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66 lines
1.8 KiB
66 lines
1.8 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $Header: $ |
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// $NoKeywords: $ |
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//===========================================================================// |
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#include "BaseVSShader.h" |
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#include "particlelitgeneric_dx9_helper.h" |
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BEGIN_VS_SHADER( ParticleLitGeneric_DX9, |
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"Help for ParticleLitGeneric_DX9" ) |
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BEGIN_SHADER_PARAMS |
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SHADER_PARAM( BUMPMAP, SHADER_PARAM_TYPE_TEXTURE, "models/shadertest/shader1_normal", "bump map" ) |
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SHADER_PARAM( BUMPFRAME, SHADER_PARAM_TYPE_INTEGER, "0", "frame number for $bumpmap" ) |
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SHADER_PARAM( BUMPTRANSFORM, SHADER_PARAM_TYPE_MATRIX, "center .5 .5 scale 1 1 rotate 0 translate 0 0", "$bumpmap texcoord transform" ) |
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END_SHADER_PARAMS |
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void SetupVars( ParticleLitGeneric_DX9_Vars_t& info ) |
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{ |
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info.m_nBaseTexture = BASETEXTURE; |
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info.m_nBaseTextureFrame = FRAME; |
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info.m_nBaseTextureTransform = BASETEXTURETRANSFORM; |
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info.m_nBumpmap = BUMPMAP; |
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info.m_nBumpFrame = BUMPFRAME; |
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info.m_nBumpTransform = BUMPTRANSFORM; |
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info.m_nAlphaTestReference = -1; |
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info.m_nFlashlightTexture = FLASHLIGHTTEXTURE; |
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info.m_nFlashlightTextureFrame = FLASHLIGHTTEXTUREFRAME; |
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} |
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SHADER_INIT_PARAMS() |
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{ |
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ParticleLitGeneric_DX9_Vars_t vars; |
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SetupVars( vars ); |
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// InitParamsParticleLitGeneric_DX9( this, params, pMaterialName, vars ); |
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} |
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SHADER_FALLBACK |
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{ |
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if (g_pHardwareConfig->GetDXSupportLevel() < 70) |
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return "ParticleLitGeneric_DX6"; |
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if (g_pHardwareConfig->GetDXSupportLevel() < 80) |
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return "ParticleLitGeneric_DX7"; |
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return "ParticleLitGeneric_DX8"; |
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return 0; |
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} |
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SHADER_INIT |
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{ |
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ParticleLitGeneric_DX9_Vars_t vars; |
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SetupVars( vars ); |
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// InitParticleLitGeneric_DX9( this, params, vars ); |
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} |
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SHADER_DRAW |
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{ |
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ParticleLitGeneric_DX9_Vars_t vars; |
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SetupVars( vars ); |
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// DrawParticleLitGeneric_DX9( this, params, pShaderAPI, pShaderShadow, vars ); |
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} |
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END_SHADER
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