Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#include "cbase.h"
#include "imageutils.h"
#include "econ_controls.h"
#include "econ/confirm_dialog.h"
#include "game/client/iviewport.h"
#include "ienginevgui.h"
#include "tf_hud_mainmenuoverride.h"
#include "vgui/ILocalize.h"
#include "vgui/ISurface.h"
#include "vgui/ISystem.h"
#include "vgui_bitmappanel.h"
#include <vgui_controls/FileOpenDialog.h>
#ifdef WORKSHOP_IMPORT_ENABLED
#include "itemtest/itemtest.h"
#include "workshop/item_import.h"
#endif
#include "steampublishedfiles/publish_file_dialog.h"
#include "tier1/checksum_crc.h"
// for hud element
#include "iclientmode.h"
#include "tf_gamerules.h"
// memdbgon must be the last include file in a .cpp file!!!
#include <tier0/memdbgon.h>
#define TF2_PREVIEW_IMAGE_HEIGHT 512
#define TF2_PREVIEW_IMAGE_WIDTH 512
#define COMMUNITY_DEV_HOST "http://localhost/"
extern ConVar publish_file_last_dir;
// milliseconds
ConVar tf_steam_workshop_query_timeout( "tf_steam_workshop_query_timeout", "10", FCVAR_CLIENTDLL, "Time in seconds to allow communication with the Steam Workshop server." );
//-----------------------------------------------------------------------------
// Purpose: Utility function
//-----------------------------------------------------------------------------
static void MakeModalAndBringToFront( vgui::EditablePanel *dialog )
{
dialog->SetVisible( true );
if ( dialog->GetParent() == NULL )
{
dialog->MakePopup();
}
dialog->SetZPos( 10000 );
dialog->MoveToFront();
dialog->SetKeyBoardInputEnabled( true );
dialog->SetMouseInputEnabled( true );
TFModalStack()->PushModal( dialog );
}
//-----------------------------------------------------------------------------
// Purpose: helper class that contains the list of published files for a user
//-----------------------------------------------------------------------------
class CPublishedFiles
{
public:
enum
{
kState_Initialized,
kState_PopulatingFileList,
kState_ErrorOccurred,
kState_DeletingFile,
kState_ErrorCannotDeleteFile,
kState_Timeout,
kState_Done,
};
CPublishedFiles();
~CPublishedFiles();
bool QueryHasTimedOut( void );
void PopulateFileList( void );
bool EnumerateUserPublishedFiles( uint32 unPage );
void RefreshPublishedFileDetails( uint64 nPublishedFileID );
void DeletePublishedFile( uint64 nPublishedFileID );
void ViewPublishedFile( uint64 nPublishedFileID );
const SteamUGCDetails_t *GetPublishedFileDetails( uint64 nPublishedFileID ) const;
// Enumerate subscribed files
CCallResult<CPublishedFiles, SteamUGCQueryCompleted_t> m_callbackEnumeratePublishedFiles;
void Steam_OnEnumeratePublishedFiles( SteamUGCQueryCompleted_t *pResult, bool bError );
// Callback for deleting files
CCallResult<CPublishedFiles, RemoteStorageDeletePublishedFileResult_t> m_callbackDeletePublishedFile;
void Steam_OnDeletePublishedFile( RemoteStorageDeletePublishedFileResult_t *pResult, bool bError );
unsigned int m_nTotalFilesToQuery;
CUtlQueue< PublishedFileId_t > m_FilesToQuery;
CUtlMap< PublishedFileId_t, SteamUGCDetails_t > m_FileDetails;
long m_nFileQueryTime;
bool m_bQueryErrorOccurred;
uint32 m_state;
uint32 m_unEnumerateStartPage;
PublishedFileId_t m_nCurrentQueryPublishedFileID;
};
CPublishedFiles::CPublishedFiles()
: m_nTotalFilesToQuery( 0 )
, m_nFileQueryTime( 0 )
, m_bQueryErrorOccurred( false )
, m_state( kState_Initialized )
, m_unEnumerateStartPage( 0 )
, m_nCurrentQueryPublishedFileID( 0 )
{
m_FileDetails.SetLessFunc( DefLessFunc( PublishedFileId_t ) );
}
CPublishedFiles::~CPublishedFiles()
{
}
//-----------------------------------------------------------------------------
// Purpose: Determine if our file query has timed out
//-----------------------------------------------------------------------------
bool CPublishedFiles::QueryHasTimedOut( void )
{
return ( ( system()->GetTimeMillis() - m_nFileQueryTime ) > tf_steam_workshop_query_timeout.GetInt() * 1000 );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CPublishedFiles::PopulateFileList( void )
{
// Start the process of showing all of our published files
if ( EnumerateUserPublishedFiles( 1 ) )
{
m_unEnumerateStartPage = 1;
// Get our starting tick
m_nFileQueryTime = system()->GetTimeMillis();
m_state = kState_PopulatingFileList;
}
}
//-----------------------------------------------------------------------------
// Purpose: Wrapper for creating and sending a CreateQueryUserUGCRequest for this user's published files
//-----------------------------------------------------------------------------
bool CPublishedFiles::EnumerateUserPublishedFiles( uint32 unPage )
{
ISteamUGC *pUGC = steamapicontext->SteamUGC();
ISteamUser *pUser = steamapicontext->SteamUser();
if ( pUGC && pUser )
{
AccountID_t nAccountID = pUser->GetSteamID().GetAccountID();
UGCQueryHandle_t ugcHandle = pUGC->CreateQueryUserUGCRequest( nAccountID,
k_EUserUGCList_Published,
k_EUGCMatchingUGCType_Items,
k_EUserUGCListSortOrder_CreationOrderDesc,
engine->GetAppID(), engine->GetAppID(), unPage );
// make sure we get the entire description and not a truncated version
pUGC->SetReturnLongDescription( ugcHandle, true );
SteamAPICall_t hSteamAPICall = pUGC->SendQueryUGCRequest( ugcHandle );
m_callbackEnumeratePublishedFiles.Set( hSteamAPICall, this, &CPublishedFiles::Steam_OnEnumeratePublishedFiles );
return true;
}
return false;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CPublishedFiles::DeletePublishedFile( uint64 nPublishedFileID )
{
m_state = kState_DeletingFile;
SteamAPICall_t hSteamAPICall = steamapicontext->SteamRemoteStorage()->DeletePublishedFile( nPublishedFileID );
