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20 lines
562 B
20 lines
562 B
ps.1.1 |
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;------------------------------------------------------------------------------ |
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; Draw a texture . . woo hoo! |
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; t0 - texture |
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; |
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; The texture coordinates need to be defined as follows: |
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; tc0 - texcoords |
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;------------------------------------------------------------------------------ |
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def c2, 1.0f, 1.0f, 1.0f, 1.0f |
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tex t0 |
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tex t1 |
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; Blend between grey and lightmap color based on total alpha |
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mul_x2 r1.rgb, c0, t1 ; Apply overbright to lightmap |
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+ mul_sat r1.a, t0, v0 ; base times vertex alpha |
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lrp r0, r1.a, r1, c2 ; interpolate between white + color
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