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45 lines
980 B
45 lines
980 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#ifndef CONFIGS_H |
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#define CONFIGS_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "utlvector.h" |
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enum ModType_t |
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{ |
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ModType_HL2, |
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ModType_HL2_Multiplayer, |
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ModType_FromScratch, |
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ModType_SourceCodeOnly |
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}; |
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class CGameConfig |
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{ |
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public: |
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CUtlVector<char> m_Name; |
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CUtlVector<char> m_ModDir; |
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}; |
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const char* GetIniFilePath(); |
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void UtlStrcpy( CUtlVector<char> &dest, const char *pSrc ); |
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void LoadGameConfigs( CUtlVector<CGameConfig*> &configs ); |
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bool AddConfigToGameIni( const char *pModName, const char *pModDirectory, const char *pSourceIniFilename="new_mod_config.ini" ); |
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void AddDefaultHalfLife2Config( bool bForce ); |
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void AddDefaultHL2MPConfig( bool bForce ); |
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void AddDefaultHammerIniFile(); |
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bool AddConfig( const char *pModName, const char *pModDirectory, ModType_t modType ); |
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#endif // CONFIGS_H
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