You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
110 lines
2.3 KiB
110 lines
2.3 KiB
#include "shaderlib/cshader.h" |
|
class color_projection_ps20b_Static_Index |
|
{ |
|
public: |
|
color_projection_ps20b_Static_Index( ) |
|
{ |
|
} |
|
int GetIndex() |
|
{ |
|
// Asserts to make sure that we aren't using any skipped combinations. |
|
// Asserts to make sure that we are setting all of the combination vars. |
|
#ifdef _DEBUG |
|
#endif // _DEBUG |
|
return 0; |
|
} |
|
}; |
|
#define shaderStaticTest_color_projection_ps20b 0 |
|
class color_projection_ps20b_Dynamic_Index |
|
{ |
|
private: |
|
int m_nNEED_BLINDMK; |
|
#ifdef _DEBUG |
|
bool m_bNEED_BLINDMK; |
|
#endif |
|
public: |
|
void SetNEED_BLINDMK( int i ) |
|
{ |
|
Assert( i >= 0 && i <= 1 ); |
|
m_nNEED_BLINDMK = i; |
|
#ifdef _DEBUG |
|
m_bNEED_BLINDMK = true; |
|
#endif |
|
} |
|
void SetNEED_BLINDMK( bool i ) |
|
{ |
|
m_nNEED_BLINDMK = i ? 1 : 0; |
|
#ifdef _DEBUG |
|
m_bNEED_BLINDMK = true; |
|
#endif |
|
} |
|
private: |
|
int m_nNEED_ANOMYLIZE; |
|
#ifdef _DEBUG |
|
bool m_bNEED_ANOMYLIZE; |
|
#endif |
|
public: |
|
void SetNEED_ANOMYLIZE( int i ) |
|
{ |
|
Assert( i >= 0 && i <= 1 ); |
|
m_nNEED_ANOMYLIZE = i; |
|
#ifdef _DEBUG |
|
m_bNEED_ANOMYLIZE = true; |
|
#endif |
|
} |
|
void SetNEED_ANOMYLIZE( bool i ) |
|
{ |
|
m_nNEED_ANOMYLIZE = i ? 1 : 0; |
|
#ifdef _DEBUG |
|
m_bNEED_ANOMYLIZE = true; |
|
#endif |
|
} |
|
private: |
|
int m_nNEED_MONOCHROME; |
|
#ifdef _DEBUG |
|
bool m_bNEED_MONOCHROME; |
|
#endif |
|
public: |
|
void SetNEED_MONOCHROME( int i ) |
|
{ |
|
Assert( i >= 0 && i <= 1 ); |
|
m_nNEED_MONOCHROME = i; |
|
#ifdef _DEBUG |
|
m_bNEED_MONOCHROME = true; |
|
#endif |
|
} |
|
void SetNEED_MONOCHROME( bool i ) |
|
{ |
|
m_nNEED_MONOCHROME = i ? 1 : 0; |
|
#ifdef _DEBUG |
|
m_bNEED_MONOCHROME = true; |
|
#endif |
|
} |
|
public: |
|
color_projection_ps20b_Dynamic_Index() |
|
{ |
|
#ifdef _DEBUG |
|
m_bNEED_BLINDMK = false; |
|
#endif // _DEBUG |
|
m_nNEED_BLINDMK = 0; |
|
#ifdef _DEBUG |
|
m_bNEED_ANOMYLIZE = false; |
|
#endif // _DEBUG |
|
m_nNEED_ANOMYLIZE = 0; |
|
#ifdef _DEBUG |
|
m_bNEED_MONOCHROME = false; |
|
#endif // _DEBUG |
|
m_nNEED_MONOCHROME = 0; |
|
} |
|
int GetIndex() |
|
{ |
|
// Asserts to make sure that we aren't using any skipped combinations. |
|
// Asserts to make sure that we are setting all of the combination vars. |
|
#ifdef _DEBUG |
|
bool bAllDynamicVarsDefined = m_bNEED_BLINDMK && m_bNEED_ANOMYLIZE && m_bNEED_MONOCHROME; |
|
Assert( bAllDynamicVarsDefined ); |
|
#endif // _DEBUG |
|
return ( 1 * m_nNEED_BLINDMK ) + ( 2 * m_nNEED_ANOMYLIZE ) + ( 4 * m_nNEED_MONOCHROME ) + 0; |
|
} |
|
}; |
|
#define shaderDynamicTest_color_projection_ps20b psh_forgot_to_set_dynamic_NEED_BLINDMK + psh_forgot_to_set_dynamic_NEED_ANOMYLIZE + psh_forgot_to_set_dynamic_NEED_MONOCHROME + 0
|
|
|