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59 lines
1.9 KiB
59 lines
1.9 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//============================================================================= |
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#ifndef ICLIENTENGINETOOLS_H |
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#define ICLIENTENGINETOOLS_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "interface.h" |
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#include "toolframework/itoolentity.h" // HTOOLHANDLE |
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//----------------------------------------------------------------------------- |
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// Forward declarations |
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//----------------------------------------------------------------------------- |
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class KeyValues; |
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struct AudioState_t; |
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//----------------------------------------------------------------------------- |
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// Purpose: Exported from engine to client .dll to marshall tool framework calls |
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// into IToolSystems |
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//----------------------------------------------------------------------------- |
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class IClientEngineTools : public IBaseInterface |
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{ |
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public: |
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// Level init, shutdown |
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virtual void LevelInitPreEntityAllTools() = 0; |
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// entities are created / spawned / precached here |
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virtual void LevelInitPostEntityAllTools() = 0; |
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virtual void LevelShutdownPreEntityAllTools() = 0; |
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// Entities are deleted / released here... |
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virtual void LevelShutdownPostEntityAllTools() = 0; |
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virtual void PreRenderAllTools() = 0; |
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virtual void PostRenderAllTools() = 0; |
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virtual void PostToolMessage( HTOOLHANDLE hEntity, KeyValues *msg ) = 0; |
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virtual void AdjustEngineViewport( int& x, int& y, int& width, int& height ) = 0; |
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virtual bool SetupEngineView( Vector &origin, QAngle &angles, float &fov ) = 0; |
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virtual bool SetupAudioState( AudioState_t &audioState ) = 0; |
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// Paintmode is an enum declared in ienginevgui.h |
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virtual void VGui_PreRenderAllTools( int paintMode ) = 0; |
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virtual void VGui_PostRenderAllTools( int paintMode ) = 0; |
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virtual bool IsThirdPersonCamera( ) = 0; |
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virtual bool InToolMode() = 0; |
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}; |
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#define VCLIENTENGINETOOLS_INTERFACE_VERSION "VCLIENTENGINETOOLS001" |
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#endif // ICLIENTENGINETOOLS_H
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