLEDDEVICE ((HRESULT)0x00000002L) |
|
|
|
/* |
|
* The parameters of the effect were successfully updated by |
|
* IDirectInputEffect::SetParameters, but the effect was not |
|
* downloaded because the device is not exclusively acquired |
|
* or because the DIEP_NODOWNLOAD flag was passed. |
|
*/ |
|
#define DI_DOWNLOADSKIPPED ((HRESULT)0x00000003L) |
|
|
|
/* |
|
* The parameters of the effect were successfully updated by |
|
* IDirectInputEffect::SetParameters, but in order to change |
|
* the parameters, the effect needed to be restarted. |
|
*/ |
|
#define DI_EFFECTRESTARTED ((HRESULT)0x00000004L) |
|
|
|
/* |
|
* The parameters of the effect were successfully updated by |
|
* IDirectInputEffect::SetParameters, but some of them were |
|
* beyond the capabilities of the device and were truncated. |
|
*/ |
|
#define DI_TRUNCATED ((HRESULT)0x00000008L) |
|
|
|
/* |
|
* The settings have been successfully applied but could not be |
|
* persisted. |
|
*/ |
|
#define DI_SETTINGSNOTSAVED ((HRESULT)0x0000000BL) |
|
|
|
/* |
|
* Equal to DI_EFFECTRESTARTED | DI_TRUNCATED. |
|
*/ |
|
#define DI_TRUNCATEDANDRESTARTED ((HRESULT)0x0000000CL) |
|
|
|
/* |
|
* A SUCCESS code indicating that settings cannot be modified. |
|
*/ |
|
#define DI_WRITEPROTECT ((HRESULT)0x00000013L) |
|
|
|
/* |
|
* The application requires a newer version of DirectInput. |
|
*/ |
|
#define DIERR_OLDDIRECTINPUTVERSION \ |
|
MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_OLD_WIN_VERSION) |
|
|
|
/* |
|
* The application was written for an unsupported prerelease version |
|
* of DirectInput. |
|
*/ |
|
#define DIERR_BETADIRECTINPUTVERSION \ |
|
MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_RMODE_APP) |
|
|
|
/* |
|
* The object could not be created due to an incompatible driver version |
|
* or mismatched or incomplete driver components. |
|
*/ |
|
#define DIERR_BADDRIVERVER \ |
|
MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BAD_DRIVER_LEVEL) |
|
|
|
/* |
|
* The device or device instance or effect is not registered with DirectInput. |
|
*/ |
|
#define DIERR_DEVICENOTREG REGDB_E_CLASSNOTREG |
|
|
|
/* |
|
* The requested object does not exist. |
|
*/ |
|
#define DIERR_NOTFOUND \ |
|
MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND) |
|
|
|
/* |
|
* The requested object does not exist. |
|
*/ |
|
#define DIERR_OBJECTNOTFOUND \ |
|
MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND) |
|
|
|
/* |
|
* An invalid parameter was passed to the returning function, |
|
* or the object was not in a state that admitted the function |
|
* to be called. |
|
*/ |
|
#define DIERR_INVALIDPARAM E_INVALIDARG |
|
|
|
/* |
|
* The specified interface is not supported by the object |
|
*/ |
|
#define DIERR_NOINTERFACE E_NOINTERFACE |
|
|
|
/* |
|
* An undetermined error occured inside the DInput subsystem |
|
*/ |
|
#define DIERR_GENERIC E_FAIL |
|
|
|
/* |
|
* The DInput subsystem couldn't allocate sufficient memory to complete the |
|
* caller's request. |
|
*/ |
|
#define DIERR_OUTOFMEMORY E_OUTOFMEMORY |
|
|
|
/* |
|
* The function called is not supported at this time |
|
*/ |
|
#define DIERR_UNSUPPORTED E_NOTIMPL |
|
|
|
/* |
|
* This object has not been initialized |
|
*/ |
|
#define DIERR_NOTINITIALIZED \ |
|
MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_NOT_READY) |
|
|
|
/* |
|
* This object is already initialized |
|
*/ |
|
#define DIERR_ALREADYINITIALIZED \ |
|
MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_ALREADY_INITIALIZED) |
|
|
|
/* |
|
* This object does not support aggregation |
|
*/ |
|
#define DIERR_NOAGGREGATION CLASS_E_NOAGGREGATION |
|
|
|
/* |
|
* Another app has a higher priority level, preventing this call from |
|
* succeeding. |
|
*/ |
|
#define DIERR_OTHERAPPHASPRIO E_ACCESSDENIED |
|
|
|
/* |
|
* Access to the device has been lost. It must be re-acquired. |
|
*/ |
|
#define DIERR_INPUTLOST \ |
|
MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_READ_FAULT) |
|
|
|
/* |
|
* The operation cannot be performed while the device is acquired. |
|
*/ |
|
#define DIERR_ACQUIRED \ |
|
MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BUSY) |
|
|
|
/* |
|
* The operation cannot be performed unless the device is acquired. |
|
*/ |
|
#define DIERR_NOTACQUIRED \ |
|
MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_INVALID_ACCESS) |
|
|
|
/* |
|
* The specified property cannot be changed. |
|
*/ |
|
#define DIERR_READONLY E_ACCESSDENIED |
|
|
|
/* |
|
* The device already has an event notification associated with it. |
|
*/ |
|
#define DIERR_HANDLEEXISTS E_ACCESSDENIED |
|
|
|
/* |
|
* Data is not yet available. |
|
*/ |
|
#ifndef E_PENDING |
|
#define E_PENDING 0x8000000AL |
|
#endif |
|
|
|
/* |
|
* Unable to IDirectInputJoyConfig_Acquire because the user |
|
* does not have sufficient privileges to change the joystick |
|
* configuration. |
|
*/ |
|
#define DIERR_INSUFFICIENTPRIVS 0x80040200L |
|
|
|
/* |
|
* The device is full. |
|
*/ |
|
#define DIERR_DEVICEFULL 0x80040201L |
|
|
|
/* |
|
* Not all the requested information fit into the buffer. |
|
*/ |
|
#define DIERR_MOREDATA 0x80040202L |
|
|
|
/* |
|
* The effect is not downloaded. |
|
*/ |
|
#define DIERR_NOTDOWNLOADED 0x80040203L |
|
|
|
/* |
|
* The device cannot be reinitialized because there are still effects |
|
* attached to it. |
|
*/ |
|
#define DIERR_HASEFFECTS 0x80040204L |
|
|
|
/* |
|
* The operation cannot be performed unless the device is acquired |
|
* in DISCL_EXCLUSIVE mode. |
|
*/ |
|
#define DIERR_NOTEXCLUSIVEACQUIRED 0x80040205L |
|
|
|
/* |
|
* The effect could not be downloaded because essential information |
|
* is missing. For example, no axes have been associated with the |
|
* effect, or no type-specific information has been created. |
|
*/ |
|
#define DIERR_INCOMPLETEEFFECT 0x80040206L |
|
|
|
/* |
|
* Attempted to read buffered device data from a device that is |
|
* not buffered. |
|
*/ |
|
#define DIERR_NOTBUFFERED 0x80040207L |
|
|
|
/* |
|
* An attempt was made to modify parameters of an effect while it is |
|
* playing. Not all hardware devices support altering the parameters |
|
* of an effect while it is playing. |
|
*/ |
|
#define DIERR_EFFECTPLAYING 0x80040208L |
|
|
|
/* |
|
* The operation could not be completed because the device is not |
|
* plugged in. |
|
*/ |
|
#define DIERR_UNPLUGGED 0x80040209L |
|
|
|
/* |
|
* SendDeviceData failed because more information was requested |
|
* to be sent than can be sent to the device. Some devices have |
|
* restrictions on how much data can be sent to them. (For example, |
|
* there might be a limit on the number of buttons that can be |
|
* pressed at once.) |
|
*/ |
|
#define DIERR_REPORTFULL 0x8004020AL |
|
|
|
|
|
/* |
|
* A mapper file function failed because reading or writing the user or IHV |
|
* settings file failed. |
|
*/ |
|
#define DIERR_MAPFILEFAIL 0x8004020BL |
|
|
|
|
|
/*--- DINPUT Mapper Definitions: New for Dx8 ---*/ |
|
|
|
|
|
/*--- Keyboard |
|
Physical Keyboard Device ---*/ |
|
|
|
#define DIKEYBOARD_ESCAPE 0x81000401 |
|
#define DIKEYBOARD_1 0x81000402 |
|
#define DIKEYBOARD_2 0x81000403 |
|
#define DIKEYBOARD_3 0x81000404 |
|
#define DIKEYBOARD_4 0x81000405 |
|
#define DIKEYBOARD_5 0x81000406 |
|
#define DIKEYBOARD_6 0x81000407 |
|
#define DIKEYBOARD_7 0x81000408 |
|
#define DIKEYBOARD_8 0x81000409 |
|
#define DIKEYBOARD_9 0x8100040A |
|
#define DIKEYBOARD_0 0x8100040B |
|
#define DIKEYBOARD_MINUS 0x8100040C /* - on main keyboard */ |
|
#define DIKEYBOARD_EQUALS 0x8100040D |
|
#define DIKEYBOARD_BACK 0x8100040E /* backspace */ |
|
#define DIKEYBOARD_TAB 0x8100040F |
|
#define DIKEYBOARD_Q 0x81000410 |
|
#define DIKEYBOARD_W 0x81000411 |
|
#define DIKEYBOARD_E 0x81000412 |
|
#define DIKEYBOARD_R 0x81000413 |
|
#define DIKEYBOARD_T 0x81000414 |
|
#define DIKEYBOARD_Y 0x81000415 |
|
#define DIKEYBOARD_U 0x81000416 |
|
#define DIKEYBOARD_I 0x81000417 |
|
#define DIKEYBOARD_O 0x81000418 |
|
#define DIKEYBOARD_P 0x81000419 |
|
#define DIKEYBOARD_LBRACKET 0x8100041A |
|
#define DIKEYBOARD_RBRACKET 0x8100041B |
|
#define DIKEYBOARD_RETURN 0x8100041C /* Enter on main keyboard */ |
|
#define DIKEYBOARD_LCONTROL 0x8100041D |
|
#define DIKEYBOARD_A 0x8100041E |
|
#define DIKEYBOARD_S 0x8100041F |
|
#define DIKEYBOARD_D 0x81000420 |
|
#define DIKEYBOARD_F 0x81000421 |
|
#define DIKEYBOARD_G 0x81000422 |
|
#define DIKEYBOARD_H 0x81000423 |
|
#define DIKEYBOARD_J 0x81000424 |
|
#define DIKEYBOARD_K 0x81000425 |
|
#define DIKEYBOARD_L 0x81000426 |
|
#define DIKEYBOARD_SEMICOLON 0x81000427 |
|
#define DIKEYBOARD_APOSTROPHE 0x81000428 |
|
#define DIKEYBOARD_GRAVE 0x81000429 /* accent grave */ |
|
#define DIKEYBOARD_LSHIFT 0x8100042A |
|
#define DIKEYBOARD_BACKSLASH 0x8100042B |
|
#define DIKEYBOARD_Z 0x8100042C |
|
#define DIKEYBOARD_X 0x8100042D |
|
#define DIKEYBOARD_C 0x8100042E |
|
#define DIKEYBOARD_V 0x8100042F |
|
#define DIKEYBOARD_B 0x81000430 |
|
#define DIKEYBOARD_N 0x81000431 |
|
#define DIKEYBOARD_M 0x81000432 |
|
#define DIKEYBOARD_COMMA 0x81000433 |
|
#define DIKEYBOARD_PERIOD 0x81000434 /* . on main keyboard */ |
|
#define DIKEYBOARD_SLASH 0x81000435 /* / on main keyboard */ |
|
#define DIKEYBOARD_RSHIFT 0x81000436 |
|
#define DIKEYBOARD_MULTIPLY 0x81000437 /* * on numeric keypad */ |
|
#define DIKEYBOARD_LMENU 0x81000438 /* left Alt */ |
|
#define DIKEYBOARD_SPACE 0x81000439 |
|
#define DIKEYBOARD_CAPITAL 0x8100043A |
|
#define DIKEYBOARD_F1 0x8100043B |
|
#define DIKEYBOARD_F2 0x8100043C |
|
#define DIKEYBOARD_F3 0x8100043D |
|
#define DIKEYBOARD_F4 0x8100043E |
|
#define DIKEYBOARD_F5 0x8100043F |
|
#define DIKEYBOARD_F6 0x81000440 |
|
#define DIKEYBOARD_F7 0x81000441 |
|
#define DIKEYBOARD_F8 0x81000442 |
|
#define DIKEYBOARD_F9 0x81000443 |
|
#define DIKEYBOARD_F10 0x81000444 |
|
#define DIKEYBOARD_NUMLOCK 0x81000445 |
|
#define DIKEYBOARD_SCROLL 0x81000446 /* Scroll Lock */ |
|
#define DIKEYBOARD_NUMPAD7 0x81000447 |
|
#define DIKEYBOARD_NUMPAD8 0x81000448 |
|
#define DIKEYBOARD_NUMPAD9 0x81000449 |
|
#define DIKEYBOARD_SUBTRACT 0x8100044A /* - on numeric keypad */ |
|
#define DIKEYBOARD_NUMPAD4 0x8100044B |
|
#define DIKEYBOARD_NUMPAD5 0x8100044C |
|
#define DIKEYBOARD_NUMPAD6 0x8100044D |
|
#define DIKEYBOARD_ADD 0x8100044E /* + on numeric keypad */ |
|
#define DIKEYBOARD_NUMPAD1 0x8100044F |
|
#define DIKEYBOARD_NUMPAD2 0x81000450 |
|
#define DIKEYBOARD_NUMPAD3 0x81000451 |
|
#define DIKEYBOARD_NUMPAD0 0x81000452 |
|
#define DIKEYBOARD_DECIMAL 0x81000453 /* . on numeric keypad */ |
|
#define DIKEYBOARD_OEM_102 0x81000456 /* <> or \| on RT 102-key keyboard (Non-U.S.) */ |
|
#define DIKEYBOARD_F11 0x81000457 |
|
#define DIKEYBOARD_F12 0x81000458 |
|
#define DIKEYBOARD_F13 0x81000464 /* (NEC PC98) */ |
|
#define DIKEYBOARD_F14 0x81000465 /* (NEC PC98) */ |
|
#define DIKEYBOARD_F15 0x81000466 /* (NEC PC98) */ |
|
#define DIKEYBOARD_KANA 0x81000470 /* (Japanese keyboard) */ |
|
#define DIKEYBOARD_ABNT_C1 0x81000473 /* /? on Brazilian keyboard */ |
|
#define DIKEYBOARD_CONVERT 0x81000479 /* (Japanese keyboard) */ |
|
#define DIKEYBOARD_NOCONVERT 0x8100047B /* (Japanese keyboard) */ |
|
#define DIKEYBOARD_YEN 0x8100047D /* (Japanese keyboard) */ |
|
#define DIKEYBOARD_ABNT_C2 0x8100047E /* Numpad . on Brazilian keyboard */ |
|
#define DIKEYBOARD_NUMPADEQUALS 0x8100048D /* = on numeric keypad (NEC PC98) */ |
|
#define DIKEYBOARD_PREVTRACK 0x81000490 /* Previous Track (DIK_CIRCUMFLEX on Japanese keyboard) */ |
|
#define DIKEYBOARD_AT 0x81000491 /* (NEC PC98) */ |
|
#define DIKEYBOARD_COLON 0x81000492 /* (NEC PC98) */ |
|
#define DIKEYBOARD_UNDERLINE 0x81000493 /* (NEC PC98) */ |
|
#define DIKEYBOARD_KANJI 0x81000494 /* (Japanese keyboard) */ |
|
#define DIKEYBOARD_STOP 0x81000495 /* (NEC PC98) */ |
|
#define DIKEYBOARD_AX 0x81000496 /* (Japan AX) */ |
|
#define DIKEYBOARD_UNLABELED 0x81000497 /* (J3100) */ |
|
#define DIKEYBOARD_NEXTTRACK 0x81000499 /* Next Track */ |
|
#define DIKEYBOARD_NUMPADENTER 0x8100049C /* Enter on numeric keypad */ |
|
#define DIKEYBOARD_RCONTROL 0x8100049D |
|
#define DIKEYBOARD_MUTE 0x810004A0 /* Mute */ |
|
#define DIKEYBOARD_CALCULATOR 0x810004A1 /* Calculator */ |
|
#define DIKEYBOARD_PLAYPAUSE 0x810004A2 /* Play / Pause */ |
|
#define DIKEYBOARD_MEDIASTOP 0x810004A4 /* Media Stop */ |
|
#define DIKEYBOARD_VOLUMEDOWN 0x810004AE /* Volume - */ |
|
#define DIKEYBOARD_VOLUMEUP 0x810004B0 /* Volume + */ |
|
#define DIKEYBOARD_WEBHOME 0x810004B2 /* Web home */ |
|
#define DIKEYBOARD_NUMPADCOMMA 0x810004B3 /* , on numeric keypad (NEC PC98) */ |
|
#define DIKEYBOARD_DIVIDE 0x810004B5 /* / on numeric keypad */ |
|
#define DIKEYBOARD_SYSRQ 0x810004B7 |
|
#define DIKEYBOARD_RMENU 0x810004B8 /* right Alt */ |
|
#define DIKEYBOARD_PAUSE 0x810004C5 /* Pause */ |
|
#define DIKEYBOARD_HOME 0x810004C7 /* Home on arrow keypad */ |
|
#define DIKEYBOARD_UP 0x810004C8 /* UpArrow on arrow keypad */ |
|
#define DIKEYBOARD_PRIOR 0x810004C9 /* PgUp on arrow keypad */ |
|
#define DIKEYBOARD_LEFT 0x810004CB /* LeftArrow on arrow keypad */ |
|
#define DIKEYBOARD_RIGHT 0x810004CD /* RightArrow on arrow keypad */ |
|
#define DIKEYBOARD_END 0x810004CF /* End on arrow keypad */ |
|
#define DIKEYBOARD_DOWN 0x810004D0 /* DownArrow on arrow keypad */ |
|
#define DIKEYBOARD_NEXT 0x810004D1 /* PgDn on arrow keypad */ |
|
#define DIKEYBOARD_INSERT 0x810004D2 /* Insert on arrow keypad */ |
|
#define DIKEYBOARD_DELETE 0x810004D3 /* Delete on arrow keypad */ |
|
#define DIKEYBOARD_LWIN 0x810004DB /* Left Windows key */ |
|
#define DIKEYBOARD_RWIN 0x810004DC /* Right Windows key */ |
|
#define DIKEYBOARD_APPS 0x810004DD /* AppMenu key */ |
|
#define DIKEYBOARD_POWER 0x810004DE /* System Power */ |
|
#define DIKEYBOARD_SLEEP 0x810004DF /* System Sleep */ |
|
#define DIKEYBOARD_WAKE 0x810004E3 /* System Wake */ |
|
#define DIKEYBOARD_WEBSEARCH 0x810004E5 /* Web Search */ |
|
#define DIKEYBOARD_WEBFAVORITES 0x810004E6 /* Web Favorites */ |
|
#define DIKEYBOARD_WEBREFRESH 0x810004E7 /* Web Refresh */ |
|
#define DIKEYBOARD_WEBSTOP 0x810004E8 /* Web Stop */ |
|
#define DIKEYBOARD_WEBFORWARD 0x810004E9 /* Web Forward */ |
|
#define DIKEYBOARD_WEBBACK 0x810004EA /* Web Back */ |
|
#define DIKEYBOARD_MYCOMPUTER 0x810004EB /* My Computer */ |
|
#define DIKEYBOARD_MAIL 0x810004EC /* Mail */ |
|
#define DIKEYBOARD_MEDIASELECT 0x810004ED /* Media Select */ |
|
|
|
|
|
/*--- MOUSE |
|
Physical Mouse Device ---*/ |
|
|
|
#define DIMOUSE_XAXISAB (0x82000200 |DIMOFS_X ) /* X Axis-absolute: Some mice natively report absolute coordinates */ |
|
#define DIMOUSE_YAXISAB (0x82000200 |DIMOFS_Y ) /* Y Axis-absolute: Some mice natively report absolute coordinates */ |
|
#define DIMOUSE_XAXIS (0x82000300 |DIMOFS_X ) /* X Axis */ |
|
#define DIMOUSE_YAXIS (0x82000300 |DIMOFS_Y ) /* Y Axis */ |
|
#define DIMOUSE_WHEEL (0x82000300 |DIMOFS_Z ) /* Z Axis */ |
|
#define DIMOUSE_BUTTON0 (0x82000400 |DIMOFS_BUTTON0) /* Button 0 */ |
|
#define DIMOUSE_BUTTON1 (0x82000400 |DIMOFS_BUTTON1) /* Button 1 */ |
|
#define DIMOUSE_BUTTON2 (0x82000400 |DIMOFS_BUTTON2) /* Button 2 */ |
|
#define DIMOUSE_BUTTON3 (0x82000400 |DIMOFS_BUTTON3) /* Button 3 */ |
|
#define DIMOUSE_BUTTON4 (0x82000400 |DIMOFS_BUTTON4) /* Button 4 */ |
|
#define DIMOUSE_BUTTON5 (0x82000400 |DIMOFS_BUTTON5) /* Button 5 */ |
|
#define DIMOUSE_BUTTON6 (0x82000400 |DIMOFS_BUTTON6) /* Button 6 */ |
|
#define DIMOUSE_BUTTON7 (0x82000400 |DIMOFS_BUTTON7) /* Button 7 */ |
|
|
|
|
|
/*--- VOICE |
|
Physical Dplay Voice Device ---*/ |
|
|
|
#define DIVOICE_CHANNEL1 0x83000401 |
|
#define DIVOICE_CHANNEL2 0x83000402 |
|
#define DIVOICE_CHANNEL3 0x83000403 |
|
#define DIVOICE_CHANNEL4 0x83000404 |
|
#define DIVOICE_CHANNEL5 0x83000405 |
|
#define DIVOICE_CHANNEL6 0x83000406 |
|
#define DIVOICE_CHANNEL7 0x83000407 |
|
#define DIVOICE_CHANNEL8 0x83000408 |
|
#define DIVOICE_TEAM 0x83000409 |
|
#define DIVOICE_ALL 0x8300040A |
|
#define DIVOICE_RECORDMUTE 0x8300040B |
|
#define DIVOICE_PLAYBACKMUTE 0x8300040C |
|
#define DIVOICE_TRANSMIT 0x8300040D |
|
|
|
#define DIVOICE_VOICECOMMAND 0x83000410 |
|
|
|
|
|
/*--- Driving Simulator - Racing |
|
Vehicle control is primary objective ---*/ |
|
#define DIVIRTUAL_DRIVING_RACE 0x01000000 |
|
#define DIAXIS_DRIVINGR_STEER 0x01008A01 /* Steering */ |
|
#define DIAXIS_DRIVINGR_ACCELERATE 0x01039202 /* Accelerate */ |
|
#define DIAXIS_DRIVINGR_BRAKE 0x01041203 /* Brake-Axis */ |
|
#define DIBUTTON_DRIVINGR_SHIFTUP 0x01000C01 /* Shift to next higher gear */ |
|
#define DIBUTTON_DRIVINGR_SHIFTDOWN 0x01000C02 /* Shift to next lower gear */ |
|
#define DIBUTTON_DRIVINGR_VIEW 0x01001C03 /* Cycle through view options */ |
|
#define DIBUTTON_DRIVINGR_MENU 0x010004FD /* Show menu options */ |
|
/*--- Priority 2 controls ---*/ |
|
|
|
#define DIAXIS_DRIVINGR_ACCEL_AND_BRAKE 0x01014A04 /* Some devices combine accelerate and brake in a single axis */ |
|
#define DIHATSWITCH_DRIVINGR_GLANCE 0x01004601 /* Look around */ |
|
#define DIBUTTON_DRIVINGR_BRAKE 0x01004C04 /* Brake-button */ |
|
#define DIBUTTON_DRIVINGR_DASHBOARD 0x01004405 /* Select next dashboard option */ |
|
#define DIBUTTON_DRIVINGR_AIDS 0x01004406 /* Driver correction aids */ |
|
#define DIBUTTON_DRIVINGR_MAP 0x01004407 /* Display Driving Map */ |
|
#define DIBUTTON_DRIVINGR_BOOST 0x01004408 /* Turbo Boost */ |
