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39 lines
1.4 KiB
39 lines
1.4 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: Helper methods + classes for choreo |
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// |
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//===========================================================================// |
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#ifndef CHOREOUTILS_H |
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#define CHOREOUTILS_H |
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#if defined( _WIN32 ) |
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#pragma once |
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#endif |
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//----------------------------------------------------------------------------- |
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// Forward declarations |
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//----------------------------------------------------------------------------- |
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class CChoreoScene; |
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class CChoreoEvent; |
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class CStudioHdr; |
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//----------------------------------------------------------------------------- |
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// Finds sound files associated with events |
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//----------------------------------------------------------------------------- |
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const char *GetSoundForEvent( CChoreoEvent *pEvent, CStudioHdr *pStudioHdr ); |
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//----------------------------------------------------------------------------- |
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// Fixes up the duration of a choreo scene based on wav files + animations |
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// Returns true if a change needed to be made |
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//----------------------------------------------------------------------------- |
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bool AutoAddGestureKeys( CChoreoEvent *e, CStudioHdr *pStudioHdr, float *pPoseParameters, bool bCheckOnly ); |
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bool UpdateGestureLength( CChoreoEvent *e, CStudioHdr *pStudioHdr, float *pPoseParameters, bool bCheckOnly ); |
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bool UpdateSequenceLength( CChoreoEvent *e, CStudioHdr *pStudioHdr, float *pPoseParameters, bool bCheckOnly, bool bVerbose ); |
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#endif // CHOREOUTILS_H |
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