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43 lines
699 B
43 lines
699 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#include "BaseVSShader.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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DEFINE_FALLBACK_SHADER( Core, Core_dx70 ) |
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// This is here so that you can use $fallbackmaterial for Core_dx7 |
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DEFINE_FALLBACK_SHADER( Core_dx70, Wireframe ) |
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#if 0 |
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BEGIN_VS_SHADER( Core_DX70, |
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"Help for Core_DX70" ) |
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BEGIN_SHADER_PARAMS |
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END_SHADER_PARAMS |
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SHADER_INIT_PARAMS() |
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{ |
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} |
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SHADER_FALLBACK |
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{ |
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return 0; |
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} |
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SHADER_INIT |
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{ |
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} |
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SHADER_DRAW |
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{ |
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} |
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END_SHADER |
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#endif
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