|
#define DIBUTTON_DRIVINGR_PIT 0x01004409 /* Pit stop notification */ |
|
#define DIBUTTON_DRIVINGR_ACCELERATE_LINK 0x0103D4E0 /* Fallback Accelerate button */ |
|
#define DIBUTTON_DRIVINGR_STEER_LEFT_LINK 0x0100CCE4 /* Fallback Steer Left button */ |
|
#define DIBUTTON_DRIVINGR_STEER_RIGHT_LINK 0x0100CCEC /* Fallback Steer Right button */ |
|
#define DIBUTTON_DRIVINGR_GLANCE_LEFT_LINK 0x0107C4E4 /* Fallback Glance Left button */ |
|
#define DIBUTTON_DRIVINGR_GLANCE_RIGHT_LINK 0x0107C4EC /* Fallback Glance Right button */ |
|
#define DIBUTTON_DRIVINGR_DEVICE 0x010044FE /* Show input device and controls */ |
|
#define DIBUTTON_DRIVINGR_PAUSE 0x010044FC /* Start / Pause / Restart game */ |
|
|
|
/*--- Driving Simulator - Combat |
|
Combat from within a vehicle is primary objective ---*/ |
|
#define DIVIRTUAL_DRIVING_COMBAT 0x02000000 |
|
#define DIAXIS_DRIVINGC_STEER 0x02008A01 /* Steering */ |
|
#define DIAXIS_DRIVINGC_ACCELERATE 0x02039202 /* Accelerate */ |
|
#define DIAXIS_DRIVINGC_BRAKE 0x02041203 /* Brake-axis */ |
|
#define DIBUTTON_DRIVINGC_FIRE 0x02000C01 /* Fire */ |
|
#define DIBUTTON_DRIVINGC_WEAPONS 0x02000C02 /* Select next weapon */ |
|
#define DIBUTTON_DRIVINGC_TARGET 0x02000C03 /* Select next available target */ |
|
#define DIBUTTON_DRIVINGC_MENU 0x020004FD /* Show menu options */ |
|
/*--- Priority 2 controls ---*/ |
|
|
|
#define DIAXIS_DRIVINGC_ACCEL_AND_BRAKE 0x02014A04 /* Some devices combine accelerate and brake in a single axis */ |
|
#define DIHATSWITCH_DRIVINGC_GLANCE 0x02004601 /* Look around */ |
|
#define DIBUTTON_DRIVINGC_SHIFTUP 0x02004C04 /* Shift to next higher gear */ |
|
#define DIBUTTON_DRIVINGC_SHIFTDOWN 0x02004C05 /* Shift to next lower gear */ |
|
#define DIBUTTON_DRIVINGC_DASHBOARD 0x02004406 /* Select next dashboard option */ |
|
#define DIBUTTON_DRIVINGC_AIDS 0x02004407 /* Driver correction aids */ |
|
#define DIBUTTON_DRIVINGC_BRAKE 0x02004C08 /* Brake-button */ |
|
#define DIBUTTON_DRIVINGC_FIRESECONDARY 0x02004C09 /* Alternative fire button */ |
|
#define DIBUTTON_DRIVINGC_ACCELERATE_LINK 0x0203D4E0 /* Fallback Accelerate button */ |
|
#define DIBUTTON_DRIVINGC_STEER_LEFT_LINK 0x0200CCE4 /* Fallback Steer Left button */ |
|
#define DIBUTTON_DRIVINGC_STEER_RIGHT_LINK 0x0200CCEC /* Fallback Steer Right button */ |
|
#define DIBUTTON_DRIVINGC_GLANCE_LEFT_LINK 0x0207C4E4 /* Fallback Glance Left button */ |
|
#define DIBUTTON_DRIVINGC_GLANCE_RIGHT_LINK 0x0207C4EC /* Fallback Glance Right button */ |
|
#define DIBUTTON_DRIVINGC_DEVICE 0x020044FE /* Show input device and controls */ |
|
#define DIBUTTON_DRIVINGC_PAUSE 0x020044FC /* Start / Pause / Restart game */ |
|
|
|
/*--- Driving Simulator - Tank |
|
Combat from withing a tank is primary objective ---*/ |
|
#define DIVIRTUAL_DRIVING_TANK 0x03000000 |
|
#define DIAXIS_DRIVINGT_STEER 0x03008A01 /* Turn tank left / right */ |
|
#define DIAXIS_DRIVINGT_BARREL 0x03010202 /* Raise / lower barrel */ |
|
#define DIAXIS_DRIVINGT_ACCELERATE 0x03039203 /* Accelerate */ |
|
#define DIAXIS_DRIVINGT_ROTATE 0x03020204 /* Turn barrel left / right */ |
|
#define DIBUTTON_DRIVINGT_FIRE 0x03000C01 /* Fire */ |
|
#define DIBUTTON_DRIVINGT_WEAPONS 0x03000C02 /* Select next weapon */ |
|
#define DIBUTTON_DRIVINGT_TARGET 0x03000C03 /* Selects next available target */ |
|
#define DIBUTTON_DRIVINGT_MENU 0x030004FD /* Show menu options */ |
|
/*--- Priority 2 controls ---*/ |
|
|
|
#define DIHATSWITCH_DRIVINGT_GLANCE 0x03004601 /* Look around */ |
|
#define DIAXIS_DRIVINGT_BRAKE 0x03045205 /* Brake-axis */ |
|
#define DIAXIS_DRIVINGT_ACCEL_AND_BRAKE 0x03014A06 /* Some devices combine accelerate and brake in a single axis */ |
|
#define DIBUTTON_DRIVINGT_VIEW 0x03005C04 /* Cycle through view options */ |
|
#define DIBUTTON_DRIVINGT_DASHBOARD 0x03005C05 /* Select next dashboard option */ |
|
#define DIBUTTON_DRIVINGT_BRAKE 0x03004C06 /* Brake-button */ |
|
#define DIBUTTON_DRIVINGT_FIRESECONDARY 0x03004C07 /* Alternative fire button */ |
|
#define DIBUTTON_DRIVINGT_ACCELERATE_LINK 0x0303D4E0 /* Fallback Accelerate button */ |
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#define DIBUTTON_DRIVINGT_STEER_LEFT_LINK 0x0300CCE4 /* Fallback Steer Left button */ |
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#define DIBUTTON_DRIVINGT_STEER_RIGHT_LINK 0x0300CCEC /* Fallback Steer Right button */ |
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#define DIBUTTON_DRIVINGT_BARREL_UP_LINK 0x030144E0 /* Fallback Barrel up button */ |
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#define DIBUTTON_DRIVINGT_BARREL_DOWN_LINK 0x030144E8 /* Fallback Barrel down button */ |
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#define DIBUTTON_DRIVINGT_ROTATE_LEFT_LINK 0x030244E4 /* Fallback Rotate left button */ |
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#define DIBUTTON_DRIVINGT_ROTATE_RIGHT_LINK 0x030244EC /* Fallback Rotate right button */ |
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#define DIBUTTON_DRIVINGT_GLANCE_LEFT_LINK 0x0307C4E4 /* Fallback Glance Left button */ |
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#define DIBUTTON_DRIVINGT_GLANCE_RIGHT_LINK 0x0307C4EC /* Fallback Glance Right button */ |
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#define DIBUTTON_DRIVINGT_DEVICE 0x030044FE /* Show input device and controls */ |
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#define DIBUTTON_DRIVINGT_PAUSE 0x030044FC /* Start / Pause / Restart game */ |
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/*--- Flight Simulator - Civilian |
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Plane control is the primary objective ---*/ |
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#define DIVIRTUAL_FLYING_CIVILIAN 0x04000000 |
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#define DIAXIS_FLYINGC_BANK 0x04008A01 /* Roll ship left / right */ |
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#define DIAXIS_FLYINGC_PITCH 0x04010A02 /* Nose up / down */ |
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#define DIAXIS_FLYINGC_THROTTLE 0x04039203 /* Throttle */ |
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#define DIBUTTON_FLYINGC_VIEW 0x04002401 /* Cycle through view options */ |
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#define DIBUTTON_FLYINGC_DISPLAY 0x04002402 /* Select next dashboard / heads up display option */ |
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#define DIBUTTON_FLYINGC_GEAR 0x04002C03 /* Gear up / down */ |
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#define DIBUTTON_FLYINGC_MENU 0x040004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIHATSWITCH_FLYINGC_GLANCE 0x04004601 /* Look around */ |
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#define DIAXIS_FLYINGC_BRAKE 0x04046A04 /* Apply Brake */ |
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#define DIAXIS_FLYINGC_RUDDER 0x04025205 /* Yaw ship left/right */ |
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#define DIAXIS_FLYINGC_FLAPS 0x04055A06 /* Flaps */ |
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#define DIBUTTON_FLYINGC_FLAPSUP 0x04006404 /* Increment stepping up until fully retracted */ |
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#define DIBUTTON_FLYINGC_FLAPSDOWN 0x04006405 /* Decrement stepping down until fully extended */ |
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#define DIBUTTON_FLYINGC_BRAKE_LINK 0x04046CE0 /* Fallback brake button */ |
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#define DIBUTTON_FLYINGC_FASTER_LINK 0x0403D4E0 /* Fallback throttle up button */ |
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#define DIBUTTON_FLYINGC_SLOWER_LINK 0x0403D4E8 /* Fallback throttle down button */ |
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#define DIBUTTON_FLYINGC_GLANCE_LEFT_LINK 0x0407C4E4 /* Fallback Glance Left button */ |
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#define DIBUTTON_FLYINGC_GLANCE_RIGHT_LINK 0x0407C4EC /* Fallback Glance Right button */ |
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#define DIBUTTON_FLYINGC_GLANCE_UP_LINK 0x0407C4E0 /* Fallback Glance Up button */ |
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#define DIBUTTON_FLYINGC_GLANCE_DOWN_LINK 0x0407C4E8 /* Fallback Glance Down button */ |
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#define DIBUTTON_FLYINGC_DEVICE 0x040044FE /* Show input device and controls */ |
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#define DIBUTTON_FLYINGC_PAUSE 0x040044FC /* Start / Pause / Restart game */ |
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/*--- Flight Simulator - Military |
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Aerial combat is the primary objective ---*/ |
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#define DIVIRTUAL_FLYING_MILITARY 0x05000000 |
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#define DIAXIS_FLYINGM_BANK 0x05008A01 /* Bank - Roll ship left / right */ |
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#define DIAXIS_FLYINGM_PITCH 0x05010A02 /* Pitch - Nose up / down */ |
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#define DIAXIS_FLYINGM_THROTTLE 0x05039203 /* Throttle - faster / slower */ |
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#define DIBUTTON_FLYINGM_FIRE 0x05000C01 /* Fire */ |
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#define DIBUTTON_FLYINGM_WEAPONS 0x05000C02 /* Select next weapon */ |
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#define DIBUTTON_FLYINGM_TARGET 0x05000C03 /* Selects next available target */ |
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#define DIBUTTON_FLYINGM_MENU 0x050004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIHATSWITCH_FLYINGM_GLANCE 0x05004601 /* Look around */ |
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#define DIBUTTON_FLYINGM_COUNTER 0x05005C04 /* Activate counter measures */ |
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#define DIAXIS_FLYINGM_RUDDER 0x05024A04 /* Rudder - Yaw ship left/right */ |
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#define DIAXIS_FLYINGM_BRAKE 0x05046205 /* Brake-axis */ |
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#define DIBUTTON_FLYINGM_VIEW 0x05006405 /* Cycle through view options */ |
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#define DIBUTTON_FLYINGM_DISPLAY 0x05006406 /* Select next dashboard option */ |
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#define DIAXIS_FLYINGM_FLAPS 0x05055206 /* Flaps */ |
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#define DIBUTTON_FLYINGM_FLAPSUP 0x05005407 /* Increment stepping up until fully retracted */ |
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#define DIBUTTON_FLYINGM_FLAPSDOWN 0x05005408 /* Decrement stepping down until fully extended */ |
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#define DIBUTTON_FLYINGM_FIRESECONDARY 0x05004C09 /* Alternative fire button */ |
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#define DIBUTTON_FLYINGM_GEAR 0x0500640A /* Gear up / down */ |
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#define DIBUTTON_FLYINGM_BRAKE_LINK 0x050464E0 /* Fallback brake button */ |
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#define DIBUTTON_FLYINGM_FASTER_LINK 0x0503D4E0 /* Fallback throttle up button */ |
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#define DIBUTTON_FLYINGM_SLOWER_LINK 0x0503D4E8 /* Fallback throttle down button */ |
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#define DIBUTTON_FLYINGM_GLANCE_LEFT_LINK 0x0507C4E4 /* Fallback Glance Left button */ |
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#define DIBUTTON_FLYINGM_GLANCE_RIGHT_LINK 0x0507C4EC /* Fallback Glance Right button */ |
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#define DIBUTTON_FLYINGM_GLANCE_UP_LINK 0x0507C4E0 /* Fallback Glance Up button */ |
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#define DIBUTTON_FLYINGM_GLANCE_DOWN_LINK 0x0507C4E8 /* Fallback Glance Down button */ |
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#define DIBUTTON_FLYINGM_DEVICE 0x050044FE /* Show input device and controls */ |
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#define DIBUTTON_FLYINGM_PAUSE 0x050044FC /* Start / Pause / Restart game */ |
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/*--- Flight Simulator - Combat Helicopter |
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Combat from helicopter is primary objective ---*/ |
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#define DIVIRTUAL_FLYING_HELICOPTER 0x06000000 |
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#define DIAXIS_FLYINGH_BANK 0x06008A01 /* Bank - Roll ship left / right */ |
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#define DIAXIS_FLYINGH_PITCH 0x06010A02 /* Pitch - Nose up / down */ |
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#define DIAXIS_FLYINGH_COLLECTIVE 0x06018A03 /* Collective - Blade pitch/power */ |
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#define DIBUTTON_FLYINGH_FIRE 0x06001401 /* Fire */ |
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#define DIBUTTON_FLYINGH_WEAPONS 0x06001402 /* Select next weapon */ |
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#define DIBUTTON_FLYINGH_TARGET 0x06001403 /* Selects next available target */ |
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#define DIBUTTON_FLYINGH_MENU 0x060004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIHATSWITCH_FLYINGH_GLANCE 0x06004601 /* Look around */ |
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#define DIAXIS_FLYINGH_TORQUE 0x06025A04 /* Torque - Rotate ship around left / right axis */ |
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#define DIAXIS_FLYINGH_THROTTLE 0x0603DA05 /* Throttle */ |
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#define DIBUTTON_FLYINGH_COUNTER 0x06005404 /* Activate counter measures */ |
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#define DIBUTTON_FLYINGH_VIEW 0x06006405 /* Cycle through view options */ |
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#define DIBUTTON_FLYINGH_GEAR 0x06006406 /* Gear up / down */ |
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#define DIBUTTON_FLYINGH_FIRESECONDARY 0x06004C07 /* Alternative fire button */ |
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#define DIBUTTON_FLYINGH_FASTER_LINK 0x0603DCE0 /* Fallback throttle up button */ |
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#define DIBUTTON_FLYINGH_SLOWER_LINK 0x0603DCE8 /* Fallback throttle down button */ |
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#define DIBUTTON_FLYINGH_GLANCE_LEFT_LINK 0x0607C4E4 /* Fallback Glance Left button */ |
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#define DIBUTTON_FLYINGH_GLANCE_RIGHT_LINK 0x0607C4EC /* Fallback Glance Right button */ |
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#define DIBUTTON_FLYINGH_GLANCE_UP_LINK 0x0607C4E0 /* Fallback Glance Up button */ |
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#define DIBUTTON_FLYINGH_GLANCE_DOWN_LINK 0x0607C4E8 /* Fallback Glance Down button */ |
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#define DIBUTTON_FLYINGH_DEVICE 0x060044FE /* Show input device and controls */ |
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#define DIBUTTON_FLYINGH_PAUSE 0x060044FC /* Start / Pause / Restart game */ |
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/*--- Space Simulator - Combat |
|
Space Simulator with weapons ---*/ |
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#define DIVIRTUAL_SPACESIM 0x07000000 |
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#define DIAXIS_SPACESIM_LATERAL 0x07008201 /* Move ship left / right */ |
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#define DIAXIS_SPACESIM_MOVE 0x07010202 /* Move ship forward/backward */ |
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#define DIAXIS_SPACESIM_THROTTLE 0x07038203 /* Throttle - Engine speed */ |
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#define DIBUTTON_SPACESIM_FIRE 0x07000401 /* Fire */ |
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#define DIBUTTON_SPACESIM_WEAPONS 0x07000402 /* Select next weapon */ |
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#define DIBUTTON_SPACESIM_TARGET 0x07000403 /* Selects next available target */ |
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#define DIBUTTON_SPACESIM_MENU 0x070004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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|
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#define DIHATSWITCH_SPACESIM_GLANCE 0x07004601 /* Look around */ |
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#define DIAXIS_SPACESIM_CLIMB 0x0701C204 /* Climb - Pitch ship up/down */ |
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#define DIAXIS_SPACESIM_ROTATE 0x07024205 /* Rotate - Turn ship left/right */ |
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#define DIBUTTON_SPACESIM_VIEW 0x07004404 /* Cycle through view options */ |
