Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=======================================================================================//
#include "cbase.h"
#if defined( REPLAY_ENABLED )
#include "replaybrowserlistpanel.h"
#include "ienginevgui.h"
#include "vgui/ISurface.h"
#include "vgui/IInput.h"
#include "vgui/IVGui.h"
#include "vgui_controls/ScrollBar.h"
#include "vgui_controls/ScrollBarSlider.h"
#include "replaybrowserlistitempanel.h"
#include "replaybrowserpreviewpanel.h"
#include "replaybrowserbasepage.h"
#include "replay/ireplaymoviemanager.h"
#include "replay/ireplaymanager.h"
#include "replaybrowsermainpanel.h"
// memdbgon must be the last include file in a .cpp file!!!
#include <tier0/memdbgon.h>
//-----------------------------------------------------------------------------
extern IClientReplayContext *g_pClientReplayContext;
extern IReplayMovieManager *g_pReplayMovieManager;
extern const char *GetMapDisplayName( const char *mapName );
//-----------------------------------------------------------------------------
DECLARE_BUILD_FACTORY( CReplayListPanel );
//-----------------------------------------------------------------------------
#define MAX_MOVIE_THUMBNAILS 12 // The remaining movies will be put into a single collection
//-----------------------------------------------------------------------------
CReplayListPanel::CReplayListPanel( Panel *pParent, const char *pName )
: BaseClass( pParent, pName ),
m_pPrevHoverPanel( NULL ),
m_pPreviewPanel( NULL )
{
ivgui()->AddTickSignal( GetVPanel(), 10 );
m_pBorderArrowImg = new ImagePanel( this, "ArrowImage" );
// Add replays and movies collections, which will contain all replays & movies.
m_pReplaysCollection = new CReplayThumbnailCollection( this, "ReplayThumbnailCollection", GetReplayItemManager() );
m_pMoviesCollection = new CMovieThumbnailCollection( this, "MovieThumbnailCollection", GetReplayMovieItemManager(), true );
m_vecCollections.AddToTail( m_pReplaysCollection );
m_vecCollections.AddToTail( m_pMoviesCollection );
m_wszFilter[0] = L' ';
m_wszFilter[1] = NULL;
}
CReplayListPanel::~CReplayListPanel()
{
ivgui()->RemoveTickSignal( GetVPanel() );
}
void CReplayListPanel::ApplySchemeSettings( vgui::IScheme *pScheme )
{
BaseClass::ApplySchemeSettings( pScheme );
LoadControlSettings( "resource/ui/replaybrowser/replaylistpanel.res", "GAME" );
#if !defined( TF_CLIENT_DLL )
SetPaintBorderEnabled( false );
#endif
MoveScrollBarToTop();
vgui::ScrollBar *pScrollBar = dynamic_cast< vgui::ScrollBar * >( FindChildByName( "PanelListPanelVScroll" ) );
pScrollBar->SetScrollbarButtonsVisible( false );
Color clrButtonColor = GetSchemeColor( "Yellow", Color( 255, 255, 255, 255 ), pScheme );
Color clrBgColor = GetSchemeColor( "TanDark", Color( 255, 255, 255, 255 ), pScheme );
const int nWidth = XRES( 5 );
pScrollBar->SetSize( nWidth, GetTall() );
pScrollBar->GetSlider()->SetSize( nWidth, GetTall() );
}
void CReplayListPanel::PerformLayout()
{
BaseClass::PerformLayout();
