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58 lines
1.4 KiB
58 lines
1.4 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// tf_bot_dead.cpp |
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// Push up daisies |
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// Michael Booth, May 2009 |
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#include "cbase.h" |
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#include "tf_player.h" |
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#include "tf_gamerules.h" |
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#include "bot/tf_bot.h" |
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#include "bot/behavior/tf_bot_dead.h" |
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#include "bot/behavior/tf_bot_behavior.h" |
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#include "nav_mesh.h" |
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//--------------------------------------------------------------------------------------------- |
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ActionResult< CTFBot > CTFBotDead::OnStart( CTFBot *me, Action< CTFBot > *priorAction ) |
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{ |
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m_deadTimer.Start(); |
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return Continue(); |
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} |
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//--------------------------------------------------------------------------------------------- |
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ActionResult< CTFBot > CTFBotDead::Update( CTFBot *me, float interval ) |
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{ |
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if ( me->IsAlive() ) |
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{ |
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// how did this happen? |
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return ChangeTo( new CTFBotMainAction, "This should not happen!" ); |
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} |
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if ( m_deadTimer.IsGreaterThen( 5.0f ) ) |
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{ |
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if ( me->HasAttribute( CTFBot::REMOVE_ON_DEATH ) ) |
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{ |
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// remove dead bots |
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engine->ServerCommand( UTIL_VarArgs( "kickid %d\n", me->GetUserID() ) ); |
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} |
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else if ( me->HasAttribute( CTFBot::BECOME_SPECTATOR_ON_DEATH ) ) |
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{ |
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me->ChangeTeam( TEAM_SPECTATOR, false, true ); |
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return Done(); |
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} |
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} |
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#ifdef TF_RAID_MODE |
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if ( TFGameRules()->IsRaidMode() && me->GetTeamNumber() == TF_TEAM_RED ) |
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{ |
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// dead defenders go to spectator for recycling |
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me->ChangeTeam( TEAM_SPECTATOR, false, true ); |
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} |
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#endif // TF_RAID_MODE |
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return Continue(); |
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} |
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