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801 lines
24 KiB
801 lines
24 KiB
/* |
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org> |
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This software is provided 'as-is', without any express or implied |
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warranty. In no event will the authors be held liable for any damages |
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arising from the use of this software. |
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|
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Permission is granted to anyone to use this software for any purpose, |
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including commercial applications, and to alter it and redistribute it |
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freely. |
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*/ |
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/* A simple program to test the Input Method support in the SDL library (2.0+) |
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If you build without SDL_ttf, you can use the GNU Unifont hex file instead. |
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Download at http://unifoundry.com/unifont.html */ |
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#include <stdlib.h> |
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#include <stdio.h> |
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#include <string.h> |
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#include "SDL.h" |
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#ifdef HAVE_SDL_TTF |
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#include "SDL_ttf.h" |
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#endif |
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#include "SDL_test_common.h" |
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#define DEFAULT_PTSIZE 30 |
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#ifdef HAVE_SDL_TTF |
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#ifdef __MACOSX__ |
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#define DEFAULT_FONT "/System/Library/Fonts/华文细黑.ttf" |
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#elif __WIN32__ |
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/* Some japanese font present on at least Windows 8.1. */ |
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#define DEFAULT_FONT "C:\\Windows\\Fonts\\yugothic.ttf" |
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#else |
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#define DEFAULT_FONT "NoDefaultFont.ttf" |
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#endif |
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#else |
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#define DEFAULT_FONT "unifont-9.0.02.hex" |
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#endif |
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#define MAX_TEXT_LENGTH 256 |
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static SDLTest_CommonState *state; |
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static SDL_Rect textRect, markedRect; |
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static SDL_Color lineColor = {0,0,0,255}; |
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static SDL_Color backColor = {255,255,255,255}; |
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static SDL_Color textColor = {0,0,0,255}; |
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static char text[MAX_TEXT_LENGTH], markedText[SDL_TEXTEDITINGEVENT_TEXT_SIZE]; |
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static int cursor = 0; |
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#ifdef HAVE_SDL_TTF |
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static TTF_Font *font; |
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#else |
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#define UNIFONT_MAX_CODEPOINT 0x1ffff |
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#define UNIFONT_NUM_GLYPHS 0x20000 |
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/* Using 512x512 textures that are supported everywhere. */ |
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#define UNIFONT_TEXTURE_WIDTH 512 |
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#define UNIFONT_GLYPHS_IN_ROW (UNIFONT_TEXTURE_WIDTH / 16) |
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#define UNIFONT_GLYPHS_IN_TEXTURE (UNIFONT_GLYPHS_IN_ROW * UNIFONT_GLYPHS_IN_ROW) |
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#define UNIFONT_NUM_TEXTURES ((UNIFONT_NUM_GLYPHS + UNIFONT_GLYPHS_IN_TEXTURE - 1) / UNIFONT_GLYPHS_IN_TEXTURE) |
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#define UNIFONT_TEXTURE_SIZE (UNIFONT_TEXTURE_WIDTH * UNIFONT_TEXTURE_WIDTH * 4) |
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#define UNIFONT_TEXTURE_PITCH (UNIFONT_TEXTURE_WIDTH * 4) |
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#define UNIFONT_DRAW_SCALE 2 |
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struct UnifontGlyph { |
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Uint8 width; |
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Uint8 data[32]; |
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} *unifontGlyph; |
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static SDL_Texture **unifontTexture; |
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static Uint8 unifontTextureLoaded[UNIFONT_NUM_TEXTURES] = {0}; |
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/* Unifont loading code start */ |
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static Uint8 dehex(char c) |
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{ |
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if (c >= '0' && c <= '9') |
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return c - '0'; |
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else if (c >= 'a' && c <= 'f') |
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return c - 'a' + 10; |
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else if (c >= 'A' && c <= 'F') |
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return c - 'A' + 10; |
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return 255; |
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} |
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static Uint8 dehex2(char c1, char c2) |
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{ |