}
void CReplayListPanel::OnMouseWheeled(int delta)
{
if ( !GetScrollbar()->IsVisible() )
return;
BaseClass::OnMouseWheeled( delta );
}
void CReplayListPanel::SetupBorderArrow( bool bLeft )
{
m_pBorderArrowImg->SetVisible( true );
m_pBorderArrowImg->SetImage( bLeft ? "replay/replay_balloon_arrow_left" : "replay/replay_balloon_arrow_right" );
m_pBorderArrowImg->SetZPos( 1000 );
m_pBorderArrowImg->GetImage()->GetContentSize( m_aBorderArrowDims[0], m_aBorderArrowDims[1] );
m_pBorderArrowImg->SetSize( m_aBorderArrowDims[0], m_aBorderArrowDims[1] );
}
void CReplayListPanel::ClearPreviewPanel()
{
if ( m_pPreviewPanel )
{
m_pPreviewPanel->MarkForDeletion();
m_pPreviewPanel = NULL;
}
}
void CReplayListPanel::ApplyFilter( const wchar_t *pFilterText )
{
Q_wcsncpy( m_wszFilter, pFilterText, sizeof( m_wszFilter ) );
V_wcslower( m_wszFilter );
m_pReplaysCollection->RemoveAll();
m_pMoviesCollection->RemoveAll();
m_pPrevHoverPanel = NULL;
ClearPreviewPanel();
RemoveAll();
AddReplaysToList();
FOR_EACH_VEC( m_vecCollections, i )
{
m_vecCollections[i]->OnUpdated();
}
InvalidateLayout();
}
void CReplayListPanel::OnTick()
{
if ( !enginevgui->IsGameUIVisible() )
return;
CReplayBrowserPanel *pReplayBrowser = ReplayUI_GetBrowserPanel();
if ( !pReplayBrowser || !pReplayBrowser->IsVisible() )
return;
int x,y;
vgui::input()->GetCursorPos(x, y);
// If the deletion confirmation dialog is up
if ( vgui::input()->GetAppModalSurface() )
{
ClearPreviewPanel();
// Hide the preview arrow
m_pBorderArrowImg->SetVisible( false );
return;
}
CReplayBrowserThumbnail *pOverPanel = FindThumbnailAtCursor( x, y );
if ( m_pPrevHoverPanel != pOverPanel )
{
if ( m_pPrevHoverPanel )
{
OnItemPanelExited( m_pPrevHoverPanel );
}
m_pPrevHoverPanel = pOverPanel;
if ( m_pPrevHoverPanel )
{
OnItemPanelEntered( m_pPrevHoverPanel );
}
}
}
void CReplayListPanel::OnItemPanelEntered( vgui::Panel *pPanel )
{
CReplayBrowserThumbnail *pThumbnail = dynamic_cast< CReplayBrowserThumbnail * >( pPanel );
if ( IsVisible() && pThumbnail && pThumbnail->IsVisible() )
{
ClearPreviewPanel();
// Determine which type of preview panel to display
IReplayItemManager *pItemManager;
IQueryableReplayItem *pReplayItem = FindReplayItem( pThumbnail->m_hReplayItem, &pItemManager );
AssertMsg( pReplayItem, "Why is this happening?" );
if ( !pReplayItem )
return;
if ( pReplayItem->IsItemAMovie() )
{
m_pPreviewPanel = new CReplayPreviewPanelBase( this, pReplayItem->GetItemHandle(), pItemManager );
}
else
{
m_pPreviewPanel = new CReplayPreviewPanelSlideshow( this, pReplayItem->GetItemHandle(), pItemManager );
}
m_pPreviewPanel->InvalidateLayout( true, true );
int x,y;
pThumbnail->GetPosRelativeToAncestor( this, x, y );
int nXPos, nYPos;
int nOffset = XRES( 1 );
nXPos = ( x > GetWide()/2 ) ? ( x - m_pPreviewPanel->GetWide() - nOffset ) : ( x + pThumbnail->GetWide() + nOffset );
nYPos = y + ( pThumbnail->GetTall() - m_pPreviewPanel->GetTall() ) / 2;
// Make sure the popup stays onscreen.