m_callbackDeletePublishedFile.Set( hSteamAPICall, this, &CPublishedFiles::Steam_OnDeletePublishedFile );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
const SteamUGCDetails_t *CPublishedFiles::GetPublishedFileDetails( uint64 nPublishedFileID ) const
{
int idx = m_FileDetails.Find( nPublishedFileID );
if ( idx != m_FileDetails.InvalidIndex() )
{
return &m_FileDetails[idx];
}
return NULL;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CPublishedFiles::ViewPublishedFile( uint64 nPublishedFileID )
{
EUniverse universe = GetUniverse();
switch ( universe )
{
case k_EUniversePublic:
steamapicontext->SteamFriends()->ActivateGameOverlayToWebPage( CFmtStrMax( "http://steamcommunity.com/sharedfiles/filedetails/?id=%llu", nPublishedFileID ) );
break;
case k_EUniverseBeta:
steamapicontext->SteamFriends()->ActivateGameOverlayToWebPage( CFmtStrMax( "http://beta.steamcommunity.com/sharedfiles/filedetails/?id=%llu", nPublishedFileID ) );
break;
case k_EUniverseDev:
steamapicontext->SteamFriends()->ActivateGameOverlayToWebPage( CFmtStrMax( COMMUNITY_DEV_HOST "sharedfiles/filedetails/?id=%llu", nPublishedFileID ) );
break;
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CPublishedFiles::RefreshPublishedFileDetails( uint64 nPublishedFileID )
{
if ( m_state != kState_Done )
{
// Would confuse the refresh in progress
AssertMsg( m_state == kState_Done, "Shouldn't be refreshing file details while other operations are already happening" );
return;
}
ISteamUGC *pUGC = steamapicontext->SteamUGC();
Assert( pUGC );
if ( pUGC )
{
UGCQueryHandle_t ugcHandle = pUGC->CreateQueryUGCDetailsRequest( &nPublishedFileID, 1 );
SteamAPICall_t hSteamAPICall = pUGC->SendQueryUGCRequest( ugcHandle );
m_callbackEnumeratePublishedFiles.Set( hSteamAPICall, this, &CPublishedFiles::Steam_OnEnumeratePublishedFiles );
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CPublishedFiles::Steam_OnDeletePublishedFile( RemoteStorageDeletePublishedFileResult_t *pResult, bool bError )
{
if ( pResult && !bError )
{
if ( pResult->m_eResult != k_EResultOK )
{
m_state = kState_ErrorOccurred;
if ( pResult->m_eResult == k_EResultAccessDenied )
{
m_state = kState_ErrorCannotDeleteFile;
}
}
else
{
m_state = kState_Done;
m_FileDetails.Remove( pResult->m_nPublishedFileId );
}
}
else
{
m_state = kState_ErrorOccurred;
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CPublishedFiles::Steam_OnEnumeratePublishedFiles( SteamUGCQueryCompleted_t *pResult, bool bError )
{
// Make sure we succeeded
if ( bError || pResult->m_eResult != k_EResultOK )
{
m_state = kState_ErrorOccurred;
return;
}
if ( m_state == kState_PopulatingFileList && m_unEnumerateStartPage == 1 )
{
// Start from scratch
m_FilesToQuery.Purge();
m_FileDetails.Purge();
}
const int nNumFiles = pResult->m_unNumResultsReturned;
for ( int i = 0; i < nNumFiles; i++ )
{
SteamUGCDetails_t sDetails = { 0 };
steamapicontext->SteamUGC()->GetQueryUGCResult( pResult->m_handle, i, &sDetails );
m_FileDetails.InsertOrReplace( sDetails.m_nPublishedFileId, sDetails );
}
if ( m_state == kState_Done )
{
// This was a one-off request from e.g. RefreshPublishedFileDetails
return;
}
if ( !nNumFiles || m_FileDetails.Count() >= pResult->m_unTotalMatchingResults )
{
m_state = kState_Done;
return;
}
EnumerateUserPublishedFiles( ++m_unEnumerateStartPage );
}
// Tags
static const char *kClassTags[TF_LAST_NORMAL_CLASS] = {
"", // TF_CLASS_UNDEFINED
"Scout", // TF_CLASS_SCOUT
"Sniper", // TF_CLASS_SNIPER,
"Soldier", // TF_CLASS_SOLDIER,
"Demoman", // TF_CLASS_DEMOMAN,
"Medic", // TF_CLASS_MEDIC,
"Heavy", //TF_CLASS_HEAVYWEAPONS,
"Pyro", // TF_CLASS_PYRO,
"Spy", // TF_CLASS_SPY,
"Engineer", // TF_CLASS_ENGINEER,
};
struct TagPair_t
{
const char *pCheckboxElementName;
const char *pTag;
};
static TagPair_t kOtherTags[] = {
{ "TagCheckbox_Headgear", "Headgear" },
{ "TagCheckbox_Weapon", "Weapon" },
{ "TagCheckbox_Misc", "Misc" },
{ "TagCheckbox_SoundDevice", "Sound Device" },
{ "TagCheckbox_Halloween", "Halloween" },
{ "TagCheckbox_Taunt", "Taunt" },
{ "TagCheckbox_UnusualEffect", "Unusual Effect" },
{ "TagCheckbox_Jungle", "Jungle" },
};
static uint32 kNumOtherTags = ARRAYSIZE( kOtherTags );
// Map Tags
static TagPair_t kMapTags[] = {
{ "MapsCheckBox_CTF", "Capture the Flag" },
{ "MapsCheckBox_CP", "Control Point" },
{ "MapsCheckBox_Escort", "Payload" },
{ "MapsCheckBox_EscortRace", "Payload Race" },
{ "MapsCheckBox_Arena", "Arena" },
{ "MapsCheckBox_Koth", "King of the Hill" },
{ "MapsCheckBox_AttackDefense", "Attack / Defense" },
{ "MapsCheckBox_SD", "Special Delivery" },
{ "MapsCheckBox_RobotDestruction", "Robot Destruction" },
{ "MapsCheckBox_MVM", "Mann vs. Machine" },
{ "MapsCheckBox_Powerup", "Mannpower" },
{ "MapsCheckBox_Medieval", "Medieval" },
{ "MapsCheckBox_PassTime", "PASS Time" },
{ "MapsCheckBox_Specialty", "Specialty" },
{ "MapsCheckBox_Halloween", "Halloween" },
{ "MapsCheckbox_Smissmas", "Smissmas" },
{ "MapsCheckbox_Night", "Night" },
{ "MapsCheckbox_Jungle", "Jungle" },
};
static uint32 kNumMapTags = ARRAYSIZE( kMapTags );
static const char *kImportedTag = "Certified Compatible";
//-----------------------------------------------------------------------------
// Purpose: Publish file dialog
//-----------------------------------------------------------------------------
class CTFFilePublishDialog : public CFilePublishDialog
{
DECLARE_CLASS_SIMPLE( CTFFilePublishDialog, CFilePublishDialog );
public:
CTFFilePublishDialog( Panel *parent, const char *name, PublishedFileDetails_t *pDetails ) : CFilePublishDialog( parent, name, pDetails ), m_bImported(false) {}
virtual ErrorCode_t ValidateFile( const char *lpszFilename )
