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186 lines
3.8 KiB
186 lines
3.8 KiB
class particlelit_generic_ps30_Static_Index |
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{ |
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private: |
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int m_nHALFLAMBERT; |
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#ifdef _DEBUG |
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bool m_bHALFLAMBERT; |
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#endif |
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public: |
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void SetHALFLAMBERT( int i ) |
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{ |
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Assert( i >= 0 && i <= 1 ); |
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m_nHALFLAMBERT = i; |
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#ifdef _DEBUG |
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m_bHALFLAMBERT = true; |
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#endif |
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} |
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void SetHALFLAMBERT( bool i ) |
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{ |
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m_nHALFLAMBERT = i ? 1 : 0; |
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#ifdef _DEBUG |
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m_bHALFLAMBERT = true; |
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#endif |
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} |
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private: |
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int m_nHDRTYPE; |
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#ifdef _DEBUG |
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bool m_bHDRTYPE; |
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#endif |
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public: |
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void SetHDRTYPE( int i ) |
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{ |
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Assert( i >= 0 && i <= 2 ); |
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m_nHDRTYPE = i; |
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#ifdef _DEBUG |
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m_bHDRTYPE = true; |
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#endif |
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} |
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void SetHDRTYPE( bool i ) |
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{ |
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m_nHDRTYPE = i ? 1 : 0; |
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#ifdef _DEBUG |
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m_bHDRTYPE = true; |
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#endif |
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} |
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public: |
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particlelit_generic_ps30_Static_Index() |
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{ |
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#ifdef _DEBUG |
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m_bHALFLAMBERT = false; |
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#endif // _DEBUG |
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m_nHALFLAMBERT = 0; |
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#ifdef _DEBUG |
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m_bHDRTYPE = false; |
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#endif // _DEBUG |
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m_nHDRTYPE = 0; |
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} |
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int GetIndex() |
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{ |
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// Asserts to make sure that we aren't using any skipped combinations. |
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// Asserts to make sure that we are setting all of the combination vars. |
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#ifdef _DEBUG |
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bool bAllStaticVarsDefined = m_bHALFLAMBERT && m_bHDRTYPE; |
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Assert( bAllStaticVarsDefined ); |
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#endif // _DEBUG |
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return ( 264 * m_nHALFLAMBERT ) + ( 528 * m_nHDRTYPE ) + 0; |
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} |
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}; |
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#define shaderStaticTest_particlelit_generic_ps30 psh_forgot_to_set_static_HALFLAMBERT + psh_forgot_to_set_static_HDRTYPE + 0 |
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class particlelit_generic_ps30_Dynamic_Index |
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{ |
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private: |
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int m_nLIGHT_COMBO; |
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#ifdef _DEBUG |
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bool m_bLIGHT_COMBO; |
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#endif |
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public: |
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void SetLIGHT_COMBO( int i ) |
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{ |
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Assert( i >= 0 && i <= 21 ); |
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m_nLIGHT_COMBO = i; |
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#ifdef _DEBUG |
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m_bLIGHT_COMBO = true; |
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#endif |
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} |
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void SetLIGHT_COMBO( bool i ) |
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{ |
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m_nLIGHT_COMBO = i ? 1 : 0; |
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#ifdef _DEBUG |
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m_bLIGHT_COMBO = true; |
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#endif |
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} |
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private: |
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int m_nWRITEWATERFOGTODESTALPHA; |
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#ifdef _DEBUG |
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bool m_bWRITEWATERFOGTODESTALPHA; |
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#endif |
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public: |
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void SetWRITEWATERFOGTODESTALPHA( int i ) |
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{ |
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Assert( i >= 0 && i <= 1 ); |
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m_nWRITEWATERFOGTODESTALPHA = i; |
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#ifdef _DEBUG |
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m_bWRITEWATERFOGTODESTALPHA = true; |
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#endif |
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} |
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void SetWRITEWATERFOGTODESTALPHA( bool i ) |
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{ |
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m_nWRITEWATERFOGTODESTALPHA = i ? 1 : 0; |
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#ifdef _DEBUG |
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m_bWRITEWATERFOGTODESTALPHA = true; |
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#endif |
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} |
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private: |
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int m_nFOGTYPE; |
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#ifdef _DEBUG |
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bool m_bFOGTYPE; |
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#endif |
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public: |
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void SetFOGTYPE( int i ) |
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{ |
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Assert( i >= 0 && i <= 2 ); |
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m_nFOGTYPE = i; |
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#ifdef _DEBUG |
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m_bFOGTYPE = true; |
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#endif |
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} |
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void SetFOGTYPE( bool i ) |
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{ |
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m_nFOGTYPE = i ? 1 : 0; |
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#ifdef _DEBUG |
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m_bFOGTYPE = true; |
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#endif |
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} |
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private: |
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int m_nHDRENABLED; |
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#ifdef _DEBUG |
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bool m_bHDRENABLED; |
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#endif |
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public: |
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void SetHDRENABLED( int i ) |
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{ |
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Assert( i >= 0 && i <= 1 ); |
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m_nHDRENABLED = i; |
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#ifdef _DEBUG |
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m_bHDRENABLED = true; |
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#endif |
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} |
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void SetHDRENABLED( bool i ) |
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{ |
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m_nHDRENABLED = i ? 1 : 0; |
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#ifdef _DEBUG |
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m_bHDRENABLED = true; |
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#endif |
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} |
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public: |
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particlelit_generic_ps30_Dynamic_Index() |
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{ |
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#ifdef _DEBUG |
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m_bLIGHT_COMBO = false; |
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#endif // _DEBUG |
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m_nLIGHT_COMBO = 0; |
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#ifdef _DEBUG |
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m_bWRITEWATERFOGTODESTALPHA = false; |
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#endif // _DEBUG |
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m_nWRITEWATERFOGTODESTALPHA = 0; |
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#ifdef _DEBUG |
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m_bFOGTYPE = false; |
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#endif // _DEBUG |
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m_nFOGTYPE = 0; |
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#ifdef _DEBUG |
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m_bHDRENABLED = false; |
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#endif // _DEBUG |
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m_nHDRENABLED = 0; |
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} |
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int GetIndex() |
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{ |
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// Asserts to make sure that we aren't using any skipped combinations. |
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// Asserts to make sure that we are setting all of the combination vars. |
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#ifdef _DEBUG |
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bool bAllDynamicVarsDefined = m_bLIGHT_COMBO && m_bWRITEWATERFOGTODESTALPHA && m_bFOGTYPE && m_bHDRENABLED; |
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Assert( bAllDynamicVarsDefined ); |
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#endif // _DEBUG |
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return ( 1 * m_nLIGHT_COMBO ) + ( 22 * m_nWRITEWATERFOGTODESTALPHA ) + ( 44 * m_nFOGTYPE ) + ( 132 * m_nHDRENABLED ) + 0; |
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} |
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}; |
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#define shaderDynamicTest_particlelit_generic_ps30 psh_forgot_to_set_dynamic_LIGHT_COMBO + psh_forgot_to_set_dynamic_WRITEWATERFOGTODESTALPHA + psh_forgot_to_set_dynamic_FOGTYPE + psh_forgot_to_set_dynamic_HDRENABLED + 0
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