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181 lines
4.4 KiB
181 lines
4.4 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: Unit test program |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#include "unitlib/unitlib.h" |
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#include "appframework/IAppSystemGroup.h" |
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#include "appframework/AppFramework.h" |
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#include "tier0/dbg.h" |
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#include <stdio.h> |
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#include "vstdlib/iprocessutils.h" |
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#include "tier1/interface.h" |
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#include "vstdlib/cvar.h" |
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#if defined(POSIX) |
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#include <dirent.h> |
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#elif defined(WIN32) |
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#pragma warning (disable:4100) |
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#include <windows.h> |
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#endif |
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static int g_TestResult = 0; |
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SpewRetval_t UnitTestSpew( SpewType_t type, char const *pMsg ) |
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{ |
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switch( type ) |
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{ |
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case SPEW_WARNING: |
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printf( "UnitTest Warning:\n" ); |
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break; |
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case SPEW_ASSERT: |
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printf( "UnitTest Assert:\n" ); |
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g_TestResult = 1; |
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break; |
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case SPEW_ERROR: |
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printf( "UnitTest Error:\n" ); |
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g_TestResult = 1; |
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break; |
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} |
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printf( "%s", pMsg ); |
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fflush(stdout); |
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if ( Sys_IsDebuggerPresent() ) |
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return ( type == SPEW_ASSERT || type == SPEW_ERROR ) ? SPEW_DEBUGGER : SPEW_CONTINUE; |
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return SPEW_CONTINUE; |
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} |
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//----------------------------------------------------------------------------- |
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// The application object |
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//----------------------------------------------------------------------------- |
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class CUnitTestApp : public CDefaultAppSystemGroup<CSteamAppSystemGroup> |
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{ |
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public: |
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// Methods of IApplication |
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virtual bool Create(); |
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virtual int Main(); |
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virtual void Destroy(); |
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private: |
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}; |
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DEFINE_CONSOLE_STEAM_APPLICATION_OBJECT( CUnitTestApp ); |
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//----------------------------------------------------------------------------- |
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// The application object |
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//----------------------------------------------------------------------------- |
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bool CUnitTestApp::Create() |
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{ |
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// Install a special Spew handler that ignores all assertions and lets us |
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// run for as long as possible |
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SpewOutputFunc( UnitTestSpew ); |
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// FIXME: This list of dlls should come from the unittests themselves |
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AppSystemInfo_t appSystems[] = |
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{ |
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// { "vstdlib.so", PROCESS_UTILS_INTERFACE_VERSION }, |
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{ "", "" } // Required to terminate the list |
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}; |
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if ( !AddSystems( appSystems ) ) |
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return false; |
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// Very simple... just iterate over all .DLLs in the current directory |
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// see if they export UNITTEST_INTERFACE_VERSION. If not, then unload them |
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// just as quick. |
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// We may want to make this more sophisticated, giving it a search path, |
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// or giving test DLLs special extensions, or statically linking the test DLLs |
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// to this program. |
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#ifdef WIN32 |
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WIN32_FIND_DATA findFileData; |
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HANDLE hFind= FindFirstFile("tests/*.dll", &findFileData); |
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while (hFind != INVALID_HANDLE_VALUE) |
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{ |
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static char path[2048]; |
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snprintf(path, sizeof(path), "tests/%s", findFileData.cFileName); |
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CSysModule* hLib = Sys_LoadModule(path); |
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if ( hLib ) |
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{ |
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CreateInterfaceFn factory = Sys_GetFactory( hLib ); |
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if ( factory && factory( UNITTEST_INTERFACE_VERSION, NULL ) ) |
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{ |
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AppModule_t module = LoadModule( factory ); |
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AddSystem( module, UNITTEST_INTERFACE_VERSION ); |
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} |
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else |
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{ |
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Sys_UnloadModule( hLib ); |
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} |
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} |
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if (!FindNextFile( hFind, &findFileData )) |
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break; |
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} |
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#elif POSIX |
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DIR *d; |
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struct dirent *dir; |
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d = opendir("tests"); |
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if (d) |
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{ |
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while ((dir = readdir(d)) != NULL) |
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{ |
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int len = strlen(dir->d_name); |
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if( len > 2 && strcmp(dir->d_name+len-3, ".so") == 0) |
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{ |
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static char path[2048]; |
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snprintf(path, sizeof(path), "tests/%s", dir->d_name); |
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CSysModule* hLib = Sys_LoadModule(path); |
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if ( hLib ) |
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{ |
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CreateInterfaceFn factory = Sys_GetFactory( hLib ); |
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if ( factory && factory( UNITTEST_INTERFACE_VERSION, NULL ) ) |
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{ |
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AppModule_t module = LoadModule( factory ); |
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AddSystem( module, UNITTEST_INTERFACE_VERSION ); |
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} |
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else |
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{ |
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Sys_UnloadModule( hLib ); |
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} |
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} |
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} |
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} |
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closedir(d); |
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} |
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#else |
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#error "Implement me!" |
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#endif |
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return true; |
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} |
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void CUnitTestApp::Destroy() |
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{ |
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} |
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//----------------------------------------------------------------------------- |
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// The application object |
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//----------------------------------------------------------------------------- |
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int CUnitTestApp::Main() |
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{ |
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printf( "Valve Software - unittest (%s)\n", __DATE__ ); |
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int nTestCount = UnitTestCount(); |
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for ( int i = 0; i < nTestCount; ++i ) |
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{ |
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ITestCase* pTestCase = GetUnitTest(i); |
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printf("Starting test %s....\n", pTestCase->GetName() ); |
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pTestCase->RunTest(); |
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} |
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return g_TestResult; |
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}
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