Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=======================================================================================//
#ifndef REPLAYLISTITEMPANEL_H
#define REPLAYLISTITEMPANEL_H
#ifdef _WIN32
#pragma once
#endif
#include "replaybrowserbasepanel.h"
#include "replaybrowseritemmanager.h"
#include "replay/genericclassbased_replay.h"
#include "game_controls/slideshowpanel.h"
using namespace vgui;
//-----------------------------------------------------------------------------
// Purpose: Slideshow panel that adds all screenshots associated
// with a given replay.
//-----------------------------------------------------------------------------
class CReplayScreenshotSlideshowPanel : public CSlideshowPanel
{
DECLARE_CLASS_SIMPLE( CReplayScreenshotSlideshowPanel, CSlideshowPanel );
public:
CReplayScreenshotSlideshowPanel( Panel *pParent, const char *pName, ReplayHandle_t hReplay );
virtual void PerformLayout();
private:
ReplayHandle_t m_hReplay;
};
//-----------------------------------------------------------------------------
// Purpose: An individual Replay thumbnail, with download button, title, etc.
//-----------------------------------------------------------------------------
class CExButton;
class CExLabel;
class IReplayItemManager;
class CMoviePlayerPanel;
class CReplayBrowserThumbnail : public CReplayBasePanel
{
DECLARE_CLASS_SIMPLE( CReplayBrowserThumbnail, CReplayBasePanel );
public:
CReplayBrowserThumbnail( Panel *pParent, const char *pName, QueryableReplayItemHandle_t hReplayItem, IReplayItemManager *pReplayItemManager );
~CReplayBrowserThumbnail();
virtual void ApplySchemeSettings( IScheme *pScheme );
virtual void PerformLayout();
virtual void OnMousePressed( MouseCode code );
virtual void OnTick();
virtual void OnCommand( const char *pCommand );
void UpdateTitleText();
void SetReplayItem( QueryableReplayItemHandle_t hReplayItem );
CGenericClassBasedReplay *GetReplay();
IQueryableReplayItem *GetReplayItem();
MESSAGE_FUNC_PARAMS( OnDownloadClicked, "Download", pParams );
MESSAGE_FUNC_PARAMS( OnDeleteReplay, "delete_replayitem", pParams );
CCrossfadableImagePanel *m_pScreenshotThumb;
QueryableReplayItemHandle_t m_hReplayItem;
private:
void SetupReplayItemUserData( void *pUserData );
void UpdateProgress( bool bDownloadPhase, const CReplay *pReplay );
Label *m_pTitle;
Label *m_pDownloadLabel;
Label *m_pRecordingInProgressLabel;
ProgressBar *m_pDownloadProgress;
CExButton *m_pDownloadButton;
CExButton *m_pDeleteButton;
Label *m_pErrorLabel;
CMoviePlayerPanel *m_pMoviePlayer;
Panel *m_pDownloadOverlay;
EditablePanel *m_pBorderPanel;
Color m_clrHighlight;
Color m_clrDefaultBg;
bool m_bMouseOver;
IReplayItemManager *m_pReplayItemManager;
float m_flLastMovieScrubTime;
float m_flHoverStartTime;
float m_flLastProgressChangeTime;
};
//-----------------------------------------------------------------------------
// Purpose: A row of Replay thumbnails (CReplayBrowserThumbnail's)
//-----------------------------------------------------------------------------
class CReplayBrowserThumbnailRow : public EditablePanel
{
DECLARE_CLASS_SIMPLE( CReplayBrowserThumbnailRow, EditablePanel );
public:
CReplayBrowserThumbnailRow( Panel *pParent, const char *pName, IReplayItemManager *pReplayItemManager );
void AddReplayThumbnail( const IQueryableReplayItem *pReplay );
void AddReplayThumbnail( QueryableReplayItemHandle_t hReplayItem );
void DeleteReplayItemThumbnail( const IQueryableReplayItem *pReplayItem );
int GetNumReplayItems() const { return m_vecThumbnails.Count(); }
int GetNumVisibleReplayItems() const;
virtual void ApplySchemeSettings( IScheme *pScheme );
virtual void PerformLayout();
CReplayBrowserThumbnail *FindThumbnail( const IQueryableReplayItem *pReplay );
CUtlVector< CReplayBrowserThumbnail * > m_vecThumbnails;
IReplayItemManager *m_pReplayItemManager;
};
//-----------------------------------------------------------------------------
// Purpose: A collection of CReplayBrowserThumbnailRows containing replays
// recorded on a given day.
