Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "cbase.h"
#include "c_demo_entities.h"
IMPLEMENT_CLIENTCLASS_DT(C_Cycler_TF2Commando, DT_Cycler_TF2Commando, CCycler_TF2Commando)
RecvPropInt( RECVINFO(m_bShieldActive) ),
RecvPropFloat( RECVINFO(m_flShieldRaiseTime) ),
RecvPropFloat( RECVINFO(m_flShieldLowerTime) ),
END_RECV_TABLE()
C_Cycler_TF2Commando::C_Cycler_TF2Commando()
{
}
float C_Cycler_TF2Commando::GetShieldRaiseTime() const
{
return m_bShieldActive ? gpGlobals->curtime - m_flShieldRaiseTime : 0.0f;
}
float C_Cycler_TF2Commando::GetShieldLowerTime() const
{
return !m_bShieldActive ? gpGlobals->curtime - m_flShieldLowerTime : 0.0f;
}
bool C_Cycler_TF2Commando::IsShieldActive() const
{
return m_bShieldActive;
}