{
if( !g_pFullFileSystem->FileExists( lpszFilename ) )
return kFailedFileNotFound;
// TODO This is the nominal max of SteamUGC, but should be found dynamically
const uint32 kMaxFileSize = 400 * 1024 * 1024;
unsigned int unFileSize = g_pFullFileSystem->Size( lpszFilename );
if ( unFileSize == 0 || unFileSize > kMaxFileSize )
{
return kFailedFileTooLarge;
}
return kNoError;
}
virtual AppId_t GetTargetAppID( void ) { return engine->GetAppID(); }
virtual unsigned int DesiredPreviewHeight( void ) { return TF2_PREVIEW_IMAGE_HEIGHT; }
virtual unsigned int DesiredPreviewWidth( void ) { return TF2_PREVIEW_IMAGE_WIDTH; }
virtual bool BForceSquarePreviewImage( void ) { return true; }
virtual EWorkshopFileType WorkshipFileTypeForFile( const char *pszFileName ) {
const char *pExt = V_GetFileExtension( pszFileName );
if ( pExt && V_strcmp( pExt, "bsp" ) == 0 )
{
return k_EWorkshopFileTypeCommunity;
}
AssertMsg( pExt && V_strcmp( pExt, "zip" ) == 0, "Unrecognized file type, defaulting to microtransaction\n" );
return k_EWorkshopFileTypeMicrotransaction;
}
virtual const char *GetPreviewFileTypes( void ) { return "*.tga,*.jpg,*.png"; }
virtual const char *GetPreviewFileTypeDescriptions( void ) { return "#TF_SteamWorkshop_Images"; }
virtual const char *GetFileTypes( eFilterType_t eType = IMPORT_FILTER_NONE ) OVERRIDE
{
if ( eType == IMPORT_FILTER_MAP )
{
return "*.bsp";
}
return "*.zip";
}
virtual const char *GetFileTypeDescriptions( eFilterType_t eType = IMPORT_FILTER_NONE ) OVERRIDE
{
if ( eType == IMPORT_FILTER_MAP )
{
return "#TF_SteamWorkshop_AcceptableFilesMaps";
}
return "#TF_SteamWorkshop_AcceptableFiles";
}
virtual const char *GetResFile() const { return "Resource/UI/PublishFileDialog.res"; }
virtual void SetFile( const char *lpszFilename, bool bImported )
{
BaseClass::SetFile( lpszFilename, bImported );
SetTagsVisible( true, WorkshipFileTypeForFile( lpszFilename ) );
m_sFilePath = lpszFilename;
CUtlBuffer buffer;
g_pFullFileSystem->ReadFile( lpszFilename, NULL, buffer );
m_fileCRC = CRC32_ProcessSingleBuffer( buffer.Base(), buffer.Size() );
m_bImported = bImported;
}
void SetTagsVisible( bool visible, EWorkshopFileType eFileType = k_EWorkshopFileTypeCommunity )
{
uint32 i;
vgui::CheckButton *pButton;
vgui::Label *pLabel = FindControl<vgui::Label>( "TagsTitle", true );
if ( pLabel )
{
pLabel->SetVisible( visible );
}
if ( !visible )
{
// no tags visible, so hide everything
// class tags
for ( i = TF_FIRST_NORMAL_CLASS; i < TF_LAST_NORMAL_CLASS; i++ )
{
pButton = FindControl<vgui::CheckButton>( VarArgs( "ClassCheckBox%d", i ), true );
if ( pButton )
{
pButton->SetVisible( visible );
}
}
// other tags
for ( i = 0; i < kNumOtherTags; ++i )
{
pButton = FindControl<vgui::CheckButton>( kOtherTags[i].pCheckboxElementName, true );
if ( pButton )
{
pButton->SetVisible( visible );
}
}
// map tags
for ( i = 0; i < kNumMapTags; ++i )
{
pButton = FindControl<vgui::CheckButton>( kMapTags[i].pCheckboxElementName, true );
if ( pButton )
{
pButton->SetVisible( visible );
}
}
}
else
{
bool bIsMap = ( eFileType == k_EWorkshopFileTypeCommunity );
// class tags
for ( i = TF_FIRST_NORMAL_CLASS; i < TF_LAST_NORMAL_CLASS; i++ )
{
pButton = FindControl<vgui::CheckButton>( VarArgs( "ClassCheckBox%d", i ), true );
if ( pButton )
{
pButton->SetVisible( !bIsMap );
if ( bIsMap && pButton->IsSelected() )
{
pButton->SetSelected( false ); // reset this button if we're using the maps tags
}
}
}
// other tags
for ( i = 0; i < kNumOtherTags; ++i )
{
pButton = FindControl<vgui::CheckButton>( kOtherTags[i].pCheckboxElementName, true );
if ( pButton )
{
pButton->SetVisible( !bIsMap );
if ( bIsMap && pButton->IsSelected() )
{
pButton->SetSelected( false ); // reset this button if we're using the maps tags
}
}
}
// map tags
for ( i = 0; i < kNumMapTags; ++i )
{
pButton = FindControl<vgui::CheckButton>( kMapTags[i].pCheckboxElementName, true );
if ( pButton )
{
pButton->SetVisible( bIsMap );
if ( !bIsMap && pButton->IsSelected() )
{
pButton->SetSelected( false ); // reset this button if we're not using the maps tags
}
}
}
}
}
virtual void PopulateTags( SteamParamStringArray_t &strArray )
{
m_vecTags.RemoveAll();
// class tags
vgui::EditablePanel* pClassUsagePanel = dynamic_cast<vgui::EditablePanel*>( FindChildByName( "ClassUsagePanel" ) );
if ( pClassUsagePanel )
{
for ( int i = TF_FIRST_NORMAL_CLASS; i < TF_LAST_NORMAL_CLASS; i++ )
{
if ( IsChildButtonSelected( pClassUsagePanel, VarArgs("ClassCheckBox%d",i), false ) )
{
m_vecTags.AddToTail( kClassTags[i] );
}
}
}
// other tags
for ( uint32 i = 0; i < kNumOtherTags; ++i )
{
if ( IsChildButtonSelected( this, kOtherTags[i].pCheckboxElementName, true ) )
{
m_vecTags.AddToTail( kOtherTags[i].pTag );
}
}
// map tags
for ( uint32 i = 0; i < kNumMapTags; ++i )
{
if ( IsChildButtonSelected( this, kMapTags[i].pCheckboxElementName, true ) )
{
m_vecTags.AddToTail( kMapTags[i].pTag );
}
}
if ( m_bImported )
{
m_vecTags.AddToTail( kImportedTag );
}
strArray.m_ppStrings = m_vecTags.Base();
strArray.m_nNumStrings = m_vecTags.Count();
}
virtual void PerformLayout()
{
BaseClass::PerformLayout();
// Center it, keeping requested size
int x, y, ww, wt, wide, tall;
vgui::surface()->GetWorkspaceBounds( x, y, ww, wt );
GetSize(wide, tall);
SetPos(x + ((ww - wide) / 2), y + ((wt - tall) / 2));
}
virtual bool PrepSteamCloudFilePath( const char *lpszFileName, CUtlString &steamCloudFileName )
{
char szShortName[ MAX_PATH ];
Q_FileBase( lpszFileName, szShortName, sizeof( szShortName ) );
const char *szExt = Q_GetFileExtension( lpszFileName );