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#define DIBUTTON_SPACESIM_DISPLAY 0x07004405 /* Select next dashboard / heads up display option */ |
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#define DIBUTTON_SPACESIM_RAISE 0x07004406 /* Raise ship while maintaining current pitch */ |
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#define DIBUTTON_SPACESIM_LOWER 0x07004407 /* Lower ship while maintaining current pitch */ |
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#define DIBUTTON_SPACESIM_GEAR 0x07004408 /* Gear up / down */ |
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#define DIBUTTON_SPACESIM_FIRESECONDARY 0x07004409 /* Alternative fire button */ |
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#define DIBUTTON_SPACESIM_LEFT_LINK 0x0700C4E4 /* Fallback move left button */ |
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#define DIBUTTON_SPACESIM_RIGHT_LINK 0x0700C4EC /* Fallback move right button */ |
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#define DIBUTTON_SPACESIM_FORWARD_LINK 0x070144E0 /* Fallback move forward button */ |
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#define DIBUTTON_SPACESIM_BACKWARD_LINK 0x070144E8 /* Fallback move backwards button */ |
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#define DIBUTTON_SPACESIM_FASTER_LINK 0x0703C4E0 /* Fallback throttle up button */ |
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#define DIBUTTON_SPACESIM_SLOWER_LINK 0x0703C4E8 /* Fallback throttle down button */ |
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#define DIBUTTON_SPACESIM_TURN_LEFT_LINK 0x070244E4 /* Fallback turn left button */ |
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#define DIBUTTON_SPACESIM_TURN_RIGHT_LINK 0x070244EC /* Fallback turn right button */ |
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#define DIBUTTON_SPACESIM_GLANCE_LEFT_LINK 0x0707C4E4 /* Fallback Glance Left button */ |
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#define DIBUTTON_SPACESIM_GLANCE_RIGHT_LINK 0x0707C4EC /* Fallback Glance Right button */ |
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#define DIBUTTON_SPACESIM_GLANCE_UP_LINK 0x0707C4E0 /* Fallback Glance Up button */ |
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#define DIBUTTON_SPACESIM_GLANCE_DOWN_LINK 0x0707C4E8 /* Fallback Glance Down button */ |
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#define DIBUTTON_SPACESIM_DEVICE 0x070044FE /* Show input device and controls */ |
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#define DIBUTTON_SPACESIM_PAUSE 0x070044FC /* Start / Pause / Restart game */ |
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/*--- Fighting - First Person |
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Hand to Hand combat is primary objective ---*/ |
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#define DIVIRTUAL_FIGHTING_HAND2HAND 0x08000000 |
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#define DIAXIS_FIGHTINGH_LATERAL 0x08008201 /* Sidestep left/right */ |
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#define DIAXIS_FIGHTINGH_MOVE 0x08010202 /* Move forward/backward */ |
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#define DIBUTTON_FIGHTINGH_PUNCH 0x08000401 /* Punch */ |
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#define DIBUTTON_FIGHTINGH_KICK 0x08000402 /* Kick */ |
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#define DIBUTTON_FIGHTINGH_BLOCK 0x08000403 /* Block */ |
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#define DIBUTTON_FIGHTINGH_CROUCH 0x08000404 /* Crouch */ |
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#define DIBUTTON_FIGHTINGH_JUMP 0x08000405 /* Jump */ |
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#define DIBUTTON_FIGHTINGH_SPECIAL1 0x08000406 /* Apply first special move */ |
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#define DIBUTTON_FIGHTINGH_SPECIAL2 0x08000407 /* Apply second special move */ |
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#define DIBUTTON_FIGHTINGH_MENU 0x080004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIBUTTON_FIGHTINGH_SELECT 0x08004408 /* Select special move */ |
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#define DIHATSWITCH_FIGHTINGH_SLIDE 0x08004601 /* Look around */ |
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#define DIBUTTON_FIGHTINGH_DISPLAY 0x08004409 /* Shows next on-screen display option */ |
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#define DIAXIS_FIGHTINGH_ROTATE 0x08024203 /* Rotate - Turn body left/right */ |
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#define DIBUTTON_FIGHTINGH_DODGE 0x0800440A /* Dodge */ |
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#define DIBUTTON_FIGHTINGH_LEFT_LINK 0x0800C4E4 /* Fallback left sidestep button */ |
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#define DIBUTTON_FIGHTINGH_RIGHT_LINK 0x0800C4EC /* Fallback right sidestep button */ |
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#define DIBUTTON_FIGHTINGH_FORWARD_LINK 0x080144E0 /* Fallback forward button */ |
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#define DIBUTTON_FIGHTINGH_BACKWARD_LINK 0x080144E8 /* Fallback backward button */ |
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#define DIBUTTON_FIGHTINGH_DEVICE 0x080044FE /* Show input device and controls */ |
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#define DIBUTTON_FIGHTINGH_PAUSE 0x080044FC /* Start / Pause / Restart game */ |
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/*--- Fighting - First Person Shooting |
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Navigation and combat are primary objectives ---*/ |
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#define DIVIRTUAL_FIGHTING_FPS 0x09000000 |
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#define DIAXIS_FPS_ROTATE 0x09008201 /* Rotate character left/right */ |
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#define DIAXIS_FPS_MOVE 0x09010202 /* Move forward/backward */ |
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#define DIBUTTON_FPS_FIRE 0x09000401 /* Fire */ |
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#define DIBUTTON_FPS_WEAPONS 0x09000402 /* Select next weapon */ |
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#define DIBUTTON_FPS_APPLY 0x09000403 /* Use item */ |
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#define DIBUTTON_FPS_SELECT 0x09000404 /* Select next inventory item */ |
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#define DIBUTTON_FPS_CROUCH 0x09000405 /* Crouch/ climb down/ swim down */ |
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#define DIBUTTON_FPS_JUMP 0x09000406 /* Jump/ climb up/ swim up */ |
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#define DIAXIS_FPS_LOOKUPDOWN 0x09018203 /* Look up / down */ |
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#define DIBUTTON_FPS_STRAFE 0x09000407 /* Enable strafing while active */ |
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#define DIBUTTON_FPS_MENU 0x090004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIHATSWITCH_FPS_GLANCE 0x09004601 /* Look around */ |
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#define DIBUTTON_FPS_DISPLAY 0x09004408 /* Shows next on-screen display option/ map */ |
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#define DIAXIS_FPS_SIDESTEP 0x09024204 /* Sidestep */ |
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#define DIBUTTON_FPS_DODGE 0x09004409 /* Dodge */ |
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#define DIBUTTON_FPS_GLANCEL 0x0900440A /* Glance Left */ |
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#define DIBUTTON_FPS_GLANCER 0x0900440B /* Glance Right */ |
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#define DIBUTTON_FPS_FIRESECONDARY 0x0900440C /* Alternative fire button */ |
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#define DIBUTTON_FPS_ROTATE_LEFT_LINK 0x0900C4E4 /* Fallback rotate left button */ |
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#define DIBUTTON_FPS_ROTATE_RIGHT_LINK 0x0900C4EC /* Fallback rotate right button */ |
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#define DIBUTTON_FPS_FORWARD_LINK 0x090144E0 /* Fallback forward button */ |
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#define DIBUTTON_FPS_BACKWARD_LINK 0x090144E8 /* Fallback backward button */ |
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#define DIBUTTON_FPS_GLANCE_UP_LINK 0x0901C4E0 /* Fallback look up button */ |
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#define DIBUTTON_FPS_GLANCE_DOWN_LINK 0x0901C4E8 /* Fallback look down button */ |
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#define DIBUTTON_FPS_STEP_LEFT_LINK 0x090244E4 /* Fallback step left button */ |
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#define DIBUTTON_FPS_STEP_RIGHT_LINK 0x090244EC /* Fallback step right button */ |
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#define DIBUTTON_FPS_DEVICE 0x090044FE /* Show input device and controls */ |
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#define DIBUTTON_FPS_PAUSE 0x090044FC /* Start / Pause / Restart game */ |
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/*--- Fighting - Third Person action |
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Perspective of camera is behind the main character ---*/ |
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#define DIVIRTUAL_FIGHTING_THIRDPERSON 0x0A000000 |
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#define DIAXIS_TPS_TURN 0x0A020201 /* Turn left/right */ |
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#define DIAXIS_TPS_MOVE 0x0A010202 /* Move forward/backward */ |
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#define DIBUTTON_TPS_RUN 0x0A000401 /* Run or walk toggle switch */ |
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#define DIBUTTON_TPS_ACTION 0x0A000402 /* Action Button */ |
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#define DIBUTTON_TPS_SELECT 0x0A000403 /* Select next weapon */ |
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#define DIBUTTON_TPS_USE 0x0A000404 /* Use inventory item currently selected */ |
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#define DIBUTTON_TPS_JUMP 0x0A000405 /* Character Jumps */ |
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#define DIBUTTON_TPS_MENU 0x0A0004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIHATSWITCH_TPS_GLANCE 0x0A004601 /* Look around */ |
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#define DIBUTTON_TPS_VIEW 0x0A004406 /* Select camera view */ |
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#define DIBUTTON_TPS_STEPLEFT 0x0A004407 /* Character takes a left step */ |
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#define DIBUTTON_TPS_STEPRIGHT 0x0A004408 /* Character takes a right step */ |
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#define DIAXIS_TPS_STEP 0x0A00C203 /* Character steps left/right */ |
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#define DIBUTTON_TPS_DODGE 0x0A004409 /* Character dodges or ducks */ |
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#define DIBUTTON_TPS_INVENTORY 0x0A00440A /* Cycle through inventory */ |
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#define DIBUTTON_TPS_TURN_LEFT_LINK 0x0A0244E4 /* Fallback turn left button */ |
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#define DIBUTTON_TPS_TURN_RIGHT_LINK 0x0A0244EC /* Fallback turn right button */ |
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#define DIBUTTON_TPS_FORWARD_LINK 0x0A0144E0 /* Fallback forward button */ |
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#define DIBUTTON_TPS_BACKWARD_LINK 0x0A0144E8 /* Fallback backward button */ |
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#define DIBUTTON_TPS_GLANCE_UP_LINK 0x0A07C4E0 /* Fallback look up button */ |
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#define DIBUTTON_TPS_GLANCE_DOWN_LINK 0x0A07C4E8 /* Fallback look down button */ |
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#define DIBUTTON_TPS_GLANCE_LEFT_LINK 0x0A07C4E4 /* Fallback glance up button */ |
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#define DIBUTTON_TPS_GLANCE_RIGHT_LINK 0x0A07C4EC /* Fallback glance right button */ |
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#define DIBUTTON_TPS_DEVICE 0x0A0044FE /* Show input device and controls */ |
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#define DIBUTTON_TPS_PAUSE 0x0A0044FC /* Start / Pause / Restart game */ |
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/*--- Strategy - Role Playing |
|
Navigation and problem solving are primary actions ---*/ |
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#define DIVIRTUAL_STRATEGY_ROLEPLAYING 0x0B000000 |
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#define DIAXIS_STRATEGYR_LATERAL 0x0B008201 /* sidestep - left/right */ |
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#define DIAXIS_STRATEGYR_MOVE 0x0B010202 /* move forward/backward */ |
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#define DIBUTTON_STRATEGYR_GET 0x0B000401 /* Acquire item */ |
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#define DIBUTTON_STRATEGYR_APPLY 0x0B000402 /* Use selected item */ |
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#define DIBUTTON_STRATEGYR_SELECT 0x0B000403 /* Select nextitem */ |
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#define DIBUTTON_STRATEGYR_ATTACK 0x0B000404 /* Attack */ |
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#define DIBUTTON_STRATEGYR_CAST 0x0B000405 /* Cast Spell */ |
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#define DIBUTTON_STRATEGYR_CROUCH 0x0B000406 /* Crouch */ |
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#define DIBUTTON_STRATEGYR_JUMP 0x0B000407 /* Jump */ |
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#define DIBUTTON_STRATEGYR_MENU 0x0B0004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIHATSWITCH_STRATEGYR_GLANCE 0x0B004601 /* Look around */ |
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#define DIBUTTON_STRATEGYR_MAP 0x0B004408 /* Cycle through map options */ |
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#define DIBUTTON_STRATEGYR_DISPLAY 0x0B004409 /* Shows next on-screen display option */ |
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#define DIAXIS_STRATEGYR_ROTATE 0x0B024203 /* Turn body left/right */ |
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#define DIBUTTON_STRATEGYR_LEFT_LINK 0x0B00C4E4 /* Fallback sidestep left button */ |
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#define DIBUTTON_STRATEGYR_RIGHT_LINK 0x0B00C4EC /* Fallback sidestep right button */ |
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#define DIBUTTON_STRATEGYR_FORWARD_LINK 0x0B0144E0 /* Fallback move forward button */ |
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#define DIBUTTON_STRATEGYR_BACK_LINK 0x0B0144E8 /* Fallback move backward button */ |
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#define DIBUTTON_STRATEGYR_ROTATE_LEFT_LINK 0x0B0244E4 /* Fallback turn body left button */ |
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#define DIBUTTON_STRATEGYR_ROTATE_RIGHT_LINK 0x0B0244EC /* Fallback turn body right button */ |
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#define DIBUTTON_STRATEGYR_DEVICE 0x0B0044FE /* Show input device and controls */ |
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#define DIBUTTON_STRATEGYR_PAUSE 0x0B0044FC /* Start / Pause / Restart game */ |
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/*--- Strategy - Turn based |
|
Navigation and problem solving are primary actions ---*/ |
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#define DIVIRTUAL_STRATEGY_TURN 0x0C000000 |
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#define DIAXIS_STRATEGYT_LATERAL 0x0C008201 /* Sidestep left/right */ |
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#define DIAXIS_STRATEGYT_MOVE 0x0C010202 /* Move forward/backwards */ |
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#define DIBUTTON_STRATEGYT_SELECT 0x0C000401 /* Select unit or object */ |
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#define DIBUTTON_STRATEGYT_INSTRUCT 0x0C000402 /* Cycle through instructions */ |
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#define DIBUTTON_STRATEGYT_APPLY 0x0C000403 /* Apply selected instruction */ |
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#define DIBUTTON_STRATEGYT_TEAM 0x0C000404 /* Select next team / cycle through all */ |
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#define DIBUTTON_STRATEGYT_TURN 0x0C000405 /* Indicate turn over */ |
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#define DIBUTTON_STRATEGYT_MENU 0x0C0004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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|
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#define DIBUTTON_STRATEGYT_ZOOM 0x0C004406 /* Zoom - in / out */ |
