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39 lines
1.2 KiB
39 lines
1.2 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//============================================================================= |
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#ifndef ITOOLDICTIONARY_H |
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#define ITOOLDICTIONARY_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "appframework/IAppSystem.h" |
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//----------------------------------------------------------------------------- |
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// Forward declaration |
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//----------------------------------------------------------------------------- |
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class IToolSystem; |
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//----------------------------------------------------------------------------- |
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// Purpose: Every tool dll sitting in bin\tools must expose this interface |
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// The engine will load the .dll, get this interface, and then ask for all |
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// tools in the .dll |
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// The engine will call CreateTools just before querying for the tools, so you |
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// can instance any dynamically instanced tools during that call |
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//----------------------------------------------------------------------------- |
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class IToolDictionary : public IAppSystem |
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{ |
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public: |
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virtual void CreateTools() = 0; |
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virtual int GetToolCount() const = 0; |
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virtual IToolSystem *GetTool( int index ) = 0; |
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}; |
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#define VTOOLDICTIONARY_INTERFACE_VERSION "VTOOLDICTIONARY002" |
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#endif // ITOOLDICTIONARY_H
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