//-----------------------------------------------------------------------------
class CExLabel;
class CExButton;
class CReplayListPanel;
class CBaseThumbnailCollection : public EditablePanel
{
DECLARE_CLASS_SIMPLE( CBaseThumbnailCollection, EditablePanel );
public:
CBaseThumbnailCollection( CReplayListPanel *pParent, const char *pName, IReplayItemManager *pReplayItemManager );
void AddReplay( const IQueryableReplayItem *pItem );
virtual bool IsMovieCollection() const = 0;
void CleanupUIForReplayItem( ReplayItemHandle_t hReplayItem );
virtual void PerformLayout();
virtual void ApplySchemeSettings( IScheme *pScheme );
void RemoveEmptyRows();
void RemoveAll();
void OnUpdated();
void OnCommand( const char *pCommand );
CReplayBrowserThumbnailRow *FindReplayItemThumbnailRow( const IQueryableReplayItem *pReplayItem );
inline int GetNumRows() const { return m_vecRows.Count(); }
typedef CUtlVector< CReplayBrowserThumbnailRow * > RowContainer_t;
RowContainer_t m_vecRows;
protected:
// Called from PerformLayout() - layout any panels that should appear at the top (vertically)-most position
virtual void LayoutUpperPanels( int nStartY, int nBgWidth ) = 0;
virtual void LayoutBackgroundPanel( int nWide, int nTall ) {}
virtual Panel *GetLowestPanel( int &nVerticalBuffer ) = 0;
void UpdateViewingPage( void );
int m_nStartX;
protected:
CExLabel *m_pNoReplayItemsLabel;
IReplayItemManager *m_pReplayItemManager;
CExButton *m_pShowNextButton;
CExButton *m_pShowPrevButton;
CUtlVector<ReplayItemHandle_t> m_vecReplays;
int m_iViewingPage;
int m_nReplayThumbnailsPerRow;
int m_nMaxRows;
CExLabel *m_pCaratLabel;
CExLabel *m_pTitleLabel;
CExButton *m_pRenderAllButton;
private:
int GetRowStartY();
CReplayListPanel *m_pParentListPanel; // Parent gets altered so we keep this cached ptr around
};
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class CReplayThumbnailCollection : public CBaseThumbnailCollection
{
DECLARE_CLASS_SIMPLE( CReplayThumbnailCollection, CBaseThumbnailCollection );
public:
CReplayThumbnailCollection( CReplayListPanel *pParent, const char *pName, IReplayItemManager *pReplayItemManager );
virtual bool IsMovieCollection() const;
virtual void PerformLayout();
virtual void ApplySchemeSettings( IScheme *pScheme );
virtual void LayoutUpperPanels( int nStartY, int nBgWidth );
virtual void LayoutBackgroundPanel( int nWide, int nTall );
virtual Panel *GetLowestPanel( int &nVerticalBuffer );
Panel *m_pLinePanel;
CExLabel *m_pWarningLabel;
Panel *m_pUnconvertedBg;
};
#define OLDER_MOVIES_COLLECTION -2
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class CMovieThumbnailCollection : public CBaseThumbnailCollection
{
DECLARE_CLASS_SIMPLE( CMovieThumbnailCollection, CBaseThumbnailCollection );
public:
CMovieThumbnailCollection( CReplayListPanel *pParent, const char *pName, IReplayItemManager *pReplayItemManager,
int nDay, int nMonth, int nYear, bool bShowSavedMoviesLabel );
CMovieThumbnailCollection( CReplayListPanel *pParent, const char *pName, IReplayItemManager *pReplayItemManager,
bool bShowSavedMoviesLabel );
bool DoesDateMatch( int nDay, int nMonth, int nYear );
virtual bool IsMovieCollection() const;
private:
void Init( int nDay, int nMonth, int nYear, bool bShowSavedMoviesLabel );
virtual void PerformLayout();
virtual void ApplySchemeSettings( IScheme *pScheme );
Panel *GetLowestPanel( int &nVerticalBuffer );
void LayoutUpperPanels( int nStartY, int nBgWidth );
int m_nDay, m_nMonth, m_nYear;
CExLabel *m_pDateLabel;
bool m_bShowSavedMoviesLabel;
};
#endif // REPLAYLISTITEMPANEL_H