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return (dehex(c1) << 4) | dehex(c2); |
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} |
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static Uint8 validate_hex(const char *cp, size_t len, Uint32 *np) |
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{ |
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Uint32 n = 0; |
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for (; len > 0; cp++, len--) |
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{ |
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Uint8 c = dehex(*cp); |
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if (c == 255) |
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return 0; |
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n = (n << 4) | c; |
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} |
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if (np != NULL) |
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*np = n; |
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return 1; |
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} |
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static int unifont_init(const char *fontname) |
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{ |
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Uint8 hexBuffer[65]; |
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Uint32 numGlyphs = 0; |
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int lineNumber = 1; |
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size_t bytesRead; |
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SDL_RWops *hexFile; |
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const size_t unifontGlyphSize = UNIFONT_NUM_GLYPHS * sizeof(struct UnifontGlyph); |
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const size_t unifontTextureSize = UNIFONT_NUM_TEXTURES * state->num_windows * sizeof(void *); |
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/* Allocate memory for the glyph data so the file can be closed after initialization. */ |
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unifontGlyph = (struct UnifontGlyph *)SDL_malloc(unifontGlyphSize); |
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if (unifontGlyph == NULL) |
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{ |
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d KiB for glyph data.\n", (int)(unifontGlyphSize + 1023) / 1024); |
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return -1; |
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} |
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SDL_memset(unifontGlyph, 0, unifontGlyphSize); |
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/* Allocate memory for texture pointers for all renderers. */ |
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unifontTexture = (SDL_Texture **)SDL_malloc(unifontTextureSize); |
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if (unifontTexture == NULL) |
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{ |
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d KiB for texture pointer data.\n", (int)(unifontTextureSize + 1023) / 1024); |
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return -1; |
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} |
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SDL_memset(unifontTexture, 0, unifontTextureSize); |
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hexFile = SDL_RWFromFile(fontname, "rb"); |
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if (hexFile == NULL) |
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{ |
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to open font file: %s\n", fontname); |
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return -1; |
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} |
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/* Read all the glyph data into memory to make it accessible later when textures are created. */ |
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do { |
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int i, codepointHexSize; |
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size_t bytesOverread; |
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Uint8 glyphWidth; |
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Uint32 codepoint; |
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bytesRead = SDL_RWread(hexFile, hexBuffer, 1, 9); |
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if (numGlyphs > 0 && bytesRead == 0) |
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break; /* EOF */ |
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if ((numGlyphs == 0 && bytesRead == 0) || (numGlyphs > 0 && bytesRead < 9)) |
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{ |
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Unexpected end of hex file.\n"); |
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return -1; |
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} |
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/* Looking for the colon that separates the codepoint and glyph data at position 2, 4, 6 and 8. */ |
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if (hexBuffer[2] == ':') |
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codepointHexSize = 2; |
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else if (hexBuffer[4] == ':') |
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codepointHexSize = 4; |
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else if (hexBuffer[6] == ':') |
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codepointHexSize = 6; |
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else if (hexBuffer[8] == ':') |
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codepointHexSize = 8; |
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else |
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{ |
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Could not find codepoint and glyph data separator symbol in hex file on line %d.\n", lineNumber); |
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return -1; |
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} |
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if (!validate_hex((const char *)hexBuffer, codepointHexSize, &codepoint)) |
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{ |
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Malformed hexadecimal number in hex file on line %d.\n", lineNumber); |
