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41 lines
840 B
41 lines
840 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#ifndef BASE_TRANSMIT_PROXY_H |
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#define BASE_TRANSMIT_PROXY_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "ehandle.h" |
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class CBaseEntity; |
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class CBaseTransmitProxy |
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{ |
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public: |
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CBaseTransmitProxy( CBaseEntity *pEnt ); |
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virtual ~CBaseTransmitProxy(); |
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// Override this to control the ShouldTransmit behavior of whatever entity the proxy is attached to. |
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// bPrevShouldTransmitResult is what the proxy's entity's ShouldTransmit() returned. |
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virtual int ShouldTransmit( const CCheckTransmitInfo *pInfo, int nPrevShouldTransmitResult ); |
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void AddRef(); |
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void Release(); |
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private: |
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EHANDLE m_hEnt; |
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unsigned short m_refCount; |
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}; |
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#endif // BASE_TRANSMIT_PROXY_H
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