Q_SetExtension( szShortName, CFmtStr( ".%s", szExt ).Access(), sizeof(szShortName ) );
steamCloudFileName.Format( "steamworkshop/tf2/%s", szShortName );
return true;
}
virtual void ErrorMessage( ErrorCode_t errorCode, KeyValues *pkvTokens )
{
switch ( errorCode )
{
case kFailedToPublishFile:
ShowMessageBox( "#TF_PublishFile_Error", "#TF_PublishFile_kFailedToPublishFile", "#GameUI_OK" );
break;
case kFailedToPrepareFile:
ShowMessageBox( "#TF_PublishFile_Error", "#TF_PublishFile_kFailedToPrepareFile", "#GameUI_OK" );
break;
case kFailedToUpdateFile:
ShowMessageBox( "#TF_PublishFile_Error", "#TF_PublishFile_kFailedToUpdateFile", "#GameUI_OK" );
break;
case kSteamCloudNotAvailable:
ShowMessageBox( "#TF_PublishFile_Error", "#TF_PublishFile_kSteamCloudNotAvailable", "#GameUI_OK" );
break;
case kSteamExceededCloudQuota:
ShowMessageBox( "#TF_PublishFile_Error", "#TF_PublishFile_kSteamExceededCloudQuota", "#GameUI_OK" );
break;
case kFailedToWriteToSteamCloud:
ShowMessageBox( "#TF_PublishFile_Error", "#TF_PublishFile_kFailedToWriteToSteamCloud", "#GameUI_OK" );
break;
case kFileNotFound:
ShowMessageBox( "#TF_PublishFile_Error", "#TF_PublishFile_kFileNotFound", "#GameUI_OK" );
break;
case kNeedTitleAndDescription:
ShowMessageBox( "#TF_PublishFile_Error", "#TF_PublishFile_kNeedTitleAndDescription", "#GameUI_OK" );
break;
case kFailedFileValidation:
ShowMessageBox( "#TF_PublishFile_Error", "#TF_PublishFile_kFailedFileValidation", "#GameUI_OK" );
break;
case kFailedFileTooLarge:
ShowMessageBox( "#TF_PublishFile_Error", "#TF_PublishFile_kFailedFileTooLarge", "#GameUI_OK" );
break;
case kFailedFileNotFound:
ShowMessageBox( "#TF_PublishFile_Error", "#TF_PublishFile_kFailedFileNotFound", "#GameUI_OK" );
break;
case kFailedUserModifiedFile:
ShowMessageBox( "#TF_PublishFile_Error", "#TF_PublishFile_kFailedUserModifiedFile", "#GameUI_OK" );
break;
case kInvalidMapName:
ShowMessageBox( "#TF_PublishFile_Error", "#TF_PublishFile_kInvalidMapName", "#GameUI_OK" );
break;
default:
Assert( false ); // Unhandled enum value
break;
}
if ( pkvTokens )
{
pkvTokens->deleteThis();
}
}
void ApplySchemeSettings( vgui::IScheme *pScheme )
{
BaseClass::ApplySchemeSettings( pScheme );
if ( !m_bAddingNewFile )
{
bool bIsMap = ( m_FileDetails.publishedFileDetails.m_eFileType == k_EWorkshopFileTypeCommunity );
CExImageButton *pImageButton = FindControl<CExImageButton>( "ButtonSourceCosmetics", true );
if ( pImageButton )
{
pImageButton->SetVisible( !bIsMap );
}
vgui::Button *pButton = FindControl<Button>( "ButtonSourceOther", true );
if ( pButton )
{
pButton->SetVisible( !bIsMap );
}
pImageButton = FindControl<CExImageButton>( "ButtonSourceMaps", true );
if ( pImageButton )
{
pImageButton->SetVisible( bIsMap );
}
}
}
protected:
virtual void PopulateEditFields( void )
{
BaseClass::PopulateEditFields();
// class tags
vgui::EditablePanel* pClassUsagePanel = dynamic_cast<vgui::EditablePanel*>( FindChildByName( "ClassUsagePanel" ) );
if ( pClassUsagePanel )
{
for ( int i = TF_FIRST_NORMAL_CLASS; i < TF_LAST_NORMAL_CLASS; i++ )
{
bool bHasTag = Q_strstr( m_FileDetails.publishedFileDetails.m_rgchTags, kClassTags[i] ) != 0;
SetChildButtonSelected( pClassUsagePanel, VarArgs("ClassCheckBox%d",i), bHasTag );
}
}
// other tags
for ( uint32 i = 0; i < kNumOtherTags; ++i )
{
bool bHasTag = Q_strstr( m_FileDetails.publishedFileDetails.m_rgchTags, kOtherTags[i].pTag ) != 0;
SetChildButtonSelected( this, kOtherTags[i].pCheckboxElementName, bHasTag, true );
}
// map tags
for ( uint32 i = 0; i < kNumMapTags; ++i )
{
bool bHasTag = Q_strstr( m_FileDetails.publishedFileDetails.m_rgchTags, kMapTags[i].pTag ) != 0;
SetChildButtonSelected( this, kMapTags[i].pCheckboxElementName, bHasTag, true );
}
if ( Q_strstr( m_FileDetails.publishedFileDetails.m_rgchTags, kImportedTag ) )
{
m_bImported = true;
}
else
{
m_bImported = false;
}
// Default the tags hidden until there is a file set
if ( !m_FileDetails.lpszFilename )
{
SetTagsVisible( false );
}
else
{
SetTagsVisible( true, m_FileDetails.publishedFileDetails.m_eFileType );
}
#ifndef WORKSHOP_IMPORT_ENABLED
vgui::Button *pImportButton = FindControl<vgui::Button>( "ButtonSourceCosmetics" );
if ( pImportButton )
pImportButton->SetVisible( false );
#endif
}
const char* GetStatusString( StatusCode_t statusCode )
{
switch ( statusCode )
{
case kPublishing:
return "#TF_PublishFile_Publishing";
break;
case kUpdating:
return "#TF_PublishFile_Updating";
break;
}
return "";
}
void ShowStatusWindow( StatusCode_t statusCode )
{
ShowWaitingDialog( new CGenericWaitingDialog( this ), GetStatusString( statusCode ), true, false, 0.0f );
}
void HideStatusWindow( void )
{
CloseWaitingDialog();
}
virtual void OnCommand( const char *command )
{
if ( V_stricmp( command, "MainFileCosmetics" ) == 0 )
{
#ifdef WORKSHOP_IMPORT_ENABLED
if ( CItemUpload::InitManifest() )
{
CTFFileImportDialog *pImportDialog = new CTFFileImportDialog( this );
pImportDialog->SetDeleteSelfOnClose( true );
pImportDialog->SetSizeable( false );
MakeModalAndBringToFront( pImportDialog );
}
else
{
ShowMessageBox( "#TF_SteamWorkshop_Error", "#TF_ImportFile_InvalidManifest" );
}
#endif
}
else if ( V_stricmp( command, "Publish" ) == 0 || V_stricmp( command, "Update" ) == 0 )
{
if ( m_bImported )
{
CUtlBuffer buffer;
g_pFullFileSystem->ReadFile( m_sFilePath, NULL, buffer );
CRC32_t crc = CRC32_ProcessSingleBuffer( buffer.Base(), buffer.Size() );
if ( crc != m_fileCRC )
{
ErrorMessage( kFailedUserModifiedFile, NULL );
m_bImported = false;
return;
}
}
BaseClass::OnCommand( command );
}
else
{
BaseClass::OnCommand( command );
}
}
private:
CUtlVector< const char* > m_vecTags;
CRC32_t m_fileCRC;