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return -1; |
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} |
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if (codepoint > UNIFONT_MAX_CODEPOINT) |
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SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "unifont: Codepoint on line %d exceeded limit of 0x%x.\n", lineNumber, UNIFONT_MAX_CODEPOINT); |
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/* If there was glyph data read in the last file read, move it to the front of the buffer. */ |
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bytesOverread = 8 - codepointHexSize; |
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if (codepointHexSize < 8) |
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SDL_memmove(hexBuffer, hexBuffer + codepointHexSize + 1, bytesOverread); |
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bytesRead = SDL_RWread(hexFile, hexBuffer + bytesOverread, 1, 33 - bytesOverread); |
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if (bytesRead < (33 - bytesOverread)) |
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{ |
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Unexpected end of hex file.\n"); |
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return -1; |
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} |
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if (hexBuffer[32] == '\n') |
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glyphWidth = 8; |
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else |
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{ |
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glyphWidth = 16; |
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bytesRead = SDL_RWread(hexFile, hexBuffer + 33, 1, 32); |
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if (bytesRead < 32) |
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{ |
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Unexpected end of hex file.\n"); |
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return -1; |
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} |
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} |
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if (!validate_hex((const char *)hexBuffer, glyphWidth * 4, NULL)) |
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{ |
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Malformed hexadecimal glyph data in hex file on line %d.\n", lineNumber); |
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return -1; |
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} |
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if (codepoint <= UNIFONT_MAX_CODEPOINT) |
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{ |
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if (unifontGlyph[codepoint].width > 0) |
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SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "unifont: Ignoring duplicate codepoint 0x%08x in hex file on line %d.\n", codepoint, lineNumber); |
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else |
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{ |
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unifontGlyph[codepoint].width = glyphWidth; |
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/* Pack the hex data into a more compact form. */ |
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for (i = 0; i < glyphWidth * 2; i++) |
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unifontGlyph[codepoint].data[i] = dehex2(hexBuffer[i * 2], hexBuffer[i * 2 + 1]); |
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numGlyphs++; |
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} |
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} |
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lineNumber++; |
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} while (bytesRead > 0); |
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SDL_RWclose(hexFile); |
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SDL_Log("unifont: Loaded %u glyphs.\n", numGlyphs); |
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return 0; |
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} |
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static void unifont_make_rgba(Uint8 *src, Uint8 *dst, Uint8 width) |
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{ |
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int i, j; |
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Uint8 *row = dst; |
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for (i = 0; i < width * 2; i++) |
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{ |
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Uint8 data = src[i]; |
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for (j = 0; j < 8; j++) |
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{ |
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if (data & 0x80) |
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{ |
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row[0] = textColor.r; |
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row[1] = textColor.g; |
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row[2] = textColor.b; |
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row[3] = textColor.a; |
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} |
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else |
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{ |
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row[0] = 0; |
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row[1] = 0; |
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row[2] = 0; |
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row[3] = 0; |
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} |
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data <<= 1; |
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row += 4; |
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} |
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if (width == 8 || (width == 16 && i % 2 == 1)) |
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{ |
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dst += UNIFONT_TEXTURE_PITCH; |
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row = dst; |
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} |
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} |
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} |
