You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
237 lines
4.6 KiB
237 lines
4.6 KiB
#include "shaderlib/cshader.h" |
|
class watercheap_ps20_Static_Index |
|
{ |
|
private: |
|
int m_nMULTITEXTURE; |
|
#ifdef _DEBUG |
|
bool m_bMULTITEXTURE; |
|
#endif |
|
public: |
|
void SetMULTITEXTURE( int i ) |
|
{ |
|
Assert( i >= 0 && i <= 1 ); |
|
m_nMULTITEXTURE = i; |
|
#ifdef _DEBUG |
|
m_bMULTITEXTURE = true; |
|
#endif |
|
} |
|
void SetMULTITEXTURE( bool i ) |
|
{ |
|
m_nMULTITEXTURE = i ? 1 : 0; |
|
#ifdef _DEBUG |
|
m_bMULTITEXTURE = true; |
|
#endif |
|
} |
|
private: |
|
int m_nFRESNEL; |
|
#ifdef _DEBUG |
|
bool m_bFRESNEL; |
|
#endif |
|
public: |
|
void SetFRESNEL( int i ) |
|
{ |
|
Assert( i >= 0 && i <= 1 ); |
|
m_nFRESNEL = i; |
|
#ifdef _DEBUG |
|
m_bFRESNEL = true; |
|
#endif |
|
} |
|
void SetFRESNEL( bool i ) |
|
{ |
|
m_nFRESNEL = i ? 1 : 0; |
|
#ifdef _DEBUG |
|
m_bFRESNEL = true; |
|
#endif |
|
} |
|
private: |
|
int m_nBLEND; |
|
#ifdef _DEBUG |
|
bool m_bBLEND; |
|
#endif |
|
public: |
|
void SetBLEND( int i ) |
|
{ |
|
Assert( i >= 0 && i <= 1 ); |
|
m_nBLEND = i; |
|
#ifdef _DEBUG |
|
m_bBLEND = true; |
|
#endif |
|
} |
|
void SetBLEND( bool i ) |
|
{ |
|
m_nBLEND = i ? 1 : 0; |
|
#ifdef _DEBUG |
|
m_bBLEND = true; |
|
#endif |
|
} |
|
private: |
|
int m_nREFRACTALPHA; |
|
#ifdef _DEBUG |
|
bool m_bREFRACTALPHA; |
|
#endif |
|
public: |
|
void SetREFRACTALPHA( int i ) |
|
{ |
|
Assert( i >= 0 && i <= 1 ); |
|
m_nREFRACTALPHA = i; |
|
#ifdef _DEBUG |
|
m_bREFRACTALPHA = true; |
|
#endif |
|
} |
|
void SetREFRACTALPHA( bool i ) |
|
{ |
|
m_nREFRACTALPHA = i ? 1 : 0; |
|
#ifdef _DEBUG |
|
m_bREFRACTALPHA = true; |
|
#endif |
|
} |
|
private: |
|
int m_nHDRTYPE; |
|
#ifdef _DEBUG |
|
bool m_bHDRTYPE; |
|
#endif |
|
public: |
|
void SetHDRTYPE( int i ) |
|
{ |
|
Assert( i >= 0 && i <= 2 ); |
|
m_nHDRTYPE = i; |
|
#ifdef _DEBUG |
|
m_bHDRTYPE = true; |
|
#endif |
|
} |
|
void SetHDRTYPE( bool i ) |
|
{ |
|
m_nHDRTYPE = i ? 1 : 0; |
|
#ifdef _DEBUG |
|
m_bHDRTYPE = true; |
|
#endif |
|
} |
|
private: |
|
int m_nNORMAL_DECODE_MODE; |
|
#ifdef _DEBUG |
|
bool m_bNORMAL_DECODE_MODE; |
|
#endif |
|
public: |
|
void SetNORMAL_DECODE_MODE( int i ) |
|
{ |
|
Assert( i >= 0 && i <= 0 ); |
|
m_nNORMAL_DECODE_MODE = i; |
|
#ifdef _DEBUG |
|
m_bNORMAL_DECODE_MODE = true; |
|
#endif |
|
} |
|
void SetNORMAL_DECODE_MODE( bool i ) |
|
{ |
|
m_nNORMAL_DECODE_MODE = i ? 1 : 0; |
|
#ifdef _DEBUG |
|
m_bNORMAL_DECODE_MODE = true; |
|
#endif |
|
} |
|
public: |
|
watercheap_ps20_Static_Index( ) |
|
{ |
|
#ifdef _DEBUG |
|
m_bMULTITEXTURE = false; |
|
#endif // _DEBUG |
|
m_nMULTITEXTURE = 0; |
|
#ifdef _DEBUG |
|
m_bFRESNEL = false; |
|
#endif // _DEBUG |
|
m_nFRESNEL = 0; |
|
#ifdef _DEBUG |
|
m_bBLEND = false; |
|