CUtlString m_sFilePath;
bool m_bImported;
};
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class CUGCFileRequestCache
{
public:
CUGCFileRequestCache()
{
m_mapPreviewFileRequests.SetLessFunc( DefLessFunc( UGCHandle_t ) );
}
~CUGCFileRequestCache()
{
m_mapPreviewFileRequests.PurgeAndDeleteElements();
}
CUGCFileRequest *GetFileRequest( UGCHandle_t fileHandle )
{
int idx = m_mapPreviewFileRequests.Find( fileHandle );
if ( idx == m_mapPreviewFileRequests.InvalidIndex() )
{
idx = m_mapPreviewFileRequests.Insert( fileHandle, new CUGCFileRequest() );
}
return m_mapPreviewFileRequests[idx];
}
private:
CUtlMap< UGCHandle_t, CUGCFileRequest* > m_mapPreviewFileRequests;
};
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class CSteamWorkshopItemPanel : public vgui::EditablePanel
{
DECLARE_CLASS_SIMPLE( CSteamWorkshopItemPanel, vgui::EditablePanel );
public:
CSteamWorkshopItemPanel( vgui::Panel *parent, const char *panelName, CUGCFileRequestCache &previewFileCache )
: vgui::EditablePanel( parent, panelName )
, m_bSelected( false )
, m_bPreviewDownloadPending( false )
, m_pUGCPreviewFileRequest( NULL )
, m_previewFileCache( previewFileCache )
{
memset( &m_FileDetails, 0, sizeof( m_FileDetails ) );
m_pCroppedTextureImagePanel = new CBitmapPanel( this, "PreviewImage" );
m_pHighlightPanel = new vgui::EditablePanel( this, "HighlightPanel" );
vgui::ivgui()->AddTickSignal( GetVPanel(), 100 );
}
void SetPublishedFileDetails( const SteamUGCDetails_t *pDetails )
{
if ( pDetails )
{
m_FileDetails = *pDetails;
SetDialogVariable( "title", m_FileDetails.m_rgchTitle );
DownloadPreviewImage();
SetVisible( true );
InvalidateLayout( true );
}
else
{
m_bPreviewDownloadPending = false;
SetVisible( false );
m_pUGCPreviewFileRequest = NULL;
}
m_bSelected = false;
UpdateBorder();
}
virtual void ApplySchemeSettings( vgui::IScheme *pScheme )
{
BaseClass::ApplySchemeSettings( pScheme );
LoadControlSettings( "Resource/UI/SteamWorkshopItem.res" );
}
virtual void PerformLayout()
{
BaseClass::PerformLayout();
}
virtual void OnTick()
{
BaseClass::OnTick();
if ( m_bPreviewDownloadPending && m_pUGCPreviewFileRequest )
{
UGCFileRequestStatus_t ugcStatus = m_pUGCPreviewFileRequest->Update();
switch ( ugcStatus )
{
case UGCFILEREQUEST_ERROR:
m_bPreviewDownloadPending = false;
break;
case UGCFILEREQUEST_FINISHED:
SetPreviewImage();
m_bPreviewDownloadPending = false;
break;
default:
// Working, continue to wait...
return;
break;
}
}
}
virtual void OnCursorEntered()
{
m_pHighlightPanel->SetVisible( true );
}
virtual void OnCursorExited()
{
UpdateBorder();
}
virtual void OnMousePressed(vgui::MouseCode code)
{
if ( code != MOUSE_LEFT )
return;
PostActionSignal( new KeyValues( "ItemPanelMousePressed" ) );
}
void UpdateBorder()
{
m_pHighlightPanel->SetVisible( m_bSelected );
}
void SetSelected( bool bSelected ) { m_bSelected = bSelected; }
bool GetSelected() const { return m_bSelected; }
uint64 GetPublishedFileID() const { return m_FileDetails.m_nPublishedFileId; }
protected:
void DownloadPreviewImage()
{
m_pCroppedTextureImagePanel->SetImage( NULL );
m_pUGCPreviewFileRequest = m_previewFileCache.GetFileRequest( m_FileDetails.m_hPreviewFile );
switch ( m_pUGCPreviewFileRequest->GetStatus() )
{
case UGCFILEREQUEST_READY:
{
// Start off our download
char szTargetFilename[MAX_PATH];
V_snprintf( szTargetFilename, sizeof(szTargetFilename), "%llu_thumb.jpg", m_FileDetails.m_nPublishedFileId );
m_pUGCPreviewFileRequest->StartDownload( m_FileDetails.m_hPreviewFile, "downloads", szTargetFilename );
m_bPreviewDownloadPending = true;
}
break;
case UGCFILEREQUEST_DOWNLOADING:
case UGCFILEREQUEST_DOWNLOAD_WRITING:
{
// download already going for another preview panel
m_bPreviewDownloadPending = true;
}
break;
case UGCFILEREQUEST_FINISHED:
{
SetPreviewImage();
}
break;
default:
{
m_pCroppedTextureImagePanel->SetVisible( false );
}
break;
} // switch
}
void SetPreviewImage()
{
// Update our image preview
char szLocalFilename[MAX_PATH];
m_pUGCPreviewFileRequest->GetLocalFileName( szLocalFilename, sizeof(szLocalFilename) );
char szLocalPath[ _MAX_PATH ];
g_pFullFileSystem->GetLocalPath( szLocalFilename, szLocalPath, sizeof(szLocalPath) );
SetPreviewImage( szLocalPath );
}
void SetPreviewImage( const char *lpszFilename )
{
if ( lpszFilename == NULL )
return;
ConversionErrorType nErrorCode = ImgUtl_LoadBitmap( lpszFilename, m_imgSource );
if ( nErrorCode == CE_SUCCESS )
{
m_pCroppedTextureImagePanel->SetBitmap( m_imgSource );
m_pCroppedTextureImagePanel->SetVisible( true );
}
}
// data
bool m_bSelected;
bool m_bPreviewDownloadPending;
Bitmap_t m_imgSource; // original resolution and aspect
CBitmapPanel *m_pCroppedTextureImagePanel;
vgui::EditablePanel *m_pHighlightPanel;
CUGCFileRequest *m_pUGCPreviewFileRequest;
SteamUGCDetails_t m_FileDetails;
CUGCFileRequestCache &m_previewFileCache;
};
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
#define MAX_ITEMS_VIEWABLE 4
class CSteamWorkshopDialog : public vgui::EditablePanel
{
DECLARE_CLASS_SIMPLE( CSteamWorkshopDialog, vgui::EditablePanel );
public:
CSteamWorkshopDialog( vgui::Panel *parent )
: vgui::EditablePanel( parent, "SteamWorkshopDialog" )
, m_lastPublishedFilesState( CPublishedFiles::kState_Initialized )
{
vgui::HScheme scheme = vgui::scheme()->LoadSchemeFromFileEx( enginevgui->GetPanel( PANEL_CLIENTDLL ), "resource/ClientScheme.res", "ClientScheme" );
SetScheme(scheme);
SetProportional( true );
m_pContainer = new vgui::EditablePanel( this, "Container" );
m_pItemsContainer = new vgui::EditablePanel( m_pContainer, "ItemsContainer" );
vgui::ivgui()->AddTickSignal( GetVPanel(), 0 );