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static int unifont_load_texture(Uint32 textureID) |
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{ |
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int i; |
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Uint8 * textureRGBA; |
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if (textureID >= UNIFONT_NUM_TEXTURES) |
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{ |
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Tried to load out of range texture %u.\n", textureID); |
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return -1; |
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} |
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textureRGBA = (Uint8 *)SDL_malloc(UNIFONT_TEXTURE_SIZE); |
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if (textureRGBA == NULL) |
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{ |
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d MiB for a texture.\n", UNIFONT_TEXTURE_SIZE / 1024 / 1024); |
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return -1; |
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} |
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SDL_memset(textureRGBA, 0, UNIFONT_TEXTURE_SIZE); |
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/* Copy the glyphs into memory in RGBA format. */ |
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for (i = 0; i < UNIFONT_GLYPHS_IN_TEXTURE; i++) |
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{ |
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Uint32 codepoint = UNIFONT_GLYPHS_IN_TEXTURE * textureID + i; |
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if (unifontGlyph[codepoint].width > 0) |
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{ |
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const Uint32 cInTex = codepoint % UNIFONT_GLYPHS_IN_TEXTURE; |
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const size_t offset = (cInTex / UNIFONT_GLYPHS_IN_ROW) * UNIFONT_TEXTURE_PITCH * 16 + (cInTex % UNIFONT_GLYPHS_IN_ROW) * 16 * 4; |
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unifont_make_rgba(unifontGlyph[codepoint].data, textureRGBA + offset, unifontGlyph[codepoint].width); |
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} |
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} |
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/* Create textures and upload the RGBA data from above. */ |
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for (i = 0; i < state->num_windows; ++i) |
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{ |
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SDL_Renderer *renderer = state->renderers[i]; |
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SDL_Texture *tex = unifontTexture[UNIFONT_NUM_TEXTURES * i + textureID]; |
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if (state->windows[i] == NULL || renderer == NULL || tex != NULL) |
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continue; |
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tex = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, UNIFONT_TEXTURE_WIDTH, UNIFONT_TEXTURE_WIDTH); |
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if (tex == NULL) |
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{ |
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to create texture %u for renderer %d.\n", textureID, i); |
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return -1; |
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} |
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unifontTexture[UNIFONT_NUM_TEXTURES * i + textureID] = tex; |
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SDL_SetTextureBlendMode(tex, SDL_BLENDMODE_BLEND); |
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if (SDL_UpdateTexture(tex, NULL, textureRGBA, UNIFONT_TEXTURE_PITCH) != 0) |
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{ |
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SDL_Log("unifont error: Failed to update texture %u data for renderer %d.\n", textureID, i); |
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} |
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} |
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SDL_free(textureRGBA); |
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unifontTextureLoaded[textureID] = 1; |
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return 0; |
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} |
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static Sint32 unifont_draw_glyph(Uint32 codepoint, int rendererID, SDL_Rect *dstrect) |
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{ |
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SDL_Texture *texture; |
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const Uint32 textureID = codepoint / UNIFONT_GLYPHS_IN_TEXTURE; |
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SDL_Rect srcrect; |
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srcrect.w = srcrect.h = 16; |
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if (codepoint > UNIFONT_MAX_CODEPOINT) { |
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return 0; |
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} |
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if (!unifontTextureLoaded[textureID]) { |
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if (unifont_load_texture(textureID) < 0) { |
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return 0; |
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} |
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} |
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texture = unifontTexture[UNIFONT_NUM_TEXTURES * rendererID + textureID]; |
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if (texture != NULL) |
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{ |
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const Uint32 cInTex = codepoint % UNIFONT_GLYPHS_IN_TEXTURE; |
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srcrect.x = cInTex % UNIFONT_GLYPHS_IN_ROW * 16; |
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srcrect.y = cInTex / UNIFONT_GLYPHS_IN_ROW * 16; |
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SDL_RenderCopy(state->renderers[rendererID], texture, &srcrect, dstrect); |
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} |
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return unifontGlyph[codepoint].width; |
