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27 lines
743 B
27 lines
743 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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// |
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//=============================================================================// |
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#ifndef COMMON_HLSL_CONSTS_H_ |
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#define COMMON_HLSL_CONSTS_H_ |
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#ifdef NV3X |
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#define PSHADER_VECT_SCALE 20.0 |
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#define VSHADER_VECT_SCALE (1.0 / (PSHADER_VECT_SCALE) ) |
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#else |
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#define PSHADER_VECT_SCALE 1.0 |
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#define VSHADER_VECT_SCALE 1.0 |
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#endif |
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// GR - HDR luminance maps to 0..n range |
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// IMPORTANT: Keep the same value as in materialsystem_global.h |
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// HDRFIXME: Make this a pixel shader constant? |
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#define MAX_HDR_OVERBRIGHT 16.0f |
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#define LINEAR_FOG_COLOR 29 |
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#define TONE_MAPPING_SCALE_PSH_CONSTANT 30 |
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#endif //#ifndef COMMON_HLSL_CONSTS_H_
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