if ( nXPos < 0 )
{
nXPos = 0;
}
else if ( (nXPos + m_pPreviewPanel->GetWide()) > GetWide() )
{
nXPos = GetWide() - m_pPreviewPanel->GetWide();
}
if ( nYPos < 0 )
{
nYPos = 0;
}
else if ( (nYPos + m_pPreviewPanel->GetTall()) > GetTall() )
{
// Move it up as much as we can without it going below the bottom
nYPos = GetTall() - m_pPreviewPanel->GetTall();
}
// Setup the balloon's arrow
bool bLeftArrow = x < (GetWide() / 2);
SetupBorderArrow( bLeftArrow ); // Sets proper image and caches image dims in m_aBorderArrowDims
int nArrowXPos, nArrowYPos;
const int nPreviewBorderWidth = 2; // Should be just big enough to cover the preview's border width
if ( bLeftArrow )
{
// Setup the arrow along the left-hand side
nArrowXPos = nXPos - m_aBorderArrowDims[0] + nPreviewBorderWidth;
}
else
{
nArrowXPos = nXPos + m_pPreviewPanel->GetWide() - nPreviewBorderWidth;
}
nArrowYPos = MIN( nYPos + m_pPreviewPanel->GetTall() - m_pBorderArrowImg->GetTall() * 2, y + ( pThumbnail->m_pScreenshotThumb->GetTall() - m_aBorderArrowDims[1] ) / 2 );
m_pBorderArrowImg->SetPos( nArrowXPos, nArrowYPos );
m_pPreviewPanel->SetPos( nXPos, nYPos );
m_pPreviewPanel->SetVisible( true );
surface()->PlaySound( "replay\\replaypreviewpopup.wav" );
}
}
void CReplayListPanel::OnItemPanelExited( vgui::Panel *pPanel )
{
CReplayBrowserThumbnail *pThumbnail = dynamic_cast < CReplayBrowserThumbnail * > ( pPanel );
if ( pThumbnail && IsVisible() && m_pPreviewPanel )
{
m_pBorderArrowImg->SetVisible( false );
ClearPreviewPanel();
}
}
CBaseThumbnailCollection *CReplayListPanel::FindOrAddReplayThumbnailCollection( const IQueryableReplayItem *pItem, IReplayItemManager *pItemManager )
{
Assert( pItem );
if ( pItem->IsItemAMovie() )
{
return m_pMoviesCollection;
}
return m_pReplaysCollection;
}
void CReplayListPanel::AddReplaysToList()
{
// Cache off list item pointers into a temp list for processing
CUtlLinkedList< IQueryableReplayItem *, int > lstMovies;
CUtlLinkedList< IQueryableReplayItem *, int > lstReplays;
// Add all replays to a replays list
g_pReplayManager->GetReplaysAsQueryableItems( lstReplays );
// Add all movies to a movies list
g_pReplayMovieManager->GetMoviesAsQueryableItems( lstMovies );
// Go through all movies, and add them to the proper collection, based on date
FOR_EACH_LL( lstMovies, i )
{
if ( PassesFilter( lstMovies[ i ] ) )
{
AddReplayItem( lstMovies[ i ]->GetItemHandle() );
}
}
// Add any replays to the "temporary replays" collection
FOR_EACH_LL( lstReplays, i )
{
if ( PassesFilter( lstReplays[ i ] ) )
{
m_pReplaysCollection->AddReplay( lstReplays[ i ] );
}
}
// Add all collection panels to the list panel
FOR_EACH_VEC( m_vecCollections, i )
{
AddItem( NULL, m_vecCollections[ i ] );
}
}
void CReplayListPanel::RemoveCollection( CBaseThumbnailCollection *pCollection )
{
// Never remove our two base collections. If they have no entries, they display messages instead.
if ( pCollection == m_pMoviesCollection || pCollection == m_pReplaysCollection )
return;
// Find the item and remove it
int i = FirstItem();
while ( i != InvalidItemID() )
{
if ( GetItemPanel( i ) == pCollection )
{
int nNextI = NextItem( i );
RemoveItem( i );
i = nNextI;
}
else
{
i = NextItem( i );
}
}
// Remove our own cached ptr
i = m_vecCollections.Find( pCollection );
if ( i != m_vecCollections.InvalidIndex() )
{
m_vecCollections.Remove( i );
}
}
CReplayBrowserThumbnail *CReplayListPanel::FindThumbnailAtCursor( int x, int y )
{
// Is the cursor hovering over any of the thumbnails?