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} |
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static void unifont_cleanup() |
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{ |
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int i, j; |
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for (i = 0; i < state->num_windows; ++i) |
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{ |
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SDL_Renderer *renderer = state->renderers[i]; |
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if (state->windows[i] == NULL || renderer == NULL) |
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continue; |
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for (j = 0; j < UNIFONT_NUM_TEXTURES; j++) |
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{ |
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SDL_Texture *tex = unifontTexture[UNIFONT_NUM_TEXTURES * i + j]; |
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if (tex != NULL) |
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SDL_DestroyTexture(tex); |
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} |
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} |
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for (j = 0; j < UNIFONT_NUM_TEXTURES; j++) |
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unifontTextureLoaded[j] = 0; |
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SDL_free(unifontTexture); |
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SDL_free(unifontGlyph); |
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} |
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/* Unifont code end */ |
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#endif |
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size_t utf8_length(unsigned char c) |
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{ |
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c = (unsigned char)(0xff & c); |
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if (c < 0x80) |
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return 1; |
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else if ((c >> 5) ==0x6) |
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return 2; |
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else if ((c >> 4) == 0xe) |
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return 3; |
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else if ((c >> 3) == 0x1e) |
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return 4; |
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else |
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return 0; |
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} |
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char *utf8_next(char *p) |
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{ |
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size_t len = utf8_length(*p); |
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size_t i = 0; |
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if (!len) |
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return 0; |
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for (; i < len; ++i) |
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{ |
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++p; |
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if (!*p) |
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return 0; |
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} |
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return p; |
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} |
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char *utf8_advance(char *p, size_t distance) |
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{ |
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size_t i = 0; |
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for (; i < distance && p; ++i) |
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{ |
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p = utf8_next(p); |
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} |
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return p; |
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} |
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Uint32 utf8_decode(char *p, size_t len) |
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{ |
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Uint32 codepoint = 0; |
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size_t i = 0; |
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if (!len) |
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return 0; |
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for (; i < len; ++i) |
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{ |
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if (i == 0) |
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codepoint = (0xff >> len) & *p; |
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else |
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{ |
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codepoint <<= 6; |
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codepoint |= 0x3f & *p; |
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} |
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if (!*p) |
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return 0; |
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p++; |
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} |
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return codepoint; |
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} |
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void usage() |
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{ |
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SDL_Log("usage: testime [--font fontfile]\n"); |
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} |
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void InitInput() |
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{ |
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/* Prepare a rect for text input */ |
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textRect.x = textRect.y = 100; |
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textRect.w = DEFAULT_WINDOW_WIDTH - 2 * textRect.x; |
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textRect.h = 50; |
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text[0] = 0; |
