Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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Er2
53bd92f7a8
BSD: Add support ( #140 )
...
* BSD: Add support
* BSD: other fixes
There is still a bug when vgui haven't got text, maybe because of resources.
Also there is bug where when trying to start new game caption names shows wrong.
* BSD: Debugging
* BSD: modify preprocessor and fix windows
* BSD: Remove debugging and fix labels in gameui
* BSD: Remove disabling some DX9 commands
* BSD: Remove -g flag
2 years ago
..
shaderapidx9
Replace empty constructors with default constructors #88
2 years ago
shaderapiempty
fix windows build scripts, add windows opus support
2 years ago
shaderlib
waf: fix install
4 years ago
stdshaders
BSD: Add support ( #140 )
2 years ago
xbox
1
5 years ago
CColorCorrection.cpp
1
5 years ago
CMaterialSubRect.cpp
osx : malloc.h => malloc/malloc.h
2 years ago
IHardwareConfigInternal.h
1
5 years ago
IShaderSystem.h
1
5 years ago
MaterialSystem.rc
1
5 years ago
Resource.rc
1
5 years ago
checkmaterials.cpp
1
5 years ago
cmaterial.cpp
osx : malloc.h => malloc/malloc.h
2 years ago
cmaterial_queuefriendly.cpp
1
5 years ago
cmaterial_queuefriendly.h
fix address sanitizer issues #2
2 years ago
cmaterialdict.cpp
1
5 years ago
cmaterialdict.h
1
5 years ago
cmaterialsystem.cpp
materialsystem: unlock mat_picmip cvar again
2 years ago
cmaterialsystem.h
amd64: fix multithread, fix vgui, fix physmodels
2 years ago
cmaterialvar.cpp
materialsystem: fix undefined behaviour(bruh moment)
3 years ago
cmatlightmaps.cpp
1
5 years ago
cmatlightmaps.h
arm64 detect marcos
2 years ago
cmatnullrendercontext.cpp
1
5 years ago
cmatnullrendercontext.h
1
5 years ago
cmatqueuedrendercontext.cpp
use asm fastcopy only on i386
2 years ago
cmatqueuedrendercontext.h
1
5 years ago
cmatrendercontext.cpp
arm64 : fix intptr_t size
2 years ago
cmatrendercontext.h
arm64 : fix intptr_t size
2 years ago
colorspace.cpp
1
5 years ago
colorspace.h
1
5 years ago
ctexture.cpp
amd64: fix multithread, fix vgui, fix physmodels
2 years ago
ctexturecompositor.cpp
arm64 : fix intptr_t size
2 years ago
ctexturecompositor.h
1
5 years ago
genshadermacro.pl
1
5 years ago
imagepacker.cpp
1
5 years ago
imagepacker.h
1
5 years ago
imaterialinternal.h
1
5 years ago
imaterialsysteminternal.h
amd64: fix multithread, fix vgui, fix physmodels
2 years ago
imatrendercontextinternal.h
1
5 years ago
imorphinternal.h
1
5 years ago
itextureinternal.h
1
5 years ago
mat_stub.cpp
add stubs for asan/ubsan
4 years ago
mat_stub.h
Fix compilation under MSVC(VS2019)
3 years ago
materialsystem.vpc
Fix compilation under MSVC(VS2019)
3 years ago
materialsystem_global.cpp
osx : malloc.h => malloc/malloc.h
2 years ago
materialsystem_global.h
1
5 years ago
morph.cpp
Replace empty constructors with default constructors #88
2 years ago
occlusionquerymgr.cpp
arm64 : fix intptr_t size
2 years ago
occlusionquerymgr.h
1
5 years ago
pch_materialsystem.cpp
1
5 years ago
pch_materialsystem.h
osx : malloc.h => malloc/malloc.h
2 years ago
resource.h
1
5 years ago
shader_dll_verify.cpp
1
5 years ago
shader_dll_verify.h
1
5 years ago
shadersystem.cpp
Fix Windows build with WAF
3 years ago
shadersystem.h
1
5 years ago
texturemanager.cpp
amd64: fix multithread, fix vgui, fix physmodels
2 years ago
texturemanager.h
1
5 years ago
wireframe.cpp
1
5 years ago
wscript
fix windows build scripts, add windows opus support
2 years ago