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#define DIBUTTON_STRATEGYT_MAP 0x0C004407 /* cycle through map options */ |
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#define DIBUTTON_STRATEGYT_DISPLAY 0x0C004408 /* shows next on-screen display options */ |
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#define DIBUTTON_STRATEGYT_LEFT_LINK 0x0C00C4E4 /* Fallback sidestep left button */ |
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#define DIBUTTON_STRATEGYT_RIGHT_LINK 0x0C00C4EC /* Fallback sidestep right button */ |
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#define DIBUTTON_STRATEGYT_FORWARD_LINK 0x0C0144E0 /* Fallback move forward button */ |
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#define DIBUTTON_STRATEGYT_BACK_LINK 0x0C0144E8 /* Fallback move back button */ |
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#define DIBUTTON_STRATEGYT_DEVICE 0x0C0044FE /* Show input device and controls */ |
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#define DIBUTTON_STRATEGYT_PAUSE 0x0C0044FC /* Start / Pause / Restart game */ |
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|
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/*--- Sports - Hunting |
|
Hunting ---*/ |
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#define DIVIRTUAL_SPORTS_HUNTING 0x0D000000 |
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#define DIAXIS_HUNTING_LATERAL 0x0D008201 /* sidestep left/right */ |
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#define DIAXIS_HUNTING_MOVE 0x0D010202 /* move forward/backwards */ |
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#define DIBUTTON_HUNTING_FIRE 0x0D000401 /* Fire selected weapon */ |
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#define DIBUTTON_HUNTING_AIM 0x0D000402 /* Select aim/move */ |
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#define DIBUTTON_HUNTING_WEAPON 0x0D000403 /* Select next weapon */ |
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#define DIBUTTON_HUNTING_BINOCULAR 0x0D000404 /* Look through Binoculars */ |
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#define DIBUTTON_HUNTING_CALL 0x0D000405 /* Make animal call */ |
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#define DIBUTTON_HUNTING_MAP 0x0D000406 /* View Map */ |
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#define DIBUTTON_HUNTING_SPECIAL 0x0D000407 /* Special game operation */ |
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#define DIBUTTON_HUNTING_MENU 0x0D0004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIHATSWITCH_HUNTING_GLANCE 0x0D004601 /* Look around */ |
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#define DIBUTTON_HUNTING_DISPLAY 0x0D004408 /* show next on-screen display option */ |
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#define DIAXIS_HUNTING_ROTATE 0x0D024203 /* Turn body left/right */ |
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#define DIBUTTON_HUNTING_CROUCH 0x0D004409 /* Crouch/ Climb / Swim down */ |
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#define DIBUTTON_HUNTING_JUMP 0x0D00440A /* Jump/ Climb up / Swim up */ |
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#define DIBUTTON_HUNTING_FIRESECONDARY 0x0D00440B /* Alternative fire button */ |
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#define DIBUTTON_HUNTING_LEFT_LINK 0x0D00C4E4 /* Fallback sidestep left button */ |
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#define DIBUTTON_HUNTING_RIGHT_LINK 0x0D00C4EC /* Fallback sidestep right button */ |
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#define DIBUTTON_HUNTING_FORWARD_LINK 0x0D0144E0 /* Fallback move forward button */ |
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#define DIBUTTON_HUNTING_BACK_LINK 0x0D0144E8 /* Fallback move back button */ |
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#define DIBUTTON_HUNTING_ROTATE_LEFT_LINK 0x0D0244E4 /* Fallback turn body left button */ |
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#define DIBUTTON_HUNTING_ROTATE_RIGHT_LINK 0x0D0244EC /* Fallback turn body right button */ |
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#define DIBUTTON_HUNTING_DEVICE 0x0D0044FE /* Show input device and controls */ |
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#define DIBUTTON_HUNTING_PAUSE 0x0D0044FC /* Start / Pause / Restart game */ |
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/*--- Sports - Fishing |
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Catching Fish is primary objective ---*/ |
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#define DIVIRTUAL_SPORTS_FISHING 0x0E000000 |
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#define DIAXIS_FISHING_LATERAL 0x0E008201 /* sidestep left/right */ |
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#define DIAXIS_FISHING_MOVE 0x0E010202 /* move forward/backwards */ |
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#define DIBUTTON_FISHING_CAST 0x0E000401 /* Cast line */ |
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#define DIBUTTON_FISHING_TYPE 0x0E000402 /* Select cast type */ |
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#define DIBUTTON_FISHING_BINOCULAR 0x0E000403 /* Look through Binocular */ |
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#define DIBUTTON_FISHING_BAIT 0x0E000404 /* Select type of Bait */ |
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#define DIBUTTON_FISHING_MAP 0x0E000405 /* View Map */ |
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#define DIBUTTON_FISHING_MENU 0x0E0004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIHATSWITCH_FISHING_GLANCE 0x0E004601 /* Look around */ |
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#define DIBUTTON_FISHING_DISPLAY 0x0E004406 /* Show next on-screen display option */ |
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#define DIAXIS_FISHING_ROTATE 0x0E024203 /* Turn character left / right */ |
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#define DIBUTTON_FISHING_CROUCH 0x0E004407 /* Crouch/ Climb / Swim down */ |
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#define DIBUTTON_FISHING_JUMP 0x0E004408 /* Jump/ Climb up / Swim up */ |
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#define DIBUTTON_FISHING_LEFT_LINK 0x0E00C4E4 /* Fallback sidestep left button */ |
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#define DIBUTTON_FISHING_RIGHT_LINK 0x0E00C4EC /* Fallback sidestep right button */ |
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#define DIBUTTON_FISHING_FORWARD_LINK 0x0E0144E0 /* Fallback move forward button */ |
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#define DIBUTTON_FISHING_BACK_LINK 0x0E0144E8 /* Fallback move back button */ |
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#define DIBUTTON_FISHING_ROTATE_LEFT_LINK 0x0E0244E4 /* Fallback turn body left button */ |
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#define DIBUTTON_FISHING_ROTATE_RIGHT_LINK 0x0E0244EC /* Fallback turn body right button */ |
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#define DIBUTTON_FISHING_DEVICE 0x0E0044FE /* Show input device and controls */ |
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#define DIBUTTON_FISHING_PAUSE 0x0E0044FC /* Start / Pause / Restart game */ |
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/*--- Sports - Baseball - Batting |
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Batter control is primary objective ---*/ |
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#define DIVIRTUAL_SPORTS_BASEBALL_BAT 0x0F000000 |
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#define DIAXIS_BASEBALLB_LATERAL 0x0F008201 /* Aim left / right */ |
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#define DIAXIS_BASEBALLB_MOVE 0x0F010202 /* Aim up / down */ |
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#define DIBUTTON_BASEBALLB_SELECT 0x0F000401 /* cycle through swing options */ |
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#define DIBUTTON_BASEBALLB_NORMAL 0x0F000402 /* normal swing */ |
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#define DIBUTTON_BASEBALLB_POWER 0x0F000403 /* swing for the fence */ |
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#define DIBUTTON_BASEBALLB_BUNT 0x0F000404 /* bunt */ |
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#define DIBUTTON_BASEBALLB_STEAL 0x0F000405 /* Base runner attempts to steal a base */ |
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#define DIBUTTON_BASEBALLB_BURST 0x0F000406 /* Base runner invokes burst of speed */ |
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#define DIBUTTON_BASEBALLB_SLIDE 0x0F000407 /* Base runner slides into base */ |
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#define DIBUTTON_BASEBALLB_CONTACT 0x0F000408 /* Contact swing */ |
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#define DIBUTTON_BASEBALLB_MENU 0x0F0004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIBUTTON_BASEBALLB_NOSTEAL 0x0F004409 /* Base runner goes back to a base */ |
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#define DIBUTTON_BASEBALLB_BOX 0x0F00440A /* Enter or exit batting box */ |
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#define DIBUTTON_BASEBALLB_LEFT_LINK 0x0F00C4E4 /* Fallback sidestep left button */ |
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#define DIBUTTON_BASEBALLB_RIGHT_LINK 0x0F00C4EC /* Fallback sidestep right button */ |
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#define DIBUTTON_BASEBALLB_FORWARD_LINK 0x0F0144E0 /* Fallback move forward button */ |
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#define DIBUTTON_BASEBALLB_BACK_LINK 0x0F0144E8 /* Fallback move back button */ |
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#define DIBUTTON_BASEBALLB_DEVICE 0x0F0044FE /* Show input device and controls */ |
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#define DIBUTTON_BASEBALLB_PAUSE 0x0F0044FC /* Start / Pause / Restart game */ |
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/*--- Sports - Baseball - Pitching |
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Pitcher control is primary objective ---*/ |
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#define DIVIRTUAL_SPORTS_BASEBALL_PITCH 0x10000000 |
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#define DIAXIS_BASEBALLP_LATERAL 0x10008201 /* Aim left / right */ |
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#define DIAXIS_BASEBALLP_MOVE 0x10010202 /* Aim up / down */ |
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#define DIBUTTON_BASEBALLP_SELECT 0x10000401 /* cycle through pitch selections */ |
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#define DIBUTTON_BASEBALLP_PITCH 0x10000402 /* throw pitch */ |
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#define DIBUTTON_BASEBALLP_BASE 0x10000403 /* select base to throw to */ |
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#define DIBUTTON_BASEBALLP_THROW 0x10000404 /* throw to base */ |
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#define DIBUTTON_BASEBALLP_FAKE 0x10000405 /* Fake a throw to a base */ |
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#define DIBUTTON_BASEBALLP_MENU 0x100004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIBUTTON_BASEBALLP_WALK 0x10004406 /* Throw intentional walk / pitch out */ |
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#define DIBUTTON_BASEBALLP_LOOK 0x10004407 /* Look at runners on bases */ |
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#define DIBUTTON_BASEBALLP_LEFT_LINK 0x1000C4E4 /* Fallback sidestep left button */ |
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#define DIBUTTON_BASEBALLP_RIGHT_LINK 0x1000C4EC /* Fallback sidestep right button */ |
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#define DIBUTTON_BASEBALLP_FORWARD_LINK 0x100144E0 /* Fallback move forward button */ |
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#define DIBUTTON_BASEBALLP_BACK_LINK 0x100144E8 /* Fallback move back button */ |
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#define DIBUTTON_BASEBALLP_DEVICE 0x100044FE /* Show input device and controls */ |
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#define DIBUTTON_BASEBALLP_PAUSE 0x100044FC /* Start / Pause / Restart game */ |
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/*--- Sports - Baseball - Fielding |
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Fielder control is primary objective ---*/ |
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#define DIVIRTUAL_SPORTS_BASEBALL_FIELD 0x11000000 |
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#define DIAXIS_BASEBALLF_LATERAL 0x11008201 /* Aim left / right */ |
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#define DIAXIS_BASEBALLF_MOVE 0x11010202 /* Aim up / down */ |
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#define DIBUTTON_BASEBALLF_NEAREST 0x11000401 /* Switch to fielder nearest to the ball */ |
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#define DIBUTTON_BASEBALLF_THROW1 0x11000402 /* Make conservative throw */ |
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#define DIBUTTON_BASEBALLF_THROW2 0x11000403 /* Make aggressive throw */ |
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#define DIBUTTON_BASEBALLF_BURST 0x11000404 /* Invoke burst of speed */ |
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#define DIBUTTON_BASEBALLF_JUMP 0x11000405 /* Jump to catch ball */ |
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#define DIBUTTON_BASEBALLF_DIVE 0x11000406 /* Dive to catch ball */ |
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#define DIBUTTON_BASEBALLF_MENU 0x110004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIBUTTON_BASEBALLF_SHIFTIN 0x11004407 /* Shift the infield positioning */ |
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#define DIBUTTON_BASEBALLF_SHIFTOUT 0x11004408 /* Shift the outfield positioning */ |
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#define DIBUTTON_BASEBALLF_AIM_LEFT_LINK 0x1100C4E4 /* Fallback aim left button */ |
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#define DIBUTTON_BASEBALLF_AIM_RIGHT_LINK 0x1100C4EC /* Fallback aim right button */ |
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#define DIBUTTON_BASEBALLF_FORWARD_LINK 0x110144E0 /* Fallback move forward button */ |
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#define DIBUTTON_BASEBALLF_BACK_LINK 0x110144E8 /* Fallback move back button */ |
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#define DIBUTTON_BASEBALLF_DEVICE 0x110044FE /* Show input device and controls */ |
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#define DIBUTTON_BASEBALLF_PAUSE 0x110044FC /* Start / Pause / Restart game */ |
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/*--- Sports - Basketball - Offense |
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Offense ---*/ |
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#define DIVIRTUAL_SPORTS_BASKETBALL_OFFENSE 0x12000000 |
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#define DIAXIS_BBALLO_LATERAL 0x12008201 /* left / right */ |
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#define DIAXIS_BBALLO_MOVE 0x12010202 /* up / down */ |
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#define DIBUTTON_BBALLO_SHOOT 0x12000401 /* shoot basket */ |
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#define DIBUTTON_BBALLO_DUNK 0x12000402 /* dunk basket */ |
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#define DIBUTTON_BBALLO_PASS 0x12000403 /* throw pass */ |
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#define DIBUTTON_BBALLO_FAKE 0x12000404 /* fake shot or pass */ |
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#define DIBUTTON_BBALLO_SPECIAL 0x12000405 /* apply special move */ |
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#define DIBUTTON_BBALLO_PLAYER 0x12000406 /* select next player */ |
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#define DIBUTTON_BBALLO_BURST 0x12000407 /* invoke burst */ |
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#define DIBUTTON_BBALLO_CALL 0x12000408 /* call for ball / pass to me */ |
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#define DIBUTTON_BBALLO_MENU 0x120004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIHATSWITCH_BBALLO_GLANCE 0x12004601 /* scroll view */ |
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#define DIBUTTON_BBALLO_SCREEN 0x12004409 /* Call for screen */ |
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#define DIBUTTON_BBALLO_PLAY 0x1200440A /* Call for specific offensive play */ |
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#define DIBUTTON_BBALLO_JAB 0x1200440B /* Initiate fake drive to basket */ |
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#define DIBUTTON_BBALLO_POST 0x1200440C /* Perform post move */ |
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#define DIBUTTON_BBALLO_TIMEOUT 0x1200440D /* Time Out */ |
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#define DIBUTTON_BBALLO_SUBSTITUTE 0x1200440E /* substitute one player for another */ |
