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35 lines
808 B
35 lines
808 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef ISERVERUNKNOWN_H |
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#define ISERVERUNKNOWN_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "ihandleentity.h" |
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class ICollideable; |
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class IServerNetworkable; |
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class CBaseEntity; |
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// This is the server's version of IUnknown. We may want to use a QueryInterface-like |
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// mechanism if this gets big. |
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class IServerUnknown : public IHandleEntity |
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{ |
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public: |
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// Gets the interface to the collideable + networkable representation of the entity |
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virtual ICollideable* GetCollideable() = 0; |
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virtual IServerNetworkable* GetNetworkable() = 0; |
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virtual CBaseEntity* GetBaseEntity() = 0; |
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}; |
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#endif // ISERVERUNKNOWN_H
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