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37 lines
1.1 KiB
37 lines
1.1 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: Bomb Target Area ent |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#include "cbase.h" |
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#include "triggers.h" |
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class CBombTarget : public CBaseTrigger |
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{ |
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public: |
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DECLARE_CLASS( CBombTarget, CBaseTrigger ); |
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DECLARE_DATADESC(); |
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CBombTarget(); |
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void Spawn(); |
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void EXPORT BombTargetTouch( CBaseEntity* pOther ); |
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void EXPORT BombTargetUse( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value ); |
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void OnBombExplode( inputdata_t &inputdata ); |
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void OnBombPlanted( inputdata_t &inputdata ); |
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void OnBombDefused( inputdata_t &inputdata ); |
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bool IsHeistBombTarget( void ) { return m_bIsHeistBombTarget; } |
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const char *GetBombMountTarget( void ){ return STRING( m_szMountTarget ); } |
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private: |
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COutputEvent m_OnBombExplode; //Fired when the bomb explodes |
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COutputEvent m_OnBombPlanted; //Fired when the bomb is planted |
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COutputEvent m_OnBombDefused; //Fired when the bomb is defused |
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bool m_bIsHeistBombTarget; |
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string_t m_szMountTarget; |
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}; |