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#define DIBUTTON_BBALLO_LEFT_LINK 0x1200C4E4 /* Fallback sidestep left button */ |
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#define DIBUTTON_BBALLO_RIGHT_LINK 0x1200C4EC /* Fallback sidestep right button */ |
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#define DIBUTTON_BBALLO_FORWARD_LINK 0x120144E0 /* Fallback move forward button */ |
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#define DIBUTTON_BBALLO_BACK_LINK 0x120144E8 /* Fallback move back button */ |
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#define DIBUTTON_BBALLO_DEVICE 0x120044FE /* Show input device and controls */ |
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#define DIBUTTON_BBALLO_PAUSE 0x120044FC /* Start / Pause / Restart game */ |
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/*--- Sports - Basketball - Defense |
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Defense ---*/ |
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#define DIVIRTUAL_SPORTS_BASKETBALL_DEFENSE 0x13000000 |
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#define DIAXIS_BBALLD_LATERAL 0x13008201 /* left / right */ |
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#define DIAXIS_BBALLD_MOVE 0x13010202 /* up / down */ |
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#define DIBUTTON_BBALLD_JUMP 0x13000401 /* jump to block shot */ |
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#define DIBUTTON_BBALLD_STEAL 0x13000402 /* attempt to steal ball */ |
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#define DIBUTTON_BBALLD_FAKE 0x13000403 /* fake block or steal */ |
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#define DIBUTTON_BBALLD_SPECIAL 0x13000404 /* apply special move */ |
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#define DIBUTTON_BBALLD_PLAYER 0x13000405 /* select next player */ |
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#define DIBUTTON_BBALLD_BURST 0x13000406 /* invoke burst */ |
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#define DIBUTTON_BBALLD_PLAY 0x13000407 /* call for specific defensive play */ |
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#define DIBUTTON_BBALLD_MENU 0x130004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIHATSWITCH_BBALLD_GLANCE 0x13004601 /* scroll view */ |
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#define DIBUTTON_BBALLD_TIMEOUT 0x13004408 /* Time Out */ |
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#define DIBUTTON_BBALLD_SUBSTITUTE 0x13004409 /* substitute one player for another */ |
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#define DIBUTTON_BBALLD_LEFT_LINK 0x1300C4E4 /* Fallback sidestep left button */ |
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#define DIBUTTON_BBALLD_RIGHT_LINK 0x1300C4EC /* Fallback sidestep right button */ |
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#define DIBUTTON_BBALLD_FORWARD_LINK 0x130144E0 /* Fallback move forward button */ |
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#define DIBUTTON_BBALLD_BACK_LINK 0x130144E8 /* Fallback move back button */ |
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#define DIBUTTON_BBALLD_DEVICE 0x130044FE /* Show input device and controls */ |
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#define DIBUTTON_BBALLD_PAUSE 0x130044FC /* Start / Pause / Restart game */ |
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/*--- Sports - Football - Play |
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Play selection ---*/ |
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#define DIVIRTUAL_SPORTS_FOOTBALL_FIELD 0x14000000 |
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#define DIBUTTON_FOOTBALLP_PLAY 0x14000401 /* cycle through available plays */ |
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#define DIBUTTON_FOOTBALLP_SELECT 0x14000402 /* select play */ |
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#define DIBUTTON_FOOTBALLP_HELP 0x14000403 /* Bring up pop-up help */ |
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#define DIBUTTON_FOOTBALLP_MENU 0x140004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIBUTTON_FOOTBALLP_DEVICE 0x140044FE /* Show input device and controls */ |
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#define DIBUTTON_FOOTBALLP_PAUSE 0x140044FC /* Start / Pause / Restart game */ |
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/*--- Sports - Football - QB |
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Offense: Quarterback / Kicker ---*/ |
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#define DIVIRTUAL_SPORTS_FOOTBALL_QBCK 0x15000000 |
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#define DIAXIS_FOOTBALLQ_LATERAL 0x15008201 /* Move / Aim: left / right */ |
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#define DIAXIS_FOOTBALLQ_MOVE 0x15010202 /* Move / Aim: up / down */ |
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#define DIBUTTON_FOOTBALLQ_SELECT 0x15000401 /* Select */ |
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#define DIBUTTON_FOOTBALLQ_SNAP 0x15000402 /* snap ball - start play */ |
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#define DIBUTTON_FOOTBALLQ_JUMP 0x15000403 /* jump over defender */ |
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#define DIBUTTON_FOOTBALLQ_SLIDE 0x15000404 /* Dive/Slide */ |
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#define DIBUTTON_FOOTBALLQ_PASS 0x15000405 /* throws pass to receiver */ |
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#define DIBUTTON_FOOTBALLQ_FAKE 0x15000406 /* pump fake pass or fake kick */ |
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#define DIBUTTON_FOOTBALLQ_MENU 0x150004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIBUTTON_FOOTBALLQ_FAKESNAP 0x15004407 /* Fake snap */ |
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#define DIBUTTON_FOOTBALLQ_MOTION 0x15004408 /* Send receivers in motion */ |
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#define DIBUTTON_FOOTBALLQ_AUDIBLE 0x15004409 /* Change offensive play at line of scrimmage */ |
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#define DIBUTTON_FOOTBALLQ_LEFT_LINK 0x1500C4E4 /* Fallback sidestep left button */ |
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#define DIBUTTON_FOOTBALLQ_RIGHT_LINK 0x1500C4EC /* Fallback sidestep right button */ |
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#define DIBUTTON_FOOTBALLQ_FORWARD_LINK 0x150144E0 /* Fallback move forward button */ |
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#define DIBUTTON_FOOTBALLQ_BACK_LINK 0x150144E8 /* Fallback move back button */ |
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#define DIBUTTON_FOOTBALLQ_DEVICE 0x150044FE /* Show input device and controls */ |
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#define DIBUTTON_FOOTBALLQ_PAUSE 0x150044FC /* Start / Pause / Restart game */ |
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/*--- Sports - Football - Offense |
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Offense - Runner ---*/ |
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#define DIVIRTUAL_SPORTS_FOOTBALL_OFFENSE 0x16000000 |
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#define DIAXIS_FOOTBALLO_LATERAL 0x16008201 /* Move / Aim: left / right */ |
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#define DIAXIS_FOOTBALLO_MOVE 0x16010202 /* Move / Aim: up / down */ |
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#define DIBUTTON_FOOTBALLO_JUMP 0x16000401 /* jump or hurdle over defender */ |
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#define DIBUTTON_FOOTBALLO_LEFTARM 0x16000402 /* holds out left arm */ |
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#define DIBUTTON_FOOTBALLO_RIGHTARM 0x16000403 /* holds out right arm */ |
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#define DIBUTTON_FOOTBALLO_THROW 0x16000404 /* throw pass or lateral ball to another runner */ |
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#define DIBUTTON_FOOTBALLO_SPIN 0x16000405 /* Spin to avoid defenders */ |
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#define DIBUTTON_FOOTBALLO_MENU 0x160004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIBUTTON_FOOTBALLO_JUKE 0x16004406 /* Use special move to avoid defenders */ |
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#define DIBUTTON_FOOTBALLO_SHOULDER 0x16004407 /* Lower shoulder to run over defenders */ |
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#define DIBUTTON_FOOTBALLO_TURBO 0x16004408 /* Speed burst past defenders */ |
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#define DIBUTTON_FOOTBALLO_DIVE 0x16004409 /* Dive over defenders */ |
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#define DIBUTTON_FOOTBALLO_ZOOM 0x1600440A /* Zoom view in / out */ |
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#define DIBUTTON_FOOTBALLO_SUBSTITUTE 0x1600440B /* substitute one player for another */ |
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#define DIBUTTON_FOOTBALLO_LEFT_LINK 0x1600C4E4 /* Fallback sidestep left button */ |
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#define DIBUTTON_FOOTBALLO_RIGHT_LINK 0x1600C4EC /* Fallback sidestep right button */ |
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#define DIBUTTON_FOOTBALLO_FORWARD_LINK 0x160144E0 /* Fallback move forward button */ |
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#define DIBUTTON_FOOTBALLO_BACK_LINK 0x160144E8 /* Fallback move back button */ |
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#define DIBUTTON_FOOTBALLO_DEVICE 0x160044FE /* Show input device and controls */ |
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#define DIBUTTON_FOOTBALLO_PAUSE 0x160044FC /* Start / Pause / Restart game */ |
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/*--- Sports - Football - Defense |
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Defense ---*/ |
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#define DIVIRTUAL_SPORTS_FOOTBALL_DEFENSE 0x17000000 |
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#define DIAXIS_FOOTBALLD_LATERAL 0x17008201 /* Move / Aim: left / right */ |
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#define DIAXIS_FOOTBALLD_MOVE 0x17010202 /* Move / Aim: up / down */ |
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#define DIBUTTON_FOOTBALLD_PLAY 0x17000401 /* cycle through available plays */ |
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#define DIBUTTON_FOOTBALLD_SELECT 0x17000402 /* select player closest to the ball */ |
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#define DIBUTTON_FOOTBALLD_JUMP 0x17000403 /* jump to intercept or block */ |
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#define DIBUTTON_FOOTBALLD_TACKLE 0x17000404 /* tackler runner */ |
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#define DIBUTTON_FOOTBALLD_FAKE 0x17000405 /* hold down to fake tackle or intercept */ |
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#define DIBUTTON_FOOTBALLD_SUPERTACKLE 0x17000406 /* Initiate special tackle */ |
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#define DIBUTTON_FOOTBALLD_MENU 0x170004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIBUTTON_FOOTBALLD_SPIN 0x17004407 /* Spin to beat offensive line */ |
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#define DIBUTTON_FOOTBALLD_SWIM 0x17004408 /* Swim to beat the offensive line */ |
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#define DIBUTTON_FOOTBALLD_BULLRUSH 0x17004409 /* Bull rush the offensive line */ |
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#define DIBUTTON_FOOTBALLD_RIP 0x1700440A /* Rip the offensive line */ |
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#define DIBUTTON_FOOTBALLD_AUDIBLE 0x1700440B /* Change defensive play at the line of scrimmage */ |
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#define DIBUTTON_FOOTBALLD_ZOOM 0x1700440C /* Zoom view in / out */ |
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#define DIBUTTON_FOOTBALLD_SUBSTITUTE 0x1700440D /* substitute one player for another */ |
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#define DIBUTTON_FOOTBALLD_LEFT_LINK 0x1700C4E4 /* Fallback sidestep left button */ |
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#define DIBUTTON_FOOTBALLD_RIGHT_LINK 0x1700C4EC /* Fallback sidestep right button */ |
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#define DIBUTTON_FOOTBALLD_FORWARD_LINK 0x170144E0 /* Fallback move forward button */ |
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#define DIBUTTON_FOOTBALLD_BACK_LINK 0x170144E8 /* Fallback move back button */ |
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#define DIBUTTON_FOOTBALLD_DEVICE 0x170044FE /* Show input device and controls */ |
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#define DIBUTTON_FOOTBALLD_PAUSE 0x170044FC /* Start / Pause / Restart game */ |
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/*--- Sports - Golf |
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---*/ |
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#define DIVIRTUAL_SPORTS_GOLF 0x18000000 |
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#define DIAXIS_GOLF_LATERAL 0x18008201 /* Move / Aim: left / right */ |
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#define DIAXIS_GOLF_MOVE 0x18010202 /* Move / Aim: up / down */ |
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#define DIBUTTON_GOLF_SWING 0x18000401 /* swing club */ |
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#define DIBUTTON_GOLF_SELECT 0x18000402 /* cycle between: club / swing strength / ball arc / ball spin */ |
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#define DIBUTTON_GOLF_UP 0x18000403 /* increase selection */ |
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#define DIBUTTON_GOLF_DOWN 0x18000404 /* decrease selection */ |
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#define DIBUTTON_GOLF_TERRAIN 0x18000405 /* shows terrain detail */ |
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#define DIBUTTON_GOLF_FLYBY 0x18000406 /* view the hole via a flyby */ |
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#define DIBUTTON_GOLF_MENU 0x180004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIHATSWITCH_GOLF_SCROLL 0x18004601 /* scroll view */ |
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#define DIBUTTON_GOLF_ZOOM 0x18004407 /* Zoom view in / out */ |
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#define DIBUTTON_GOLF_TIMEOUT 0x18004408 /* Call for time out */ |
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#define DIBUTTON_GOLF_SUBSTITUTE 0x18004409 /* substitute one player for another */ |
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#define DIBUTTON_GOLF_LEFT_LINK 0x1800C4E4 /* Fallback sidestep left button */ |
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#define DIBUTTON_GOLF_RIGHT_LINK 0x1800C4EC /* Fallback sidestep right button */ |
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#define DIBUTTON_GOLF_FORWARD_LINK 0x180144E0 /* Fallback move forward button */ |
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#define DIBUTTON_GOLF_BACK_LINK 0x180144E8 /* Fallback move back button */ |
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#define DIBUTTON_GOLF_DEVICE 0x180044FE /* Show input device and controls */ |
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#define DIBUTTON_GOLF_PAUSE 0x180044FC /* Start / Pause / Restart game */ |
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/*--- Sports - Hockey - Offense |
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Offense ---*/ |
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#define DIVIRTUAL_SPORTS_HOCKEY_OFFENSE 0x19000000 |
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#define DIAXIS_HOCKEYO_LATERAL 0x19008201 /* Move / Aim: left / right */ |
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#define DIAXIS_HOCKEYO_MOVE 0x19010202 /* Move / Aim: up / down */ |
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#define DIBUTTON_HOCKEYO_SHOOT 0x19000401 /* Shoot */ |
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#define DIBUTTON_HOCKEYO_PASS 0x19000402 /* pass the puck */ |
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#define DIBUTTON_HOCKEYO_BURST 0x19000403 /* invoke speed burst */ |
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#define DIBUTTON_HOCKEYO_SPECIAL 0x19000404 /* invoke special move */ |
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#define DIBUTTON_HOCKEYO_FAKE 0x19000405 /* hold down to fake pass or kick */ |
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#define DIBUTTON_HOCKEYO_MENU 0x190004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIHATSWITCH_HOCKEYO_SCROLL 0x19004601 /* scroll view */ |
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#define DIBUTTON_HOCKEYO_ZOOM 0x19004406 /* Zoom view in / out */ |
