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200 lines
6.9 KiB
200 lines
6.9 KiB
/* |
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org> |
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This software is provided 'as-is', without any express or implied |
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warranty. In no event will the authors be held liable for any damages |
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arising from the use of this software. |
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Permission is granted to anyone to use this software for any purpose, |
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including commercial applications, and to alter it and redistribute it |
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freely. |
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*/ |
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#include <stdlib.h> |
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#include <math.h> |
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#include <stdio.h> |
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#include "SDL.h" |
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#include "SDL_shape.h" |
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#define SHAPED_WINDOW_X 150 |
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#define SHAPED_WINDOW_Y 150 |
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#define SHAPED_WINDOW_DIMENSION 640 |
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typedef struct LoadedPicture { |
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SDL_Surface *surface; |
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SDL_Texture *texture; |
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SDL_WindowShapeMode mode; |
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const char* name; |
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} LoadedPicture; |
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void render(SDL_Renderer *renderer,SDL_Texture *texture,SDL_Rect texture_dimensions) |
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{ |
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/* Clear render-target to blue. */ |
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SDL_SetRenderDrawColor(renderer,0x00,0x00,0xff,0xff); |
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SDL_RenderClear(renderer); |
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/* Render the texture. */ |
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SDL_RenderCopy(renderer,texture,&texture_dimensions,&texture_dimensions); |
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SDL_RenderPresent(renderer); |
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} |
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int main(int argc,char** argv) |
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{ |
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Uint8 num_pictures; |
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LoadedPicture* pictures; |
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int i, j; |
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SDL_PixelFormat* format = NULL; |
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SDL_Window *window; |
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SDL_Renderer *renderer; |
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SDL_Color black = {0,0,0,0xff}; |
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SDL_Event event; |
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int should_exit = 0; |
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unsigned int current_picture; |
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int button_down; |
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Uint32 pixelFormat = 0; |
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int access = 0; |
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SDL_Rect texture_dimensions; |
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/* Enable standard application logging */ |
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SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO); |
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if(argc < 2) { |
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_Shape requires at least one bitmap file as argument."); |
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exit(-1); |
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} |
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if(SDL_VideoInit(NULL) == -1) { |
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not initialize SDL video."); |
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exit(-2); |
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} |
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num_pictures = argc - 1; |
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pictures = (LoadedPicture *)SDL_malloc(sizeof(LoadedPicture)*num_pictures); |
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if (!pictures) { |
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not allocate memory."); |
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exit(1); |
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} |
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for(i=0;i<num_pictures;i++) |
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pictures[i].surface = NULL; |
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for(i=0;i<num_pictures;i++) { |
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pictures[i].surface = SDL_LoadBMP(argv[i+1]); |
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pictures[i].name = argv[i+1]; |
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if(pictures[i].surface == NULL) { |
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for(j=0;j<num_pictures;j++) |
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SDL_FreeSurface(pictures[j].surface); |
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SDL_free(pictures); |
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SDL_VideoQuit(); |
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not load surface from named bitmap file: %s", argv[i+1]); |
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exit(-3); |
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} |
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format = pictures[i].surface->format; |
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if(SDL_ISPIXELFORMAT_ALPHA(format->format)) { |
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pictures[i].mode.mode = ShapeModeBinarizeAlpha; |
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pictures[i].mode.parameters.binarizationCutoff = 255; |
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} |
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else { |
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pictures[i].mode.mode = ShapeModeColorKey; |
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pictures[i].mode.parameters.colorKey = black; |
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} |
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} |
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window = SDL_CreateShapedWindow("SDL_Shape test", |
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SHAPED_WINDOW_X, SHAPED_WINDOW_Y, |
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SHAPED_WINDOW_DIMENSION,SHAPED_WINDOW_DIMENSION, |
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0); |
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SDL_SetWindowPosition(window, SHAPED_WINDOW_X, SHAPED_WINDOW_Y); |
