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39 lines
860 B
39 lines
860 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#ifndef BLOCKINGUDPSOCKET_H |
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#define BLOCKINGUDPSOCKET_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "netadr.h" |
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class CBlockingUDPSocket |
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{ |
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public: |
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explicit CBlockingUDPSocket(); |
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virtual ~CBlockingUDPSocket(); |
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bool WaitForMessage( float timeOutInSeconds ); |
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unsigned int ReceiveSocketMessage( struct sockaddr_in *packet_from, unsigned char *buf, size_t bufsize ); |
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bool SendSocketMessage( const struct sockaddr_in& rRecipient, const unsigned char *buf, size_t bufsize ); |
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bool IsValid() const { return m_Socket != 0; } |
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protected: |
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bool CreateSocket (void); |
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class CImpl; |
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CImpl *m_pImpl; |
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netadr_t m_cserIP; |
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unsigned int m_Socket; |
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}; |
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#endif // BLOCKINGUDPSOCKET_H
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