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#define DIBUTTON_HOCKEYO_STRATEGY 0x19004407 /* Invoke coaching menu for strategy help */ |
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#define DIBUTTON_HOCKEYO_TIMEOUT 0x19004408 /* Call for time out */ |
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#define DIBUTTON_HOCKEYO_SUBSTITUTE 0x19004409 /* substitute one player for another */ |
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#define DIBUTTON_HOCKEYO_LEFT_LINK 0x1900C4E4 /* Fallback sidestep left button */ |
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#define DIBUTTON_HOCKEYO_RIGHT_LINK 0x1900C4EC /* Fallback sidestep right button */ |
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#define DIBUTTON_HOCKEYO_FORWARD_LINK 0x190144E0 /* Fallback move forward button */ |
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#define DIBUTTON_HOCKEYO_BACK_LINK 0x190144E8 /* Fallback move back button */ |
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#define DIBUTTON_HOCKEYO_DEVICE 0x190044FE /* Show input device and controls */ |
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#define DIBUTTON_HOCKEYO_PAUSE 0x190044FC /* Start / Pause / Restart game */ |
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/*--- Sports - Hockey - Defense |
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Defense ---*/ |
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#define DIVIRTUAL_SPORTS_HOCKEY_DEFENSE 0x1A000000 |
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#define DIAXIS_HOCKEYD_LATERAL 0x1A008201 /* Move / Aim: left / right */ |
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#define DIAXIS_HOCKEYD_MOVE 0x1A010202 /* Move / Aim: up / down */ |
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#define DIBUTTON_HOCKEYD_PLAYER 0x1A000401 /* control player closest to the puck */ |
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#define DIBUTTON_HOCKEYD_STEAL 0x1A000402 /* attempt steal */ |
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#define DIBUTTON_HOCKEYD_BURST 0x1A000403 /* speed burst or body check */ |
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#define DIBUTTON_HOCKEYD_BLOCK 0x1A000404 /* block puck */ |
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#define DIBUTTON_HOCKEYD_FAKE 0x1A000405 /* hold down to fake tackle or intercept */ |
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#define DIBUTTON_HOCKEYD_MENU 0x1A0004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIHATSWITCH_HOCKEYD_SCROLL 0x1A004601 /* scroll view */ |
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#define DIBUTTON_HOCKEYD_ZOOM 0x1A004406 /* Zoom view in / out */ |
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#define DIBUTTON_HOCKEYD_STRATEGY 0x1A004407 /* Invoke coaching menu for strategy help */ |
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#define DIBUTTON_HOCKEYD_TIMEOUT 0x1A004408 /* Call for time out */ |
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#define DIBUTTON_HOCKEYD_SUBSTITUTE 0x1A004409 /* substitute one player for another */ |
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#define DIBUTTON_HOCKEYD_LEFT_LINK 0x1A00C4E4 /* Fallback sidestep left button */ |
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#define DIBUTTON_HOCKEYD_RIGHT_LINK 0x1A00C4EC /* Fallback sidestep right button */ |
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#define DIBUTTON_HOCKEYD_FORWARD_LINK 0x1A0144E0 /* Fallback move forward button */ |
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#define DIBUTTON_HOCKEYD_BACK_LINK 0x1A0144E8 /* Fallback move back button */ |
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#define DIBUTTON_HOCKEYD_DEVICE 0x1A0044FE /* Show input device and controls */ |
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#define DIBUTTON_HOCKEYD_PAUSE 0x1A0044FC /* Start / Pause / Restart game */ |
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/*--- Sports - Hockey - Goalie |
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Goal tending ---*/ |
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#define DIVIRTUAL_SPORTS_HOCKEY_GOALIE 0x1B000000 |
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#define DIAXIS_HOCKEYG_LATERAL 0x1B008201 /* Move / Aim: left / right */ |
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#define DIAXIS_HOCKEYG_MOVE 0x1B010202 /* Move / Aim: up / down */ |
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#define DIBUTTON_HOCKEYG_PASS 0x1B000401 /* pass puck */ |
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#define DIBUTTON_HOCKEYG_POKE 0x1B000402 /* poke / check / hack */ |
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#define DIBUTTON_HOCKEYG_STEAL 0x1B000403 /* attempt steal */ |
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#define DIBUTTON_HOCKEYG_BLOCK 0x1B000404 /* block puck */ |
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#define DIBUTTON_HOCKEYG_MENU 0x1B0004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIHATSWITCH_HOCKEYG_SCROLL 0x1B004601 /* scroll view */ |
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#define DIBUTTON_HOCKEYG_ZOOM 0x1B004405 /* Zoom view in / out */ |
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#define DIBUTTON_HOCKEYG_STRATEGY 0x1B004406 /* Invoke coaching menu for strategy help */ |
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#define DIBUTTON_HOCKEYG_TIMEOUT 0x1B004407 /* Call for time out */ |
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#define DIBUTTON_HOCKEYG_SUBSTITUTE 0x1B004408 /* substitute one player for another */ |
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#define DIBUTTON_HOCKEYG_LEFT_LINK 0x1B00C4E4 /* Fallback sidestep left button */ |
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#define DIBUTTON_HOCKEYG_RIGHT_LINK 0x1B00C4EC /* Fallback sidestep right button */ |
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#define DIBUTTON_HOCKEYG_FORWARD_LINK 0x1B0144E0 /* Fallback move forward button */ |
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#define DIBUTTON_HOCKEYG_BACK_LINK 0x1B0144E8 /* Fallback move back button */ |
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#define DIBUTTON_HOCKEYG_DEVICE 0x1B0044FE /* Show input device and controls */ |
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#define DIBUTTON_HOCKEYG_PAUSE 0x1B0044FC /* Start / Pause / Restart game */ |
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/*--- Sports - Mountain Biking |
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---*/ |
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#define DIVIRTUAL_SPORTS_BIKING_MOUNTAIN 0x1C000000 |
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#define DIAXIS_BIKINGM_TURN 0x1C008201 /* left / right */ |
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#define DIAXIS_BIKINGM_PEDAL 0x1C010202 /* Pedal faster / slower / brake */ |
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#define DIBUTTON_BIKINGM_JUMP 0x1C000401 /* jump over obstacle */ |
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#define DIBUTTON_BIKINGM_CAMERA 0x1C000402 /* switch camera view */ |
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#define DIBUTTON_BIKINGM_SPECIAL1 0x1C000403 /* perform first special move */ |
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#define DIBUTTON_BIKINGM_SELECT 0x1C000404 /* Select */ |
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#define DIBUTTON_BIKINGM_SPECIAL2 0x1C000405 /* perform second special move */ |
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#define DIBUTTON_BIKINGM_MENU 0x1C0004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIHATSWITCH_BIKINGM_SCROLL 0x1C004601 /* scroll view */ |
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#define DIBUTTON_BIKINGM_ZOOM 0x1C004406 /* Zoom view in / out */ |
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#define DIAXIS_BIKINGM_BRAKE 0x1C044203 /* Brake axis */ |
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#define DIBUTTON_BIKINGM_LEFT_LINK 0x1C00C4E4 /* Fallback turn left button */ |
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#define DIBUTTON_BIKINGM_RIGHT_LINK 0x1C00C4EC /* Fallback turn right button */ |
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#define DIBUTTON_BIKINGM_FASTER_LINK 0x1C0144E0 /* Fallback pedal faster button */ |
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#define DIBUTTON_BIKINGM_SLOWER_LINK 0x1C0144E8 /* Fallback pedal slower button */ |
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#define DIBUTTON_BIKINGM_BRAKE_BUTTON_LINK 0x1C0444E8 /* Fallback brake button */ |
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#define DIBUTTON_BIKINGM_DEVICE 0x1C0044FE /* Show input device and controls */ |
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#define DIBUTTON_BIKINGM_PAUSE 0x1C0044FC /* Start / Pause / Restart game */ |
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/*--- Sports: Skiing / Snowboarding / Skateboarding |
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---*/ |
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#define DIVIRTUAL_SPORTS_SKIING 0x1D000000 |
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#define DIAXIS_SKIING_TURN 0x1D008201 /* left / right */ |
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#define DIAXIS_SKIING_SPEED 0x1D010202 /* faster / slower */ |
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#define DIBUTTON_SKIING_JUMP 0x1D000401 /* Jump */ |
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#define DIBUTTON_SKIING_CROUCH 0x1D000402 /* crouch down */ |
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#define DIBUTTON_SKIING_CAMERA 0x1D000403 /* switch camera view */ |
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#define DIBUTTON_SKIING_SPECIAL1 0x1D000404 /* perform first special move */ |
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#define DIBUTTON_SKIING_SELECT 0x1D000405 /* Select */ |
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#define DIBUTTON_SKIING_SPECIAL2 0x1D000406 /* perform second special move */ |
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#define DIBUTTON_SKIING_MENU 0x1D0004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIHATSWITCH_SKIING_GLANCE 0x1D004601 /* scroll view */ |
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#define DIBUTTON_SKIING_ZOOM 0x1D004407 /* Zoom view in / out */ |
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#define DIBUTTON_SKIING_LEFT_LINK 0x1D00C4E4 /* Fallback turn left button */ |
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#define DIBUTTON_SKIING_RIGHT_LINK 0x1D00C4EC /* Fallback turn right button */ |
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#define DIBUTTON_SKIING_FASTER_LINK 0x1D0144E0 /* Fallback increase speed button */ |
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#define DIBUTTON_SKIING_SLOWER_LINK 0x1D0144E8 /* Fallback decrease speed button */ |
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#define DIBUTTON_SKIING_DEVICE 0x1D0044FE /* Show input device and controls */ |
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#define DIBUTTON_SKIING_PAUSE 0x1D0044FC /* Start / Pause / Restart game */ |
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/*--- Sports - Soccer - Offense |
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Offense ---*/ |
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#define DIVIRTUAL_SPORTS_SOCCER_OFFENSE 0x1E000000 |
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#define DIAXIS_SOCCERO_LATERAL 0x1E008201 /* Move / Aim: left / right */ |
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#define DIAXIS_SOCCERO_MOVE 0x1E010202 /* Move / Aim: up / down */ |
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#define DIAXIS_SOCCERO_BEND 0x1E018203 /* Bend to soccer shot/pass */ |
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#define DIBUTTON_SOCCERO_SHOOT 0x1E000401 /* Shoot the ball */ |
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#define DIBUTTON_SOCCERO_PASS 0x1E000402 /* Pass */ |
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#define DIBUTTON_SOCCERO_FAKE 0x1E000403 /* Fake */ |
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#define DIBUTTON_SOCCERO_PLAYER 0x1E000404 /* Select next player */ |
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#define DIBUTTON_SOCCERO_SPECIAL1 0x1E000405 /* Apply special move */ |
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#define DIBUTTON_SOCCERO_SELECT 0x1E000406 /* Select special move */ |
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#define DIBUTTON_SOCCERO_MENU 0x1E0004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIHATSWITCH_SOCCERO_GLANCE 0x1E004601 /* scroll view */ |
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#define DIBUTTON_SOCCERO_SUBSTITUTE 0x1E004407 /* Substitute one player for another */ |
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#define DIBUTTON_SOCCERO_SHOOTLOW 0x1E004408 /* Shoot the ball low */ |
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#define DIBUTTON_SOCCERO_SHOOTHIGH 0x1E004409 /* Shoot the ball high */ |
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#define DIBUTTON_SOCCERO_PASSTHRU 0x1E00440A /* Make a thru pass */ |
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#define DIBUTTON_SOCCERO_SPRINT 0x1E00440B /* Sprint / turbo boost */ |
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#define DIBUTTON_SOCCERO_CONTROL 0x1E00440C /* Obtain control of the ball */ |
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#define DIBUTTON_SOCCERO_HEAD 0x1E00440D /* Attempt to head the ball */ |
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#define DIBUTTON_SOCCERO_LEFT_LINK 0x1E00C4E4 /* Fallback sidestep left button */ |
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#define DIBUTTON_SOCCERO_RIGHT_LINK 0x1E00C4EC /* Fallback sidestep right button */ |
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#define DIBUTTON_SOCCERO_FORWARD_LINK 0x1E0144E0 /* Fallback move forward button */ |
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#define DIBUTTON_SOCCERO_BACK_LINK 0x1E0144E8 /* Fallback move back button */ |
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#define DIBUTTON_SOCCERO_DEVICE 0x1E0044FE /* Show input device and controls */ |
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#define DIBUTTON_SOCCERO_PAUSE 0x1E0044FC /* Start / Pause / Restart game */ |
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/*--- Sports - Soccer - Defense |
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Defense ---*/ |
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#define DIVIRTUAL_SPORTS_SOCCER_DEFENSE 0x1F000000 |
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#define DIAXIS_SOCCERD_LATERAL 0x1F008201 /* Move / Aim: left / right */ |
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#define DIAXIS_SOCCERD_MOVE 0x1F010202 /* Move / Aim: up / down */ |
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#define DIBUTTON_SOCCERD_BLOCK 0x1F000401 /* Attempt to block shot */ |
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#define DIBUTTON_SOCCERD_STEAL 0x1F000402 /* Attempt to steal ball */ |
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#define DIBUTTON_SOCCERD_FAKE 0x1F000403 /* Fake a block or a steal */ |
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#define DIBUTTON_SOCCERD_PLAYER 0x1F000404 /* Select next player */ |
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#define DIBUTTON_SOCCERD_SPECIAL 0x1F000405 /* Apply special move */ |
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#define DIBUTTON_SOCCERD_SELECT 0x1F000406 /* Select special move */ |
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#define DIBUTTON_SOCCERD_SLIDE 0x1F000407 /* Attempt a slide tackle */ |
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#define DIBUTTON_SOCCERD_MENU 0x1F0004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIHATSWITCH_SOCCERD_GLANCE 0x1F004601 /* scroll view */ |
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#define DIBUTTON_SOCCERD_FOUL 0x1F004408 /* Initiate a foul / hard-foul */ |
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#define DIBUTTON_SOCCERD_HEAD 0x1F004409 /* Attempt a Header */ |
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#define DIBUTTON_SOCCERD_CLEAR 0x1F00440A /* Attempt to clear the ball down the field */ |
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#define DIBUTTON_SOCCERD_GOALIECHARGE 0x1F00440B /* Make the goalie charge out of the box */ |
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#define DIBUTTON_SOCCERD_SUBSTITUTE 0x1F00440C /* Substitute one player for another */ |
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#define DIBUTTON_SOCCERD_LEFT_LINK 0x1F00C4E4 /* Fallback sidestep left button */ |
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#define DIBUTTON_SOCCERD_RIGHT_LINK 0x1F00C4EC /* Fallback sidestep right button */ |
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#define DIBUTTON_SOCCERD_FORWARD_LINK 0x1F0144E0 /* Fallback move forward button */ |
