You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
55 lines
1.4 KiB
55 lines
1.4 KiB
vs.1.1 |
|
|
|
# DYNAMIC: "DOWATERFOG" "0..1" |
|
|
|
;------------------------------------------------------------------------------ |
|
; Constants specified by the app |
|
; c0 = (0, 1, 2, 0.5) |
|
; c1 = (1/2.2, 0, 0, 0) |
|
; c2 = camera position *in world space* |
|
; c4-c7 = modelViewProj matrix (transpose) |
|
; c8-c11 = ViewProj matrix (transpose) |
|
; c12-c15 = model->view matrix (transpose) |
|
; c16 = [fogStart, fogEnd, fogRange, undefined] |
|
; |
|
; Vertex components (as specified in the vertex DECL) |
|
; $vPos = Position |
|
; $vTexCoord0.xy = TexCoord0 |
|
;------------------------------------------------------------------------------ |
|
|
|
#include "macros.vsh" |
|
|
|
; Vertex components |
|
; $vPos = Position |
|
; $vNormal = normal |
|
; $vTexCoord0.xy = TexCoord0 |
|
; $vTangentS = S axis of Texture space |
|
; $vTangentT = T axis of Texture space |
|
|
|
;------------------------------------------------------------------------------ |
|
; Transform the position from world to view space |
|
;------------------------------------------------------------------------------ |
|
|
|
alloc $worldPos |
|
alloc $projPos |
|
|
|
|
|
; Transform position from world to projection space |
|
dp4 $projPos.x, $vPos, $cViewProj0 |
|
dp4 $projPos.y, $vPos, $cViewProj1 |
|
dp4 $projPos.z, $vPos, $cViewProj2 |
|
dp4 $projPos.w, $vPos, $cViewProj3 |
|
mov oPos, $projPos |
|
|
|
dp4 $worldPos.z, $vPos, $cModel2 |
|
&CalcFog( $worldPos, $projPos ); |
|
|
|
free $projPos |
|
free $worldPos |
|
|
|
|
|
mov oD0, $vColor |
|
|
|
mov oT0, $vTexCoord0 |
|
mov oT1, $vTexCoord1 |
|
mov oT2, $vTexCoord2
|
|
|