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19 lines
509 B
19 lines
509 B
ps.1.1 |
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;------------------------------------------------------------------------------ |
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; Draw a alpha blended, translucent (alpha in texture) texture. |
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; t0 - texture |
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; |
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; c0 - overbright value |
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; |
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; The texture coordinates need to be defined as follows: |
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; tc0 - texcoords |
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;------------------------------------------------------------------------------ |
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; Get the color from the texture |
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tex t0 |
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tex t1 |
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mul r0.rgb, t0, t1 ; base * lightmap |
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mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2) |
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mov r0.a, t0.a
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