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#define DIBUTTON_SOCCERD_BACK_LINK 0x1F0144E8 /* Fallback move back button */ |
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#define DIBUTTON_SOCCERD_DEVICE 0x1F0044FE /* Show input device and controls */ |
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#define DIBUTTON_SOCCERD_PAUSE 0x1F0044FC /* Start / Pause / Restart game */ |
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/*--- Sports - Racquet |
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Tennis - Table-Tennis - Squash ---*/ |
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#define DIVIRTUAL_SPORTS_RACQUET 0x20000000 |
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#define DIAXIS_RACQUET_LATERAL 0x20008201 /* Move / Aim: left / right */ |
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#define DIAXIS_RACQUET_MOVE 0x20010202 /* Move / Aim: up / down */ |
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#define DIBUTTON_RACQUET_SWING 0x20000401 /* Swing racquet */ |
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#define DIBUTTON_RACQUET_BACKSWING 0x20000402 /* Swing backhand */ |
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#define DIBUTTON_RACQUET_SMASH 0x20000403 /* Smash shot */ |
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#define DIBUTTON_RACQUET_SPECIAL 0x20000404 /* Special shot */ |
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#define DIBUTTON_RACQUET_SELECT 0x20000405 /* Select special shot */ |
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#define DIBUTTON_RACQUET_MENU 0x200004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIHATSWITCH_RACQUET_GLANCE 0x20004601 /* scroll view */ |
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#define DIBUTTON_RACQUET_TIMEOUT 0x20004406 /* Call for time out */ |
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#define DIBUTTON_RACQUET_SUBSTITUTE 0x20004407 /* Substitute one player for another */ |
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#define DIBUTTON_RACQUET_LEFT_LINK 0x2000C4E4 /* Fallback sidestep left button */ |
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#define DIBUTTON_RACQUET_RIGHT_LINK 0x2000C4EC /* Fallback sidestep right button */ |
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#define DIBUTTON_RACQUET_FORWARD_LINK 0x200144E0 /* Fallback move forward button */ |
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#define DIBUTTON_RACQUET_BACK_LINK 0x200144E8 /* Fallback move back button */ |
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#define DIBUTTON_RACQUET_DEVICE 0x200044FE /* Show input device and controls */ |
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#define DIBUTTON_RACQUET_PAUSE 0x200044FC /* Start / Pause / Restart game */ |
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/*--- Arcade- 2D |
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Side to Side movement ---*/ |
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#define DIVIRTUAL_ARCADE_SIDE2SIDE 0x21000000 |
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#define DIAXIS_ARCADES_LATERAL 0x21008201 /* left / right */ |
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#define DIAXIS_ARCADES_MOVE 0x21010202 /* up / down */ |
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#define DIBUTTON_ARCADES_THROW 0x21000401 /* throw object */ |
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#define DIBUTTON_ARCADES_CARRY 0x21000402 /* carry object */ |
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#define DIBUTTON_ARCADES_ATTACK 0x21000403 /* attack */ |
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#define DIBUTTON_ARCADES_SPECIAL 0x21000404 /* apply special move */ |
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#define DIBUTTON_ARCADES_SELECT 0x21000405 /* select special move */ |
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#define DIBUTTON_ARCADES_MENU 0x210004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIHATSWITCH_ARCADES_VIEW 0x21004601 /* scroll view left / right / up / down */ |
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#define DIBUTTON_ARCADES_LEFT_LINK 0x2100C4E4 /* Fallback sidestep left button */ |
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#define DIBUTTON_ARCADES_RIGHT_LINK 0x2100C4EC /* Fallback sidestep right button */ |
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#define DIBUTTON_ARCADES_FORWARD_LINK 0x210144E0 /* Fallback move forward button */ |
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#define DIBUTTON_ARCADES_BACK_LINK 0x210144E8 /* Fallback move back button */ |
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#define DIBUTTON_ARCADES_VIEW_UP_LINK 0x2107C4E0 /* Fallback scroll view up button */ |
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#define DIBUTTON_ARCADES_VIEW_DOWN_LINK 0x2107C4E8 /* Fallback scroll view down button */ |
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#define DIBUTTON_ARCADES_VIEW_LEFT_LINK 0x2107C4E4 /* Fallback scroll view left button */ |
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#define DIBUTTON_ARCADES_VIEW_RIGHT_LINK 0x2107C4EC /* Fallback scroll view right button */ |
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#define DIBUTTON_ARCADES_DEVICE 0x210044FE /* Show input device and controls */ |
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#define DIBUTTON_ARCADES_PAUSE 0x210044FC /* Start / Pause / Restart game */ |
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/*--- Arcade - Platform Game |
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Character moves around on screen ---*/ |
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#define DIVIRTUAL_ARCADE_PLATFORM 0x22000000 |
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#define DIAXIS_ARCADEP_LATERAL 0x22008201 /* Left / right */ |
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#define DIAXIS_ARCADEP_MOVE 0x22010202 /* Up / down */ |
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#define DIBUTTON_ARCADEP_JUMP 0x22000401 /* Jump */ |
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#define DIBUTTON_ARCADEP_FIRE 0x22000402 /* Fire */ |
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#define DIBUTTON_ARCADEP_CROUCH 0x22000403 /* Crouch */ |
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#define DIBUTTON_ARCADEP_SPECIAL 0x22000404 /* Apply special move */ |
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#define DIBUTTON_ARCADEP_SELECT 0x22000405 /* Select special move */ |
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#define DIBUTTON_ARCADEP_MENU 0x220004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIHATSWITCH_ARCADEP_VIEW 0x22004601 /* Scroll view */ |
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#define DIBUTTON_ARCADEP_FIRESECONDARY 0x22004406 /* Alternative fire button */ |
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#define DIBUTTON_ARCADEP_LEFT_LINK 0x2200C4E4 /* Fallback sidestep left button */ |
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#define DIBUTTON_ARCADEP_RIGHT_LINK 0x2200C4EC /* Fallback sidestep right button */ |
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#define DIBUTTON_ARCADEP_FORWARD_LINK 0x220144E0 /* Fallback move forward button */ |
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#define DIBUTTON_ARCADEP_BACK_LINK 0x220144E8 /* Fallback move back button */ |
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#define DIBUTTON_ARCADEP_VIEW_UP_LINK 0x2207C4E0 /* Fallback scroll view up button */ |
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#define DIBUTTON_ARCADEP_VIEW_DOWN_LINK 0x2207C4E8 /* Fallback scroll view down button */ |
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#define DIBUTTON_ARCADEP_VIEW_LEFT_LINK 0x2207C4E4 /* Fallback scroll view left button */ |
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#define DIBUTTON_ARCADEP_VIEW_RIGHT_LINK 0x2207C4EC /* Fallback scroll view right button */ |
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#define DIBUTTON_ARCADEP_DEVICE 0x220044FE /* Show input device and controls */ |
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#define DIBUTTON_ARCADEP_PAUSE 0x220044FC /* Start / Pause / Restart game */ |
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/*--- CAD - 2D Object Control |
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Controls to select and move objects in 2D ---*/ |
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#define DIVIRTUAL_CAD_2DCONTROL 0x23000000 |
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#define DIAXIS_2DCONTROL_LATERAL 0x23008201 /* Move view left / right */ |
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#define DIAXIS_2DCONTROL_MOVE 0x23010202 /* Move view up / down */ |
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#define DIAXIS_2DCONTROL_INOUT 0x23018203 /* Zoom - in / out */ |
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#define DIBUTTON_2DCONTROL_SELECT 0x23000401 /* Select Object */ |
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#define DIBUTTON_2DCONTROL_SPECIAL1 0x23000402 /* Do first special operation */ |
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#define DIBUTTON_2DCONTROL_SPECIAL 0x23000403 /* Select special operation */ |
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#define DIBUTTON_2DCONTROL_SPECIAL2 0x23000404 /* Do second special operation */ |
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#define DIBUTTON_2DCONTROL_MENU 0x230004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIHATSWITCH_2DCONTROL_HATSWITCH 0x23004601 /* Hat switch */ |
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#define DIAXIS_2DCONTROL_ROTATEZ 0x23024204 /* Rotate view clockwise / counterclockwise */ |
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#define DIBUTTON_2DCONTROL_DISPLAY 0x23004405 /* Shows next on-screen display options */ |
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#define DIBUTTON_2DCONTROL_DEVICE 0x230044FE /* Show input device and controls */ |
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#define DIBUTTON_2DCONTROL_PAUSE 0x230044FC /* Start / Pause / Restart game */ |
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/*--- CAD - 3D object control |
|
Controls to select and move objects within a 3D environment ---*/ |
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#define DIVIRTUAL_CAD_3DCONTROL 0x24000000 |
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#define DIAXIS_3DCONTROL_LATERAL 0x24008201 /* Move view left / right */ |
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#define DIAXIS_3DCONTROL_MOVE 0x24010202 /* Move view up / down */ |
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#define DIAXIS_3DCONTROL_INOUT 0x24018203 /* Zoom - in / out */ |
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#define DIBUTTON_3DCONTROL_SELECT 0x24000401 /* Select Object */ |
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#define DIBUTTON_3DCONTROL_SPECIAL1 0x24000402 /* Do first special operation */ |
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#define DIBUTTON_3DCONTROL_SPECIAL 0x24000403 /* Select special operation */ |
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#define DIBUTTON_3DCONTROL_SPECIAL2 0x24000404 /* Do second special operation */ |
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#define DIBUTTON_3DCONTROL_MENU 0x240004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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|
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#define DIHATSWITCH_3DCONTROL_HATSWITCH 0x24004601 /* Hat switch */ |
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#define DIAXIS_3DCONTROL_ROTATEX 0x24034204 /* Rotate view forward or up / backward or down */ |
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#define DIAXIS_3DCONTROL_ROTATEY 0x2402C205 /* Rotate view clockwise / counterclockwise */ |
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#define DIAXIS_3DCONTROL_ROTATEZ 0x24024206 /* Rotate view left / right */ |
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#define DIBUTTON_3DCONTROL_DISPLAY 0x24004405 /* Show next on-screen display options */ |
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#define DIBUTTON_3DCONTROL_DEVICE 0x240044FE /* Show input device and controls */ |
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#define DIBUTTON_3DCONTROL_PAUSE 0x240044FC /* Start / Pause / Restart game */ |
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/*--- CAD - 3D Navigation - Fly through |
|
Controls for 3D modeling ---*/ |
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#define DIVIRTUAL_CAD_FLYBY 0x25000000 |
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#define DIAXIS_CADF_LATERAL 0x25008201 /* move view left / right */ |
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#define DIAXIS_CADF_MOVE 0x25010202 /* move view up / down */ |
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#define DIAXIS_CADF_INOUT 0x25018203 /* in / out */ |
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#define DIBUTTON_CADF_SELECT 0x25000401 /* Select Object */ |
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#define DIBUTTON_CADF_SPECIAL1 0x25000402 /* do first special operation */ |
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#define DIBUTTON_CADF_SPECIAL 0x25000403 /* Select special operation */ |
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#define DIBUTTON_CADF_SPECIAL2 0x25000404 /* do second special operation */ |
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#define DIBUTTON_CADF_MENU 0x250004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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|
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#define DIHATSWITCH_CADF_HATSWITCH 0x25004601 /* Hat switch */ |
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#define DIAXIS_CADF_ROTATEX 0x25034204 /* Rotate view forward or up / backward or down */ |
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#define DIAXIS_CADF_ROTATEY 0x2502C205 /* Rotate view clockwise / counterclockwise */ |
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#define DIAXIS_CADF_ROTATEZ 0x25024206 /* Rotate view left / right */ |
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#define DIBUTTON_CADF_DISPLAY 0x25004405 /* shows next on-screen display options */ |
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#define DIBUTTON_CADF_DEVICE 0x250044FE /* Show input device and controls */ |
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#define DIBUTTON_CADF_PAUSE 0x250044FC /* Start / Pause / Restart game */ |
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|
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/*--- CAD - 3D Model Control |
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Controls for 3D modeling ---*/ |
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#define DIVIRTUAL_CAD_MODEL 0x26000000 |
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#define DIAXIS_CADM_LATERAL 0x26008201 /* move view left / right */ |
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#define DIAXIS_CADM_MOVE 0x26010202 /* move view up / down */ |
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#define DIAXIS_CADM_INOUT 0x26018203 /* in / out */ |
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#define DIBUTTON_CADM_SELECT 0x26000401 /* Select Object */ |
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#define DIBUTTON_CADM_SPECIAL1 0x26000402 /* do first special operation */ |
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#define DIBUTTON_CADM_SPECIAL 0x26000403 /* Select special operation */ |
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#define DIBUTTON_CADM_SPECIAL2 0x26000404 /* do second special operation */ |
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#define DIBUTTON_CADM_MENU 0x260004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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|
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#define DIHATSWITCH_CADM_HATSWITCH 0x26004601 /* Hat switch */ |
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#define DIAXIS_CADM_ROTATEX 0x26034204 /* Rotate view forward or up / backward or down */ |
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#define DIAXIS_CADM_ROTATEY 0x2602C205 /* Rotate view clockwise / counterclockwise */ |
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#define DIAXIS_CADM_ROTATEZ 0x26024206 /* Rotate view left / right */ |
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#define DIBUTTON_CADM_DISPLAY 0x26004405 /* shows next on-screen display options */ |
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#define DIBUTTON_CADM_DEVICE 0x260044FE /* Show input device and controls */ |
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#define DIBUTTON_CADM_PAUSE 0x260044FC /* Start / Pause / Restart game */ |
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|
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/*--- Control - Media Equipment |
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Remote ---*/ |
