Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "cbase.h"
#include "store/v1/tf_store_page.h"
#include "store/v1/tf_store_preview_item.h"
#include "c_tf_freeaccount.h"
#include "store/store_panel.h"
// memdbgon must be the last include file in a .cpp file!!!
#include <tier0/memdbgon.h>
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CTFStorePage1::CTFStorePage1(Panel *parent, const CEconStoreCategoryManager::StoreCategory_t *pPageData, const char *pPreviewItemResFile ) : BaseClass(parent, pPageData, pPreviewItemResFile)
{
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
const char *CTFStorePage1::GetPageResFile( void )
{
Assert( !"No code should currently reference the old store!" );
return m_pPageData->m_pchPageRes;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CTFStorePage1::OnPageShow( void )
{
BaseClass::OnPageShow();
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CTFStorePage1::OnCommand( const char *command )
{
BaseClass::OnCommand( command );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CTFStorePage1::OnItemDetails( vgui::Panel *panel )
{
BaseClass::OnItemDetails( panel );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CTFStorePage1::ShowPreview( int iClass, const econ_store_entry_t* pEntry )
{
BaseClass::ShowPreview( iClass, pEntry );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CTFStorePage1::UpdateFilterComboBox( void )
{
BaseClass::UpdateFilterComboBox();
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CTFStorePage1::GetFiltersForDef( GameItemDefinition_t *pDef, CUtlVector<int> *pVecFilters )
{
return BaseClass::GetFiltersForDef( pDef, pVecFilters );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CTFStorePage1::OnTick( void )
{
BaseClass::OnTick();
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CStorePreviewItemPanel *CTFStorePage1::CreatePreviewPanel( void )
{
return new CTFStorePreviewItemPanel1( this, m_pPreviewItemResFile, "storepreviewitem", this );
}