#endif // _DEBUG |
|
m_nBLEND = 0; |
|
#ifdef _DEBUG |
|
m_bREFRACTALPHA = false; |
|
#endif // _DEBUG |
|
m_nREFRACTALPHA = 0; |
|
#ifdef _DEBUG |
|
m_bHDRTYPE = false; |
|
#endif // _DEBUG |
|
m_nHDRTYPE = 0; |
|
#ifdef _DEBUG |
|
m_bNORMAL_DECODE_MODE = false; |
|
#endif // _DEBUG |
|
m_nNORMAL_DECODE_MODE = 0; |
|
} |
|
int GetIndex() |
|
{ |
|
// Asserts to make sure that we aren't using any skipped combinations. |
|
// Asserts to make sure that we are setting all of the combination vars. |
|
#ifdef _DEBUG |
|
bool bAllStaticVarsDefined = m_bMULTITEXTURE && m_bFRESNEL && m_bBLEND && m_bREFRACTALPHA && m_bHDRTYPE && m_bNORMAL_DECODE_MODE; |
|
Assert( bAllStaticVarsDefined ); |
|
#endif // _DEBUG |
|
return ( 4 * m_nMULTITEXTURE ) + ( 8 * m_nFRESNEL ) + ( 16 * m_nBLEND ) + ( 32 * m_nREFRACTALPHA ) + ( 64 * m_nHDRTYPE ) + ( 192 * m_nNORMAL_DECODE_MODE ) + 0; |
|
} |
|
}; |
|
#define shaderStaticTest_watercheap_ps20 psh_forgot_to_set_static_MULTITEXTURE + psh_forgot_to_set_static_FRESNEL + psh_forgot_to_set_static_BLEND + psh_forgot_to_set_static_REFRACTALPHA + psh_forgot_to_set_static_HDRTYPE + psh_forgot_to_set_static_NORMAL_DECODE_MODE + 0 |
|
class watercheap_ps20_Dynamic_Index |
|
{ |
|
private: |
|
int m_nHDRENABLED; |
|
#ifdef _DEBUG |
|
bool m_bHDRENABLED; |
|
#endif |
|
public: |
|
void SetHDRENABLED( int i ) |
|
{ |
|
Assert( i >= 0 && i <= 1 ); |
|
m_nHDRENABLED = i; |
|
#ifdef _DEBUG |
|
m_bHDRENABLED = true; |
|
#endif |
|
} |
|
void SetHDRENABLED( bool i ) |
|
{ |
|
m_nHDRENABLED = i ? 1 : 0; |
|
#ifdef _DEBUG |
|
m_bHDRENABLED = true; |
|
#endif |
|
} |
|
private: |
|
int m_nPIXELFOGTYPE; |
|
#ifdef _DEBUG |
|
bool m_bPIXELFOGTYPE; |
|
#endif |
|
public: |
|
void SetPIXELFOGTYPE( int i ) |
|
{ |
|
Assert( i >= 0 && i <= 1 ); |
|
m_nPIXELFOGTYPE = i; |
|
#ifdef _DEBUG |
|
m_bPIXELFOGTYPE = true; |
|
#endif |
|
} |
|
void SetPIXELFOGTYPE( bool i ) |
|
{ |
|
m_nPIXELFOGTYPE = i ? 1 : 0; |
|
#ifdef _DEBUG |
|
m_bPIXELFOGTYPE = true; |
|
#endif |
|
} |
|
public: |
|
watercheap_ps20_Dynamic_Index() |
|
{ |
|
#ifdef _DEBUG |
|
m_bHDRENABLED = false; |
|
#endif // _DEBUG |
|
m_nHDRENABLED = 0; |
|
#ifdef _DEBUG |
|
m_bPIXELFOGTYPE = false; |
|
#endif // _DEBUG |
|
m_nPIXELFOGTYPE = 0; |
|
} |
|
int GetIndex() |
|
{ |
|
// Asserts to make sure that we aren't using any skipped combinations. |
|
// Asserts to make sure that we are setting all of the combination vars. |
|
#ifdef _DEBUG |
|
bool bAllDynamicVarsDefined = m_bHDRENABLED && m_bPIXELFOGTYPE; |
|
Assert( bAllDynamicVarsDefined ); |
|
#endif // _DEBUG |
|
return ( 1 * m_nHDRENABLED ) + ( 2 * m_nPIXELFOGTYPE ) + 0; |
|
} |
|
}; |
|
#define shaderDynamicTest_watercheap_ps20 psh_forgot_to_set_dynamic_HDRENABLED + psh_forgot_to_set_dynamic_PIXELFOGTYPE + 0
|
|
|