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d4708
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source-engine
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https://github.com/nillerusr/source-engine.git
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Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
half-life2
game-engine
waf
cross-platform
source-engine
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511
Commits
25
Branches
6
Tags
221 MiB
C++
77.3%
C
19.9%
SWIG
0.8%
Objective-C
0.5%
C#
0.4%
Other
0.8%
Tree:
4f10928299
64bits
ToGLES3
android
android-fixes
aswarm
bullshit
dedicated
dedicated-build-fix
gameui
ios
master
mathlib-optimize
misalign-fixes
musl-port
new-sdk
optimization
physx
sanitize
serverbrowser
shaderapigl
sourcevr
ssdk2013
vpc-parser
win64
windows
1.11
1.12
1.13
1.14
1.15
1.16
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source-engine
/
materialsystem
/
shaderapidx9
History
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..
xbox
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ShaderShadowDx10.h
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TransitionTable.cpp
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TransitionTable.h
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colorformatdx8.cpp
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colorformatdx8.h
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cvballoctracker.cpp
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d3d_async.cpp
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d3d_async.h
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dx9hook.h
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dynamicib.h
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dynamicvb.h
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gpubufferallocator.cpp
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gpubufferallocator.h
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hardwareconfig.cpp
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hardwareconfig.h
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imeshdx8.h
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inputlayoutdx10.cpp
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inputlayoutdx10.h
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ivertexbufferdx8.h
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locald3dtypes.h
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meshbase.cpp
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meshbase.h
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meshdx8.cpp
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meshdx10.cpp
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meshdx10.h
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recording.cpp
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recording.h
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shaderapi_global.h
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shaderapibase.cpp
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shaderapibase.h
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shaderapidx8.cpp
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shaderapidx8.h
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shaderapidx8_global.h
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shaderapidx9.vpc
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shaderapidx10.cpp
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shaderapidx10.h
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shaderapidx10.vpc
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shaderapidx10_global.h
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shaderdevicebase.cpp
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shaderdevicebase.h
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shaderdevicedx8.cpp
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shaderdevicedx8.h
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shaderdevicedx10.cpp
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shaderdevicedx10.h
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shadershadowdx8.cpp
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shadershadowdx8.h
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shadershadowdx10.cpp
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stubd3ddevice.h
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texturedx8.cpp
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texturedx8.h
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textureheap.cpp
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textureheap.h
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vertexdecl.cpp
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vertexdecl.h
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vertexshaderdx8.cpp
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vertexshaderdx8.h
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winutils.cpp
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winutils.h
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wmi.cpp
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wmi.h
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wscript
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