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117 lines
2.4 KiB
117 lines
2.4 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//============================================================================= |
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#include "cbase.h" |
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#include "tf_timer.h" |
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static CUtlLinkedList<CTimer*,int> g_Timers; |
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// ------------------------------------------------------------------------------------------ // |
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// CTimer functions. |
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// ------------------------------------------------------------------------------------------ // |
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CTimer::CTimer() |
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{ |
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m_iTeamNumber = 0; |
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m_flNextThink = 0; |
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} |
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int CTimer::GetTeamNumber() const |
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{ |
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return m_iTeamNumber; |
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} |
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// ------------------------------------------------------------------------------------------ // |
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// Global timer functions. |
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// ------------------------------------------------------------------------------------------ // |
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CTimer* Timer_FindTimer( CBaseEntity *pPlayer, TFTimer_t timerType ) |
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{ |
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FOR_EACH_LL( g_Timers, i ) |
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{ |
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CTimer *pTimer = g_Timers[i]; |
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if ( pTimer->m_hOwner == pPlayer ) |
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{ |
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if ( timerType == TF_TIMER_ANY || pTimer->m_Type == timerType ) |
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return pTimer; |
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} |
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} |
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return NULL; |
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} |
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CTimer* Timer_CreateTimer( CBaseEntity *pPlayer, TFTimer_t timerType ) |
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{ |
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Assert( !Timer_FindTimer( pPlayer, timerType ) ); |
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CTimer *pTimer = new CTimer; |
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pTimer->m_hOwner = pPlayer; |
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pTimer->m_Type = timerType; |
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pTimer->m_iListIndex = g_Timers.AddToTail( pTimer ); |
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// TFTODO: Register the think functions here.. |
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if ( pTimer->m_Type == TF_TIMER_ROTHEALTH ) |
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{ |
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pTimer->m_flNextThink = gpGlobals->curtime + 5; |
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} |
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else if ( pTimer->m_Type == TF_TIMER_INFECTION ) |
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{ |
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pTimer->m_flNextThink = gpGlobals->curtime + 2; |
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} |
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// TFTODO: hook up thinks... |
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// TF_TIMER_RETURNITEM -> CBaseEntity::ReturnItem -> <up to caller> |
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// TF_TIMER_ENDROUND -> CBaseEntity::EndRoundEnd -> <up to caller> |
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return pTimer; |
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} |
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void Timer_Remove( CTimer *pTimer ) |
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{ |
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g_Timers.Remove( pTimer->m_iListIndex ); |
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delete pTimer; |
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} |
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void Timer_UpdateAll() |
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{ |
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int iNext = 0; |
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int i = g_Timers.Head(); |
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while ( i != g_Timers.InvalidIndex() ) |
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{ |
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iNext = g_Timers.Next( i ); |
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CTimer *pTimer = g_Timers[i]; |
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i = iNext; |
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// Get rid of invalid timers. |
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if ( pTimer->m_hOwner.Get() == NULL ) |
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{ |
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g_Timers.Remove( i ); |
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delete pTimer; |
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} |
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else |
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{ |
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// Is it time to think for this timer? |
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if ( gpGlobals->curtime >= pTimer->m_flNextThink ) |
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{ |
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// TFTODO: think here. |
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} |
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} |
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} |
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} |
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void Timer_RemoveAll() |
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{ |
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g_Timers.PurgeAndDeleteElements(); |
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} |
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