for ( uint32 i = 0; i < MAX_ITEMS_VIEWABLE; ++i )
{
m_items[i] = new CSteamWorkshopItemPanel( m_pItemsContainer, VarArgs("SteamWorkshopItem%d", i ), m_previewFileCache );
m_items[i]->AddActionSignalTarget( this );
}
}
virtual ~CSteamWorkshopDialog()
{
}
virtual void OnTick( void )
{
BaseClass::OnTick();
if ( m_lastPublishedFilesState != m_publishedFiles.m_state )
{
CloseWaitingDialog();
switch ( m_publishedFiles.m_state )
{
case CPublishedFiles::kState_PopulatingFileList:
ShowWaitingDialog( new CGenericWaitingDialog( this ), "#TF_SteamWorkshop_PopulatingList", true, false, 30.0f );
break;
case CPublishedFiles::kState_ErrorOccurred:
ShowMessageBox( "#TF_SteamWorkshop_Error", "#TF_SteamWorkshop_ErrorText", "#GameUI_OK" );
break;
case CPublishedFiles::kState_DeletingFile:
ShowWaitingDialog( new CGenericWaitingDialog( this ), "#TF_SteamWorkshop_DeletingFile", true, false, 30.0f );
break;
case CPublishedFiles::kState_ErrorCannotDeleteFile:
ShowMessageBox( "#TF_SteamWorkshop_Error", "#TF_SteamWorkshop_CannotDeleteFile", "#GameUI_OK" );
break;
case CPublishedFiles::kState_Timeout:
ShowMessageBox( "#TF_SteamWorkshop_Error", "#TF_SteamWorkshop_Timeout", "#GameUI_OK" );
break;
case CPublishedFiles::kState_Done:
RefreshItemsUI();
break;
}
m_lastPublishedFilesState = m_publishedFiles.m_state;
}
}
virtual void ApplySchemeSettings( vgui::IScheme *pScheme )
{
BaseClass::ApplySchemeSettings( pScheme );
LoadControlSettings( "Resource/ui/SteamWorkshopDialog.res" );
SetupButton( "LearnMoreButton" );
SetupButton( "LearnMore2Button" );
SetupButton( "BrowseButton" );
SetupButton( "PublishButton" );
SetupButton( "ViewPublishedButton" );
SetupButton( "LoadTestMapButton" );
SetupButton( "ViewLegalAgreementButton" );
SetupButton( "PrevPageButton" );
SetupButton( "NextPageButton" );
SetupButton( "ViewButton" );
SetupButton( "EditButton" );
SetupButton( "DeleteButton" );
SetupButton( "CancelButton" );
SetChildPanelEnabled( this, "LoadTestMapButton", !engine->IsInGame() || !FStrEq( engine->GetLevelName(), "maps/itemtest.bsp" ), true );
}
virtual void PerformLayout()
{
BaseClass::PerformLayout();
// Center it, keeping requested size
int x, y, ww, wt, wide, tall;
vgui::surface()->GetWorkspaceBounds( x, y, ww, wt );
GetSize(wide, tall);
SetPos(x + ((ww - wide) / 2), y + ((wt - tall) / 2));
}
virtual void Show()
{
TFModalStack()->PushModal( this );
// Make sure we're signed on
if ( !CheckSteamSignOn() )
{
Close();
return;
}
SetVisible( true );
MakePopup();
MoveToFront();
SetKeyBoardInputEnabled( true );
SetMouseInputEnabled( true );
// start download
m_publishedFiles.PopulateFileList();
}
virtual void OnCommand( const char *pCommand )
{
if ( FStrEq( pCommand, "cancel" ) )
{
Close();
}
else if ( FStrEq( pCommand, "publish" ) )
{
ShowPublishFileDialog();
}
else if ( FStrEq( pCommand, "learn_more" ) )
{
steamapicontext->SteamFriends()->ActivateGameOverlayToWebPage( "http://www.teamfortress.com/contribute/" );
}
else if ( FStrEq( pCommand, "view_files" ) )
{
EUniverse universe = GetUniverse();
uint64 ulSteamID = steamapicontext->SteamUser()->GetSteamID().ConvertToUint64();
switch ( universe )
{
case k_EUniversePublic:
steamapicontext->SteamFriends()->ActivateGameOverlayToWebPage( CFmtStrMax( "http://steamcommunity.com/profiles/%llu/mysharedfiles/", ulSteamID ) );
break;
case k_EUniverseBeta:
steamapicontext->SteamFriends()->ActivateGameOverlayToWebPage( CFmtStrMax( "http://beta.steamcommunity.com/profiles/%llu/mysharedfiles/", ulSteamID ) );
break;
case k_EUniverseDev:
steamapicontext->SteamFriends()->ActivateGameOverlayToWebPage( CFmtStrMax( COMMUNITY_DEV_HOST "profiles/%llu/mysharedfiles/", ulSteamID ) );
break;
}
}
else if ( FStrEq( pCommand, "view_legal_agreement" ) )
{
EUniverse universe = GetUniverse();
switch ( universe )
{
case k_EUniversePublic:
steamapicontext->SteamFriends()->ActivateGameOverlayToWebPage( CFmtStrMax( "http://steamcommunity.com/workshop/workshoplegalagreement/?appid=%d", engine->GetAppID() ) );
break;
case k_EUniverseBeta:
steamapicontext->SteamFriends()->ActivateGameOverlayToWebPage( CFmtStrMax( "http://beta.steamcommunity.com/workshop/workshoplegalagreement/?appid=%d", engine->GetAppID() ) );
break;
case k_EUniverseDev:
steamapicontext->SteamFriends()->ActivateGameOverlayToWebPage( CFmtStrMax( COMMUNITY_DEV_HOST "workshop/workshoplegalagreement/?appid=%d", engine->GetAppID() ) );
break;
}
}
else if ( FStrEq( pCommand, "browse" ) )
{
EUniverse universe = GetUniverse();
switch ( universe )
{
case k_EUniversePublic:
steamapicontext->SteamFriends()->ActivateGameOverlayToWebPage( CFmtStrMax( "http://steamcommunity.com/workshop/browse?appid=%d", engine->GetAppID() ) );
break;
case k_EUniverseBeta:
steamapicontext->SteamFriends()->ActivateGameOverlayToWebPage( CFmtStrMax( "http://beta.steamcommunity.com/workshop/browse?appid=%d", engine->GetAppID() ) );
break;
case k_EUniverseDev:
steamapicontext->SteamFriends()->ActivateGameOverlayToWebPage( CFmtStrMax( COMMUNITY_DEV_HOST "workshop/browse?appid=%d", engine->GetAppID() ) );
break;
}
}
else if ( FStrEq( pCommand, "itemtest" ) )
{
Close();
engine->ClientCmd_Unrestricted( "disconnect\nwait\nwait\n\nprogress_enable\nmap itemtest\n" );
}
else if ( FStrEq( pCommand, "prevpage" ) )
{
if ( m_unCurrentPage > 0 )
{
--m_unCurrentPage;
}
PopulatePublishedFilesUI();
}
else if ( FStrEq( pCommand, "nextpage" ) )
{
uint32 unNumPages = ceil( (float)m_publishedFiles.m_FileDetails.Count() / (float)MAX_ITEMS_VIEWABLE );
if ( m_unCurrentPage < unNumPages )
{
++m_unCurrentPage;
PopulatePublishedFilesUI();
}
}
else if ( FStrEq( pCommand, "view" ) )
{