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markedRect = textRect; |
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markedText[0] = 0; |
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SDL_StartTextInput(); |
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} |
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void CleanupVideo() |
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{ |
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SDL_StopTextInput(); |
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#ifdef HAVE_SDL_TTF |
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TTF_CloseFont(font); |
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TTF_Quit(); |
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#else |
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unifont_cleanup(); |
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#endif |
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} |
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void _Redraw(int rendererID) |
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{ |
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SDL_Renderer * renderer = state->renderers[rendererID]; |
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SDL_Rect drawnTextRect, cursorRect, underlineRect; |
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drawnTextRect = textRect; |
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drawnTextRect.w = 0; |
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SDL_SetRenderDrawColor(renderer, backColor.r, backColor.g, backColor.b, backColor.a); |
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SDL_RenderFillRect(renderer,&textRect); |
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if (*text) |
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{ |
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#ifdef HAVE_SDL_TTF |
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SDL_Surface *textSur = TTF_RenderUTF8_Blended(font, text, textColor); |
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SDL_Texture *texture; |
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/* Vertically center text */ |
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drawnTextRect.y = textRect.y + (textRect.h - textSur->h) / 2; |
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drawnTextRect.w = textSur->w; |
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drawnTextRect.h = textSur->h; |
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texture = SDL_CreateTextureFromSurface(renderer,textSur); |
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SDL_FreeSurface(textSur); |
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SDL_RenderCopy(renderer,texture,NULL,&drawnTextRect); |
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SDL_DestroyTexture(texture); |
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#else |
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char *utext = text; |
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Uint32 codepoint; |
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size_t len; |
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SDL_Rect dstrect; |
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dstrect.x = textRect.x; |
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dstrect.y = textRect.y + (textRect.h - 16 * UNIFONT_DRAW_SCALE) / 2; |
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dstrect.w = 16 * UNIFONT_DRAW_SCALE; |
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dstrect.h = 16 * UNIFONT_DRAW_SCALE; |
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drawnTextRect.y = dstrect.y; |
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drawnTextRect.h = dstrect.h; |
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while ((codepoint = utf8_decode(utext, len = utf8_length(*utext)))) |
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{ |
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Sint32 advance = unifont_draw_glyph(codepoint, rendererID, &dstrect) * UNIFONT_DRAW_SCALE; |
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dstrect.x += advance; |
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drawnTextRect.w += advance; |
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utext += len; |
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} |
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#endif |
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} |
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markedRect.x = textRect.x + drawnTextRect.w; |
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markedRect.w = textRect.w - drawnTextRect.w; |
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if (markedRect.w < 0) |
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{ |
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/* Stop text input because we cannot hold any more characters */ |
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SDL_StopTextInput(); |
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return; |
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} |
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else |
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{ |
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SDL_StartTextInput(); |
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} |
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cursorRect = drawnTextRect; |
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cursorRect.x += cursorRect.w; |
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cursorRect.w = 2; |
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cursorRect.h = drawnTextRect.h; |
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drawnTextRect.x += drawnTextRect.w; |
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drawnTextRect.w = 0; |
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|
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SDL_SetRenderDrawColor(renderer, backColor.r, backColor.g, backColor.b, backColor.a); |
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SDL_RenderFillRect(renderer,&markedRect); |
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|
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if (markedText[0]) |
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{ |
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#ifdef HAVE_SDL_TTF |
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SDL_Surface *textSur; |
