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99 lines
2.8 KiB
99 lines
2.8 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#include "cbase.h" |
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#include "engine/IEngineSound.h" |
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#include "VGuiScreen.h" |
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#include "tf_basefourwheelvehicle.h" |
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#include "vphysics/vehicles.h" |
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#define MOTORCYCLE_MINS Vector(-30, -50, -10) |
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#define MOTORCYCLE_MAXS Vector( 30, 50, 55) |
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#define MOTORCYCLE_MODEL "models/objects/vehicle_motorcycle.mdl" |
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// ------------------------------------------------------------------------ // |
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// Purpose: |
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// ------------------------------------------------------------------------ // |
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class CVehicleMotorcycle : public CBaseTFFourWheelVehicle |
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{ |
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DECLARE_CLASS( CVehicleMotorcycle, CBaseTFFourWheelVehicle ); |
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public: |
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DECLARE_SERVERCLASS(); |
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static CVehicleMotorcycle* Create(const Vector &vOrigin, const QAngle &vAngles); |
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CVehicleMotorcycle(); |
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virtual void Spawn(); |
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virtual void Precache(); |
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virtual void GetControlPanelInfo( int nPanelIndex, const char *&pPanelName ); |
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virtual bool CanTakeEMPDamage( void ) { return true; } |
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// Vehicle overrides |
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virtual bool IsPassengerVisible( int nRole ) { return true; } |
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}; |
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IMPLEMENT_SERVERCLASS_ST(CVehicleMotorcycle, DT_VehicleMotorcycle) |
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END_SEND_TABLE(); |
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LINK_ENTITY_TO_CLASS(vehicle_motorcycle, CVehicleMotorcycle); |
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PRECACHE_REGISTER(vehicle_motorcycle); |
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// CVars |
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ConVar vehicle_motorcycle_health( "vehicle_motorcycle_health","200", FCVAR_NONE, "Motorcycle health" ); |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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CVehicleMotorcycle::CVehicleMotorcycle() |
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{ |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CVehicleMotorcycle::Precache() |
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{ |
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PrecacheModel( MOTORCYCLE_MODEL ); |
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PrecacheVGuiScreen( "screen_vulnerable_point"); |
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BaseClass::Precache(); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CVehicleMotorcycle::Spawn() |
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{ |
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SetModel( MOTORCYCLE_MODEL ); |
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// This size is used for placement only... |
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UTIL_SetSize(this, MOTORCYCLE_MINS, MOTORCYCLE_MAXS); |
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m_takedamage = DAMAGE_YES; |
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m_iHealth = vehicle_motorcycle_health.GetInt(); |
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SetType( OBJ_VEHICLE_MOTORCYCLE ); |
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SetMaxPassengerCount( 4 ); |
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BaseClass::Spawn(); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Gets info about the control panels |
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//----------------------------------------------------------------------------- |
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void CVehicleMotorcycle::GetControlPanelInfo( int nPanelIndex, const char *&pPanelName ) |
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{ |
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pPanelName = "screen_vulnerable_point"; |
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} |
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