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165 lines
5.1 KiB
165 lines
5.1 KiB
/* |
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org> |
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This software is provided 'as-is', without any express or implied |
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warranty. In no event will the authors be held liable for any damages |
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arising from the use of this software. |
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Permission is granted to anyone to use this software for any purpose, |
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including commercial applications, and to alter it and redistribute it |
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freely. |
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*/ |
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#include "SDL.h" |
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#include <stdlib.h> |
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#ifdef __EMSCRIPTEN__ |
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#include <emscripten/emscripten.h> |
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#endif |
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static SDL_Window *window = NULL; |
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static SDL_Renderer *renderer = NULL; |
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static SDL_AudioSpec spec; |
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static SDL_AudioDeviceID devid_in = 0; |
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static SDL_AudioDeviceID devid_out = 0; |
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static void |
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loop() |
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{ |
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SDL_bool please_quit = SDL_FALSE; |
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SDL_Event e; |
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while (SDL_PollEvent(&e)) { |
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if (e.type == SDL_QUIT) { |
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please_quit = SDL_TRUE; |
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} else if (e.type == SDL_KEYDOWN) { |
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if (e.key.keysym.sym == SDLK_ESCAPE) { |
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please_quit = SDL_TRUE; |
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} |
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} else if (e.type == SDL_MOUSEBUTTONDOWN) { |
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if (e.button.button == 1) { |
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SDL_PauseAudioDevice(devid_out, SDL_TRUE); |
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SDL_PauseAudioDevice(devid_in, SDL_FALSE); |
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} |
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} else if (e.type == SDL_MOUSEBUTTONUP) { |
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if (e.button.button == 1) { |
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SDL_PauseAudioDevice(devid_in, SDL_TRUE); |
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SDL_PauseAudioDevice(devid_out, SDL_FALSE); |
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} |
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} |
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} |
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if (SDL_GetAudioDeviceStatus(devid_in) == SDL_AUDIO_PLAYING) { |
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SDL_SetRenderDrawColor(renderer, 0, 255, 0, 255); |
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} else { |
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SDL_SetRenderDrawColor(renderer, 255, 0, 0, 255); |
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} |
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SDL_RenderClear(renderer); |
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SDL_RenderPresent(renderer); |
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if (please_quit) { |
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/* stop playing back, quit. */ |
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SDL_Log("Shutting down.\n"); |
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SDL_PauseAudioDevice(devid_in, 1); |
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SDL_CloseAudioDevice(devid_in); |
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SDL_PauseAudioDevice(devid_out, 1); |
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SDL_CloseAudioDevice(devid_out); |
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SDL_DestroyRenderer(renderer); |
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SDL_DestroyWindow(window); |
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SDL_Quit(); |
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#ifdef __EMSCRIPTEN__ |
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emscripten_cancel_main_loop(); |
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#endif |
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exit(0); |
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} |
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/* Note that it would be easier to just have a one-line function that |
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calls SDL_QueueAudio() as a capture device callback, but we're |
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trying to test the API, so we use SDL_DequeueAudio() here. */ |
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while (SDL_TRUE) { |
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Uint8 buf[1024]; |
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const Uint32 br = SDL_DequeueAudio(devid_in, buf, sizeof (buf)); |
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SDL_QueueAudio(devid_out, buf, br); |
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if (br < sizeof (buf)) { |
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break; |
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} |
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} |
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} |
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int |
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main(int argc, char **argv) |
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{ |
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/* (argv[1] == NULL means "open default device.") */ |
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const char *devname = argv[1]; |
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SDL_AudioSpec wanted; |
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int devcount; |
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int i; |
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/* Enable standard application logging */ |
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SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO); |
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/* Load the SDL library */ |
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if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0) { |
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError()); |
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return (1); |
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} |
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window = SDL_CreateWindow("testaudiocapture", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 320, 240, 0); |
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renderer = SDL_CreateRenderer(window, -1, 0); |
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SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255); |
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SDL_RenderClear(renderer); |
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SDL_RenderPresent(renderer); |
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SDL_Log("Using audio driver: %s\n", SDL_GetCurrentAudioDriver()); |
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devcount = SDL_GetNumAudioDevices(SDL_TRUE); |
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for (i = 0; i < devcount; i++) { |
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SDL_Log(" Capture device #%d: '%s'\n", i, SDL_GetAudioDeviceName(i, SDL_TRUE)); |
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} |
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SDL_zero(wanted); |
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wanted.freq = 44100; |
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wanted.format = AUDIO_F32SYS; |
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wanted.channels = 1; |
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wanted.samples = 4096; |
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wanted.callback = NULL; |
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SDL_zero(spec); |
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/* DirectSound can fail in some instances if you open the same hardware |
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for both capture and output and didn't open the output end first, |
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according to the docs, so if you're doing something like this, always |
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open your capture devices second in case you land in those bizarre |
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circumstances. */ |
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SDL_Log("Opening default playback device...\n"); |
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devid_out = SDL_OpenAudioDevice(NULL, SDL_FALSE, &wanted, &spec, SDL_AUDIO_ALLOW_ANY_CHANGE); |
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if (!devid_out) { |
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open an audio device for playback: %s!\n", SDL_GetError()); |
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SDL_Quit(); |
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exit(1); |
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} |
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SDL_Log("Opening capture device %s%s%s...\n", |
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devname ? "'" : "", |
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devname ? devname : "[[default]]", |
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devname ? "'" : ""); |
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devid_in = SDL_OpenAudioDevice(argv[1], SDL_TRUE, &spec, &spec, 0); |
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if (!devid_in) { |
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open an audio device for capture: %s!\n", SDL_GetError()); |
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SDL_Quit(); |
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exit(1); |
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} |
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SDL_Log("Ready! Hold down mouse or finger to record!\n"); |
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#ifdef __EMSCRIPTEN__ |
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emscripten_set_main_loop(loop, 0, 1); |
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#else |
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while (1) { loop(); SDL_Delay(16); } |
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#endif |
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return 0; |
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} |
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