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SDL_Texture *texture; |
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if (cursor) |
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{ |
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char *p = utf8_advance(markedText, cursor); |
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char c = 0; |
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if (!p) |
|
p = &markedText[SDL_strlen(markedText)]; |
|
|
|
c = *p; |
|
*p = 0; |
|
TTF_SizeUTF8(font, markedText, &drawnTextRect.w, NULL); |
|
cursorRect.x += drawnTextRect.w; |
|
*p = c; |
|
} |
|
textSur = TTF_RenderUTF8_Blended(font, markedText, textColor); |
|
/* Vertically center text */ |
|
drawnTextRect.y = textRect.y + (textRect.h - textSur->h) / 2; |
|
drawnTextRect.w = textSur->w; |
|
drawnTextRect.h = textSur->h; |
|
|
|
texture = SDL_CreateTextureFromSurface(renderer,textSur); |
|
SDL_FreeSurface(textSur); |
|
|
|
SDL_RenderCopy(renderer,texture,NULL,&drawnTextRect); |
|
SDL_DestroyTexture(texture); |
|
#else |
|
int i = 0; |
|
char *utext = markedText; |
|
Uint32 codepoint; |
|
size_t len; |
|
SDL_Rect dstrect; |
|
|
|
dstrect.x = drawnTextRect.x; |
|
dstrect.y = textRect.y + (textRect.h - 16 * UNIFONT_DRAW_SCALE) / 2; |
|
dstrect.w = 16 * UNIFONT_DRAW_SCALE; |
|
dstrect.h = 16 * UNIFONT_DRAW_SCALE; |
|
drawnTextRect.y = dstrect.y; |
|
drawnTextRect.h = dstrect.h; |
|
|
|
while ((codepoint = utf8_decode(utext, len = utf8_length(*utext)))) |
|
{ |
|
Sint32 advance = unifont_draw_glyph(codepoint, rendererID, &dstrect) * UNIFONT_DRAW_SCALE; |
|
dstrect.x += advance; |
|
drawnTextRect.w += advance; |
|
if (i < cursor) |
|
cursorRect.x += advance; |
|
i++; |
|
utext += len; |
|
} |
|
#endif |
|
|
|
if (cursor > 0) |
|
{ |
|
cursorRect.y = drawnTextRect.y; |
|
cursorRect.h = drawnTextRect.h; |
|
} |
|
|
|
underlineRect = markedRect; |
|
underlineRect.y = drawnTextRect.y + drawnTextRect.h - 2; |
|
underlineRect.h = 2; |
|
underlineRect.w = drawnTextRect.w; |
|
|
|
SDL_SetRenderDrawColor(renderer, lineColor.r, lineColor.g, lineColor.b, lineColor.a); |
|
SDL_RenderFillRect(renderer, &underlineRect); |
|
} |
|
|
|
SDL_SetRenderDrawColor(renderer, lineColor.r, lineColor.g, lineColor.b, lineColor.a); |
|
SDL_RenderFillRect(renderer,&cursorRect); |
|
|
|
SDL_SetTextInputRect(&markedRect); |
|
} |
|
|
|
void Redraw() |
|
{ |
|
int i; |
|
for (i = 0; i < state->num_windows; ++i) { |
|
SDL_Renderer *renderer = state->renderers[i]; |
|
if (state->windows[i] == NULL) |
|
continue; |
|
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0); |
|
SDL_RenderClear(renderer); |
|
|
|
/* Sending in the window id to let the font renderers know which one we're working with. */ |
|
_Redraw(i); |
|
|
|
SDL_RenderPresent(renderer); |
|
} |
|
} |
|
|
|
int main(int argc, char *argv[]) |
|
{ |
|
int i, done; |
|
SDL_Event event; |
|
const char *fontname = DEFAULT_FONT; |
|
|
|
/* Enable standard application logging */ |
|
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO); |
|
|
|
/* Initialize test framework */ |
|
state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO); |
|
if (!state) { |
|
return 1; |
|
} |
|
for (i = 1; i < argc;i++) { |
|
SDLTest_CommonArg(state, i); |
|
} |
|
for (argc--, argv++; argc > 0; argc--, argv++) |
|
{ |
|
if (strcmp(argv[0], "--help") == 0) { |
|
usage(); |
|
return 0; |
|
} |
|
|
|
else if (strcmp(argv[0], "--font") == 0) |
|
{ |
|
argc--; |
|
argv++; |
|
|
|
if (argc > 0) |
|
fontname = argv[0]; |
|
else { |
|
usage(); |
|
return 0; |
|
} |
|
} |
|
} |
|
|
|
if (!SDLTest_CommonInit(state)) { |
|
return 2; |
|
} |
|
|
|
|
|
#ifdef HAVE_SDL_TTF |
|
/* Initialize fonts */ |
|
TTF_Init(); |
|
|
|
font = TTF_OpenFont(fontname, DEFAULT_PTSIZE); |
|
if (! font) |
|
{ |
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to find font: %s\n", TTF_GetError()); |
|
return -1; |
|
} |
|
#else |
|
if (unifont_init(fontname) < 0) { |
|
return -1; |
|
} |
|
#endif |
|
|
|
SDL_Log("Using font: %s\n", fontname); |
|
|
|
InitInput(); |
|
/* Create the windows and initialize the renderers */ |
|
for (i = 0; i < state->num_windows; ++i) { |
|
SDL_Renderer *renderer = state->renderers[i]; |
|
SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE); |
|
SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF); |
|
SDL_RenderClear(renderer); |
|
} |
|
Redraw(); |
|
/* Main render loop */ |
|
done = 0; |
|
while (!done) { |
|
/* Check for events */ |
|
while (SDL_PollEvent(&event)) { |
|
SDLTest_CommonEvent(state, &event, &done); |
|
switch(event.type) { |
|
case SDL_KEYDOWN: { |
|
switch (event.key.keysym.sym) |
|
{ |
|
case SDLK_RETURN: |
|
text[0]=0x00; |
|
Redraw(); |
|
break; |
|
case SDLK_BACKSPACE: |
|
/* Only delete text if not in editing mode. */ |
|
if (!markedText[0]) |
|
{ |
|
size_t textlen = SDL_strlen(text); |
|
|
|
do { |
|
if (textlen==0) |
|
{ |
|
break; |
|
} |
|
if ((text[textlen-1] & 0x80) == 0x00) |
|
{ |
|
/* One byte */ |
|
text[textlen-1]=0x00; |
|
break; |
|
} |
|
if ((text[textlen-1] & 0xC0) == 0x80) |
|
{ |
|
/* Byte from the multibyte sequence */ |
|
text[textlen-1]=0x00; |
|
textlen--; |
|
} |
|
if ((text[textlen-1] & 0xC0) == 0xC0) |
|
{ |
|
/* First byte of multibyte sequence */ |
|
text[textlen-1]=0x00; |
|
break; |
|
} |
|
} while(1); |
|
|
|
Redraw(); |
|
} |
|
break; |
|
} |
|
|
|
if (done) |
|
{ |
|
break; |
|
} |
|
|
|
SDL_Log("Keyboard: scancode 0x%08X = %s, keycode 0x%08X = %s\n", |
|
event.key.keysym.scancode, |
|
SDL_GetScancodeName(event.key.keysym.scancode), |
|
event.key.keysym.sym, SDL_GetKeyName(event.key.keysym.sym)); |
|
break; |
|
|
|
case SDL_TEXTINPUT: |
|
if (event.text.text[0] == '\0' || event.text.text[0] == '\n' || |
|
markedRect.w < 0) |
|
break; |
|
|
|
SDL_Log("Keyboard: text input \"%s\"\n", event.text.text); |
|
|
|
if (SDL_strlen(text) + SDL_strlen(event.text.text) < sizeof(text)) |
|
SDL_strlcat(text, event.text.text, sizeof(text)); |
|
|
|
SDL_Log("text inputed: %s\n", text); |
|
|
|
/* After text inputed, we can clear up markedText because it */ |
|
/* is committed */ |
|
markedText[0] = 0; |
|
Redraw(); |
|
break; |
|
|
|
case SDL_TEXTEDITING: |
|
SDL_Log("text editing \"%s\", selected range (%d, %d)\n", |
|
event.edit.text, event.edit.start, event.edit.length); |
|
|
|
SDL_strlcpy(markedText, event.edit.text, SDL_TEXTEDITINGEVENT_TEXT_SIZE); |
|
cursor = event.edit.start; |
|
Redraw(); |
|
break; |
|
} |
|
break; |
|
|
|
} |
|
} |
|
} |
|
CleanupVideo(); |
|
SDLTest_CommonQuit(state); |
|
return 0; |
|
} |
|
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|
|
|