for ( uint32 i = 0; i < MAX_ITEMS_VIEWABLE; ++i )
{
if ( m_items[i]->GetSelected() )
{
ViewPublishedFile( m_items[i]->GetPublishedFileID() );
break;
}
}
}
else if ( FStrEq( pCommand, "edit" ) )
{
for ( uint32 i = 0; i < MAX_ITEMS_VIEWABLE; ++i )
{
if ( m_items[i]->GetSelected() )
{
EditPublishedFile( m_items[i]->GetPublishedFileID() );
break;
}
}
}
else if ( FStrEq( pCommand, "delete_item" ) )
{
for ( uint32 i = 0; i < MAX_ITEMS_VIEWABLE; ++i )
{
if ( m_items[i]->GetSelected() )
{
DeletePublishedFile( m_items[i]->GetPublishedFileID() );
break;
}
}
}
else
{
BaseClass::OnCommand( pCommand );
}
}
virtual void OnKeyCodeTyped( vgui::KeyCode code )
{
if( code == KEY_ESCAPE )
{
OnCommand( "cancel" );
}
else
{
BaseClass::OnKeyCodeTyped( code );
}
}
virtual void OnKeyCodePressed( vgui::KeyCode code )
{
if( GetBaseButtonCode( code ) == KEY_XBUTTON_B )
{
OnCommand( "cancel" );
}
else
{
BaseClass::OnKeyCodePressed( code );
}
}
MESSAGE_FUNC_PTR( OnItemPanelMousePressed, "ItemPanelMousePressed", panel )
{
CSteamWorkshopItemPanel *pItemPanel = static_cast< CSteamWorkshopItemPanel * >( panel );
for ( uint32 i = 0; i < MAX_ITEMS_VIEWABLE; ++i )
{
m_items[i]->SetSelected( m_items[i] == pItemPanel );
m_items[i]->UpdateBorder();
}
// enable per item controls
SetChildPanelEnabled( m_pItemsContainer, "ViewButton", true );
SetChildPanelEnabled( m_pItemsContainer, "EditButton", true );
SetChildPanelEnabled( m_pItemsContainer, "DeleteButton", true );
}
MESSAGE_FUNC_UINT64( OnChangedFile, "ChangedFile", nPublishedFileID )
{
m_publishedFiles.RefreshPublishedFileDetails( nPublishedFileID );
}
protected:
bool CheckSteamSignOn()
{
// Make sure we are connected to steam, or they are going to be disappointed
if ( steamapicontext == NULL
|| steamapicontext->SteamUtils() == NULL
|| steamapicontext->SteamMatchmakingServers() == NULL
|| steamapicontext->SteamUser() == NULL
|| !steamapicontext->SteamUser()->BLoggedOn()
) {
Warning( "Steam not properly initialized or connected.\n" );
ShowMessageBox( "#TF_MM_GenericFailure_Title", "#TF_MM_GenericFailure", "#GameUI_OK" );
return false;
}
return true;
}
void RefreshItemsUI()
{
SetChildPanelVisible( m_pContainer, "NoItemsContainer", m_publishedFiles.m_FileDetails.Count() == 0 );
SetChildPanelVisible( m_pContainer, "ItemsContainer", m_publishedFiles.m_FileDetails.Count() != 0 );
SetChildPanelVisible( m_pContainer, "LearnMore2Button", m_publishedFiles.m_FileDetails.Count() != 0 );
SetChildPanelVisible( m_pContainer, "BrowseButton", m_publishedFiles.m_FileDetails.Count() == 0 );
m_unCurrentPage = 0;
PopulatePublishedFilesUI();
}
void PopulatePublishedFilesUI()
{
if ( m_publishedFiles.m_FileDetails.Count() != 0 )
{
uint32 unIndex = m_unCurrentPage * MAX_ITEMS_VIEWABLE;
int nFileIdx = m_publishedFiles.m_FileDetails.FirstInorder();
for ( uint32 i = 0; i < unIndex && nFileIdx != m_publishedFiles.m_FileDetails.InvalidIndex(); ++i )
{
nFileIdx = m_publishedFiles.m_FileDetails.NextInorder( nFileIdx );
}
bool bSelected = false;
for ( uint32 i = 0; i < MAX_ITEMS_VIEWABLE; ++i )
{
CSteamWorkshopItemPanel *pItemPanel = m_items[i];
if ( nFileIdx != m_publishedFiles.m_FileDetails.InvalidIndex() )
{
SteamUGCDetails_t &details = m_publishedFiles.m_FileDetails[ nFileIdx ];
pItemPanel->SetPublishedFileDetails( &details );
if ( !bSelected )
{
pItemPanel->SetSelected( true );
pItemPanel->UpdateBorder();
bSelected = true;
}
nFileIdx = m_publishedFiles.m_FileDetails.NextInorder( nFileIdx );
}
else
{
pItemPanel->SetPublishedFileDetails( NULL );
}
}
// paging
uint32 unNumPages = ceil( (float)m_publishedFiles.m_FileDetails.Count() / (float)MAX_ITEMS_VIEWABLE );
bool bMultiplePages = ( unNumPages > 1 );
if ( bMultiplePages )
{
m_pItemsContainer->SetDialogVariable( "page", CFmtStr( "%d/%d", m_unCurrentPage + 1, unNumPages ) );
}
else
{
m_pItemsContainer->SetDialogVariable( "page", "" );
}
SetChildPanelVisible( m_pItemsContainer, "NextPageButton", bMultiplePages );
SetChildPanelVisible( m_pItemsContainer, "PrevPageButton", bMultiplePages );
SetChildPanelEnabled( m_pItemsContainer, "NextPageButton", m_unCurrentPage < unNumPages - 1 );
SetChildPanelEnabled( m_pItemsContainer, "PrevPageButton", m_unCurrentPage > 0 );
// other controls
SetChildPanelEnabled( m_pItemsContainer, "ViewButton", bSelected );
SetChildPanelEnabled( m_pItemsContainer, "EditButton", bSelected );
SetChildPanelEnabled( m_pItemsContainer, "DeleteButton", bSelected );
}
else
{
SetChildPanelEnabled( m_pItemsContainer, "ViewButton", false );
SetChildPanelEnabled( m_pItemsContainer, "EditButton", false );
SetChildPanelEnabled( m_pItemsContainer, "DeleteButton", false );
}
}
void ShowPublishFileDialog()
{
CTFFilePublishDialog *pPublishDialog = new CTFFilePublishDialog( this, "PublishFileDialog", NULL );
pPublishDialog->AddActionSignalTarget( this );
pPublishDialog->SetDeleteSelfOnClose( true );
pPublishDialog->SetSizeable( false );
MakeModalAndBringToFront( pPublishDialog );
}
void ViewPublishedFile( uint64 nPublishedFileID )
{
EUniverse universe = GetUniverse();
switch ( universe )
{
case k_EUniversePublic:
steamapicontext->SteamFriends()->ActivateGameOverlayToWebPage( CFmtStrMax( "http://steamcommunity.com/sharedfiles/filedetails/?id=%llu", nPublishedFileID ) );
break;
case k_EUniverseBeta:
steamapicontext->SteamFriends()->ActivateGameOverlayToWebPage( CFmtStrMax( "http://beta.steamcommunity.com/sharedfiles/filedetails/?id=%llu", nPublishedFileID ) );
break;
case k_EUniverseDev:
steamapicontext->SteamFriends()->ActivateGameOverlayToWebPage( CFmtStrMax( COMMUNITY_DEV_HOST "sharedfiles/filedetails/?id=%llu", nPublishedFileID ) );