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#define DIVIRTUAL_REMOTE_CONTROL 0x27000000 |
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#define DIAXIS_REMOTE_SLIDER 0x27050201 /* Slider for adjustment: volume / color / bass / etc */ |
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#define DIBUTTON_REMOTE_MUTE 0x27000401 /* Set volume on current device to zero */ |
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#define DIBUTTON_REMOTE_SELECT 0x27000402 /* Next/previous: channel/ track / chapter / picture / station */ |
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#define DIBUTTON_REMOTE_PLAY 0x27002403 /* Start or pause entertainment on current device */ |
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#define DIBUTTON_REMOTE_CUE 0x27002404 /* Move through current media */ |
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#define DIBUTTON_REMOTE_REVIEW 0x27002405 /* Move through current media */ |
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#define DIBUTTON_REMOTE_CHANGE 0x27002406 /* Select next device */ |
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#define DIBUTTON_REMOTE_RECORD 0x27002407 /* Start recording the current media */ |
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#define DIBUTTON_REMOTE_MENU 0x270004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIAXIS_REMOTE_SLIDER2 0x27054202 /* Slider for adjustment: volume */ |
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#define DIBUTTON_REMOTE_TV 0x27005C08 /* Select TV */ |
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#define DIBUTTON_REMOTE_CABLE 0x27005C09 /* Select cable box */ |
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#define DIBUTTON_REMOTE_CD 0x27005C0A /* Select CD player */ |
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#define DIBUTTON_REMOTE_VCR 0x27005C0B /* Select VCR */ |
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#define DIBUTTON_REMOTE_TUNER 0x27005C0C /* Select tuner */ |
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#define DIBUTTON_REMOTE_DVD 0x27005C0D /* Select DVD player */ |
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#define DIBUTTON_REMOTE_ADJUST 0x27005C0E /* Enter device adjustment menu */ |
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#define DIBUTTON_REMOTE_DIGIT0 0x2700540F /* Digit 0 */ |
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#define DIBUTTON_REMOTE_DIGIT1 0x27005410 /* Digit 1 */ |
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#define DIBUTTON_REMOTE_DIGIT2 0x27005411 /* Digit 2 */ |
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#define DIBUTTON_REMOTE_DIGIT3 0x27005412 /* Digit 3 */ |
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#define DIBUTTON_REMOTE_DIGIT4 0x27005413 /* Digit 4 */ |
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#define DIBUTTON_REMOTE_DIGIT5 0x27005414 /* Digit 5 */ |
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#define DIBUTTON_REMOTE_DIGIT6 0x27005415 /* Digit 6 */ |
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#define DIBUTTON_REMOTE_DIGIT7 0x27005416 /* Digit 7 */ |
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#define DIBUTTON_REMOTE_DIGIT8 0x27005417 /* Digit 8 */ |
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#define DIBUTTON_REMOTE_DIGIT9 0x27005418 /* Digit 9 */ |
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#define DIBUTTON_REMOTE_DEVICE 0x270044FE /* Show input device and controls */ |
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#define DIBUTTON_REMOTE_PAUSE 0x270044FC /* Start / Pause / Restart game */ |
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|
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/*--- Control- Web |
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Help or Browser ---*/ |
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#define DIVIRTUAL_BROWSER_CONTROL 0x28000000 |
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#define DIAXIS_BROWSER_LATERAL 0x28008201 /* Move on screen pointer */ |
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#define DIAXIS_BROWSER_MOVE 0x28010202 /* Move on screen pointer */ |
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#define DIBUTTON_BROWSER_SELECT 0x28000401 /* Select current item */ |
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#define DIAXIS_BROWSER_VIEW 0x28018203 /* Move view up/down */ |
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#define DIBUTTON_BROWSER_REFRESH 0x28000402 /* Refresh */ |
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#define DIBUTTON_BROWSER_MENU 0x280004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIBUTTON_BROWSER_SEARCH 0x28004403 /* Use search tool */ |
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#define DIBUTTON_BROWSER_STOP 0x28004404 /* Cease current update */ |
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#define DIBUTTON_BROWSER_HOME 0x28004405 /* Go directly to "home" location */ |
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#define DIBUTTON_BROWSER_FAVORITES 0x28004406 /* Mark current site as favorite */ |
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#define DIBUTTON_BROWSER_NEXT 0x28004407 /* Select Next page */ |
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#define DIBUTTON_BROWSER_PREVIOUS 0x28004408 /* Select Previous page */ |
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#define DIBUTTON_BROWSER_HISTORY 0x28004409 /* Show/Hide History */ |
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#define DIBUTTON_BROWSER_PRINT 0x2800440A /* Print current page */ |
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#define DIBUTTON_BROWSER_DEVICE 0x280044FE /* Show input device and controls */ |
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#define DIBUTTON_BROWSER_PAUSE 0x280044FC /* Start / Pause / Restart game */ |
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|
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/*--- Driving Simulator - Giant Walking Robot |
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Walking tank with weapons ---*/ |
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#define DIVIRTUAL_DRIVING_MECHA 0x29000000 |
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#define DIAXIS_MECHA_STEER 0x29008201 /* Turns mecha left/right */ |
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#define DIAXIS_MECHA_TORSO 0x29010202 /* Tilts torso forward/backward */ |
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#define DIAXIS_MECHA_ROTATE 0x29020203 /* Turns torso left/right */ |
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#define DIAXIS_MECHA_THROTTLE 0x29038204 /* Engine Speed */ |
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#define DIBUTTON_MECHA_FIRE 0x29000401 /* Fire */ |
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#define DIBUTTON_MECHA_WEAPONS 0x29000402 /* Select next weapon group */ |
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#define DIBUTTON_MECHA_TARGET 0x29000403 /* Select closest enemy available target */ |
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#define DIBUTTON_MECHA_REVERSE 0x29000404 /* Toggles throttle in/out of reverse */ |
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#define DIBUTTON_MECHA_ZOOM 0x29000405 /* Zoom in/out targeting reticule */ |
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#define DIBUTTON_MECHA_JUMP 0x29000406 /* Fires jump jets */ |
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#define DIBUTTON_MECHA_MENU 0x290004FD /* Show menu options */ |
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/*--- Priority 2 controls ---*/ |
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#define DIBUTTON_MECHA_CENTER 0x29004407 /* Center torso to legs */ |
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#define DIHATSWITCH_MECHA_GLANCE 0x29004601 /* Look around */ |
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#define DIBUTTON_MECHA_VIEW 0x29004408 /* Cycle through view options */ |
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#define DIBUTTON_MECHA_FIRESECONDARY 0x29004409 /* Alternative fire button */ |
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#define DIBUTTON_MECHA_LEFT_LINK 0x2900C4E4 /* Fallback steer left button */ |
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#define DIBUTTON_MECHA_RIGHT_LINK 0x2900C4EC /* Fallback steer right button */ |
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#define DIBUTTON_MECHA_FORWARD_LINK 0x290144E0 /* Fallback tilt torso forward button */ |
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#define DIBUTTON_MECHA_BACK_LINK 0x290144E8 /* Fallback tilt toroso backward button */ |
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#define DIBUTTON_MECHA_ROTATE_LEFT_LINK 0x290244E4 /* Fallback rotate toroso right button */ |
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#define DIBUTTON_MECHA_ROTATE_RIGHT_LINK 0x290244EC /* Fallback rotate torso left button */ |
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#define DIBUTTON_MECHA_FASTER_LINK 0x2903C4E0 /* Fallback increase engine speed */ |
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#define DIBUTTON_MECHA_SLOWER_LINK 0x2903C4E8 /* Fallback decrease engine speed */ |
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#define DIBUTTON_MECHA_DEVICE 0x290044FE /* Show input device and controls */ |
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#define DIBUTTON_MECHA_PAUSE 0x290044FC /* Start / Pause / Restart game */ |
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/* |
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* "ANY" semantics can be used as a last resort to get mappings for actions |
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* that match nothing in the chosen virtual genre. These semantics will be |
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* mapped at a lower priority that virtual genre semantics. Also, hardware |
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* vendors will not be able to provide sensible mappings for these unless |
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* they provide application specific mappings. |
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*/ |
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#define DIAXIS_ANY_X_1 0xFF00C201 |
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#define DIAXIS_ANY_X_2 0xFF00C202 |
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#define DIAXIS_ANY_Y_1 0xFF014201 |
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#define DIAXIS_ANY_Y_2 0xFF014202 |
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#define DIAXIS_ANY_Z_1 0xFF01C201 |
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#define DIAXIS_ANY_Z_2 0xFF01C202 |
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#define DIAXIS_ANY_R_1 0xFF024201 |
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#define DIAXIS_ANY_R_2 0xFF024202 |
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#define DIAXIS_ANY_U_1 0xFF02C201 |
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#define DIAXIS_ANY_U_2 0xFF02C202 |
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#define DIAXIS_ANY_V_1 0xFF034201 |
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#define DIAXIS_ANY_V_2 0xFF034202 |
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#define DIAXIS_ANY_A_1 0xFF03C201 |
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#define DIAXIS_ANY_A_2 0xFF03C202 |
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#define DIAXIS_ANY_B_1 0xFF044201 |
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#define DIAXIS_ANY_B_2 0xFF044202 |
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#define DIAXIS_ANY_C_1 0xFF04C201 |
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#define DIAXIS_ANY_C_2 0xFF04C202 |
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#define DIAXIS_ANY_S_1 0xFF054201 |
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#define DIAXIS_ANY_S_2 0xFF054202 |
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#define DIAXIS_ANY_1 0xFF004201 |
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#define DIAXIS_ANY_2 0xFF004202 |
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#define DIAXIS_ANY_3 0xFF004203 |
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#define DIAXIS_ANY_4 0xFF004204 |
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|
#define DIPOV_ANY_1 0xFF004601 |
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#define DIPOV_ANY_2 0xFF004602 |
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#define DIPOV_ANY_3 0xFF004603 |
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#define DIPOV_ANY_4 0xFF004604 |
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|
#define DIBUTTON_ANY(instance) ( 0xFF004400 | instance ) |
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|
#ifdef __cplusplus |
|
}; |
|
#endif |
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|
#endif /* __DINPUT_INCLUDED__ */ |
|
|
|
/**************************************************************************** |
|
* |
|
* Definitions for non-IDirectInput (VJoyD) features defined more recently |
|
* than the current sdk files |
|
* |
|
****************************************************************************/ |
|
|
|
#ifdef _INC_MMSYSTEM |
|
#ifndef MMNOJOY |
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|
|
#ifndef __VJOYDX_INCLUDED__ |
|
#define __VJOYDX_INCLUDED__ |
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|
|
#ifdef __cplusplus |
|
extern "C" { |
|
#endif |
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|
|
/* |
|
* Flag to indicate that the dwReserved2 field of the JOYINFOEX structure |
|
* contains mini-driver specific data to be passed by VJoyD to the mini- |
|
* driver instead of doing a poll. |
|
*/ |
|
#define JOY_PASSDRIVERDATA 0x10000000l |
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|
|
/* |
|
* Informs the joystick driver that the configuration has been changed |
|
* and should be reloaded from the registery. |
|
* dwFlags is reserved and should be set to zero |
|
*/ |
|
WINMMAPI MMRESULT WINAPI joyConfigChanged( DWORD dwFlags ); |
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|
|
#ifndef DIJ_RINGZERO |
|
/* |
|
* Invoke the joystick control panel directly, using the passed window handle |
|
* as the parent of the dialog. This API is only supported for compatibility |
|
* purposes; new applications should use the RunControlPanel method of a |
|
* device interface for a game controller. |
|
* The API is called by using the function pointer returned by |
|
* GetProcAddress( hCPL, TEXT("ShowJoyCPL") ) where hCPL is a HMODULE returned |
|
* by LoadLibrary( TEXT("joy.cpl") ). The typedef is provided to allow |
|
* declaration and casting of an appropriately typed variable. |
|
*/ |
|
void WINAPI ShowJoyCPL( HWND hWnd ); |
|
typedef void (WINAPI* LPFNSHOWJOYCPL)( HWND hWnd ); |
|
#endif /* DIJ_RINGZERO */ |
|
|
|
|
|
/* |
|
* Hardware Setting indicating that the device is a headtracker |
|
*/ |
|
#define JOY_HWS_ISHEADTRACKER 0x02000000l |
|
|
|
/* |
|
* Hardware Setting indicating that the VxD is used to replace |
|
* the standard analog polling |
|
*/ |
|
#define JOY_HWS_ISGAMEPORTDRIVER 0x04000000l |
|
|
|
/* |
|
* Hardware Setting indicating that the driver needs a standard |
|
* gameport in order to communicate with the device. |
|
*/ |
|
#define JOY_HWS_ISANALOGPORTDRIVER 0x08000000l |
|
|
|
/* |
|
* Hardware Setting indicating that VJoyD should not load this |
|
* driver, it will be loaded externally and will register with |
|
* VJoyD of it's own accord. |
|
*/ |
|
#define JOY_HWS_AUTOLOAD 0x10000000l |
|
|
|
/* |
|
* Hardware Setting indicating that the driver acquires any |
|
* resources needed without needing a devnode through VJoyD. |
|
*/ |
|
#define JOY_HWS_NODEVNODE 0x20000000l |
|
|
|
|
|
/* |
|
* Hardware Setting indicating that the device is a gameport bus |
|
*/ |
|
#define JOY_HWS_ISGAMEPORTBUS 0x80000000l |
|
#define JOY_HWS_GAMEPORTBUSBUSY 0x00000001l |
|
|
|
/* |
|
* Usage Setting indicating that the settings are volatile and |
|
* should be removed if still present on a reboot. |
|
*/ |
|
#define JOY_US_VOLATILE 0x00000008L |
|
|
|
#ifdef __cplusplus |
|
}; |
|
#endif |
|
|
|
#endif /* __VJOYDX_INCLUDED__ */ |
|
|
|
#endif /* not MMNOJOY */ |
|
#endif /* _INC_MMSYSTEM */ |
|
|
|
/**************************************************************************** |
|
* |
|
* Definitions for non-IDirectInput (VJoyD) features defined more recently |
|
* than the current ddk files |
|
* |
|
****************************************************************************/ |
|
|
|
#ifndef DIJ_RINGZERO |
|
|
|
#ifdef _INC_MMDDK |
|
#ifndef MMNOJOYDEV |
|
|
|
#ifndef __VJOYDXD_INCLUDED__ |
|
#define __VJOYDXD_INCLUDED__ |
|
/* |
|
* Poll type in which the do_other field of the JOYOEMPOLLDATA |
|
* structure contains mini-driver specific data passed from an app. |
|
*/ |
|
#define JOY_OEMPOLL_PASSDRIVERDATA 7 |
|
|
|
#endif /* __VJOYDXD_INCLUDED__ */ |
|
|
|
#endif /* not MMNOJOYDEV */ |
|
#endif /* _INC_MMDDK */ |
|
|
|
#endif /* DIJ_RINGZERO */ |
|
|
|
|