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30 lines
1017 B
30 lines
1017 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: Place where we can build vehicles |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef TF_FUNC_CONSTRUCTION_YARD_H |
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#define TF_FUNC_CONSTRUCTION_YARD_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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class CBaseObject; |
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class Vector; |
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//----------------------------------------------------------------------------- |
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// Is a given point contained within any construction yard? |
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//----------------------------------------------------------------------------- |
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bool PointInConstructionYard( const Vector &vecBuildOrigin ); |
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//----------------------------------------------------------------------------- |
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// Does a construction yard (or lack of one) prevent us from building? |
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//----------------------------------------------------------------------------- |
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bool ConstructionYardPreventsBuild( CBaseObject *pObject, const Vector &vecBuildOrigin ); |
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#endif // TF_FUNC_CONSTRUCTION_YARD_H
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