break;
}
}
void EditPublishedFile( uint64 nPublishedFileID )
{
const SteamUGCDetails_t *pDetails = m_publishedFiles.GetPublishedFileDetails( nPublishedFileID );
if ( pDetails )
{
PublishedFileDetails_t fileDetails;
fileDetails.publishedFileDetails = *pDetails;
fileDetails.lpszFilename = pDetails->m_pchFileName;
CTFFilePublishDialog *pPublishDialog = new CTFFilePublishDialog( this, "PublishFileDialog", &fileDetails );
pPublishDialog->AddActionSignalTarget( this );
pPublishDialog->SetDeleteSelfOnClose( true );
pPublishDialog->SetSizeable( false );
MakeModalAndBringToFront( pPublishDialog );
if ( fileDetails.publishedFileDetails.m_eFileType == k_EWorkshopFileTypeMicrotransaction &&
!Q_strstr( fileDetails.publishedFileDetails.m_rgchTags, kImportedTag ) )
{
ShowMessageBox( "#TF_ImportFile_Warning", "#TF_ImportFile_NotCompatible" );
}
}
}
static void ConfirmDeletePublishedFile( bool bConfirmed, void *pContext )
{
if ( bConfirmed )
{
CSteamWorkshopDialog *pDialog = static_cast< CSteamWorkshopDialog* >( pContext );
uint64 nPublishedFileID = 0;
for ( uint32 i = 0; i < MAX_ITEMS_VIEWABLE; ++i )
{
if ( pDialog->m_items[i]->GetSelected() )
{
nPublishedFileID = pDialog->m_items[i]->GetPublishedFileID();
break;
}
}
if ( nPublishedFileID != 0 )
{
const SteamUGCDetails_t *pDetails = pDialog->m_publishedFiles.GetPublishedFileDetails( nPublishedFileID );
if ( pDetails )
{
pDialog->m_publishedFiles.DeletePublishedFile( nPublishedFileID );
}
}
}
}
void DeletePublishedFile( uint64 nPublishedFileID )
{
ShowConfirmDialog( "#TF_SteamWorkshop_DeleteConfirmTitle", "#TF_SteamWorkshop_DeleteConfirmText", "#GameUI_OK", "#GameuI_CancelBold", &ConfirmDeletePublishedFile, this, this );
}
void SetupButton( const char *pPanelName )
{
vgui::Panel *pPanel = m_pContainer->FindChildByName( pPanelName, true );
if ( pPanel )
{
pPanel->AddActionSignalTarget( this );
}
}
// called when the Cancel button is pressed
void Close()
{
SetVisible( false );
TFModalStack()->PopModal( this );
MarkForDeletion();
}
vgui::EditablePanel *m_pContainer;
vgui::EditablePanel *m_pItemsContainer;
CPublishedFiles m_publishedFiles;
uint32 m_lastPublishedFilesState;
uint32 m_unCurrentPage;
CSteamWorkshopItemPanel *m_items[MAX_ITEMS_VIEWABLE];
CUGCFileRequestCache m_previewFileCache;
};
static vgui::DHANDLE<CSteamWorkshopDialog> g_pSteamWorkshopDialog;
//-----------------------------------------------------------------------------
// Purpose: Callback to open the game menus
//-----------------------------------------------------------------------------
static void CL_OpenSteamWorkshopDialog( const CCommand &args )
{
if ( g_pSteamWorkshopDialog.Get() == NULL )
{
IViewPortPanel *pMMOverride = ( gViewPortInterface->FindPanelByName( PANEL_MAINMENUOVERRIDE ) );
g_pSteamWorkshopDialog = vgui::SETUP_PANEL( new CSteamWorkshopDialog( (CHudMainMenuOverride*)pMMOverride ) );
}
engine->ExecuteClientCmd( "gameui_activate" );
g_pSteamWorkshopDialog->Show();
}
// the console commands
static ConCommand steamworkshopdialog( "OpenSteamWorkshopDialog", &CL_OpenSteamWorkshopDialog, "" );
//-----------------------------------------------------------------------------
class CItemTestHUDPanel : public CHudElement, public vgui::EditablePanel
{
DECLARE_CLASS_SIMPLE( CItemTestHUDPanel, vgui::EditablePanel );
public:
CItemTestHUDPanel( const char *pElementName )
: CHudElement( pElementName )
, BaseClass( NULL, "ItemTestHUDPanel" )
{
vgui::Panel *pParent = g_pClientMode->GetViewport();
SetParent( pParent );
SetHiddenBits( HIDEHUD_MISCSTATUS );
}
virtual ~CItemTestHUDPanel()
{
}
virtual bool ShouldDraw( void )
{
if ( !CHudElement::ShouldDraw() )
return false;
if ( !engine->IsInGame() )
return false;
if ( TFGameRules() && TFGameRules()->IsInItemTestingMode() )
return true;
return FStrEq( engine->GetLevelName(), "maps/itemtest.bsp" );
}
virtual void PerformLayout()
{
BaseClass::PerformLayout();
if ( m_pBGPanel_Blue && m_pBGPanel_Red && C_TFPlayer::GetLocalTFPlayer() )
{
bool bRed = ( C_TFPlayer::GetLocalTFPlayer()->GetTeamNumber() == TF_TEAM_RED );
m_pBGPanel_Blue->SetVisible( !bRed );
m_pBGPanel_Red->SetVisible( bRed );
}
}
virtual void ApplySchemeSettings( vgui::IScheme *scheme )
{
if ( g_pFullFileSystem->FileExists( "resource/UI/ItemTestHUDPanel.res" ) )
{
LoadControlSettings( "resource/UI/ItemTestHUDPanel.res" );
}
BaseClass::ApplySchemeSettings( scheme );
m_pBGPanel_Blue = FindChildByName("Background_Blue");
m_pBGPanel_Red = FindChildByName("Background_Red");
if ( m_pBGPanel_Blue )
{
m_pBGPanel_Blue->SetVisible( true );
}
}
int HudElementKeyInput( int down, ButtonCode_t keynum, const char *pszCurrentBinding )
{
if ( !IsVisible() )
return 1; // key not handled
if ( !down )
return 1; // key not handled
switch ( keynum )
{
case KEY_F7:
{
engine->ClientCmd_Unrestricted( "itemtest" );
return 0;
}
break;
case KEY_F8:
{
engine->ClientCmd_Unrestricted( "itemtest_botcontrols" );
return 0;
}
break;
case KEY_F9:
{
InvalidateLayout( true, true );
return 0;
}
break;
}
return 1; // key not handled
}
protected:
vgui::Panel *m_pBGPanel_Blue;
vgui::Panel *m_pBGPanel_Red;
};
DECLARE_HUDELEMENT( CItemTestHUDPanel );
//-----------------------------------------------------------------------------
// @return true if the item test HUD handled the input, false otherwise
bool ItemTestHandlesKeyInput( int down, ButtonCode_t keynum, const char *pszCurrentBinding )
{
CItemTestHUDPanel *pItemTestHUDPanel = ( CItemTestHUDPanel * )GET_HUDELEMENT( CItemTestHUDPanel );
if ( pItemTestHUDPanel )
{
return pItemTestHUDPanel->HudElementKeyInput( down, keynum, pszCurrentBinding ) == 0;
}
return false;
}