FOR_EACH_VEC( m_vecCollections, i )
{
CBaseThumbnailCollection *pCollection = m_vecCollections[ i ];
if ( pCollection->IsWithin( x, y ) )
{
FOR_EACH_VEC( pCollection->m_vecRows, j )
{
CReplayBrowserThumbnailRow *pRow = pCollection->m_vecRows[ j ];
if ( pRow->IsWithin( x, y ) )
{
FOR_EACH_VEC( pRow->m_vecThumbnails, k )
{
CReplayBrowserThumbnail *pThumbnail = pRow->m_vecThumbnails[ k ];
if ( pThumbnail->IsWithin( x, y ) )
{
return pThumbnail;
}
}
}
}
}
}
return NULL;
}
#if defined( WIN32 )
#define Q_wcstok( text, delimiters, context ) wcstok( text, delimiters ); context;
#elif defined( OSX ) || defined( LINUX )
#define Q_wcstok( text, delimiters, context ) wcstok( text, delimiters, context )
#endif
bool CReplayListPanel::PassesFilter( IQueryableReplayItem *pItem )
{
CGenericClassBasedReplay *pReplay = ToGenericClassBasedReplay( pItem->GetItemReplay() );
if ( !pReplay )
return false;
wchar_t wszSearchableText[1024] = L"";
wchar_t wszTemp[256];
// title
const wchar_t *pTitle = pItem->GetItemTitle();
V_wcscat_safe( wszSearchableText, pTitle );
V_wcscat_safe( wszSearchableText, L" " );
// map
const char *pMapName = GetMapDisplayName( pReplay->m_szMapName );
g_pVGuiLocalize->ConvertANSIToUnicode( pMapName, wszTemp, sizeof( wszTemp ) );
V_wcscat_safe( wszSearchableText, wszTemp );
V_wcscat_safe( wszSearchableText, L" " );
// player class
g_pVGuiLocalize->ConvertANSIToUnicode( pReplay->GetPlayerClass(), wszTemp, sizeof( wszTemp ) );
V_wcscat_safe( wszSearchableText, wszTemp );
V_wcscat_safe( wszSearchableText, L" " );
// killer name
if ( pReplay->WasKilled() )
{
g_pVGuiLocalize->ConvertANSIToUnicode( pReplay->GetKillerName(), wszTemp, sizeof( wszTemp ) );
V_wcscat_safe( wszSearchableText, wszTemp );
V_wcscat_safe( wszSearchableText, L" " );
}
// lower case
V_wcslower( wszSearchableText );
wchar_t wszFilter[256];
Q_wcsncpy( wszFilter, m_wszFilter, sizeof( wszFilter ) );
bool bPasses = true;
wchar_t seps[] = L" ";
wchar_t *last = NULL;
wchar_t *token = Q_wcstok( wszFilter, seps, &last );
while ( token && bPasses )
{
bPasses &= wcsstr( wszSearchableText, token ) != NULL;
token = Q_wcstok( NULL, seps, &last );
}
return bPasses;
}
void CReplayListPanel::AddReplayItem( ReplayItemHandle_t hItem )
{
IReplayItemManager *pItemManager;
const IQueryableReplayItem *pItem = FindReplayItem( hItem, &pItemManager );
if ( !pItem )
return;
// Find or add the collection
CBaseThumbnailCollection *pCollection = FindOrAddReplayThumbnailCollection( pItem, pItemManager );
// Add the replay
pCollection->AddReplay( pItem );
}
void CReplayListPanel::CleanupUIForReplayItem( ReplayItemHandle_t hReplayItem )
{
IReplayItemManager *pItemManager;
const IQueryableReplayItem *pReplayItem = FindReplayItem( hReplayItem, &pItemManager ); AssertValidReadPtr( pReplayItem );
CBaseThumbnailCollection *pCollection = NULL;
FOR_EACH_VEC( m_vecCollections, i )
{
CBaseThumbnailCollection *pCurCollection = m_vecCollections[ i ];
if ( pCurCollection->FindReplayItemThumbnailRow( pReplayItem ) )
{
pCollection = pCurCollection;
break;
}
}
// Find the collection associated with the given replay - NOTE: we pass false here for the "bAddIfNotFound" param
if ( !pCollection )
{
AssertMsg( 0, "REPLAY: Should have found collection while attempting to delete a replay from the browser." );
return;
}
// Clear the previous hover pointer to avoid a potential crash where we've got a stale ptr
m_pPrevHoverPanel = NULL;
// Clear out the preview panel if it exists and is for the given replay necessary
if ( m_pPreviewPanel && m_pPreviewPanel->GetReplayHandle() == pReplayItem->GetItemReplayHandle() )
{
ClearPreviewPanel();
m_pBorderArrowImg->SetVisible( false );
}
pCollection->CleanupUIForReplayItem( hReplayItem );
}
#endif