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if(window == NULL) { |
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for(i=0;i<num_pictures;i++) |
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SDL_FreeSurface(pictures[i].surface); |
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SDL_free(pictures); |
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SDL_VideoQuit(); |
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not create shaped window for SDL_Shape."); |
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exit(-4); |
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} |
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renderer = SDL_CreateRenderer(window,-1,0); |
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if (!renderer) { |
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SDL_DestroyWindow(window); |
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for(i=0;i<num_pictures;i++) |
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SDL_FreeSurface(pictures[i].surface); |
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SDL_free(pictures); |
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SDL_VideoQuit(); |
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not create rendering context for SDL_Shape window."); |
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exit(-5); |
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} |
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for(i=0;i<num_pictures;i++) |
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pictures[i].texture = NULL; |
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for(i=0;i<num_pictures;i++) { |
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pictures[i].texture = SDL_CreateTextureFromSurface(renderer,pictures[i].surface); |
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if(pictures[i].texture == NULL) { |
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for(i=0;i<num_pictures;i++) |
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if(pictures[i].texture != NULL) |
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SDL_DestroyTexture(pictures[i].texture); |
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for(i=0;i<num_pictures;i++) |
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SDL_FreeSurface(pictures[i].surface); |
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SDL_free(pictures); |
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SDL_DestroyRenderer(renderer); |
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SDL_DestroyWindow(window); |
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SDL_VideoQuit(); |
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not create texture for SDL_shape."); |
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exit(-6); |
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} |
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} |
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should_exit = 0; |
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current_picture = 0; |
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button_down = 0; |
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texture_dimensions.h = 0; |
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texture_dimensions.w = 0; |
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texture_dimensions.x = 0; |
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texture_dimensions.y = 0; |
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SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, "Changing to shaped bmp: %s", pictures[current_picture].name); |
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SDL_QueryTexture(pictures[current_picture].texture,(Uint32 *)&pixelFormat,(int *)&access,&texture_dimensions.w,&texture_dimensions.h); |
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SDL_SetWindowSize(window,texture_dimensions.w,texture_dimensions.h); |
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SDL_SetWindowShape(window,pictures[current_picture].surface,&pictures[current_picture].mode); |
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while(should_exit == 0) { |
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while (SDL_PollEvent(&event)) { |
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if(event.type == SDL_KEYDOWN) { |
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button_down = 1; |
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if(event.key.keysym.sym == SDLK_ESCAPE) { |
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should_exit = 1; |
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break; |
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} |
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} |
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if(button_down && event.type == SDL_KEYUP) { |
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button_down = 0; |
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current_picture += 1; |
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if(current_picture >= num_pictures) |
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current_picture = 0; |
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SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, "Changing to shaped bmp: %s", pictures[current_picture].name); |
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SDL_QueryTexture(pictures[current_picture].texture,(Uint32 *)&pixelFormat,(int *)&access,&texture_dimensions.w,&texture_dimensions.h); |
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SDL_SetWindowSize(window,texture_dimensions.w,texture_dimensions.h); |
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SDL_SetWindowShape(window,pictures[current_picture].surface,&pictures[current_picture].mode); |
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} |
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if (event.type == SDL_QUIT) { |
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should_exit = 1; |
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break; |
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} |
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} |
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render(renderer,pictures[current_picture].texture,texture_dimensions); |
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SDL_Delay(10); |
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} |
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/* Free the textures. */ |
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for(i=0;i<num_pictures;i++) |
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SDL_DestroyTexture(pictures[i].texture); |
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SDL_DestroyRenderer(renderer); |
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/* Destroy the window. */ |
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SDL_DestroyWindow(window); |
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/* Free the original surfaces backing the textures. */ |
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for(i=0;i<num_pictures;i++) |
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SDL_FreeSurface(pictures[i].surface); |
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SDL_free(pictures); |
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/* Call SDL_VideoQuit() before quitting. */ |
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SDL_VideoQuit(); |
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return 0; |
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} |
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/* vi: set ts=4 sw=4 expandtab: */
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